
RavenTesio
Liandri Corporation
29
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Posted - 2012.05.21 06:59:00 -
[1] - Quote
If you're asking, "Why should I buy a PlayStation 3 just to play DUST 514?" well honestly I can't answer that. Realistically I do think CCP choosing not to come to an agreement with Microsoft, instead becoming an exclusive partner with Sony is actually going to hurt the games popularity initially.
The PlayStation 3 doesn't have the same scale of audience that the Xbox 360 comfortably enjoys, particularly in the FPS-Genre where sure the console has a few good exclusive Shooters; but their ability to retain players has been limited next to the big titles like Call of Duty Modern Warfare 3 or Battlefield 3... especially when you consider right now the Xbox 360 has the largest market share of these players across ALL platforms.
Still, I think the decision to make this title an exclusive might have had a considerable amount to do with Sony wanting a Halo-Killer and CCP not exactly being in a comfortable position financially during last year. After all they had to let go of nearly 1/3rd of their staff during 2011... this isn't to say CCP isn't financially stable, but more they grew far to quickly without the revenue to back it up comfortably right now.
I wouldn't be surprised if in 2013-4 we don't see this game extend out to support the Xbox Durango, PlayStation 4 and Wii U. Once the main key game features are very well established and they're in a comfortable position to Port.
Still something to keep in mind here is DUST 514 is not your typical FPS game. It isn't like Battlefield or Call of Duty, where each year you will be expected to pay $60/-ú45 for a new copy then another $15/10 per Map Pack... this game will be released for Free, with all of the expansion also Free.
Honestly right there if you just play the game for 2 years, you've already saved the money it costs to buy a PS3 second-hand. Secondly it isn't going anywhere... EVE Online is now 9 years old, if you look back to what it was like when it was released to what the game is like today - you would barely recognise it. So much has changed and evolved, where other titles like World of Warcraft (which was released within 6months of EVE) are basically the same game they were when released ... just bigger.
Combine that with how in an FPS you don't care about stealing a Tank, running it into the middle of the enemy and getting it destroyed. It doesn't matter, it will just respawn. In DUST, you spent YOUR ISK on that Tank... if it blows up the only way to get a new one is to have bought more prior to the fight. You're not going to simply throw it in the middle of a fight hoping that it will survive, you are going to only take it where you WANT to risk loosing it.
This is something that EVE has done over every other MMO, and frankly is the major aspect that makes it just so damn incredible. Everything you own, you can loose... if you don't want to loose it, don't use it. It isn't just small things like tanks though or weapons, etc... This scales up, because when you win a fight; that is now YOUR territory. It isn't a simple "Trash Talk in a Lobby afterwards with insults towards peoples mothers and questioning their sexuality" ... that doesn't matter because now, you, your friends, those guys you're in a Corporation (Clan) with, now actually OWN something.
Something that you can construct facilities on, change the face on the landscape but most importantly something you must defend or be prepared to LOSE to someone else.
It is that ownership and risk that makes EVE just a truely awesome game, but also it is something that FPS players have never had to deal with... battles on CoD or BF are meaningless past your online Stats that they only just started doing in the past couple of years, even then it is literally just e-peen waggling at each other.
Beating another team and trash talking, sure it can be fun... but beating them and taking ALL of their territory just to hand it over to someone they hate. It just incredible to see play out.
Add to that the friendships, alliances and backstabbing that can be done. Being able to pool resources together to get the most mammoth equippment to win engagements, friends who specialise in each class to help the group as a whole.
EVE has always been more than the sum of it's parts simply because it is the community that drives the game, with a real sense of accomplishment and ownership ... DUST brings that to the FPS Genre, something that has never happened before on it's own let alone tied to another game.
There is an underlying epic nature, that honestly will still be alive a decade from now. The same game, the same universe... but ever evolving.
Personally I wouldn't miss this for anything. |