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SomeHardLovin
Furious Intentions
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Posted - 2009.07.07 14:04:00 -
[31]
I remember writing a long well thought out post on this very topic over 2 years ago :) Ahhh.. EvE nostalgia. This would be great.. and frankly having every ship look identical isn't very fulfilling. Even mods don't change the look of your ship unless you go T3..
Look at .. for instance.. City of Hero's. There are often 100's of people in the same place with COMPLETELY different costumes and a whole whackload more detail in the environment, and it runs fine. Theres no real reason this couldnt work except its a pain to code if you arn't already built for it. End of story pretty much. People shouldn't be able to load personalized decals however.. that would definetly cause issues.. but it would be nice to pull from a database of pre-coded stripe packages, colours etc. ---
"Some say the best weapon is the weapon you never have to fire. I say.. the best weapon is the weapon you only have to fire once!" |

Eljar Kjeldsson
Caldari Blood Tide Crimson Steel Empire
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Posted - 2009.07.07 14:26:00 -
[32]
There is a program that changes the skins forgot what its called though:(
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Warezmy Carr
Gallente Pod Pilots Association
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Posted - 2009.07.07 18:07:00 -
[33]
If I was to suggest something to CCP, it would be this:
Allow us to use the faction paint jobs that already exist in the game. Blood Raider Covenant paint job on my Myrmidon and Megathron FTW! -- Warezmy Carr's Skills: Here |

Dzil
Caldari Banana Nut Pancakes
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Posted - 2009.07.07 19:05:00 -
[34]
Originally by: Thomas McMillan This is for any of your ships that you want. Way are you guys saying no it won't affect gameplay at all
Bandwidth, like minerals isn't free : and when you have to load 1000 custom images in a fleet battle, that's a long extra time before you can start shooting people.
---------------------- Dzil's Corp Sales - 200m for 7+ standings ---------------------- |

sharaa
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Posted - 2009.07.07 22:12:00 -
[35]
So then work on the bandwith and engine optimizations rather then cutting off implementations of cool features like ship customization. Its called advancement. Otherwise we could just all play in wireframe,..that for sure will run faster, but it also takes us back to 92.
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Absalom Marathon
The Athiest Syndicate Advocated Destruction
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Posted - 2009.07.07 23:02:00 -
[36]
I'd like to have some more customization options regarding corp/allianceses and so on. But it would have to be heavily restricted. Like the alliance logo restriction or something. Else **** would go everquest w everyone in pink ships and anime banners underneath.
I propose an alliance and corp option to have alliance logo and a custom color scheme to the ships. IF the color/logo is approved of by ccp a small fund (ccp would need to hire a dude checking this, maybe like 10-20dollars) is payed to ccp and all members of said corp/alliance can choose to have their ships in the said color. Perhaps even a skin/paintjob, but it would have to be a pattern, applyable to all shipmodels so you don't have to skin every shipclass ingame.
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Hitokiri Haven
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Posted - 2009.07.08 01:22:00 -
[37]
stop qqing about lag. Just give it the ability to turn it on and off. If you have a ****ty comp turn it off. If you can handle it turn it back on. You can do it to almost all other visual effects of the game why not this one? Stop *****ing about nothing.
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VaderDSL
Deep Core Mining Inc.
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Posted - 2009.07.08 01:43:00 -
[38]
Edited by: VaderDSL on 08/07/2009 01:44:41 Custom skins on the local client would be brilliant, might add a little personalisation to the videos players create, for lag purposes it probably wouldn't work globally however due to the amount of extra info needed to be sent through the network.
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Leonard Cage
Minmatar GEOLOGIC
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Posted - 2009.07.22 23:30:00 -
[39]
yes i like... i agreed. Miner,combat pilot VST commander. |

fatherted1989
Caldari
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Posted - 2009.07.23 00:11:00 -
[40]
In all honesty i cant see lag being too much of a problem.
Think about it, the game already renders our ships accordng to weapons,asking it to throw a basic CS over the ship vis shouldn't be too much of a task.
To put it into comparison, playing COD4 on a 2MB connection gave negilable lag while being able to see what each char was carrying, on a 16man server. thats requesting almost 100% of char fitting , for every char 100% of the time.
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Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2009.07.23 02:59:00 -
[41]
Originally by: fatherted1989 In all honesty i cant see lag being too much of a problem.
Think about it, the game already renders our ships accordng to weapons,asking it to throw a basic CS over the ship vis shouldn't be too much of a task.
To put it into comparison, playing COD4 on a 2MB connection gave negilable lag while being able to see what each char was carrying, on a 16man server. thats requesting almost 100% of char fitting , for every char 100% of the time.
You have absolutely no idea of the scale of the ever cluster compared to a 16man COD server do you? Or indeed what your talking about *facepalm*.
Back in the good old days most lag in games came from how ****ty our connections used to be.
However, nower days its not bandwidth like that, and its not lag like that either. The amount of data that eve transfers between the server and your client is reasonably small. The problem is on the server end trying to process the absolutely huge amount of information.
Can anyone properly spell out the difference between 'latency' and the lag we get in eve ? Just for clarification.
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Terianna Eri
Amarr Scrutari
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Posted - 2009.07.23 03:55:00 -
[42]
THIS IS A WHOLEHEARTEDLY ORIGINAL IDEA
I guarantee you, CCP has thought of this, they know the playerbase is interested in it, and when they have an effective means to implement it, they probably will.
In the meantime I would love to see a week of S&M without a "let us paint our ships" topic or equivalent thread. __________________________________
Originally by: CCP Whisper Boo hoo. Cry some more.
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Jotobar
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Posted - 2009.07.23 04:11:00 -
[43]
Edited by: Jotobar on 23/07/2009 04:11:38
Originally by: VaderDSL Edited by: VaderDSL on 08/07/2009 01:44:41 Custom skins on the local client would be brilliant, might add a little personalisation to the videos players create, for lag purposes it probably wouldn't work globally however due to the amount of extra info needed to be sent through the network.
this with the addition that it would also spare people from having their day destroyed by pink domi's.
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Omar Khayyam
Minmatar
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Posted - 2009.07.23 13:50:00 -
[44]
i dont think this is would impact a huge lag for the game if ccp can restrict the skinning option to ships just like module system: every ship can have a "logo hardpoint", u may still not be able to paint your ship to all pink, but at least you can have a nice logo on your ship..
they doesnt even need to repaint the ship skins, just add another layer for logo.
most people think that this will cause a huge lag in crowded areas, but with that logic, turrets are also the main cause of lags. every ship has more than 4 hardpoints and client loads all the ships turret hardpoints in a battle, so ccp has to remove turret hardpoints too? |

Lt Forge
Pilots From Honour Aeternus.
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Posted - 2009.07.23 13:55:00 -
[45]
I'd say:
No. |

Jotobar
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Posted - 2009.07.23 14:03:00 -
[46]
Originally by: Omar Khayyam most people think that this will cause a huge lag in crowded areas, but with that logic, turrets are also the main cause of lags. every ship has more than 4 hardpoints and client loads all the ships turret hardpoints in a battle, so ccp has to remove turret hardpoints too?
your logic suggest that just because you don't have isk for desert you need to refuse to order a main course. |

Melbac
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Posted - 2009.07.23 14:21:00 -
[47]
Edited by: Melbac on 23/07/2009 14:22:49 Yes
 |

Nikolay Tesla
Minmatar Brutor tribe
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Posted - 2009.07.23 14:42:00 -
[48]
NEVER! |

Omar Khayyam
Minmatar
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Posted - 2009.07.23 14:43:00 -
[49]
Edited by: Omar Khayyam on 23/07/2009 14:44:18
Originally by: Jotobar
Originally by: Omar Khayyam most people think that this will cause a huge lag in crowded areas, but with that logic, turrets are also the main cause of lags. every ship has more than 4 hardpoints and client loads all the ships turret hardpoints in a battle, so ccp has to remove turret hardpoints too?
your logic suggest that just because you don't have isk for desert you need to refuse to order a main course.
my logic suggests that i have more than enough isk to buy both desert, main course and a good aged wine but the restaurant owner just doesnt want to serve me because it will slow down the serving time for 0.01 second. |

The Wicked1
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Posted - 2009.07.23 15:52:00 -
[50]
Personalization in computer games is one of the worste idea ever implemented. I don't want to spend computer power on rendering your logo nor have some kid destroy the feel that this game has by making a pink rifter attack squad. Go play The Sims if you really want texture control like that.
On a side note, people will get the ability to customize their avatarrs when WiS comes out. When ever that happens. |

Jotobar
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Posted - 2009.07.23 15:59:00 -
[51]
Originally by: Omar Khayyam Edited by: Omar Khayyam on 23/07/2009 14:44:18
Originally by: Jotobar
Originally by: Omar Khayyam most people think that this will cause a huge lag in crowded areas, but with that logic, turrets are also the main cause of lags. every ship has more than 4 hardpoints and client loads all the ships turret hardpoints in a battle, so ccp has to remove turret hardpoints too?
your logic suggest that just because you don't have isk for desert you need to refuse to order a main course.
my logic suggests that i have more than enough isk to buy both desert, main course and a good aged wine but the restaurant owner just doesnt want to serve me because it will slow down the serving time for 0.01 second.
My analogy was a bit flawed since I used the word "you". If we replace it with "your uncle who's buying you dinner" it makes more sense and covers your reply. |

Footoo Rama
Gallente Caldari Illuminati
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Posted - 2009.07.23 18:00:00 -
[52]
I was going to write out a long and passionate reply on why this would be nice, but never going to happen. But alas no one will really read it, and the people that cannot see the technical problems of doing this will still not get it.
So look at it this way, if there was a way for it to work CCP would have put it in, since it would be a really cool feature. Trust me, there is just no way for it to happen...
Although can I please have a high slot mod for the domi that make sit look like the Drone Battleships? CAll it Drone camouflage II |

Davinel Lulinvega
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Posted - 2009.07.23 18:02:00 -
[53]
This is the strongest possible argument both for and against customization. |
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