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Ulstan
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Posted - 2009.05.28 20:55:00 -
[61]
Edited by: Ulstan on 28/05/2009 20:57:20
Originally by: london
Originally by: Richard Third
<sarcasm> Congrats to the caldari blob on their victory over gallente NPC's. </sarcasm>
That's pretty much it. If FW occupation was determined by fleet battles, the Caldari would have lost long, long ago. The only "success" you had, had to come from outside of the PVP environment.
So once again, Congrats to the caldari blob on their victory over gallente NPC's.
I'm amused when people say this. It's not like you don't know exactly which systems to go to fight the plexers. You just chose not too. The plexes exist as a means of starting fights, same as the FW missions. The whole point is to designate an admittedly arbitrary point in space both sides can fight over.
Plexers are not trying to avoid PvP, they are participating in PvP. The fact that you failed to show up to the fight and let the NPC's do your work for you reflects poorly on you, not on them.
I think the ship restrictions on the plexes were an ingenious idea to revitalize T1 ship combat instead of everyone zooming around in T2 hacs/recons by default.
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olzi
Caldari Space Perverts and Forum Warriors United
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Posted - 2009.05.28 22:05:00 -
[62]
http://pervs.pingtimeout.net/?a=kill_related&kll_id=14781
Had some PvE fun today in a Heydieles plex. Although I think the spawn rate was bugged somehow, all the blinky spawns arrived very sporadically. Oh the horror if Gallente militia had dropped on us as we slayed the - what I assume were - NPC's.
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Tosi
Space Perverts and Forum Warriors United
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Posted - 2009.05.28 22:15:00 -
[63]
Originally by: olzi http://pervs.pingtimeout.net/?a=kill_related&kll_id=14781
Had some PvE fun today in a Heydieles plex. Although I think the spawn rate was bugged somehow, all the blinky spawns arrived very sporadically. Oh the horror if Gallente militia had dropped on us as we slayed the - what I assume were - NPC's.
Also the loot was awful. I'd really hope they fix fw rewards really... --- Bad Messenger does not play god. Playing is for children. |

samiup
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Posted - 2009.05.29 21:58:00 -
[64]
good post and good points, although i disagree about the cause of the imbalance.
CCP is not responsible if one race has more organized players on the milichia, however they are responsible for the difference between spaces, gallente space is not as attractive as caldari's
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Kessiaan
Minmatar MicroFunks
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Posted - 2009.05.30 15:09:00 -
[65]
Edited by: Kessiaan on 30/05/2009 15:10:27 The whole system needs to change. Most Gallente refuse to plex now purely out of principle - if I had to hazard a guess I'd say there's less than ten people non-FW noobs left in the entire militia that are willing to make a serious attempt at contesting systems and only slightly more that are willing to engage a Caldari plex fleet, excluding the last occupied system as people know they can get fights there.
People are sick to death of the various plexing shenanigans we hear about on a daily basis here, they know they'll get more kills if they just stick to the pipe or even roam around a bit, and plexing is really, really boring. I know personally the last time I got a kill in a plex was months ago - they have a rep. for being PvE in a PvP environment for a reason. In a nutshell, people know they won't get (many) kills, know nothing of any substance will happen, and know that they can stay in Villore and still get fights instead of having to move their asses out into lowsec on a full-time basis. I can't blame them for not being arsed to care.
All that said though, I'll keep trying. It brings the WTs, even if they are a bit hard to catch and there are bouts of occasional blobbiness. 
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