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Loaby
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Posted - 2009.06.30 10:57:00 -
[1]
i was thinking of putting this into the mission section, but since this is more a math problem, i ask here.
lets say i make - to keep it simple - 100 mil isk (C) with one mission. 60 million comes from salvage/loot (A) and 40 mil from reward/bonus/bounty (B).
that means A is 60 % of C.
but what if i want to take time into account? lets say slavaging/looting takes 15 minutes and killing the rats 45 minutes.
whats the percentage of A in C?
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arjun
Viziam
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Posted - 2009.06.30 11:13:00 -
[2]
60 mill / 0,25time compared to 40 mill / 0,75time
one time unit spent on loting/salvaging is worth 4,5 times one time unit spent on shooting
in other words the relative value of the looting is 81,8 million compared with the 18,2 million worth of the shooting
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Loaby
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Posted - 2009.06.30 11:42:00 -
[3]
how do you get from the 4.5 to the 81.8 ?
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Claire Voyant
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Posted - 2009.06.30 12:13:00 -
[4]
Keeping it simple, you make 100M/hour missioning with salvaging.
Without salvaging, you make 40M/45 minutes, which is 53M/hour.
If you salvage someone else's wrecks you make 60M/15 minutes or 240M/hour.
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Lukriss
Lone Star Academy
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Posted - 2009.06.30 12:28:00 -
[5]
Originally by: Claire Voyant Keeping it simple, you make 100M/hour missioning with salvaging.
Without salvaging, you make 40M/45 minutes, which is 53M/hour.
If you salvage someone else's wrecks you make 60M/15 minutes or 240M/hour.
Not entirely correct, since you wont be looting which is a huge part of the salvaging profit. Also you have to spend time probing and stuff.
Originally by: Akita T PROBLEM : Basement is overflowing with water from a ruptured pipe. NORMAL solution: fix the pipe, clean up the water. CCP solution: install a pump to drain water from the base
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Dzil
Caldari Flux Technologies Inc
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Posted - 2009.06.30 12:46:00 -
[6]
Edited by: Dzil on 30/06/2009 12:47:06
Originally by: Loaby i was thinking of putting this into the mission section, but since this is more a math problem, i ask here.
lets say i make - to keep it simple - 100 mil isk (C) with one mission. 60 million comes from salvage/loot (A) and 40 mil from reward/bonus/bounty (B).
that means A is 60 % of C.
but what if i want to take time into account? lets say slavaging/looting takes 15 minutes and killing the rats 45 minutes.
whats the percentage of A in C?
If you want to take time into account, then that means you want to compare rates (events/time).
Missioning, you make 40 mil / .75 hours, or about 53 mil/hour. Lootings, you make 60 mil / .25 hours, or 240 mil/hour. Combined, you make 100mil / 1 hours, or 100 mil/hour.
Were it theoretically possible to only loot/salvage and maintain that 240mil per hour rate (maybe looting someone else's missions that didn't care, so very little probing/defense costs) - you would make 240%(2.4 times) of the isk that you do running the mission yourself and blowing up the ships.
---------------------- Dzil's Corp Sales - 200m for 7+ standings ---------------------- |

arjun
Viziam
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Posted - 2009.06.30 13:14:00 -
[7]
4.5 for the loot/salvage + 1 for the shooty = 5.5 parts (100 / 5.5) * 4,5
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Loaby
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Posted - 2009.06.30 13:50:00 -
[8]
ok, thank you
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Block Ukx
Forge Laboratories
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Posted - 2009.06.30 13:57:00 -
[9]
Originally by: Dzil ... Lootings, you make 60 mil / .25 hours, or 240 mil/hour.
Since you canĘt salvage without killing the rats first, you need to add the kill time to the looting time.
Therefore the missionĘs income per hour is 40 mil / 0.75 hr = 53.33 M/hr
Similarly, salvaging's income per hour is 60 mil / 1 hr = 60 M/hr
If for some reason you find someone that lets you loot their missions, then the salvaging income becomes 60 mil/0.75 hr = 80 M / hr
You would need three mission runners to achieve 240 M / hr salvaging.
BSAC Mineral Market Manipulation (MinMa) Information Desk |

Loaby
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Posted - 2009.06.30 14:38:00 -
[10]
to get the relative value of the salvaging/looting part of the total mission income i need the salvaging/looting time
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MailDeadDrop
Globaltech Industries
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Posted - 2009.06.30 15:19:00 -
[11]
Originally by: Block Ukx Since you canĘt salvage without killing the rats first, you need to add the kill time to the looting time.
Hogwash. There are plenty of ninja salvagers that salvage without killing a single rat.
MDD
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Paul Clavet
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Posted - 2009.06.30 22:24:00 -
[12]
Edited by: Paul Clavet on 30/06/2009 22:24:55 I would like to point out that while the calculations may in fact be correct for a missionrunner, for a ninja salvager they fail to take into account the benefit of sweet, sweet carebear tears. See http://mylootyourtears.com for more information. 
(I typically turn 15-20M per hour if I'm just salvaging. The sky is the limit if I'm looting as well.)
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Block Ukx
Forge Laboratories
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Posted - 2009.07.01 16:28:00 -
[13]
Originally by: MailDeadDrop
Originally by: Block Ukx Since you canĘt salvage without killing the rats first, you need to add the kill time to the looting time.
Hogwash. There are plenty of ninja salvagers that salvage without killing a single rat.
MDD
True. However, the OP is talking about mission runners.
PS Got more mods? BSAC Mineral Market Manipulation (MinMa) Information Desk |

Loaby
Amarr
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Posted - 2009.07.01 16:50:00 -
[14]
Originally by: arjun 60 mill / 0,25time compared to 40 mill / 0,75time
one time unit spent on loting/salvaging is worth 4,5 times one time unit spent on shooting
in other words the relative value of the looting is 81,8 million compared with the 18,2 million worth of the shooting
does the number (4.5 in this case) have a name? is it a statistical parameter? what would be a good name if non exists?
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Dzil
Caldari Flux Technologies Inc
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Posted - 2009.07.01 17:29:00 -
[15]
Originally by: Loaby
Originally by: arjun 60 mill / 0,25time compared to 40 mill / 0,75time
one time unit spent on loting/salvaging is worth 4,5 times one time unit spent on shooting
in other words the relative value of the looting is 81,8 million compared with the 18,2 million worth of the shooting
does the number (4.5 in this case) have a name? is it a statistical parameter? what would be a good name if non exists?
It's a ratio. ---------------------- Dzil's Corp Sales - 200m for 7+ standings ---------------------- |

Loaby
Amarr
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Posted - 2009.07.01 17:37:00 -
[16]
sure, it is. is there a name for it (such as median is a name)?
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Dzil
Caldari Flux Technologies Inc
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Posted - 2009.07.01 17:39:00 -
[17]
Edited by: Dzil on 01/07/2009 17:41:24 Do you need a bigger word to describe comparing ratios? Sure - use proportion.
Edit before someone calls out a technicality. ---------------------- Dzil's Corp Sales - 200m for 7+ standings ---------------------- |

Mortifiyr
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Posted - 2009.07.01 17:46:00 -
[18]
Originally by: Loaby but what if i want to take time into account? lets say slavaging/looting takes 15 minutes and killing the rats 45 minutes.
whats the percentage of A in C?
Your question is rethorical, I'm not really sure what it is you want to know. Are you looking for a formula to calculate your time vs income?
It would simply be (total income/total time), or for more detail ((mission income/mission minutes)+(salvage income/salvage minutes))= Total income per minute
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arjun
Viziam
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Posted - 2009.07.01 19:55:00 -
[19]
i would call it factor or multiplier
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