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Rex Garvin
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Posted - 2009.06.04 11:30:00 -
[31]
I do all my choice mining locations when the server comes up. I then work my way thru the less choice mining locations. When I first started playing I checked most of asteroids at different times of the day to find the ones that were not mined out.
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Firkragg
Blue Labs Pandemic Legion
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Posted - 2009.06.04 12:44:00 -
[32]
If you wanna mine in high sec just do a lvl 1 or 2 mission, clear it out but dont hand it in. Then go in with your barge and clean it up. Always lots of low ends in there.
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Linnea Nordron
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Posted - 2009.06.09 06:39:00 -
[33]
Originally by: Sky Mart Although the shuttle comment above also has some effect, I think the main reason for no asteriods is the increased player base combined with better yield to mining. The respawn isn't any more than it was in 2006, yet the number of people online at the same time has pretty much doubled.
I.E. 2x the miners and the miners yield is greater which means there is less than 1/2 as much left over....tack onto that the shuttle fix....which raised the price of trit and suddenly Veldspar is very hard to find of any size worth mining unless you go to 0.0. and if your there, it has plenty of stuff worth more to mine.
It is time CCP raised the respawn rate on the asteroids to match the increase in player base.... if its 2 times as many players, then it would make sense to double the respawn rate of the asteriods.
So your sollution is to make mining less profitable than it already is?
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Lukriss
Lone Star Academy
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Posted - 2009.06.09 07:39:00 -
[34]
Originally by: Linnea Nordron
Originally by: Sky Mart Although the shuttle comment above also has some effect, I think the main reason for no asteriods is the increased player base combined with better yield to mining. The respawn isn't any more than it was in 2006, yet the number of people online at the same time has pretty much doubled.
I.E. 2x the miners and the miners yield is greater which means there is less than 1/2 as much left over....tack onto that the shuttle fix....which raised the price of trit and suddenly Veldspar is very hard to find of any size worth mining unless you go to 0.0. and if your there, it has plenty of stuff worth more to mine.
It is time CCP raised the respawn rate on the asteroids to match the increase in player base.... if its 2 times as many players, then it would make sense to double the respawn rate of the asteriods.
So your sollution is to make mining less profitable than it already is?
It wont, making roids more accessable will definitely make minerals drop in price, but that would give miners more options in regards to what/where to mine, so times like now where veld is very profitable, but quickly mined out by any + descent mining operation, there'd be more veld to mine, so miners would be able to mine the "best ore" more, yielding a higher profit, while mission runners would see a lower income/hr due to the lowered mineral prices.
Also we might actually reach the minimum price of minerals this way which would keep the income "secure" for miners.
Originally by: Akita T PROBLEM : Basement is overflowing with water from a ruptured pipe. NORMAL solution: fix the pipe, clean up the water. CCP solution: install a pump to drain water from the base
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Zagipain
Caldari Browncoat Independents
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Posted - 2009.06.09 09:53:00 -
[35]
Edited by: Zagipain on 09/06/2009 09:53:16 Secure or stable yes but I couldn't settle for minimum income as a miner. Even if such an abundance of ore is made available, the effect of an absolute bottom on prices would eventually be felt in the entire economy of EVE. Everything that is derived from ore would eventually drop in price. It is a benefit for a drawback, unless I'm looking at the situation completely backwards. |

Theo Ramone
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Posted - 2009.06.09 18:08:00 -
[36]
Proof people are never happy. An ore doubles in value and someone will **** and moan about how they cant find any in their system that they never ever want to leave.
Good grief. |

DrOctagon
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Posted - 2009.06.09 18:43:00 -
[37]
Flew allover ammatar, amarr, and khanid last night.. never found a decent place to mine. Plenty of pebbles, no real volume.
I don't think crossing 3-4 regions counts as "not wanting to leave my home system".
As for low sec islands, the mins there are safe as houses. How are you going to get it out? =P |

Tadesae
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Posted - 2009.06.09 19:45:00 -
[38]
Originally by: DrOctagon Flew allover ammatar, amarr, and khanid last night.. never found a decent place to mine. Plenty of pebbles, no real volume.
I don't think crossing 3-4 regions counts as "not wanting to leave my home system".
As for low sec islands, the mins there are safe as houses. How are you going to get it out? =P
Are you saying mining isn't easy enough for you already? Now you refuse to mine unless you can sit on one roid till your hold is full?
Complaining because there isn't any ore to mine I understand. Complaining that the easiest thing to do in eve isn't easy enough... I don't get that. |

DrOctagon
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Posted - 2009.06.09 20:07:00 -
[39]
Originally by: Tadesae
Originally by: DrOctagon Flew allover ammatar, amarr, and khanid last night.. never found a decent place to mine. Plenty of pebbles, no real volume.
I don't think crossing 3-4 regions counts as "not wanting to leave my home system".
As for low sec islands, the mins there are safe as houses. How are you going to get it out? =P
Are you saying mining isn't easy enough for you already? Now you refuse to mine unless you can sit on one roid till your hold is full?
Complaining because there isn't any ore to mine I understand. Complaining that the easiest thing to do in eve isn't easy enough... I don't get that.
Troll post, but I'll bite. In pebble belts, if you're using a Hulk, you run into this problem that you can't even keep all 3 lasers going because there aren't three of the ore type you want in range. When the pebbles pop in 1-2 cycles.. you spend a lot of time doing the lolcrawl. You already have to BM rocks from the WTZ point so you can leave and warp back to them.. even doing a 5-6k stretch in a hulk is No Fun.
I have no problem repositioning at belts. What I do have a problem with is not being able to reposition fast enough to keep up with the pebbles popping.
The more efficient a miner you are in terms of skills, the worse it gets. Pebble belts hurt your efficiency overall because you can't run at full capacity. Do you think it's okay? That you have trouble achieving the efficiency you spent time on ( and real subscription money for )?
Why do you think people spawn l1 mission belts? Because it's easier, and it works. "omg move away from hub!!1" doesn't. |

Rogue Aspire
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Posted - 2009.06.09 23:00:00 -
[40]
Problem isn't the belts rather your Hulk. If its that boring do it in a retriever or covetor... you won't need to lolcrawl.
For excitement goto null or lowsec... thats exciting and gets the heart beating... just follow the simple rules of moving away from the warp in point and always be aligned to a station or moon.
Even this nub figured that out |

Jojo Redana
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Posted - 2009.06.11 12:55:00 -
[41]
Originally by: DrOctagon
The more efficient a miner you are in terms of skills, the worse it gets. Pebble belts hurt your efficiency overall because you can't run at full capacity.
Amen to that one. This is the problem we are talking about. |

Chomapuraku
Caldari Templar Republic
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Posted - 2009.06.12 16:25:00 -
[42]
look for less-exploited high-sec. with the orca, logistics have never been easier.
there's lots of veld off the beaten path, you just have to look for it. during my brief stint as a high-sec miner last year, i never had trouble finding fat, unplucked belts that were within easy reach of a market hub.
the devs are not going to "change the respawn rate" either. the respawn of asteroids doesn't "pump" in minerals so much as recirculate them. the amount of minerals seeded at downtime is the amount of mins contained in ships destroyed between then and the last respawn. it's not an arbitrary or fixed number determined by the devs.
the respawn distributes the mins evenly across every belt in new eden (and probably grav sites, but i don't know about missions and non-grav plexes). what that means that if a belt goes unmined, it accumulates mins from the successive respawns and you get those 10+ million unit rocks of veld in 0.0. (hint hint) |

Max Thorus
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Posted - 2009.06.12 16:41:00 -
[43]
Fly missions, hope for a Recon and mine the 6.5 Mil Veldspar in the last stage or start probing and mine all those Drone and Salvage sites, the roids there are big enough. |

Jolla Skyia
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Posted - 2009.06.12 19:59:00 -
[44]
Edited by: Jolla Skyia on 12/06/2009 20:01:37
Originally by: Jurinak take a look at systems without station, most of the time there is a lot of ore. If you only find empty belts change you region and watch. The story that there are only empty belts everywhere in highsec is just a tale
This..
However it requires at mim a second alt in a Orca to make worth while. Otherwise you will waste a ton of time jumping to the next system with a station to unload. Secondary option is maybe have a high sec POS in the system.
That or mission mine.. http://eve-survival.org/wikka.php?wakka=MiningInMissions |

Knopje
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Posted - 2009.06.13 13:02:00 -
[45]
I was going to write that it's funny reading people write that there's enough to mine but then I realised that it's those with no mining skills, or those who don't mine, who are claiming this.
Hopefully missions will get nerfed so more people mine, then we will see whether there is enough or not. |

EleventyFive
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Posted - 2009.06.13 17:30:00 -
[46]
I dont understand your point when i was mining 30min before the downtime... we had 2 or 3 belts we worked on at that time. |
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