Pages: 1 2 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

jandelaar
|
Posted - 2009.06.02 09:33:00 -
[1]
well i mean by that that after downtime there is plenty to mine and it last until like 6 to 7 hrs and then u just have to wait next downtime???
i am coming back after a few years of and remember that even the next morning ther was still some places where u could mine but now thats over did they change something at the respawn rate?
|

Aricaan
Gallente Playboy Enterprises Dark Taboo
|
Posted - 2009.06.02 09:58:00 -
[2]
ôThe World is a book, and those who do not travel read only a page.ö
St. Augustine
|

Leeham
Gallente Dissonance Corp Libertas Fidelitas
|
Posted - 2009.06.02 09:58:00 -
[3]
no they changed npc corps to no longer sell shuttles meaning tritanium no longer had a price cap and thus trit prices went through the roof.
Add in the appearance of the Orca and pretty much all the trit heavy asteroids (anything in empire) gets mined out as soon as it appears
|

jandelaar
|
Posted - 2009.06.02 10:28:00 -
[4]
Originally by: Aricaan ôThe World is a book, and those who do not travel read only a page.ö
St. Augustine
believe me a read alot of books i travel alot to find a system thats not empty of belts in a few hrs :) bad luck i hope or else they dont exist anymore then i have one option left train up their fighting skills and do missions fly save
|

Darius Brinn
Gallente Taggart Transdimensional Virtue of Selfishness
|
Posted - 2009.06.02 10:52:00 -
[5]
I guess you can always find a nice, close system with a lvl 1 agent, and go mine inside a lvl 1 mission.
Hulks have a 50m3 drone bay, so apart from your Mining drones, you can pack a set of T2 Lights and wtfpwn everything you happen to aggro.
Or maybe just bring ECM drones in case somebody jumps at you, and tank everything in the Hulk. I am training Mining Barge V (still a few days left), so no Hulk for me yet, but I doubt a Hulk has any trouble tanking whatever a lvl 1 mission throws at you. http://www.geocities.com/vagrantweapons/db.jpg |

Jurinak
|
Posted - 2009.06.02 11:07:00 -
[6]
take a look at systems without station, most of the time there is a lot of ore. If you only find empty belts change you region and watch. The story that there are only empty belts everywhere in highsec is just a tale
|

Drahreg
|
Posted - 2009.06.02 11:32:00 -
[7]
Edited by: Drahreg on 02/06/2009 11:33:31 In those regions where have my headquarters is always plenty to mine. After downtime I usually take the premium ores first and leave the rest until later. Only people who have no strategy or no imagination complain about that issue. I'm using two Hulks with 17.199 M¦ cargospace on different accounts and an Orca everynow and then. Especially the Orca is great help in "dead-end" systems without stations. Most of the other miners avoid systems without stations. Naturally those with small cargospace because they lose too much time leaving the system to unload. You can also set up some giant secure containers close to a moon and fill them up. Then use a big hauler or an Orca to empty them.
|

Abrazzar
|
Posted - 2009.06.02 11:49:00 -
[8]
I just create the rocks I mine myself. -------- Ideas for: Mining
|

Sky Mart
|
Posted - 2009.06.02 12:19:00 -
[9]
Although the shuttle comment above also has some effect, I think the main reason for no asteriods is the increased player base combined with better yield to mining. The respawn isn't any more than it was in 2006, yet the number of people online at the same time has pretty much doubled.
I.E. 2x the miners and the miners yield is greater which means there is less than 1/2 as much left over....tack onto that the shuttle fix....which raised the price of trit and suddenly Veldspar is very hard to find of any size worth mining unless you go to 0.0. and if your there, it has plenty of stuff worth more to mine.
It is time CCP raised the respawn rate on the asteroids to match the increase in player base.... if its 2 times as many players, then it would make sense to double the respawn rate of the asteriods.
|

sHERU
|
Posted - 2009.06.02 13:01:00 -
[10]
Edited by: sHERU on 02/06/2009 13:01:52
Originally by: Sky Mart Although the shuttle comment above also has some effect, I think the main reason for no asteriods is the increased player base combined with better yield to mining. The respawn isn't any more than it was in 2006, yet the number of people online at the same time has pretty much doubled.
I.E. 2x the miners and the miners yield is greater which means there is less than 1/2 as much left over....tack onto that the shuttle fix....which raised the price of trit and suddenly Veldspar is very hard to find of any size worth mining unless you go to 0.0. and if your there, it has plenty of stuff worth more to mine.
It is time CCP raised the respawn rate on the asteroids to match the increase in player base.... if its 2 times as many players, then it would make sense to double the respawn rate of the asteriods.
I have no trouble finding large amounts of ore in empire space. And I defenitly think that there is no need to increase the spawn rate yet.
|

Shocker Steg
Amarr Crusaders of Darkness Interstellar Forces
|
Posted - 2009.06.02 13:45:00 -
[11]
I have also no problem in finding enough to mine away at with my Hulk in the evening hours (CET) which is +4 till +10 hours after DT ------- Always a deeply religious people, religion remains of great importance to every Amarrian, a fervour which at various times has been responsible both for great good and great evil. |

Elendian Goldvine
|
Posted - 2009.06.02 13:50:00 -
[12]
I highly doubt that when the playerbase smaller that every rock was mined everyday. So there is no reason to increase the spawn, just go find the ones that have been ignored.
|

FlameGlow
Legio Octae Rebellion Alliance
|
Posted - 2009.06.02 14:16:00 -
[13]
Try some less-populated area, that's usually amarr border regions like Aridia, Ammatar or Khanid. You still can find belts with ore there, and if it's a highsec island in low it probably has belts almost full. _____________ I don't care what is nerfed, as long as it's not my "undock" button. |

Roland Grey
Gallente Nexus Aerospace Corporation
|
Posted - 2009.06.02 15:15:00 -
[14]
I, too, have no problem finding Veld.
My tip is to find a region either without a trade hub, or with a minor trade hub, and find a 0.9 system as far out in no-man's land as you can. It'll respawn daily, and due to the necessity for hauling to a hub, there won't be nearly as many miners competing for the minerals.
|

Vaerah Vahrokha
Minmatar Dark-Rising
|
Posted - 2009.06.02 15:59:00 -
[15]
Quote:
My tip is to find a region either without a trade hub, or with a minor trade hub, and find a 0.9 system as far out in no-man's land as you can. It'll respawn daily, and due to the necessity for hauling to a hub, there won't be nearly as many miners competing for the minerals
"We did not want to be so price competitive anyway".
|

Rip Minner
|
Posted - 2009.06.02 16:07:00 -
[16]
Edited by: Rip Minner on 02/06/2009 16:09:28
Originally by: Roland Grey I, too, have no problem finding Veld.
My tip is to find a region either without a trade hub, or with a minor trade hub, and find a 0.9 system as far out in no-man's land as you can. It'll respawn daily, and due to the necessity for hauling to a hub, there won't be nearly as many miners competing for the minerals.
If your willing to haul to market this right here works wonders to mining lots to mine even Veld.
I recomend Checking out Amarr space as they have the largest High sec space and also the lowest system to pilot ratio as best and worst is Caldire with the smallest number of high sec systems and the Highest system to pilot ratio.
You can also spam level 1/2 missions and mine them out. Or as the saying go's Mine the rocks you make.
|

Sun Clausewitz
|
Posted - 2009.06.02 16:25:00 -
[17]
Go to drone region and mine with your guns and missles
Pick Three: Caldari/PVP/Solo/Success |

ingenting
20th Legion Sodalitas XX
|
Posted - 2009.06.02 16:38:00 -
[18]
Originally by: Sky Mart It is time CCP raised the respawn rate on the asteroids
that would screw up more than it would fix.
a total revamp of the whole mining profession is due, just gotta get ccp off their lazy fat asses and take some time to give mining some love and rebalance. _________________ - "Welcome to EVE, remember to insu *BAAOOM*... Told you, newb."
|

Garst Tyrell
Amarr PIE Inc.
|
Posted - 2009.06.02 18:34:00 -
[19]
I have never had trouble finding ores. Simply fly a few jumps away from jita or better yet get way way out of caldari blob space and head to a little place called the Amarr Empire or Minmitar republic and mine in systems with low local populations. Turn on the star map, current average of pilots in space, and fly to where people arent. You will find plenty in high sec. Barring that try going into wormholes, veldspar from missions, mining in providence, etc "I long for death, not because I seek peace, but because I seek the war eternal" |

Niaban
Nebula Extraction Inc.
|
Posted - 2009.06.02 18:58:00 -
[20]
Edited by: Niaban on 02/06/2009 18:58:36 I only mine dense veld and have never had to change system. Though I mine relatively far from the main trade hubs it's just a matter of loading up the freighter once in a while.
|

Kariva
|
Posted - 2009.06.02 22:02:00 -
[21]
Ehh no rocks in high sec, you are to lazy to look for good rocks .. http://dl.eve-files.com/media/0906/rocks.jpg
|

Mister Poopypants
|
Posted - 2009.06.02 22:22:00 -
[22]
Originally by: Kariva Ehh no rocks in high sec, you are to lazy to look for good rocks .. http://dl.eve-files.com/media/0906/rocks.jpg
The interesting thing about this post is that he's hiding the system name.
|

Ameelia Brightstarr
|
Posted - 2009.06.02 22:33:00 -
[23]
Find a system with 3 level one combat agents and farm them till you have 3 copies of "Break thier will" running, 12 million veld per day all week.
|

Lord Fitz
Project Amargosa
|
Posted - 2009.06.03 00:20:00 -
[24]
Originally by: Mister ****ypants
Originally by: Kariva Ehh no rocks in high sec, you are to lazy to look for good rocks .. http://dl.eve-files.com/media/0906/rocks.jpg
The interesting thing about this post is that he's hiding the system name.
Result of not hiding the system name = 100 people in it tomorrow, followed by a screenshot proclaiming that it's not true.
Myself there's a 22 belt system 0.5 sec system 1 jump from me that is usually totally empty of people, and it's 15 jumps from Jita. (or for that matter about that from Amarr / Rens also). People just need to explore, it's very much by design that people are supposed to seek out unexploited belts, the belts are not supposed to come to where the people are, they're more likely to be removed from where the people most gather.
|

dankness420
|
Posted - 2009.06.03 00:38:00 -
[25]
and to think 95% of the systems in 0.0 are untouched. i know my personal system has belts filled with everything and the roids are gigantic.
|

Callista Omenswarm
Astronautical Engineering
|
Posted - 2009.06.03 13:31:00 -
[26]
1) Switch to probe ship 2) Find grav site with lots of Kernite 3) ?? 4) Profit
The times (thanks to the scanning overhaul), they have never been better.
AE's T1 BPC Store - Rigs, Ammo, Modules and Ships |

Devan Reale
|
Posted - 2009.06.03 20:22:00 -
[27]
Originally by: dankness420 and to think 95% of the systems in 0.0 are untouched. i know my personal system has belts filled with everything and the roids are gigantic.
Wow, that's great!! So I can bring my fleet of unprotected, unarmed Mammoths with one mining laser attached to mine your system?!?!?!? 
|

Nomakai Delateriel
Amarr Ammatar Free Corps
|
Posted - 2009.06.03 20:40:00 -
[28]
Personally I'll say this.
As long as he can keep mining a high-sec miner can earn 3 times as much per hour as he did last year. Yeah, it's like real hard times for miners. Real hard.
Except if you're a 0.0 miner mining bistot/arkonor/crokite. Then profits have dropped by about 60% from the golden days. But I haven't seen a 0.0 miner in ages. ______________________________________________ -My respect can not be won, only lost. It's given freely and only grudgingly withdrawn. |

Rothgar Detris
The Society of Innovation
|
Posted - 2009.06.03 21:56:00 -
[29]
Originally by: Nomakai Delateriel Personally I'll say this.
As long as he can keep mining a high-sec miner can earn 3 times as much per hour as he did last year. Yeah, it's like real hard times for miners. Real hard.
Except if you're a 0.0 miner mining bistot/arkonor/crokite. Then profits have dropped by about 60% from the golden days. But I haven't seen a 0.0 miner in ages.
Yeah, because we all know how easy it is to cross the pirate-infested lo-sec regions to get to 0.0.. only to get blown up by the NBSI policy of the alliance "holding" the soverinty over said system. I'd rather mine in a high-sec system where I DON'T have to pay ransom to either the piwates or alliances/corps. (Actually, I think the pirates are more trustworthy most of the time, and definetly cheaper)
The only reason empire is "more profitable" than lo/null sec mining is that you don't lose so many 100-600 million ISK ships anytime somebody enters the system. I don't mind taking my chances with rats and can-flippers, but I shouldn't spend every moment out of station feeling like I have a huge "RANSOM/GANK ME" sign flashing over my ship. If you lose your ship in Hi-sec, 99% percent of the time it's because you did sometning really, really dumb. In lo or null sec, most of the time it's just becuase you didn't/couldn't run fast enough. That's not really skill, just luck a lot of the time.
|

Nomakai Delateriel
Amarr Ammatar Free Corps
|
Posted - 2009.06.03 22:42:00 -
[30]
Originally by: Rothgar Detris
Originally by: Nomakai Delateriel Personally I'll say this.
As long as he can keep mining a high-sec miner can earn 3 times as much per hour as he did last year. Yeah, it's like real hard times for miners. Real hard.
Except if you're a 0.0 miner mining bistot/arkonor/crokite. Then profits have dropped by about 60% from the golden days. But I haven't seen a 0.0 miner in ages.
Yeah, because we all know how easy it is to cross the pirate-infested lo-sec regions to get to 0.0.. only to get blown up by the NBSI policy of the alliance "holding" the soverinty over said system. I'd rather mine in a high-sec system where I DON'T have to pay ransom to either the piwates or alliances/corps. (Actually, I think the pirates are more trustworthy most of the time, and definetly cheaper)
The only reason empire is "more profitable" than lo/null sec mining is that you don't lose so many 100-600 million ISK ships anytime somebody enters the system. I don't mind taking my chances with rats and can-flippers, but I shouldn't spend every moment out of station feeling like I have a huge "RANSOM/GANK ME" sign flashing over my ship. If you lose your ship in Hi-sec, 99% percent of the time it's because you did sometning really, really dumb. In lo or null sec, most of the time it's just becuase you didn't/couldn't run fast enough. That's not really skill, just luck a lot of the time.
Look. Read my post again. Never said anything about 0.0 mining except that the profits were down. 0.0 mining has definitely gotten tougher. Less reward, more HAC gangs (used to be more battleship based before invention and the nano-rage), alliance coalitions like the RedSwarm and GBC giving zero respect to miners (even if they're blue). Industrial capitals and lower hulk prices have made it technically simpler, but in truth it's probably harder.
Anyway. 0.0 mining isn't that hard as long as you're on good terms with the sovereignity holding alliance. However, it takes organization and planning. I did it with my old character back pre-2006. 10 Hulks, 2-3 haulers, 1 POS, 1 scout. Earned a ton of ISK (something like 500-700 mil per hour on average. Split across 13-14 people it was pretty good money. These days it's maybe a third of that) ______________________________________________ -My respect can not be won, only lost. It's given freely and only grudgingly withdrawn. |

Rex Garvin
|
Posted - 2009.06.04 11:30:00 -
[31]
I do all my choice mining locations when the server comes up. I then work my way thru the less choice mining locations. When I first started playing I checked most of asteroids at different times of the day to find the ones that were not mined out.
|

Firkragg
Blue Labs Pandemic Legion
|
Posted - 2009.06.04 12:44:00 -
[32]
If you wanna mine in high sec just do a lvl 1 or 2 mission, clear it out but dont hand it in. Then go in with your barge and clean it up. Always lots of low ends in there.
|

Linnea Nordron
|
Posted - 2009.06.09 06:39:00 -
[33]
Originally by: Sky Mart Although the shuttle comment above also has some effect, I think the main reason for no asteriods is the increased player base combined with better yield to mining. The respawn isn't any more than it was in 2006, yet the number of people online at the same time has pretty much doubled.
I.E. 2x the miners and the miners yield is greater which means there is less than 1/2 as much left over....tack onto that the shuttle fix....which raised the price of trit and suddenly Veldspar is very hard to find of any size worth mining unless you go to 0.0. and if your there, it has plenty of stuff worth more to mine.
It is time CCP raised the respawn rate on the asteroids to match the increase in player base.... if its 2 times as many players, then it would make sense to double the respawn rate of the asteriods.
So your sollution is to make mining less profitable than it already is?
|

Lukriss
Lone Star Academy
|
Posted - 2009.06.09 07:39:00 -
[34]
Originally by: Linnea Nordron
Originally by: Sky Mart Although the shuttle comment above also has some effect, I think the main reason for no asteriods is the increased player base combined with better yield to mining. The respawn isn't any more than it was in 2006, yet the number of people online at the same time has pretty much doubled.
I.E. 2x the miners and the miners yield is greater which means there is less than 1/2 as much left over....tack onto that the shuttle fix....which raised the price of trit and suddenly Veldspar is very hard to find of any size worth mining unless you go to 0.0. and if your there, it has plenty of stuff worth more to mine.
It is time CCP raised the respawn rate on the asteroids to match the increase in player base.... if its 2 times as many players, then it would make sense to double the respawn rate of the asteriods.
So your sollution is to make mining less profitable than it already is?
It wont, making roids more accessable will definitely make minerals drop in price, but that would give miners more options in regards to what/where to mine, so times like now where veld is very profitable, but quickly mined out by any + descent mining operation, there'd be more veld to mine, so miners would be able to mine the "best ore" more, yielding a higher profit, while mission runners would see a lower income/hr due to the lowered mineral prices.
Also we might actually reach the minimum price of minerals this way which would keep the income "secure" for miners.
Originally by: Akita T PROBLEM : Basement is overflowing with water from a ruptured pipe. NORMAL solution: fix the pipe, clean up the water. CCP solution: install a pump to drain water from the base
|

Zagipain
Caldari Browncoat Independents
|
Posted - 2009.06.09 09:53:00 -
[35]
Edited by: Zagipain on 09/06/2009 09:53:16 Secure or stable yes but I couldn't settle for minimum income as a miner. Even if such an abundance of ore is made available, the effect of an absolute bottom on prices would eventually be felt in the entire economy of EVE. Everything that is derived from ore would eventually drop in price. It is a benefit for a drawback, unless I'm looking at the situation completely backwards. |

Theo Ramone
|
Posted - 2009.06.09 18:08:00 -
[36]
Proof people are never happy. An ore doubles in value and someone will **** and moan about how they cant find any in their system that they never ever want to leave.
Good grief. |

DrOctagon
|
Posted - 2009.06.09 18:43:00 -
[37]
Flew allover ammatar, amarr, and khanid last night.. never found a decent place to mine. Plenty of pebbles, no real volume.
I don't think crossing 3-4 regions counts as "not wanting to leave my home system".
As for low sec islands, the mins there are safe as houses. How are you going to get it out? =P |

Tadesae
|
Posted - 2009.06.09 19:45:00 -
[38]
Originally by: DrOctagon Flew allover ammatar, amarr, and khanid last night.. never found a decent place to mine. Plenty of pebbles, no real volume.
I don't think crossing 3-4 regions counts as "not wanting to leave my home system".
As for low sec islands, the mins there are safe as houses. How are you going to get it out? =P
Are you saying mining isn't easy enough for you already? Now you refuse to mine unless you can sit on one roid till your hold is full?
Complaining because there isn't any ore to mine I understand. Complaining that the easiest thing to do in eve isn't easy enough... I don't get that. |

DrOctagon
|
Posted - 2009.06.09 20:07:00 -
[39]
Originally by: Tadesae
Originally by: DrOctagon Flew allover ammatar, amarr, and khanid last night.. never found a decent place to mine. Plenty of pebbles, no real volume.
I don't think crossing 3-4 regions counts as "not wanting to leave my home system".
As for low sec islands, the mins there are safe as houses. How are you going to get it out? =P
Are you saying mining isn't easy enough for you already? Now you refuse to mine unless you can sit on one roid till your hold is full?
Complaining because there isn't any ore to mine I understand. Complaining that the easiest thing to do in eve isn't easy enough... I don't get that.
Troll post, but I'll bite. In pebble belts, if you're using a Hulk, you run into this problem that you can't even keep all 3 lasers going because there aren't three of the ore type you want in range. When the pebbles pop in 1-2 cycles.. you spend a lot of time doing the lolcrawl. You already have to BM rocks from the WTZ point so you can leave and warp back to them.. even doing a 5-6k stretch in a hulk is No Fun.
I have no problem repositioning at belts. What I do have a problem with is not being able to reposition fast enough to keep up with the pebbles popping.
The more efficient a miner you are in terms of skills, the worse it gets. Pebble belts hurt your efficiency overall because you can't run at full capacity. Do you think it's okay? That you have trouble achieving the efficiency you spent time on ( and real subscription money for )?
Why do you think people spawn l1 mission belts? Because it's easier, and it works. "omg move away from hub!!1" doesn't. |

Rogue Aspire
|
Posted - 2009.06.09 23:00:00 -
[40]
Problem isn't the belts rather your Hulk. If its that boring do it in a retriever or covetor... you won't need to lolcrawl.
For excitement goto null or lowsec... thats exciting and gets the heart beating... just follow the simple rules of moving away from the warp in point and always be aligned to a station or moon.
Even this nub figured that out |

Jojo Redana
|
Posted - 2009.06.11 12:55:00 -
[41]
Originally by: DrOctagon
The more efficient a miner you are in terms of skills, the worse it gets. Pebble belts hurt your efficiency overall because you can't run at full capacity.
Amen to that one. This is the problem we are talking about. |

Chomapuraku
Caldari Templar Republic
|
Posted - 2009.06.12 16:25:00 -
[42]
look for less-exploited high-sec. with the orca, logistics have never been easier.
there's lots of veld off the beaten path, you just have to look for it. during my brief stint as a high-sec miner last year, i never had trouble finding fat, unplucked belts that were within easy reach of a market hub.
the devs are not going to "change the respawn rate" either. the respawn of asteroids doesn't "pump" in minerals so much as recirculate them. the amount of minerals seeded at downtime is the amount of mins contained in ships destroyed between then and the last respawn. it's not an arbitrary or fixed number determined by the devs.
the respawn distributes the mins evenly across every belt in new eden (and probably grav sites, but i don't know about missions and non-grav plexes). what that means that if a belt goes unmined, it accumulates mins from the successive respawns and you get those 10+ million unit rocks of veld in 0.0. (hint hint) |

Max Thorus
|
Posted - 2009.06.12 16:41:00 -
[43]
Fly missions, hope for a Recon and mine the 6.5 Mil Veldspar in the last stage or start probing and mine all those Drone and Salvage sites, the roids there are big enough. |

Jolla Skyia
|
Posted - 2009.06.12 19:59:00 -
[44]
Edited by: Jolla Skyia on 12/06/2009 20:01:37
Originally by: Jurinak take a look at systems without station, most of the time there is a lot of ore. If you only find empty belts change you region and watch. The story that there are only empty belts everywhere in highsec is just a tale
This..
However it requires at mim a second alt in a Orca to make worth while. Otherwise you will waste a ton of time jumping to the next system with a station to unload. Secondary option is maybe have a high sec POS in the system.
That or mission mine.. http://eve-survival.org/wikka.php?wakka=MiningInMissions |

Knopje
|
Posted - 2009.06.13 13:02:00 -
[45]
I was going to write that it's funny reading people write that there's enough to mine but then I realised that it's those with no mining skills, or those who don't mine, who are claiming this.
Hopefully missions will get nerfed so more people mine, then we will see whether there is enough or not. |

EleventyFive
|
Posted - 2009.06.13 17:30:00 -
[46]
I dont understand your point when i was mining 30min before the downtime... we had 2 or 3 belts we worked on at that time. |
|
|
Pages: 1 2 :: [one page] |