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Tippia
Sunshine and Lollipops
6783
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Posted - 2012.05.15 09:00:00 -
[61] - Quote
Gogela wrote:It just takes getting used to. It's fine. Kind of a pain in the ass for your local hanger though.. meh  Idk. I have the opposite feeling. It's an excellent upgrade for those large storage areas: the item hangar, the corp hangar, the asset list (which it doesn't actually support) and corp assets (which it doesn't support). It's a bit iffy for the ship hangar, but that's largely because of the disconnect between thinking of ships as ships and thinking of them as containers.
It's pretty horrid for anything else, though, since all of its solutions are meant for those large collections of items, rather than for small single-use inventories. The categorisation of different hangars and bays GÇö what should appear under which heading GÇö also breaks down in a number of cases because they made some rather silly assumptions (cue devs-don't-play tinfoilhattery).
As long as they try to fit everything under the same roof, and as long as the system doesn't properly support multiple windows and such old and unorthodox functions as clicking GÇ£openGÇ¥ on a container, it won't be fine. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Smoking Blunts
ZC Industries Dark Stripes
241
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Posted - 2012.05.15 09:09:00 -
[62] - Quote
ive tried this out on sisi and ive really tired to get used to it, but it breaks my production part of this game as it makes it much more clciky and anoying to get things done. 3 of my accounts will die, i just cant deal with it. my pvp accounts wil live on ofc, till i run out of isk OMG when can i get a pic here
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Disdaine
261
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Posted - 2012.05.15 13:57:00 -
[63] - Quote
Scrap the UI, get rid of the new neocom, and make the old font optional.
Thankyou. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
495
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Posted - 2012.05.15 14:16:00 -
[64] - Quote
The only good thing that the new inventory screen has going for it is the eye-candy it might have for some. In terms of practicality though, it offers nothing new and is in fact a step backwards. As some have already mentioned, moving items around is not as easy with the new inventory window than what it is with the existing multiple windows system.
I realise that CCP Dev's are trying to make the interface look leaner, meaner, nicer, but that should not come at the price of reduced practicality.
On Sisi, I dock and open the inventory. It takes a while to populate the tree. This happens every time I undock and redock. With the current system, I at least only get the delay the first time I log in and open my inventory. After that, it does not matter how many times I dock/undock, re-opening the existing inventory is pretty much instant.
Not so the new inventory, it does not appear to be caching at all, or at least not with the same efficiency the current system has.
Other than looking nice, it is less practical than the current system for this factor as well.
On the plus side, missiles and launchers are decent eye-candy and really add to the immersement factor, thanks Devs! Much better explosions and impact sites, way better dynamics.
Just...beware the Inventory system, please. It looks good, but......well, others have said the rest. The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Ohanka
The Lone Patrol Tactical Narcotics Team
34
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Posted - 2012.05.15 15:17:00 -
[65] - Quote
Every update CCP seems to break the UI more
maybe you should do some sort of poll before giving us these "improvements?" |

Sola Mercury
Republic Military School Minmatar Republic
14
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Posted - 2012.05.15 15:47:00 -
[66] - Quote
Cant be too hard to implement "please remember my current UI settings until next redock" And I'm quite sure it will be done |

Mirrodin
eXceed Inc. No Holes Barred
40
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Posted - 2012.05.15 15:50:00 -
[67] - Quote
New Inventory UI is incredible. Learn to use it before spewing idiocy on the forums. |

Miilla
Hulkageddon Orphanage
347
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Posted - 2012.05.15 17:14:00 -
[68] - Quote
Mirrodin wrote:New Inventory UI is incredible. Learn to use it before spewing idiocy on the forums.
The main gripe people have seems to be 1) bugs - such as window state and position retention across sessions and 2) not able to complete some tasks they had been able to do easily before such as fast looting etc.
Just from what I saw in the video. |

Greyscale Dash
Science and Trade Institute Caldari State
10
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Posted - 2012.05.15 20:10:00 -
[69] - Quote
Disdaine wrote:Scrap the UI, get rid of the new neocom, and make the old font optional.
Thankyou.
Sounds good to me. |

Fabulousli Obvious
State War Academy Caldari State
37
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Posted - 2012.05.16 13:50:00 -
[70] - Quote
Ohanka wrote:Every update CCP seems to break the UI more
maybe you should do some sort of poll before giving us these "improvements?"
We also see here just how ineffective the CSM is and where their priorities lie...................... Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |
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Brooks Puuntai
Nomadic Asylum Alliance 99000802
582
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Posted - 2012.05.16 14:22:00 -
[71] - Quote
New is scary. Not always bad though. I await file explorer in space. |

Nova Fox
Novafox Shipyards
3878
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Posted - 2012.05.16 14:44:00 -
[72] - Quote
Step 1 Quit Eve Step 2 Wait a year Step 3 Rejoin Eve Step 4 Instantly not notice the UI improvements Step 5 ???
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Tippia
Sunshine and Lollipops
6835
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Posted - 2012.05.16 14:49:00 -
[73] - Quote
Mirrodin wrote:New Inventory UI is incredible. Learn to use it before spewing idiocy on the forums. New inventory adds exactly two things to the current one and removes numerous points of efficiency and functionality. Maybe you should try both out before spewing idiocy on the forums.
Nova Fox wrote:Step 4 Instantly not notice the UI improvements It's not the (very few) improvements that are the problem GÇö it's the loss of functionality. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Brooks Puuntai
Nomadic Asylum Alliance 99000802
582
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Posted - 2012.05.16 15:00:00 -
[74] - Quote
Tippia wrote:Nova Fox wrote:Step 4 Instantly not notice the UI improvements It's not the (very few) improvements that are the problem GÇö it's the loss of functionality.
Its CCP, there ideology is looks > functionality. |

Tippia
Sunshine and Lollipops
6835
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Posted - 2012.05.16 15:04:00 -
[75] - Quote
Brooks Puuntai wrote:Its CCP, there ideology is looks > functionality. We'll see. At the moment, it looks like they might have got the point, but it will be released in an unfinished state and then we can only hope that they actually deliver the iterations they're mumbling about.
I'm cautiously optimistic. Very cautiously. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Fabulousli Obvious
State War Academy Caldari State
37
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Posted - 2012.05.16 15:23:00 -
[76] - Quote
Brooks Puuntai wrote:
Its CCP, there ideology is looks > functionality.
Excellent point. Encapsulated in CQ.
Bad CQ haiku: (I see a room. It has a DOOR. Functionality broken. It opens not.) Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

MotherMoon
Blue Republic RvB - BLUE Republic
663
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Posted - 2012.05.16 18:52:00 -
[77] - Quote
Disdaine wrote:Scrap the UI, get rid of the new neocom, and make the old font optional.
Thankyou.
get out |

Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1222
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Posted - 2012.05.16 19:47:00 -
[78] - Quote
Tippia wrote:Brooks Puuntai wrote:Its CCP, there ideology is looks > functionality. We'll see. At the moment, it looks like they might have got the point, but it will be released in an unfinished state and then we can only hope that they actually deliver the iterations they're mumbling about. I'm cautiously optimistic. Very cautiously. I'm trying to be... but honestly I believe that even they know the problems, true multi window environment just doesn't work with their code and making it work would be too big task. Hence it is something what they want to avoid discussing and focus is aimed to more minor problems resulting to the fact, that in the end we will not get what we want.
I hope that I'm wrong though, but as further this goes, more clear the big picture becomes. Somehow I feel that this entire code has been ported from dust code to pc and they desperately try to build on that. It would make no sense to see such stripped functionality if the current tranq code was in the bottom when they started this new one...
Believe me - there is more crap going on in here than they want us to see. If the initial unified inventory release comes out without proper multi window support (ie doesn't remember size/position of all open windows between sessions), we pretty much know where we stand and with what we will be living from that point on.
Thankfully there is no chance in hell that player base would accept this feature as it exist in sisi today and there is still few days to go. Final verdict will land on expansion day or when they actually mind sharing what they are going to fix and what they are not. Doesn't look very good atm.
Get |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
32
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Posted - 2012.05.16 21:20:00 -
[79] - Quote
MotherMoon, troll more threads |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
32
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Posted - 2012.05.16 21:28:00 -
[80] - Quote
MotherMoon wrote:Sorry Tippia but you were wrong about the Neo neocom and your wrong about this UI.
even with it's faults, it is, 1000 times better than what we have now. And I trust they will patch the few remaining issues, like remembering open windows when docked and when in space.
I'm really glad they put the neo neocom in with almost no changes. it made me laugh pretty hard remembering your hatred for it. Knowing most players didn't agree with you. And look this time, your outnumbered, the majority welcome the new UI. Will you ever awaking to this? probably not but your willingness to fear and fight change is admirable.
The new neocom has so much BS, this moron must get paid to do the same kind of boneheaded crap somewhere, maybe for ccp
Tell me this, why have folders that you can't changed the name or icons of? How come you can't drag and drop reorder things in the folders?
Might it be that the people that coded it are inexperienced programmers that learned everything they know about UI design from 10 year old text books? |
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MotherMoon
Blue Republic RvB - BLUE Republic
663
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Posted - 2012.05.16 22:04:00 -
[81] - Quote
Quote:Tell me this, why have folders that you can't changed the name or icons of? How come you can't drag and drop reorder things in the folders?
how does this resonable feed back translate into
"This UI has so much BS"
The neo neocom is LITERALLY the same thing but better. I can't being myself to the this foreign mindset of "Windows 3.1 did it best!, windows 7 UI sucksssss"
Miilla wrote:Mirrodin wrote:New Inventory UI is incredible. Learn to use it before spewing idiocy on the forums. The main gripe people have seems to be 1) bugs - such as window state and position retention across sessions and 2) not able to complete some tasks they had been able to do easily before such as fast looting etc. Just from what I saw in the video.
I understand this but it's always the same 10-12 people that complain EV EVERY TIME there is a UI change.
no seriously, want me to bring up the past big threads on UI changes to eve? It's ALWAYS THE SAME PEOPLE, the same mains in fact. It's kinda funny watching the same same small group of players get so hateful on change. And blow the whole "this UI isn't finished, it needs updates" into "This UI is going to break eve, it needs to be thrown away forever"
But in fact I think you'll find , there is a reason it's the same people saying the same stuff over and over and over again. It's getting repetitive at this point. |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
33
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Posted - 2012.05.16 22:37:00 -
[82] - Quote
MotherMoon wrote:Quote:Tell me this, why have folders that you can't changed the name or icons of? How come you can't drag and drop reorder things in the folders? how does this resonable feed back translate into "This UI has so much BS" The neo neocom is LITERALLY the same thing but better. I can't being myself to the this foreign mindset of "Windows 3.1 did it best!, windows 7 UI sucksssss" Miilla wrote:Mirrodin wrote:New Inventory UI is incredible. Learn to use it before spewing idiocy on the forums. The main gripe people have seems to be 1) bugs - such as window state and position retention across sessions and 2) not able to complete some tasks they had been able to do easily before such as fast looting etc. Just from what I saw in the video. I understand this but it's always the same 10-12 people that complain EV EVERY TIME there is a UI change. no seriously, want me to bring up the past big threads on UI changes to eve? It's ALWAYS THE SAME PEOPLE, the same mains in fact. It's kinda funny watching the same same small group of players get so hateful on change. And blow the whole "this UI isn't finished, it needs updates" into "This UI is going to break eve, it needs to be thrown away forever" But in fact I think you'll find , there is a reason it's the same people saying the same stuff over and over and over again. It's getting repetitive at this point.
Ya, this guys works at ccp
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Tippia
Sunshine and Lollipops
6850
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Posted - 2012.05.17 03:42:00 -
[83] - Quote
MotherMoon wrote:The neo neocom is LITERALLY the same thing but better. I can't being myself to the this foreign mindset of "Windows 3.1 did it best!, windows 7 UI sucksssss" GǪexcept that we now have a case of emulating Win7 but lacking some of the features of 3.1 (and that's without even going into the stuff that makes the Win7 source a bad thing to copy to begin with).
By the way, the NeoCom isn't literally the same thing, or we wouldn't still be seeing the common and reoccurring criticism that it doesn't handle minimised windows properly. As with the new inventory system, losing the ability to have an instant overview of multiple sources of information is not better.
Quote:I understand this but it's always the same 10-12 people that complain EV EVERY TIME there is a UI change. Such as? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Rythm
True Power Team
18
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Posted - 2012.05.17 04:35:00 -
[84] - Quote
masternerdguy wrote:For those of you who don't know, the current build on the test server has some "improvements" to the inventory system.
Instead of separating out all the containers and hangers into different windows everything is now a single window. This makes it very time consuming to move assets about.
I strongly recommend testing it before it goes live. +1 I tested it and its exteremly cumbersome and slow. Try looting in space - it takes quite a time just to pop up "enhanced" window.
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Pesky LaRue
Mercatoris Etherium Cartel
166
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Posted - 2012.05.17 05:35:00 -
[85] - Quote
masternerdguy wrote:Sure, for now.
How long until it is removed and I am forced to use the tree? nothing beats a spot of preemptive crying and whining, right?
"But they WILL change it, I KNOW they will, I can FEEL it in my panties."
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Grohl Dovah
Corbomite Enterprises.
0
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Posted - 2012.05.17 20:15:00 -
[86] - Quote
So many people whining about the UI change. So instead of clicking on icons and buttons they put it into one window and use a tree to organize it. It is much easier to nav.
Why are people acting like this is some game changing event when it isn't.
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Lin-Young Borovskova
Science and Trade Institute Caldari State
6
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Posted - 2012.05.17 20:33:00 -
[87] - Quote
Actually tested and, despite a better looking it's not that intuitive, at least for a fist try. Of course this change, if it's implemented as will need a few days to get used to.
Now we can critic all day long or we have the ability to adapt to something designed to make our game experience better. This is where I have some doubts, the ability to make our game experience easier but as I said, just tested it on SISI "as" and flash way so I'll wait for release and learn to use it.
Behind the easier/harder aspect thing a lot of effort is put to bring this new feature and revamp this old system. So I'm all for it hoping constructive critics will help to make it as intuitive as we would all like it to be.
Go test on SISI and post your feedback, this is how they can make it better for everyone. |

Abdiel Kavash
Paladin Order Fidelas Constans
483
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Posted - 2012.05.17 20:48:00 -
[88] - Quote
I like how the "against" crowd points out specific arguments, problems, functionalities removed from the current UI, even acknowledges strengths of the new one and offers suggestions. And the only thing the "for" crowd has to say is "it's change, change is always good, if you don't like change you are wrong, no matter which direction the change is going in".
(I am with the first. I already posted my thoughts here.) |

Grohl Dovah
Corbomite Enterprises.
0
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Posted - 2012.05.17 20:50:00 -
[89] - Quote
Lin-Young Borovskova wrote: just tested it on SISI.
I wish people would learn the difference between a launcher and a test server, especially a launcher that is outdated.
/facepalm |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
34
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Posted - 2012.05.18 02:04:00 -
[90] - Quote
Abdiel Kavash wrote:I like how the "against" crowd points out specific arguments, problems, functionalities removed from the current UI, even acknowledges strengths of the new one and offers suggestions. And the only thing the "for" crowd has to say is "it's change, change is always good, if you don't like change you are wrong, no matter which direction the change is going in". (I am with the first. I already posted my thoughts here.)
ikr? |
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