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CCP Wrangler

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Posted - 2009.06.04 15:49:00 -
[1]
The Quarterly Economic Newsletter (QEN) for Q1 2009 contains a lot of information on what went on in 2009 so far as well as some previews on wormholes and Techh III. Read all about it in 2009 is a good year .... for EVE, by CCP Dr.EyjoG.
Wrangler Community Manager CCP Hf, EVE Online Contact us
If it's stupid but works, it isn't stupid. |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.06.04 16:02:00 -
[2]
Welp! Nice.
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Abrazzar
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Posted - 2009.06.04 16:07:00 -
[3]
Oh, wow!
Will get one every quarter from now on? -------- Ideas for: Mining
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Lumy
Minmatar Sebiestor tribe
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Posted - 2009.06.04 16:18:00 -
[4]
Originally by: Abrazzar Oh, wow!
Will get one every quarter from now on?
They probably mean "quarterly" as in "every first quarter".
Joomla! in EVE - IGB compatible CMS. |

Slave 2739FKZ
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Posted - 2009.06.04 16:20:00 -
[5]
Originally by: Abrazzar Oh, wow!
Will get one every quarter from now on?
Nevar!
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Unfamed II
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Posted - 2009.06.04 16:23:00 -
[6]
about time...
Originally by: Sandslinger of CA
So this wasn't a straightoff logoffski from our point of view, rather a tactical manoeuvre
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2009.06.04 16:29:00 -
[7]
\0/ -- RaTTuS @ InEve, Capital Prints for sale |

DigitalCommunist
November Corporation
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Posted - 2009.06.04 16:37:00 -
[8]
Read it. The only interesting part was the information on isk, rest was trivial stuff covered by past QENs. I especially wonder why they bother doing the skillpoint distribution thing, because it isn't going to change for a very long time (even after Apocrypha changes).
My interpretation on the ISK is that the low end of the scale is skewed considerably by alts and newbies, as I really doubt half of EVE is playing on <100mil when most of the newbies I've seen break that in about two weeks of agent mission grind. And like most people I keep some money on alts for market stuff. What do those numbers look like when you filter everyone with less than 3 weeks old and <3mil skillpoints? What about 3 months old?
The adage that 90% of wealth is held by 10% of people seems to be true here, but it doesn't state how much isk we're talking about. And if 10% of players have more than a billion in their wallets, they can effectively afford 95% of content in the game. There isn't anything to use all that money on beyond using it to make more money, or wasting it away on increasingly diminishing returns (read: pimp modules and ships).
Overall, I think the average player is just getting richer the longer they play. The only way you can become dirt poor again is through conscious decisions or catastrophic mistakes, because there's no way normal gameplay and its associated costs/losses can sink money out as fast as its being created - even in 0.0.
And on the issue of demographics, I would have liked to see actual distribution data and not irrelevant racial statistics. Why is it important that 38% of EVE is Caldari? It's not, because the ship you fly has nothing to do with the race you pick. Most people chose Caldari for three reasons:
- char screen aesthetics/description - overpowered missiles (from 2004-2007) - achura (from 2008-2009)
Show us instead:
- the average number of jumps a character makes in a day, assuming they make at least one - how many of those are freighters and capitals - how people are distributed in high sec, low sec, 0.0 and wh space (total distribution and active in-space distribution) - how many people are mining/npcing/agenting on average in any given day - percentage breakdowns for all the isk generation sources in EVE (I suspect insurance generates more than it sinks)
Generally, anything that would help players understand what other players are doing. Age-old arguments about lvl 4's in empire could be advanced by QEN reports, but instead they've been stalled by both sides calling the other "wrong" on what really happens.
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Mors Magne
M. Corp Mostly Harmless
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Posted - 2009.06.04 16:40:00 -
[9]
I requested statistics on skill points last week, and today they did it  The NEW M.Corp Data Hub - Check it out! |

Myra2007
Shafrak Industries
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Posted - 2009.06.04 16:47:00 -
[10]
Edited by: Myra2007 on 04/06/2009 16:54:51 Did i miss the last qen from 2008 or did you decide to drop it silently? I think in december it was something like "we'll need another week".
edit: looking back in the devblog archive it appears you promised the 2nd(!) qen of 2008 for december. Then you never said a word again, now fast forward to june 2009 and we get the 1.qen 2009. So if i am not mistaken the 2nd, 3rd and 4th qen 2009 got dropped? Not to be offensive but quite frankly how about you restrict yourself to half-year reports with that are only somewhere between 3-6 months late - sound more realistic to me. Yeah, sorry that was offensive but this is indeed nothing more than a joke now.
--
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.06.04 17:05:00 -
[11]
Yay!!
Good readings!
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glas mir
Reaction Scientific
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Posted - 2009.06.04 17:41:00 -
[12]
48 pages of goodness.
I am surprised the CPI isn't inflationary though.
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.06.04 17:49:00 -
[13]
wow finally earning your pay dr e
let hope it doesnt take you another year to do another new quarter of the year 
OFFLINE[ONLINE]
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Sophie Daigneau
CAPITAL Assistance in Destruction Society GoonSwarm
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Posted - 2009.06.04 17:51:00 -
[14]
Was isk in corporate wallets included in the avg isk per player calculations?
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Babbette
Paxton Industries Paxton Federation
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Posted - 2009.06.04 18:23:00 -
[15]
What significance can these numbers have given your proven inability to count to 90 correctly?
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Altaree
Eve University Ivy League
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Posted - 2009.06.04 18:27:00 -
[16]
Nicely done. I can't wait until you get some of these graphs into a regularly updated automated system. Even if you decide to use only week old or older data. Then you guys can do more in depth analysis after we have had time to look over the basic stuff... |

Serenity Steele
Dynamic Data Distribution Ministry of Information
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Posted - 2009.06.04 19:18:00 -
[17]
Very nice. 46 pages of interesting stuff (including the images). I noticed that it's designed for a 2 page spread. Is it available on paper? |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.06.04 19:22:00 -
[18]
he lives!!!!
time to start reading!  |

Zex Maxwell
Caldari
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Posted - 2009.06.04 19:26:00 -
[19]
Wow, 48 pages of Stuff. This will keep me busy for a bit. |

Treelox
Amarr Seppuku Warriors
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Posted - 2009.06.04 19:41:00 -
[20]
....so does this mean we are going to pretend now that the failure to publish Q2,Q3, and Q4 of 2008 never happened? |

Clair Bear
Perkone
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Posted - 2009.06.04 20:18:00 -
[21]
Glad to see T3 is the smashing, widespread success it was meant to be. 300,000 players managed to produce 29 cruisers in a month. Why, that's right up there with titan and mothership construction. Assuming every player would want one that's enough to satisfy .001% of the demand each month!
When you think about that it's mind boggling t3 cruisers are as cheap as they are. |

Gerard Deneth
Caldari Pavlov Labs GmBH Confederation of Independent Corporations
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Posted - 2009.06.04 20:38:00 -
[22]
Originally by: Clair Bear Glad to see T3 is the smashing, widespread success it was meant to be. 300,000 players managed to produce 29 cruisers in a month.
But you fail to notice that was 29 cruisers in the month of March, the first month that wormholes were available (and even then, not for the full month). Given the amount of varied steps needed to put T3 into production, that's not too bad. What would be better would be to compare T3 production over March, April, and May. I'm sure that we'd see the production numbers increase rather steadily.
As for myself, I want a Tengu... I just have to save up for it... and let the prices on the market stabilize :P
---------------------------- The Game's always changing under your feet; don't start moaning when you get a toe caught in the gears. |

Shadowsword
Epsilon Lyr Tau Ceti Federation
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Posted - 2009.06.04 21:58:00 -
[23]
Originally by: Gerard Deneth As for myself, I want a Tengu... I just have to save up for it... and let the prices on the market stabilize :P
What you fail to see is that the price already stabilised. Go check any history graph for hte hulls or subsystems, you'll see. If anything, prices have started a slow increase. |

wert668
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Posted - 2009.06.04 22:53:00 -
[24]
Nice  |

111010110
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Posted - 2009.06.04 23:40:00 -
[25]
A rather trivial brief.
This took how long to prepare?
I do apologise, but this is more shiny then content. |

Jonathan Calvert
Minmatar Empire Mining and Trade
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Posted - 2009.06.04 23:41:00 -
[26]
Originally by: Shadowsword
Originally by: Gerard Deneth As for myself, I want a Tengu... I just have to save up for it... and let the prices on the market stabilize :P
What you fail to see is that the price already stabilised. Go check any history graph for hte hulls or subsystems, you'll see. If anything, prices have started a slow increase.
Looks like module prices dropped liked a rock the last 2 weeks. Hulls are stable though.
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Companion Qube
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Posted - 2009.06.05 01:53:00 -
[27]
So was your doctoral thesis half pictures too?
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Niccolado Starwalker
Shadow Templars
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Posted - 2009.06.05 06:42:00 -
[28]
Very nice report! Hope to see more of it!
But I miss one statistic. The one where we see number of characters broken into segments of skillpoints: how many have 1 to 5 mill skilloints. 5 to 10 million SP etc etc. I think it was in 2006/2007 we saw this last time? SO maybe its time again to give up an updated report, possibly with a comparision with the one published back in 06/07?
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Rakshasa Taisab
Caldari Sane Industries Inc. Ethereal Dawn
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Posted - 2009.06.05 07:06:00 -
[29]
Originally by: DigitalCommunist Read it. The only interesting part was the information on isk, rest was trivial stuff covered by past QENs. I especially wonder why they bother doing the skillpoint distribution thing, because it isn't going to change for a very long time (even after Apocrypha changes).
I'd assume CCP themselves are interested in data about skillpoint distribution, so why not include it?
Quote: My interpretation on the ISK is that the low end of the scale is skewed considerably by alts and newbies, as I really doubt half of EVE is playing on <100mil when most of the newbies I've seen break that in about two weeks of agent mission grind. And like most people I keep some money on alts for market stuff. What do those numbers look like when you filter everyone with less than 3 weeks old and <3mil skillpoints? What about 3 months old?
You have a separate account for that market alt? Besides, I know plenty of 2+ year players that have less than 100M ISK in their wallets due to constant PvP.
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CCP Spectrum

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Posted - 2009.06.05 09:27:00 -
[30]
Edited by: CCP Spectrum on 05/06/2009 09:30:18
Originally by: DigitalCommunist
Show us instead:
- the average number of jumps a character makes in a day, assuming they make at least one - how many of those are freighters and capitals - how people are distributed in high sec, low sec, 0.0 and wh space (total distribution and active in-space distribution) - how many people are mining/npcing/agenting on average in any given day - percentage breakdowns for all the isk generation sources in EVE (I suspect insurance generates more than it sinks)
These are all great points and since I'm the resident in-game data mining and data warehousing dude let me just say that they are all being worked on and most actually quite ready. Mostly data like this is used now for internal game design, which is of course great, but expect some of these to trickle down to the players in some form or another as well as a lot of other interesting data. |
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