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Shepard Book
Imperial Academy Amarr Empire
60
|
Posted - 2012.05.14 23:03:00 -
[1] - Quote
They done been, been nerfed. Yall know they are not being flown but rarely. Stop making the pay for win rage push this to the back burner along with WIS please. Give'm a cov cloak and a role. The anti Cap idea was not bad. Just make the price tag for them in line please.
While your at it, make low sec like WH local and remove it from 0.0. Especially before nerf ( Dang, give me free intel peeps. ) cloaks gets any traction.
Thanks!
That's right. I said it. |

Korg Leaf
Operation Cloverfield The Shadowbolts Collective
11
|
Posted - 2012.05.14 23:13:00 -
[2] - Quote
I have no idea what in the hell you just said, so I will present a counter.
Teapot. That is all. |

non judgement
Without Fear Flying Burning Ships Alliance
779
|
Posted - 2012.05.15 00:17:00 -
[3] - Quote
I have 2 characters with black ops. I think they work fine. It isn't often that they're in a battle. lol
But I do like transporting stuff without much chance of someone intercepting it. |

Mr Epeen
It's All About Me
1436
|
Posted - 2012.05.15 00:49:00 -
[4] - Quote
Black Ops are pretty handy for a lot of things. Just not good at what they're supposed to be used for.
Welcome to EVE.
Mr Epeen  There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |

Ptraci
3 R Corporation The Irukandji
508
|
Posted - 2012.05.15 00:52:00 -
[5] - Quote
Shepard Book wrote: They done been, been nerfed. Yall know they are not being flown but rarely. Stop making the pay for win rage push this to the back burner along with WIS please. Give'm a cov cloak and a role. The anti Cap idea was not bad. Just make the price tag for them in line please.
While your at it, make low sec like WH local and remove it from 0.0. Especially before nerf ( Dang, give me free intel peeps. ) cloaks gets any traction.
Thanks!
That's right. I said it.
You're doing it wrong. The battleship is a support ship and should not be on grid (unless there is overwhelming force). It jumps the fleet in, and it jumps the fleet out. Therefore it does not need a covert ops cloak. |

Richard Desturned
GoonWaffe Goonswarm Federation
333
|
Posted - 2012.05.15 00:56:00 -
[6] - Quote
Mr Epeen wrote:Black Ops are pretty handy for a lot of things. Just not good at what they're supposed to be used for. Welcome to EVE. Mr Epeen 
okay
what are they supposed to be used for eh |

Mr Epeen
It's All About Me
1436
|
Posted - 2012.05.15 00:59:00 -
[7] - Quote
Ptraci wrote:Shepard Book wrote: They done been, been nerfed. Yall know they are not being flown but rarely. Stop making the pay for win rage push this to the back burner along with WIS please. Give'm a cov cloak and a role. The anti Cap idea was not bad. Just make the price tag for them in line please.
While your at it, make low sec like WH local and remove it from 0.0. Especially before nerf ( Dang, give me free intel peeps. ) cloaks gets any traction.
Thanks!
That's right. I said it. You're doing it wrong. The battleship is a support ship and should not be on grid (unless there is overwhelming force). It jumps the fleet in, and it jumps the fleet out. Therefore it does not need a covert ops cloak.
There are better ships that don't require a year of dedicated training and 700m (before fitting) to light a cyno. This really is not a good ship as it is now.
Mr Epeen 
There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1403
|
Posted - 2012.05.15 02:00:00 -
[8] - Quote
*Jedi hand wave*
No one flies black ops.
No one actually uses black ops.
Black ops do not need dev attention.
And look! A squirrel! |

Bootleg Jack
Potters Field
77
|
Posted - 2012.05.15 02:25:00 -
[9] - Quote
The problem with Black Ops is if it could actually do "Black Ops"; everyone would whine like hell 
If it could CovOp, that might be nice, it could help transport the stealth bombers  I'm an American, English is my second language... |

Mr Epeen
It's All About Me
1440
|
Posted - 2012.05.15 02:38:00 -
[10] - Quote
Bootleg Jack wrote:The problem with Black Ops is if it could actually do "Black Ops"; everyone would whine like hell  If it could CovOp, that might be nice, it could help transport the stealth bombers 
The problem is the same one that plagues the covert ops ships.
It shows up in local.
Someone explain to me what the point of a 'stealth' ship is if it has a big blinking sign on it that screams "Look everyone, I just jumped into your system. Get the probes out"?
Would I love to have such an expensive and long to train for ship have more than one lame role? Of course. Cov ops cloak? Absolutely. But that is secondary to the simple mechanic of having a dedicated stealth ship actually be able to be undetected.
Mr Epeen 
There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |

RubyPorto
Blue Republic RvB - BLUE Republic
1496
|
Posted - 2012.05.15 02:41:00 -
[11] - Quote
Mr Epeen wrote:Black Ops are pretty handy for a lot of things. Just not good at what they're supposed to be used for. Welcome to EVE. Mr Epeen 
Exactly. They're much cheaper than a JF.
[Sin, A USEFUL SIN]
Improved Cloaking Device II Cynosural Field Generator I Covert Cynosural Field Generator I Covert Jump Portal Generator I [Empty High slot] [Empty High slot] [Empty High slot]
Heavy Capacitor Booster II Heavy Capacitor Booster II 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I
Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
Large Cargohold Optimization I Large Cargohold Optimization I
Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

ApophisXP
Sadistic Retribution Sadistic Empire
45
|
Posted - 2012.05.15 05:11:00 -
[12] - Quote
Mara Rinn wrote:*Jedi hand wave*
No one flies black ops.
No one actually uses black ops.
Black ops do not need dev attention.
And look! A squirrel!
Ooo a squirrel! |

Shang Fei
The Illuminatii Mildly Intoxicated
21
|
Posted - 2012.05.15 05:23:00 -
[13] - Quote
I agree buffing black ops would be kinda neat, but I can't say that they're useless at all! |

Nylith Empyreal
Federal Navy Academy Gallente Federation
118
|
Posted - 2012.05.15 05:27:00 -
[14] - Quote
People think it not be like this, but it do. "Oh, you can't help that," said the troll: "we're all mad here. I'm mad. You're mad." "How do you know I'm mad?" -ásaid the forumwarrior. "You must be," said the troll, "or you wouldn't have come here." |

Ocih
Space Mermaids Somethin Awfull Forums
196
|
Posted - 2012.05.15 06:30:00 -
[15] - Quote
I always remember the Chevette someone put a 350 in when I think of Black Ops. It cracked the frame in two like an eggshell but it was quite a remarkable sight, the 20 seconds it was actually able to move. |

Geil Ding
Perkone Caldari State
5
|
Posted - 2012.05.15 06:38:00 -
[16] - Quote
RubyPorto wrote:Mr Epeen wrote:Black Ops are pretty handy for a lot of things. Just not good at what they're supposed to be used for. Welcome to EVE. Mr Epeen  Exactly. They're much cheaper than a JF. [Sin, A USEFUL SIN] Improved Cloaking Device II Cynosural Field Generator I Covert Cynosural Field Generator I Covert Jump Portal Generator I [Empty High slot] [Empty High slot] [Empty High slot] Heavy Capacitor Booster II Heavy Capacitor Booster II 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Large Cargohold Optimization I Large Cargohold Optimization I
Try the same fitting for a Redeemer.. 5071 m/3 cargohold |

Richard Desturned
GoonWaffe Goonswarm Federation
342
|
Posted - 2012.05.15 06:42:00 -
[17] - Quote
i love the arguments put forth in favor of nerfing local
"local makes for easymode carebearing in nullsec"
which is completely different from "removing local will make for easymode ratter KMs in nullsec" eh |

Ptraci
3 R Corporation The Irukandji
508
|
Posted - 2012.05.15 09:02:00 -
[18] - Quote
Mr Epeen wrote:There are better ships that don't require a year of dedicated training and 700m (before fitting) to light a cyno. This really is not a good ship as it is now. Mr Epeen 
Er - the battleship is not the one lighting the cyno. It's the one doing the bridging. Someone else is usually lighting the cyno - preferably 2 people, one in the target system and one exit cyno.
700M and a year worth of training (it's not really that much, I should know, I have 2 toons with black ops skills) to have the functionality of a baby titan bridge? Yes please.
Also remember that you can bridge to regular cynos, not just covert ones. And you can bridge cloaky T3 ships, not just bombers. Black ops is fun the way it is. My biggest complaint is of course the range but hey. you can't have everything. |
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Chribba
Otherworld Enterprises Otherworld Empire
3448
|
Posted - 2012.05.15 09:54:00 -
[19] - Quote
Increase jump LY pls.
|
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RubyPorto
Blue Republic RvB - BLUE Republic
1500
|
Posted - 2012.05.15 10:00:00 -
[20] - Quote
Geil Ding wrote:
Try the same fitting for a Redeemer.. 5071 m/3 cargohold
Downside of the redeemer is the additional time it needs to cap up. The Sin pops the two 800s and is off to the races, while the Redeemer is going to need 2 cycles. That means that the Sin can run 5 jumps without using any of its cargo space, while the Redeemer can only do 2(and a half) jumps.
The reason behind the wonky mids is that you're in and out of a system in the 15s it takes to wait out your session change timer. The Redeemer, needing 2 cycles (or worse, a natural recharge) has to hang around in system roughly twice as long. Which might not be a huge deal, since you can cloak, but that depends on your circumstances.
The Redeemer is certainly effective, but the 384m3 of Cap boosters it has to carry to match the Cap boosted range of the Sin (a difference that grows with a larger distance to travel) reduces the cargohold advantage it has over the SIn.
So the choice between Redeemer and Sin is, as everything, a trade-off. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Gerrick Palivorn
Caldari Provisions Caldari State
264
|
Posted - 2012.05.15 10:42:00 -
[21] - Quote
I find that the advantages of any of the black ops bs depends on the role; when using it as a mini JF or a WH based raid supporter, the Sin is king (having the lowest unmodified mass with good slot layout).
As far as the dedicated bridger I would lean harder towards the Panther or Redeemer, they have better fuel economy (current cost of fuels over caldari and gallente isotopes) and pretty decent cargoholds. Cap recharge time isn't super important as long as it can recover for another jump in 45 seconds (roughly the time it takes to jump in, activate bridge, recover hotdrop fleet, and jump back). Best part about it is that it doesn't require cap boosters to operate. Plus the Panther gets bonuses to Projectiles.
In both the roles above the Widow has no place due to the cost of caldari fuel and the slot limitations. |

Tobiaz
Spacerats
415
|
Posted - 2012.05.15 10:57:00 -
[22] - Quote
I don't see why CCP can't just allow the Black Ops to use cov-ops cloaks (if that is the case). It's one of the most expensive non-cap ships, that can't do risk-free bombing runs like a SB, nor is it nimble enough to respond quickly to new threats. If it gets jumped in return, it's probably only moments away from becoming a very hefty lossmail. Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |

Sentient Blade
Walk It Off Imperial Ascension
373
|
Posted - 2012.05.15 11:44:00 -
[23] - Quote
I've been using black ops a lot recently and they have 2 big problems:
#1. Their limited jump / bridge range.
#2. Their tiny fuel holds when used in a bridging role. |

Vera Algaert
Republic University Minmatar Republic
127
|
Posted - 2012.05.15 11:47:00 -
[24] - Quote
Sentient Blade wrote:#2. Their tiny fuel holds when used in a bridging role. this would be a problem - if they couldn't bridge blockade runners |

Cebraio
Starfire Oasis
57
|
Posted - 2012.05.15 11:57:00 -
[25] - Quote
RubyPorto wrote: [Sin, A USEFUL SIN] ...
Heavy Capacitor Booster II Heavy Capacitor Booster II 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I
...
Why does it have 4x MWD?
|

Sentient Blade
Walk It Off Imperial Ascension
373
|
Posted - 2012.05.15 12:27:00 -
[26] - Quote
Vera Algaert wrote:Sentient Blade wrote:#2. Their tiny fuel holds when used in a bridging role. this would be a problem - if they couldn't bridge blockade runners
Indeed, and it's something we have had to do in the past, but there are a couple of issues with it.
First, jumping the blockade runner itself consumes more fuel, but secondly, and more importantly, it relegates someone in fleet to a dull out-of-engagement role. That's fine when you're cloaky haulers are going to be deploying POS towers in enemy systems and what-not, but to just sit there holding fuel, cloaked up, not so much.
Having a 2500 m3 fuel hold (minimum) would be far more fitting for Black Ops IMO. |

Ryoko Matsu
Community against Justice Tribal Dragons
3
|
Posted - 2012.05.15 12:32:00 -
[27] - Quote
Cebraio wrote:RubyPorto wrote: [Sin, A USEFUL SIN] ...
Heavy Capacitor Booster II Heavy Capacitor Booster II 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I
...
Why does it have 4x MWD?
to lower the cap, so that the cap can be faster filled up with the cap-boosters (at first i hadn-¦t a clue either...but after thinking fo a while -> *ping*)
edith says: btw a very good use of "game-mechanics"  |

Cebraio
Starfire Oasis
57
|
Posted - 2012.05.15 12:40:00 -
[28] - Quote
Ryoko Matsu wrote:Cebraio wrote:RubyPorto wrote: [Sin, A USEFUL SIN] ...
Heavy Capacitor Booster II Heavy Capacitor Booster II 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I 100MN MicroWarpdrive I
...
Why does it have 4x MWD? to lower the cap, so that the cap can be faster filled up with the cap-boosters  (at first i hadn-¦t a clue either...but after thinking fo a while -> *ping*) edith says: btw a very good use of "game-mechanics" 
Thanks for saving me the hassle of using my own grey cells. 
I thought about mass related effects, but that would be disadvantageous and only happening when active.
|

Singoth
Blue Republic RvB - BLUE Republic
16
|
Posted - 2012.05.15 12:47:00 -
[29] - Quote
Pony. Definately pony. Sonic Rainboom! |

Shepard Book
Imperial Academy Amarr Empire
60
|
Posted - 2012.05.15 19:17:00 -
[30] - Quote
Richard Desturned wrote:i love the arguments put forth in favor of nerfing local
"local makes for easymode carebearing in nullsec"
which is completely different from "removing local will make for easymode ratter KMs in nullsec"
Imagine space where people had to use their scanners and scouts instead of local for intel... I have a dream
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