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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Wrangler

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Posted - 2009.06.04 15:49:00 -
[1]
The Quarterly Economic Newsletter (QEN) for Q1 2009 contains a lot of information on what went on in 2009 so far as well as some previews on wormholes and Techh III. Read all about it in 2009 is a good year .... for EVE, by CCP Dr.EyjoG.
Wrangler Community Manager CCP Hf, EVE Online Contact us
If it's stupid but works, it isn't stupid. |
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CCP Spectrum

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Posted - 2009.06.05 09:27:00 -
[2]
Edited by: CCP Spectrum on 05/06/2009 09:30:18
Originally by: DigitalCommunist
Show us instead:
- the average number of jumps a character makes in a day, assuming they make at least one - how many of those are freighters and capitals - how people are distributed in high sec, low sec, 0.0 and wh space (total distribution and active in-space distribution) - how many people are mining/npcing/agenting on average in any given day - percentage breakdowns for all the isk generation sources in EVE (I suspect insurance generates more than it sinks)
These are all great points and since I'm the resident in-game data mining and data warehousing dude let me just say that they are all being worked on and most actually quite ready. Mostly data like this is used now for internal game design, which is of course great, but expect some of these to trickle down to the players in some form or another as well as a lot of other interesting data. |
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CCP Eris Discordia

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Posted - 2009.06.08 22:14:00 -
[3]
Regarding publishing player behaviour data to players. Right now it's a 'maybe' and I'd like to know why or how you would use that data.
For instance if a game designers finds out something that indicates player behaviour is not adhering to what they had in mind it could mean something needs to be changed/nerfed/booster etc.
I'm not sure why a player would care how many jumps(average) are made in a playsession of eve. It would be useful to know though why you'd like this kind of data 
We are working on bringing more data to people on a regular basis in game, general and economic data that could be useful ingame. ( sov map changes, price of trit somewhere etc)
Pink Dread has been hijacked
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CCP Dr.EyjoG

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Posted - 2009.06.09 18:41:00 -
[4]
Several people have asked about the 2008 QENs that are not yet published. They are currently backlogged. We will work on them at the same time as the 2009 QENs, but the 2009 QENs will of course get the priority.
And thanks for all the requests and comments on the content. Next week we will finalize the content for the next QEN and we will use these comments and requests to guide us when deciding what will be included in the next QEN.
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