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Tariq Steel
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Posted - 2004.09.25 10:49:00 -
[1]
Edited by: Tariq Steel on 25/09/2004 10:54:49 Edited by: Tariq Steel on 25/09/2004 10:54:24 Ok all you expert PvP'ers. Need some advice. After getting my first 'phoon lit up by the fine folks at Venom Corporation (talk about getting caught off guard in 0.0), I'm looking for a solid PvP setup for a 'phoon. Weapons, armor, shields, etc. I usually armor-tank when NPC rat hunting. But if there are some better setups, hook a Brutor up. 
Thanks in advance!
<<Tariq Steel>> Doin' my thang with an eternity swing!
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Tariq Steel
|
Posted - 2004.09.25 10:49:00 -
[2]
Edited by: Tariq Steel on 25/09/2004 10:54:49 Edited by: Tariq Steel on 25/09/2004 10:54:24 Ok all you expert PvP'ers. Need some advice. After getting my first 'phoon lit up by the fine folks at Venom Corporation (talk about getting caught off guard in 0.0), I'm looking for a solid PvP setup for a 'phoon. Weapons, armor, shields, etc. I usually armor-tank when NPC rat hunting. But if there are some better setups, hook a Brutor up. 
Thanks in advance!
<<Tariq Steel>> Doin' my thang with an eternity swing!
|

Tariq Steel
|
Posted - 2004.09.25 10:49:00 -
[3]
Edited by: Tariq Steel on 25/09/2004 10:54:49 Edited by: Tariq Steel on 25/09/2004 10:54:24 Ok all you expert PvP'ers. Need some advice. After getting my first 'phoon lit up by the fine folks at Venom Corporation (talk about getting caught off guard in 0.0), I'm looking for a solid PvP setup for a 'phoon. Weapons, armor, shields, etc. I usually armor-tank when NPC rat hunting. But if there are some better setups, hook a Brutor up. 
Thanks in advance!
|

Outcastino
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Posted - 2004.09.25 11:35:00 -
[4]
PVP
Typhoon - 12500 grid + 25% = 2500 + 625 + 12500 = 15625
Hi slots :
4x 425mm (1250x4 grid) 4x Siege missiles launcher(torps)(4x1750 grid) Medium slots :
1xMWD(1250 grid), 1x cap recharger, 1x web, 1x scrambler
Low slots :
1x Large armor repairer(2000 grid) 1x medium armor repairer tech II (175 grid) Kinetic armor hardener Thermal armor hardener Explosive armor hardener 2x Cap relay
Requires...lv 5 eng and decent electronics :o...Also need to have guts, you jsut gotta sit on top of the dude and pulverise him :)
-----------------------------------------------------------
Then another viable setup for pvp :
HI : 4x Cruise Launcher with cruises(4x900 grid) 4x heavy nosferatu(4x 2000 grid)
Med : MWD (1250 grid) distruptor 2x rechargers
Low : 1x large armor repairer (2000 grid) 3x medium tech II (3x 175 grid) 3x hardener (you know which)
MWD to scramble range, turn on nosfs and shoot away. He shouldnt get through your tank. Unless its some uber damage setup, tell, then your ****** :)
---------------------------------------------------------
Or a longer range setup....
Hi : 4x1200mm (4x 2750) 4x Cruise missile launcher (4x 900)
Medium : Large shield booster tech II EM hardener Thermal hardener SHield amplifier/Distruptor/Webber/Sensor booster /// Your long range and probably wont need distruptor. Web maybe if your afraid of frigs. Sensor booster for quick locks if your ganking cruisers or so. Amplifier if your insecure about your safety :P
Low : 3x Cap relay 2x Gyrostabiliser II 2x Ballistic Control
Warp in at long range and start pummeling. Its more off a support fire setup more then anything, hard to solo in this. But it should do good in NPC hunting if you put that web on for the intys.
Thats about it for the moment... Hope you find it usefull. ( put the grid in brackets so i wouldnt **** up anything, i havent flown a typhoon in ages, so i put these setups out of my head)
--------------------------------------------
I love the smell off cookies in the morning, smells like victory! |

Outcastino
|
Posted - 2004.09.25 11:35:00 -
[5]
PVP
Typhoon - 12500 grid + 25% = 2500 + 625 + 12500 = 15625
Hi slots :
4x 425mm (1250x4 grid) 4x Siege missiles launcher(torps)(4x1750 grid) Medium slots :
1xMWD(1250 grid), 1x cap recharger, 1x web, 1x scrambler
Low slots :
1x Large armor repairer(2000 grid) 1x medium armor repairer tech II (175 grid) Kinetic armor hardener Thermal armor hardener Explosive armor hardener 2x Cap relay
Requires...lv 5 eng and decent electronics :o...Also need to have guts, you jsut gotta sit on top of the dude and pulverise him :)
-----------------------------------------------------------
Then another viable setup for pvp :
HI : 4x Cruise Launcher with cruises(4x900 grid) 4x heavy nosferatu(4x 2000 grid)
Med : MWD (1250 grid) distruptor 2x rechargers
Low : 1x large armor repairer (2000 grid) 3x medium tech II (3x 175 grid) 3x hardener (you know which)
MWD to scramble range, turn on nosfs and shoot away. He shouldnt get through your tank. Unless its some uber damage setup, tell, then your ****** :)
---------------------------------------------------------
Or a longer range setup....
Hi : 4x1200mm (4x 2750) 4x Cruise missile launcher (4x 900)
Medium : Large shield booster tech II EM hardener Thermal hardener SHield amplifier/Distruptor/Webber/Sensor booster /// Your long range and probably wont need distruptor. Web maybe if your afraid of frigs. Sensor booster for quick locks if your ganking cruisers or so. Amplifier if your insecure about your safety :P
Low : 3x Cap relay 2x Gyrostabiliser II 2x Ballistic Control
Warp in at long range and start pummeling. Its more off a support fire setup more then anything, hard to solo in this. But it should do good in NPC hunting if you put that web on for the intys.
Thats about it for the moment... Hope you find it usefull. ( put the grid in brackets so i wouldnt **** up anything, i havent flown a typhoon in ages, so i put these setups out of my head)
--------------------------------------------
I love the smell off cookies in the morning, smells like victory! |

Outcastino
|
Posted - 2004.09.25 11:35:00 -
[6]
PVP
Typhoon - 12500 grid + 25% = 2500 + 625 + 12500 = 15625
Hi slots :
4x 425mm (1250x4 grid) 4x Siege missiles launcher(torps)(4x1750 grid) Medium slots :
1xMWD(1250 grid), 1x cap recharger, 1x web, 1x scrambler
Low slots :
1x Large armor repairer(2000 grid) 1x medium armor repairer tech II (175 grid) Kinetic armor hardener Thermal armor hardener Explosive armor hardener 2x Cap relay
Requires...lv 5 eng and decent electronics :o...Also need to have guts, you jsut gotta sit on top of the dude and pulverise him :)
-----------------------------------------------------------
Then another viable setup for pvp :
HI : 4x Cruise Launcher with cruises(4x900 grid) 4x heavy nosferatu(4x 2000 grid)
Med : MWD (1250 grid) distruptor 2x rechargers
Low : 1x large armor repairer (2000 grid) 3x medium tech II (3x 175 grid) 3x hardener (you know which)
MWD to scramble range, turn on nosfs and shoot away. He shouldnt get through your tank. Unless its some uber damage setup, tell, then your ****** :)
---------------------------------------------------------
Or a longer range setup....
Hi : 4x1200mm (4x 2750) 4x Cruise missile launcher (4x 900)
Medium : Large shield booster tech II EM hardener Thermal hardener SHield amplifier/Distruptor/Webber/Sensor booster /// Your long range and probably wont need distruptor. Web maybe if your afraid of frigs. Sensor booster for quick locks if your ganking cruisers or so. Amplifier if your insecure about your safety :P
Low : 3x Cap relay 2x Gyrostabiliser II 2x Ballistic Control
Warp in at long range and start pummeling. Its more off a support fire setup more then anything, hard to solo in this. But it should do good in NPC hunting if you put that web on for the intys.
Thats about it for the moment... Hope you find it usefull. ( put the grid in brackets so i wouldnt **** up anything, i havent flown a typhoon in ages, so i put these setups out of my head)
--------------------------------------------
I love the smell off cookies in the morning, smells like victory! |

Siddy
|
Posted - 2004.09.25 13:54:00 -
[7]
Long ragen setup in fleet gankkons
Hi - 4x 1400mm's 4x Siege's (use cruise missiles)
Med - Trakickng PC, Sensor boostar, 2x MWD
Low - 5 PDU's Tech2, 2x DMG mods tech 2 ^^ (or WCS - if you are paranoid)
idea is to stay at backround and spam missiles and Fusion L ammo at insane distances  -------------------------------------------
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Siddy
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Posted - 2004.09.25 13:54:00 -
[8]
Long ragen setup in fleet gankkons
Hi - 4x 1400mm's 4x Siege's (use cruise missiles)
Med - Trakickng PC, Sensor boostar, 2x MWD
Low - 5 PDU's Tech2, 2x DMG mods tech 2 ^^ (or WCS - if you are paranoid)
idea is to stay at backround and spam missiles and Fusion L ammo at insane distances  -------------------------------------------
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Siddy
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Posted - 2004.09.25 13:54:00 -
[9]
Long ragen setup in fleet gankkons
Hi - 4x 1400mm's 4x Siege's (use cruise missiles)
Med - Trakickng PC, Sensor boostar, 2x MWD
Low - 5 PDU's Tech2, 2x DMG mods tech 2 ^^ (or WCS - if you are paranoid)
idea is to stay at backround and spam missiles and Fusion L ammo at insane distances  -------------------------------------------
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Quita Liatos
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Posted - 2005.03.29 23:07:00 -
[10]
Old School Boys i can tell by the last post with a 2 x MWD setup can't do that any more so try this
High
4 x 1400mm Artillary 4 x Cruise Launchers
Mids
2 x Sensor booster 1 x Tracking Comp 1 x Cap Recharger
Lows
2 x Sig Amps 2 x Tracking Enhancers 1 x GyroStab II 2 x RCU's
She is a sniper targeting at 155km and firing at 141km optimal range is 101 course my LRT skill isn't max gentleman.
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Ohotnik
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Posted - 2005.05.12 20:41:00 -
[11]
here is what I use now.
1200mm x4 (phased plasma) Cruise Launcher x4 (thermal ones) ================================= 100 AB tech2. Tracking Computer tech2 Good named Webber Cap Recharger ================================= 4 nanostruct 2 gyro tech 2 1 PDU ================================= 10 medium drones.
turrets hit hard from 45-60km (100-200 damage per shot) with mediocre skills (battleship, large proj level 3)
10 Drones and cruises take care of any frigates and intercepters.
Maintainable speed is over 750m/s and thats with AB so its usefull for Deadspace.
Tank is weak, but at this range, nobody realy hits me hard enough to need a tank. Level 3 missions made easy.
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Damien Vox
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Posted - 2005.05.12 20:45:00 -
[12]
Or you can go nuts and make a BS that some people wonder if its an oversized frig:
4x 425mm autos, 4x Cruise/Nos 1x 100mn AB2/MWD, 1 Web, 2 Cap Rechargers 1x Large Accom, 6 Nanos
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Ohotnik
|
Posted - 2005.05.13 17:22:00 -
[13]
Originally by: Damien Vox Or you can go nuts and make a BS that some people wonder if its an oversized frig:
4x 425mm autos, 4x Cruise/Nos 1x 100mn AB2/MWD, 1 Web, 2 Cap Rechargers 1x Large Accom, 6 Nanos
lol, yeah, in my setup (5 nanos), if I use MWD, i can get 1.5k/s in few seconds time. Not usefull for deadspace and I am too lazy to keep switching things around so I am not doing it.
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Ohotnik
|
Posted - 2005.05.16 22:09:00 -
[14]
Edited by: Ohotnik on 17/05/2005 15:15:11 Edited by: Ohotnik on 16/05/2005 22:11:13 Another neat setup: ========================================== 4 800mm (EMP and Phased Plasma). 1 hwy vamp 3 heavy missle launchers ------------------------ AB (450m/s max speed enough to catch any npcs),tracking comp,2 webbers ------------------------ 2 large armor repairers gyro 4 cprs. ------------------------ full compliment of heavy drones ==================================
Up close setup. Effective range 2-20k. Key is to double web your enemy to stop him completely and drop his trans speed to 20 or so, then aproach and rip him appart. You can keep 1 large armor repairer going non stop, second can be enabled as required. I feel that when you hunt Angels its hard to control what they are going to smack you with so hardeners is too hard to predict and feel waste to use 3 slots for them.
Heavy missles realy only used for frigates and intercepters before they get close enough to my webbers. I do not bother using them close range.
With heavy drones and 800mm you will tear any thing appart in a few seconds. Just make sure to double web them first. Even small sig targets like frigates, intercepters and rogue drones die once they are nice and stationary.
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Weirda
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Posted - 2005.05.17 01:43:00 -
[15]
Edited by: Weirda on 17/05/2005 01:43:48 Uber tank... Great if you have support (if you alone, you may just tank them till they out of ammo):
Higher:  -3xDual 425, 1xDual650, 4xSiege
In the Middle:  -1xAB, 3xCap Recharger II
Down Low (for the 'Brutors)  -1xLarge Rep II, 1xMed Rep II, 4xHardener, 1xCPR
If have a good wing, often drop the AB for another CRII (you can run everything indefinatley then - though usually not necessary). Also, if you drop the AB - you can get a 4th Dual 650 in there... 
This setup does pleasurable damage and is a tough tough shell. 
Drones a Plenty...
And always remember, rock out with your***** out!  -- Thread Killer
<END TRANSMISSION> |

Masta Killa
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Posted - 2005.05.17 02:09:00 -
[16]
I'm pretty unsure any of these setups can actually take a decent tanked raven. --------------------------------------
We are The Collective. Resistance is futile. |

MutationZ
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Posted - 2005.05.17 06:03:00 -
[17]
Originally by: Masta Killa I'm pretty unsure any of these setups can actually take a decent tanked raven.
Add 10 heavy drones and assuming equal skills my moneys on the typhoon. Hard to tank decently against 4 nossies.
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Ohotnik
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Posted - 2005.05.17 15:14:00 -
[18]
Weirda
can you run hardeners and large repairer non stop with 3 rechargers and 1 cpr? Another question is, how do you deal with intercepters in your setup?
|

Weirda
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Posted - 2005.05.17 16:04:00 -
[19]
Originally by: Ohotnik Weirda
can you run hardeners and large repairer non stop with 3 rechargers and 1 cpr? Another question is, how do you deal with intercepters in your setup?
1) Yes - but not if you leave the AB on all the time. You can run both reppers a damned long time if you don't have the AB on either.
2) Cruise missiles (for now) and waves of medium/heavy drones. Intys can be annoying, but they will not break the tank. Phoon make a much better ship if you have someone (anyone) flying wing... though you may change one gun for a large nos (and have to downgrade some of the dual 650s to dual 425s). Also, if you swap the ab for a target painter, any inty mwding in range is dead meat (though Weirda hope that they change the way that the sig penalty is applied - since that is not fair).  -- Thread Killer
<END TRANSMISSION> |

Harpia
|
Posted - 2005.05.18 03:03:00 -
[20]
Test runs right now 
High: 3x duals 650mm, 3x cruise missile launchers, 2x nosfs;
Medium: MWD, WEB, disruptor, cap recharger;
Low: L & M armor rep., 3 hardners, adp. nano, CPR. Dronebay: heavies & mediuns.
It's working nicely.

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Ohotnik
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Posted - 2005.05.18 16:33:00 -
[21]
ok, changed my layout a bit, works even better now:
4 800mm 2 hvy NOSes 2 Heavy Missle Launchers (both with defenders and some heavy missles in cargo) ------------------------ AB tech2, Cap Recharger tech2, 2 webbers ------------------------ Large tech2 AR, Med tech2 AR, 2 gyros tech2, 3 CPR.
Even less missles, but focused on guns. I am thinking about replacing one more cpr with another gyro but afraid that will run my capacitor. Right now capacitor stays around 50% mark for most of the fight as long I am not turning on medium reparer or AB at the same time with my main repairer.
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Edhel
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Posted - 2005.11.10 07:42:00 -
[22]
Originally by: Masta Killa I'm pretty unsure any of these setups can actually take a decent tanked raven.
The nossie setup can
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Other Minion
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Posted - 2005.11.10 09:16:00 -
[23]
4x 1200mm II 4x Cruise Launcher II
1x Xlarge Sheild Booster (c5-l) 3x Active Sheild Hardner II
2x GyroStab II 5x PDU II
Its simple and it work. Medium Range, so its best to fight at 60km at that range the tank holds to almost anything long enough.
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Testy Mctest
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Posted - 2005.11.10 09:21:00 -
[24]
4 cruise + 4 1200mm on a phoon is awful, awful DPS.
It may work for ganking small ships in 0.4 or somesuch, but for fighting in PvP, or doing tough PvE, it's a very poor setup.
Plus, your tank will last no time at all. Phoon has awful base shields and cap. You're wasting your dronebay at that range.
All in all, that setup is not playing to any of the few strengths phoon has. But it obviously works for whatever it is you do (ganking indies and newbies im guessing) so, cool!
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FoRGyL
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Posted - 2005.11.10 10:17:00 -
[25]
Edited by: FoRGyL on 10/11/2005 10:17:49 4 425 Autos TII 4 sige Med AB or MWD 1 web 1 scram or target painter in gang
Low 7 Domination or Local nanos (or 4 + dmg mods or 5+2 )
and alot of drones (web+drones is the defence u get) Go insane and have fun!!
-out- ********************************************************* Pay or don't!
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Nanus Parkite
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Posted - 2005.11.10 12:42:00 -
[26]
If and only if you know you will be fighting BS at close range go with this setup. The only ships that stand a chance against it are EW and dual cap boosting ships.
4 x Siege, 1 Heavy Neut, 3 x Heavy Nos
Lif Fueled Booster, mix of web scrams and target painters
Large Armor Rep, Med Rep, Hardeners
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Testy Mctest
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Posted - 2005.11.10 12:56:00 -
[27]
Actually, Nos based ships are one of the best ships for not having to worry about smaller ships.
Torps on the other hand...ugh.
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turnschuh
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Posted - 2005.11.10 13:01:00 -
[28]
can someone tell my why so many ppl suggest 1L and 1M armor rep? you dont have enough cap to run them both anyway and you loose one slot for eg a 1600mm plate
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Randuin MaraL
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Posted - 2005.11.10 14:31:00 -
[29]
Originally by: Harpia Test runs right now 
High: 3x duals 650mm, 3x cruise missile launchers, 2x nosfs;
Medium: MWD, WEB, disruptor, cap recharger;
Low: L & M armor rep., 3 hardners, adp. nano, CPR. Dronebay: heavies & mediuns.
It's working nicely.

That one I would recommend.
Never be in the company of anyone with whom you would not want to die. MEDUSA veteran, Khumaak Award winner, the man in an ogre space suit |

Randuin MaraL
|
Posted - 2005.11.10 14:33:00 -
[30]
Originally by: turnschuh can someone tell my why so many ppl suggest 1L and 1M armor rep? you dont have enough cap to run them both anyway and you loose one slot for eg a 1600mm plate
You keep the M sized running auto and boost if needed manually with the L one. Maybe? 
Never be in the company of anyone with whom you would not want to die. MEDUSA veteran, Khumaak Award winner, the man in an ogre space suit |

Imhotep Khem
|
Posted - 2005.11.10 16:55:00 -
[31]
Originally by: Randuin MaraL
Originally by: turnschuh can someone tell my why so many ppl suggest 1L and 1M armor rep? you dont have enough cap to run them both anyway and you loose one slot for eg a 1600mm plate
You keep the M sized running auto and boost if needed manually with the L one. Maybe? 
Only if the Med is more efficient than the Large.
I think the idea is the stacking penalty. After so many hardners it becomes better to fit a repper. My favorite is
4xdual 425, 4x siege MWD Large rep hardners Gyro II Ballistic Control mod II
Though I always try to remove the AB/MWD and get good position by gate camping or the like.
Bottom line though is the Tempest is better iwth its 6 guns.
____ If your not dyin' your not tryin'. |

Spudufuzz
|
Posted - 2006.05.23 10:33:00 -
[32]
Well I'd like some advice - I'll post my setup and you let me know what you think. (I'm fairly new to this - been concentrating on mining)
My aim is to do level 3 missions perhaps a few level 4's
HI : 4 x Medium Autocannonc 4 x Siege Launchers
MED : 1 100mn AB Heavy Cap booster (using 400 charges) 1 target disruption thingy general against all types 1 Webber
LO : 1 Large Armour repairer II 3 Active Hardeners (50% to the three weakest) 1 Passive Hardener 15% for all 2 Tungston Plates (3360 to Armour per unit)
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Testy Mctest
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Posted - 2006.05.23 10:40:00 -
[33]
Your setup will be fine for level 3s. As long as you arent an idiot, you can do pretty much what you want with a BS in level 3s and you'll be fine. It could be more efficient, though.
I'd suggest a tractor beam for picking up loot as you go if you're into that (personally I dont bother, loot is so bad it isnt worth the time), and dropping your siege to cruise or heavy for level 3s - torpedoes are great anti battleship, but wasteful vs the cruisers and frigates that inhabit the missions you're doing.
I'd also suggest dropping the injector as it won't be needed, and replacing whatever EW mod you suggest with a target painter. Target painter+webber=all your guns can hti annoying NPC interceptors, and so can your drones. They waste a lot of time to kill if you arent set up to deal with them, and time = money.
For your lows, so much armour plating really isn't needed and detracts from your speed and hence income. You're hardened so much you will barely have to worry about your rep on level 3s, so instead I'd replace those two plates with damage mods, for faster killing.
Level 4s? I woudln't bother trying. Minmatar ships struggle with them, and even when you can do them, its so inefficient time wise that farming level 3s makes you more money. Really, if you want to do level 4s and make them worthwhile, you need a Raven or a Dominix, or a faction BS such as a Machariel. Stick with the level 3s until you can get out to 0.0 and rat as soon as you can find a way, if you really want to roll in cash.
Testy's Eve Blog - Updated 22/05/06! |

Mrmuttley
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Posted - 2006.05.23 17:05:00 -
[34]
if your just affter a giggle try this.
Link-O-Matic
From our corpie Turtlehead and his Disco'phoon. Funny as hell when a the frigs warp in. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I am Dyslexic of Borg.
Your ass will be laminated. |

Ath Amon
|
Posted - 2006.05.23 18:34:00 -
[35]
I use my phoon for lv4 mission and i have not many problems...
can solo an extravaganza whitout troubles... is sloooow ok but is worth around 20m
generally i use a setup with heavy missiles + arty
it works quite well for frigates and cruisers, some BS are a bit slow to kill but in the end i think the performance is acceptable
(i also think that when phoon will get its new mod it will be veeeery good for mission runs)
|

Spudufuzz
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Posted - 2006.05.26 08:16:00 -
[36]
well I have done some listening to what you said and basically have changed my setup.
Level 3's are so cake it's untrue.
HI
4 Large dual 650 autocannons 4 Cruise Launchers
MED
2 Cap Rechargers 1 webber 1 Target Painter
LO
3 active Hardeners (50%) 1 passive hardener against all damage (15%) 2 armour plates (3360 each) 1 Large Armour repairer II
Now tonight I'm looking to try a level 4 mission with a friend in a BC, I'll let you know how it goes but does that setup sound resonable? - I might look to changing the Cruise missiles for Torps would that be better for a level 4?
I am also going to use medium drones and my friend will take lights, he will deal with any frigs and smaller ships.
|

padraig animal
Minmatar Darklite inc
|
Posted - 2007.01.21 23:35:00 -
[37]
Nano setup: High: 4 x E 500 p. energy vampire 4 x XT-9000 cruise Mid: 1x js p. warp inhab. 1 x X5 web 1x heavy elect cap b.(800) 1 x 100 mwd t2 Low: 4 x type E nanofibere 1 x large armor repper II 1 x BCT II 1x PDS II
or: High:3x heavy nos 2 med nos 3x cruise Med: 2x x5 prototype (web) 1x heavy elect booster 1x 100mwd II Low:1 x large armor rep II 1x 1600 thungsten 1x pds II 4x shadow. serp. adaptive nano plating.
Or replace 1 plating to a expl 1 coz you still keep the lw expl recistance ,wich in 0.0 is not good ;)
|

mematar
The Raven Warriors
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Posted - 2007.01.22 00:51:00 -
[38]
My setup: 4x Siege II, 4x Heavy Diminishing Nos
1x Gist X-Type MWD, 1x Domination Warp Disruptor, 1x Phased Target Painter, 1x Heavy Injector
2x Ballistic Control II, 2x Local Hull Nano, 2x Local Hull Inertia Stab, 1x True Sansha RCU
'nuff said!
|

Ryysa
North Face Force
|
Posted - 2007.01.22 01:32:00 -
[39]
wow... thread necromancy at it's finest.
Jamming & Logoffski |

Spacemaster Carl
|
Posted - 2007.06.03 06:24:00 -
[40]
Originally by: Spudufuzz well I have done some listening to what you said and basically have changed my setup.
Level 3's are so cake it's untrue.
HI
4 Large dual 650 autocannons 4 Cruise Launchers
MED
2 Cap Rechargers 1 webber 1 Target Painter
LO
3 active Hardeners (50%) 1 passive hardener against all damage (15%) 2 armour plates (3360 each) 1 Large Armour repairer II
Now tonight I'm looking to try a level 4 mission with a friend in a BC, I'll let you know how it goes but does that setup sound resonable? - I might look to changing the Cruise missiles for Torps would that be better for a level 4?
I am also going to use medium drones and my friend will take lights, he will deal with any frigs and smaller ships.
You will find that replacing your adaptive plating (the passive one) with a damage control system 2 gives you slightly better armor resistances, plus some shield resists and the all important structure resists that have saved my humble phoon more than a few times.
My phoon is similar to yours, but I favor lasers over the autocannons (meaning, my gunnery skills do).
And just FYI, dual 425 'scout' is better at ABSOLUTELY everything than your dual 625s. Literally, everything.
For missions I nix the webber and painter and don 4 cap recharger 2s in the midslots, allowing me to run my entire ship indefinitely: 4 large lasers, an assault missile launcher (defenders), a siege, 2 cruise, my armor repper and my hardeners. I enjoy not worrying about my capacitor.
I'm considering buying a second phoon and fitting it in the ever popular nano setup (4 cruise/4 nos, mwd/warp/web/cap boost, 4 nanofiber/2 inertia stab/ballistic control). Thoughts?
And a final PS: People seem to be ignoring almost entirely the fact that the phoon has one of the largest drone bays of any bs. Any thoughts to nixing 1 or even 2 lasers/guns for some drone control range augmentors? I already have the (EXPENSIVE) drone range augmenting rig, but two of these babies would put my drones out to 100KM, and with a good bay (5 larges, 5 mediums), your drones make a more devastating weapon than anything else you can equip.
|

Xian Qi
|
Posted - 2007.06.22 22:46:00 -
[41]
I don't get so many people are saying 10 drones? Without a DCU, what good is carrying 10 drones except for replacements?
I don't get it!     
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murder one
Gallente Death of Virtue Vigilance Infinitas
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Posted - 2007.06.22 23:43:00 -
[42]
Absolutely brutal endurance:
Highs-
2x heavy dim nos, 2x med T2 or dim nos (med dim are expensive), 4x T2 Siege launchers w/ faction torps.
Mids-
T2 MWD, fleeting web, T2 24km scram, T2 heavy injector w/ 800s
Lows-
2x T2 LAR, T2 kin/therm/exp hardeners, T2 eanm, T2 DC
Rigs-
2x Rep amount, 1x Rep cycle time
Drones-
5x Ogre IIs, 5x Vespa EC-600 ECM drones.
Very flexible setup. Your drones can kill the smaller ships that your Torps can't. The Nos crushes anything smaller than another BS. The 2x medium nos are worth about 1.25 heavy nos, but at a reduced range, so you still need to get close if you're being out-nossed.
Faction torps hit for big damage, plus you can vary your damage type at will, and you don't have any range or tracking issues at all. And they don't use cap.
You can tank most BS with one rep. Turn on the second one if you're up against a Blasterthron and make him scoop his drones. He'll never break your tank, even with max skills and Neutron IIs.
BUYING ZAINOU 'DEADEYE' ZGL1000 IMPLANTS, PAYING WELL, CONVO/MAIL IN-GAME |

Arx Impera
Amarr Umbra Congregatio
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Posted - 2007.06.23 00:00:00 -
[43]
I like how this thread has carried over 3 years, with steady, albeit quite set afar, replies.
-----------------------------------------------
Bang Bang. |

Hellraiza666
Reikoku Band of Brothers
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Posted - 2007.06.23 00:35:00 -
[44]
Originally by: Xian Qi I don't get so many people are saying 10 drones? Without a DCU, what good is carrying 10 drones except for replacements?
I don't get it!     
You used to be able to use 10 Drones, but then CCP made it so you could only use 5, and also halved the drone bay size.
/me misses the 8 heavy drone rax 
Originally by: CYVOK ...Very Disappointed, I spent 2 years building a pile of ****. -CYVOK-
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murder one
Gallente Death of Virtue Vigilance Infinitas
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Posted - 2007.06.23 01:13:00 -
[45]
Originally by: Ryysa wow... thread necromancy at it's finest.
Damn! I've been forum pirated! 
BUYING ZAINOU 'DEADEYE' ZGL1000 IMPLANTS, PAYING WELL, CONVO/MAIL IN-GAME |

Gauss Belloid
Prison Break Inc.
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Posted - 2007.06.29 05:27:00 -
[46]
Originally by: murder one Absolutely brutal endurance:
Highs-
2x heavy dim nos, 2x med T2 or dim nos (med dim are expensive), 4x T2 Siege launchers w/ faction torps.
Mids-
T2 MWD, fleeting web, T2 24km scram, T2 heavy injector w/ 800s
Lows-
2x T2 LAR, T2 kin/therm/exp hardeners, T2 eanm, T2 DC
Rigs-
2x Rep amount, 1x Rep cycle time
Drones-
5x Ogre IIs, 5x Vespa EC-600 ECM drones.
Very flexible setup. Your drones can kill the smaller ships that your Torps can't. The Nos crushes anything smaller than another BS. The 2x medium nos are worth about 1.25 heavy nos, but at a reduced range, so you still need to get close if you're being out-nossed.
Faction torps hit for big damage, plus you can vary your damage type at will, and you don't have any range or tracking issues at all. And they don't use cap.
You can tank most BS with one rep. Turn on the second one if you're up against a Blasterthron and make him scoop his drones. He'll never break your tank, even with max skills and Neutron IIs.
Good luck fitting that. I realize you think beating a megathron in a typhoon is very easy (as you have posted in other threads a few times) - perhaps its not quite as easy if you actually try fitting a phoon in the game and not on paper 
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xS0u1zx
Minmatar Capital Production Agency THE INTERSTELLAR FOUNDRY
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Posted - 2007.09.08 01:15:00 -
[47]
Well I can't be sure if this is gonna even be read or commented on.......... ok anyway I like to see how many different setups you guys have but what the hell is an mwd on a bs good for? you get webbed and poof a wasted slot, I'm more aiming towards a strong tank with very high resists *about 80-90% across the board* I don't mind fitting 4 800mms, and 4 cruise launchers *and yes I can fit them I allready did*, since the new nos rules it's useless now, at least for fighting someone with less cap than you. so I would love to read about a worthy setup that does ok damage, has a really really nice armor tank setup, and something good to see for the meds *target painter, webber, warp scram, and possible a cap recharger*. I dunno need input
You don't know until it happends...when it does, I'll be sure to loot your wreck. |

xS0u1zx
Minmatar Capital Production Agency THE INTERSTELLAR FOUNDRY
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Posted - 2007.09.08 01:18:00 -
[48]
also I'd like to add, *please just put generic names for the fittings, I can figure out from there which is best, using abbrivs and crap make it really confusing*.
You don't know until it happends...when it does, I'll be sure to loot your wreck. |

Cpt Branko
The Bloody Red
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Posted - 2007.09.08 02:39:00 -
[49]
Originally by: xS0u1zx I'm a necromancer!
You bloody necro. It's not nice, clutters up the forums.
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redialer
Minmatar The African Contingency Veritas Immortalis
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Posted - 2007.09.08 02:39:00 -
[50]
Micro Warp Drive
Large Armor Repairer
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Rudy Metallo
Feral Instinct
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Posted - 2007.09.08 04:30:00 -
[51]
Edited by: Rudy Metallo on 08/09/2007 04:31:15 Gang (preferably a spider gang):
4x 650mm IIs 3x Knave Nos 1x Large remote rep
1x Quad LiF 1x Warp Dis II 1x x5 web 1x Sensor Booster II
1x Therm, Exp, Kin Hardener II 1x DCU II 2x 1600mm RT 1x Gyro
Rigs: 3x Trimark
Solo:
4x 650mm II 2x Knave Nos 2x Siege Launchers
1x Quad LiF 1x WD II 1x x5 Web 1x Med Cap Booster II
1x Gyro 1x Reactor Control II 1x 1600mm RT 1x LAR II 1x Them, Kin, Exp Hardener II
Drones:
5x Ogre IIs 5x Vespa EC-600s/Valkyrie IIs Say what? |
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