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Durzel
The Xenodus Initiative.
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Posted - 2009.05.23 10:13:00 -
[1]
Don't you ever get tired of posting grandstanding threads like this?
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Durzel
The Xenodus Initiative.
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Posted - 2009.05.23 10:37:00 -
[2]
I don't necessarily disagree with what you say, it's the manner that you state it.
It's basically a checklist for MMO whines since time immemorial.
"I know better about your game and its many varied and complex economics than you do." "What I say is important so I'll talk in caps and state opinion as immutable fact." "I'll talk about how feature <x> has failed, is failing, write it off, etc based on my own personal playstyle/perspective" "I'll use reverse psychology 101 techniques like asking you if you're happy wasting time on X, why you won't read my opinion facts about Y, why my ideas solutions are so simple that an idiot could've thought of them" "I'll completely disregard the ramifications of making broad-brush changes to the game"
The bottom line is whilst you as an individual may think you know more than people who have intimate knowledge and access to data about the game, you don't.
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Durzel
The Xenodus Initiative.
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Posted - 2009.05.23 10:40:00 -
[3]
There seems to be interest in FW, whether or not it's as CCP expected/hoped is another matter entirely. I presume you conducted a census and toured the galaxy to come to the conclusion that "FW is failing", because it would be pretty dumb to make a sweeping statement based on personal experience/agenda, wouldn't it?
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Durzel
The Xenodus Initiative.
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Posted - 2009.05.23 10:50:00 -
[4]
Edited by: Durzel on 23/05/2009 10:51:25 And yet it seems, as always, that you hold all the obvious & easy-to-implement-with-no-collateral-damage-whatsoever answers to everything. You should work for CCP! Y'know instead of acting like you have intimate knowledge & access to internal data metrics of every aspect of their game.
If you word your propositions in such a way that it doesn't come off as "I know more about your game than you do" maybe you'd get somewhere instead of posting the same tired rants about whatever it is that you personally have a beef with week in, week out.
As I said before your other posts seem really productive, it's a shame you dilute them posting MMO-whine-template.doc threads like this.
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Durzel
The Xenodus Initiative.
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Posted - 2009.05.23 10:59:00 -
[5]
Originally by: Ak'athra J'ador eve has a lot of problems. to me it feels like CCP cares less and less every day. maybe they are concerned with WoD, maybe they lost the passion and are all about the money. we don't know, but we see the results. mining has not received any attention for ages (or ever?), and (not sure on the exact number) 40% of minerals come form missions!?!?
Or maybe they realise that making unilateral changes to a system has far reaching knock-on effects.
T3 production not up to spec? Hey let's just make Sleepers drop 100x the amount of salvage they currently do. What's that? The economy has been trashed, oops who would've thought that would happen.
Low-sec population not high enough? Let's ramp up the rewards in low-sec. Oh, the people that are already there are monopolising these rewards now and are making runaway profits. We really should've thought of that...
I'n not saying the game is perfect, just that the correct solution for any change is to make small alterations and then spend some time (i.e. not a few days) reflecting on them.
Bearing in mine that EVE's economy is about as close to a real one as you can get in a MMO, you might as well just say that printing more money is the solution to a recession.
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Durzel
The Xenodus Initiative.
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Posted - 2009.05.23 11:09:00 -
[6]
Originally by: Kateryne
Originally by: Durzel
Originally by: Ak'athra J'ador eve has a lot of problems. to me it feels like CCP cares less and less every day. maybe they are concerned with WoD, maybe they lost the passion and are all about the money. we don't know, but we see the results. mining has not received any attention for ages (or ever?), and (not sure on the exact number) 40% of minerals come form missions!?!?
Or maybe they realise that making unilateral changes to a system has far reaching knock-on effects.
T3 production not up to spec? Hey let's just make Sleepers drop 100x the amount of salvage they currently do. What's that? The economy has been trashed, oops who would've thought that would happen.
Low-sec population not high enough? Let's ramp up the rewards in low-sec. Oh, the people that are already there are monopolising these rewards now and are making runaway profits. We really should've thought of that...
I'n not saying the game is perfect, just that the correct solution for any change is to make small alterations and then spend some time (i.e. not a few days) reflecting on them.
Bearing in mine that EVE's economy is about as close to a real one as you can get in a MMO, you might as well just say that printing more money is the solution to a recession.
The problem is that L4 Missions DO print money, as there is next to zero risk in highsecfor them. Miners have to deal with ore thieves, rats and suicide gankers. Traders have to deal with gate camps and suicide gankers. But missions runners in high-sec have to deal with... erm... war-decs?
Yeah that's balanced!
I agree that L4 missions provide a baseline of ISK-making ability, but judging every other feature in the game based on "making ISK" is narrow-minded imo. Why does it have to be the case that every new feature is evaluated and written off on the basis of how it compares to L4 mission running?
I've heard people talking about how "wormholes fail, T3 fails" completely disregarding the fact that for some people just exploring is the payoff. For some people even just fighting the new AI is rewarding. But I guess if those people don't agree with a particular point of view/agenda then they're irrelevant, right?
My point is that it doesn't follow that every single other activity in the game has to be on par ISK-wise with L4 mission running. I know people who exclusive;y mine, not necessarily because it pays more but because that's what they like doing.
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