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masternerdguy
Inner Shadow NightSong Directorate
505
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Posted - 2012.05.14 14:20:00 -
[1] - Quote
For those of you who don't know, the current build on the test server has some "improvements" to the inventory system.
Instead of separating out all the containers and hangers into different windows everything is now a single window. This makes it very time consuming to move assets about.
I strongly recommend testing it before it goes live. Things are only impossible until they are not. |

Winterbliss
E X C E P T I O N Persona Non Gratis
5
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Posted - 2012.05.14 14:22:00 -
[2] - Quote
It reduces the excel in space element, I quite like it myself. |

Camios
Minmatar Bread Corporation
102
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Posted - 2012.05.14 14:26:00 -
[3] - Quote
yes, because drag'n'drop "on a tree" is difficult.
Also, you can easily create multiple windows if you like.
I love ranting |

Cebraio
Starfire Oasis
56
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Posted - 2012.05.14 14:27:00 -
[4] - Quote
Don't panic! [TM]
Quote:If this GÇ£One window to rule them allGÇ¥ doesnGÇÖt sound like the thing just for you then donGÇÖt panic, you can still open up multiple windows if you want to (either through right-click options or SHIFT clicking tree entries), but we are hoping the need to do so is all but eliminated with the introduction of the tree view.
From the Dev Blog that explains it all. |

Roll Sizzle Beef
Space Mutiny
395
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Posted - 2012.05.14 14:28:00 -
[5] - Quote
In other words: "I hate changing a old outdated habits." |

masternerdguy
Inner Shadow NightSong Directorate
506
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Posted - 2012.05.14 14:29:00 -
[6] - Quote
Cebraio wrote:Don't panic! [TM] Quote:If this GÇ£One window to rule them allGÇ¥ doesnGÇÖt sound like the thing just for you then donGÇÖt panic, you can still open up multiple windows if you want to (either through right-click options or SHIFT clicking tree entries), but we are hoping the need to do so is all but eliminated with the introduction of the tree view. From the Dev Blog that explains it all.
Sure, for now.
How long until it is removed and I am forced to use the tree? Things are only impossible until they are not. |

Beledia Ilphukiir
Proffessional Experts Group
0
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Posted - 2012.05.14 14:31:00 -
[7] - Quote
Cebraio wrote:Don't panic! [TM] Quote:If this GÇ£One window to rule them allGÇ¥ doesnGÇÖt sound like the thing just for you then donGÇÖt panic, you can still open up multiple windows if you want to (either through right-click options or SHIFT clicking tree entries), but we are hoping the need to do so is all but eliminated with the introduction of the tree view. From the Dev Blog that explains it all.
The problem is, that the windows you open don't stay the way you set them up. The game doesn't remember where you put them or what was in them unlike in the current system. This means every time you dock, jump to another system or access a container your setup gets ****** up and all your work setting up the windows went down the drain.
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Eugene Spencer
Rodents of Unusual Size
132
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Posted - 2012.05.14 14:43:00 -
[8] - Quote
OP is either a moron or doesn't have a shift key. I have a specific comb for my beard. |

Metal Icarus
xHELLonEARTHx Rookie Empire
163
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Posted - 2012.05.14 14:50:00 -
[9] - Quote
I have tried said inventory and I will agree with one thing and one thing only:
It will take some time to get used to.
But it WILL save time, it WILL reduce windows and it makes it WAY easier to sort through your mods, ammo and escorts.
"OP is either a moron or doesn't have a shift key." -Eugene Spencer |

Daneirkus Auralex
The Foreign Legion Test Alliance Please Ignore
107
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Posted - 2012.05.14 14:58:00 -
[10] - Quote
Eugene Spencer wrote:OP ... doesn't have a shift key.
Not empty quo
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Mortimer Civeri
Aliastra Gallente Federation
60
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Posted - 2012.05.14 15:09:00 -
[11] - Quote
Yes, yes, Chicken Little, the sky really is indeed falling. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
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Aiwha
101st Space Marine Force Nulli Secunda
350
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Posted - 2012.05.14 15:48:00 -
[12] - Quote
Mortimer Civeri wrote:Yes, yes, Chicken Little, the sky really is indeed falling. 
I think part of it dropped on his head. Regards,
LCpl. Aiwha-á Senior Recruiter |

Alavaria Fera
GoonWaffe Goonswarm Federation
731
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Posted - 2012.05.14 15:49:00 -
[13] - Quote
masternerdguy wrote:Cebraio wrote:Don't panic! [TM] Quote:If this GÇ£One window to rule them allGÇ¥ doesnGÇÖt sound like the thing just for you then donGÇÖt panic, you can still open up multiple windows if you want to (either through right-click options or SHIFT clicking tree entries), but we are hoping the need to do so is all but eliminated with the introduction of the tree view. From the Dev Blog that explains it all. Sure, for now. How long until it is removed and I am forced to use the tree? Heh, you mean like the chat blinking thing on the Neocom... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

J3ssica Alba
Federal Navy Academy Gallente Federation
351
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Posted - 2012.05.14 15:50:00 -
[14] - Quote
I for one welcome our new single window tree overlords This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

St Mio
Imperial Academy Amarr Empire
778
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Posted - 2012.05.14 15:55:00 -
[15] - Quote
The only thing ruining in here is masternerdguy's posts. |

March rabbit
Trojan Trolls Red Alliance
174
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Posted - 2012.05.14 16:01:00 -
[16] - Quote
masternerdguy wrote:Cebraio wrote:Don't panic! [TM] Quote:If this GÇ£One window to rule them allGÇ¥ doesnGÇÖt sound like the thing just for you then donGÇÖt panic, you can still open up multiple windows if you want to (either through right-click options or SHIFT clicking tree entries), but we are hoping the need to do so is all but eliminated with the introduction of the tree view. From the Dev Blog that explains it all. Sure, for now. How long until it is removed and I am forced to use the tree? there is second way: unsub!  |

Fabulousli Obvious
State War Academy Caldari State
28
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Posted - 2012.05.14 16:40:00 -
[17] - Quote
Indeed it is the most idiotic thing introduced to the game in awhile.
Anyone into industry and trading and using multi-windows to drag stuff around is going to be severely hindered.
Yet another Dev team impresses the boss with shiny and not the customers.
They don't play or use the game obviously. How they even thought what is up for testing is even a remote possibility of an improvement over what 'was'......sorry bit there just was not a pressing need for any change in this AT ALL.
OP is right on the money.
But this is after WEEKS after a bunch of us have been yelping in the longest thread going on the Sisi Forum. They are not listening as usual. Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Lipbite
Express Hauler
29
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Posted - 2012.05.14 16:47:00 -
[18] - Quote
I'd gladly check it but still waiting for test server account reactivation - 3 days already. I thought this delay is about soon(tm) attitude and not about limiting access of bittervets to "oh hell im unsubbing - again" functionality / expansion. |

stoicfaux
1057
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Posted - 2012.05.14 17:11:00 -
[19] - Quote
I played with it on Sisi a week or so ago. It's less about getting used to a new interface/paradigm and more about a bad implementation. The whole thing was a bit counter-intuitive to me due to context not being preserved, small lines of text, no visual feedback, identically named ships cause problems, etc..
Before killing/deriding the messenger (the OP,) I strongly recommend that folks give the new unified window a try on Sisi.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Jake Warbird
Republic Military School Minmatar Republic
1134
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Posted - 2012.05.14 17:46:00 -
[20] - Quote
stoicfaux wrote:I played with it on Sisi a week or so ago. It's less about getting used to a new interface/paradigm and more about a bad implementation. The whole thing was a bit counter-intuitive to me due to context not being preserved, small lines of text, no visual feedback, identically named ships cause problems, etc..
Before killing/deriding the messenger (the OP,) I strongly recommend that folks give the new unified window a try on Sisi.
This. It basically looks unfinished. Hopefully, there are some last minute tweaks to it. |
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Roime
Shiva Furnace Dead On Arrival Alliance
702
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Posted - 2012.05.14 17:48:00 -
[21] - Quote
I heard EVE already died when they made the font readable, what next?
In the beginning high security space was created. This has made a lot of people very angry and has been widely regarded as a bad move. |

Miilla
Hulkageddon Orphanage
332
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Posted - 2012.05.14 17:51:00 -
[22] - Quote
CHANGE IS SO VERY VERY HARD.
Life must be hard for you. |

Morganta
Peripheral Madness The Midget Mafia
1136
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Posted - 2012.05.14 18:02:00 -
[23] - Quote
so it's like "file manager"? that sort of tree?
I kind of like that The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Tippia
Sunshine and Lollipops
6741
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Posted - 2012.05.14 18:02:00 -
[24] - Quote
Cebraio wrote:Don't panic! [TM] Quote:If this GÇ£One window to rule them allGÇ¥ doesnGÇÖt sound like the thing just for you then donGÇÖt panic, you can still open up multiple windows if you want to (either through right-click options or SHIFT clicking tree entries), but we are hoping the need to do so is all but eliminated with the introduction of the tree view. From the Dev Blog that explains it all. GǪtoo bad shift-clicking doesn't actually solve anything and instead just increases the amount of clicks needed to do anything (beyond the increase in clicks that the new UI already imposes).
No, the Unified Inventory isn't ready for prime-time. It's a nice foundation GÇö now they just have to build and actual inventory management system on top of it. The fundamental problem is that they've assumed that you can unify all inventories and that a single window is a solution to some kind of problem. Neither is the case. 
Morganta wrote:so it's like "file manager"? that sort of tree?a
I kind of like that It's like Windows Explorer in a world where we need Total Commander: outdated and inefficient and full of very odd assumptions and design choices. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

MadMuppet
Kerguelen Station
345
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Posted - 2012.05.14 18:14:00 -
[25] - Quote
It is going to frustrate a lot of players because there is no session-state memory. Yes, you can shift-click and open a new window, but the game does not remember that setting when you change sessions and that is one of the biggest issues with it.
Want to pull out an Orca for a mining op? You will need to positions the windows each time you undock. Want to salvage wrecks? Either move the cargo bay up to near where you click to open the wreck/can or be ready to drag the mouse back and forth across the screen repeatedly to the loot all button (oh and don't bother trying to look at your cargo bay at the same time, it gets co-opted by the wreck/can contents when you open it). You want to move stuff between cans? Sure you can open them up using shift-click, but they don't update right, so until you close an open them again you may or may not have actually moved the items. Do you run a POS? Have fun with that.
Please go to SiSi and try it for yourself. The Unified Inventory system for Inferno, which I would recommend everybody tryon SiSi, is going to be the next 'Door' for CCP. What it adds is worthless when we lose so much functionality.-á |

Ohanka
The Lone Patrol Tactical Narcotics Team
27
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Posted - 2012.05.14 18:17:00 -
[26] - Quote
Hopefully they will stop this dumbfucking pathetic new system from going live.
I don't see why they bring about stupid changes like this people don't want. |

Montevius Williams
Eclipse Industrial Inc Order of the Void
306
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Posted - 2012.05.14 18:21:00 -
[27] - Quote
masternerdguy wrote:For those of you who don't know, the current build on the test server has some "improvements" to the inventory system.
Instead of separating out all the containers and hangers into different windows everything is now a single window. This makes it very time consuming to move assets about.
I strongly recommend testing it before it goes live.
Nothing to see here
The new inventory on the test server is VASTLY superior to what we have now. You can do so much more with it. "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

Vera Algaert
Republic University Minmatar Republic
120
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Posted - 2012.05.14 18:24:00 -
[28] - Quote
I like the new inventory UI. |

Ohanka
The Lone Patrol Tactical Narcotics Team
27
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Posted - 2012.05.14 18:27:00 -
[29] - Quote
Vera Algaert wrote:I like the new inventory UI.
another drone.
frankly im sick of my UI being ****** up every update. |

stoicfaux
1058
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Posted - 2012.05.14 18:31:00 -
[30] - Quote
If haven't check the inventory system on Sisi recently, it's been vastly improved. I've retracted my reservations about it.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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