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Thread Statistics | Show CCP posts - 12 post(s) |

Gnulpie
Minmatar Miner Tech
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Posted - 2009.07.01 04:22:00 -
[1]
Still no word about alchemy 
Alchemy was based on complete wrong numbers because of the pos-bug exploit, but since the discovery of that exploit alchemy was never looked at again. Why??
Nice blog, but who needs small and med rigs? Rigs are working pretty fine currently.
Black ops fuel bay sounds good. Epic level4 arc(s) sound good also.
FW and special FW lp-stores, could be an interesting approach. Are the LP just for killing players of the enemy militia or also for killing npcs?
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.07.01 15:59:00 -
[2]
Edited by: Gnulpie on 01/07/2009 16:00:28
Originally by: Nyphur
...bunch of stuff...
Horrible ideas.
Most of those ideas are going directly against whatever Eve stands for - free market.
Modules usable only for people in FW , bad. Items bound to people who pick them up, bad.
You need MORE trade and FREE trade to make FW more successful. You must not make it a closed user group, that would be really bad.
MORE interaction between FW and the rest of Eve, not less. That is the way to go. Your ideas are all against this and horribly bad.
Edit: i hate forum bug
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.07.02 05:44:00 -
[3]
Edited by: Gnulpie on 02/07/2009 05:46:01 Concerning LP for FW kills
After reading several ideas and replies I think that the idea to get LP's for (player) kills in FW is a bad idea. Full of unfairness however you implement it and even more so it would be so very prone to abuse for farming LP.
But there needs to be ways to improve FW and make it also financially some sort of profit. You have shiplosses, you have to earn isk which is currently not the case.
So maybe give more LP to those people who capture FW complexes and even more so, systems.
Maybe the whole militia can earn LP for holding their own system (few LP there only) and enemy systems (more LP there) each day. The more LP the militia has, the better it should be for the players: for example the items in the LP-store could become cheaper if the militia has more LP available. Or there could be a daily isk payout to the (active) pilots in the militia based on how much LP the militia has.
But what FW is really lacking is some organisational structure. Corps who can gain control over a system and the militia to a certain degrees - VICEROYS.
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.07.03 10:54:00 -
[4]
Edited by: Gnulpie on 03/07/2009 10:54:42 Is it possible for you to actually DISCUSS the sov-changes in the winter expansion before you start working on the implementation?
Lots of players have good ideas and discussing your ideas with them BEFORE you start on the design and implementation might be a really good idea.
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.07.04 06:31:00 -
[5]
ALCHEMY!
Can we please have some word about alchemy?
Do you guys plan to adjust the numbers (they were all based on pre-pos-exploit!)? Do you think alchemy is running fine and doesn't need any change? Do yo think alchemy is not working good enough? Do you monitor the alchemy stuff at all?
I am somewhat disappointed that patch after patch the alchemy stuff is not mentioned with a single word, as if it is completely forgotten and not cared about - though it has really great potential!
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.07.06 10:19:00 -
[6]
Edited by: Gnulpie on 06/07/2009 10:19:01
Originally by: Chainsaw Plankton
Originally by: Gnulpie Is it possible for you to actually DISCUSS the sov-changes in the winter expansion before you start working on the implementation?
Lots of players have good ideas and discussing your ideas with them BEFORE you start on the design and implementation might be a really good idea.
check the features and Ideas forum, giant thread on it 
Good thread there indeed, thanks for pointing it out 
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