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Bryce Lester
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Posted - 2009.07.18 18:54:00 -
[1]
I've heard from many people that the Raven is the best PvE ship, is that true? If so, what would be the best fitting for a Raven?
Thanks
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.07.18 19:05:00 -
[2]
Edited by: Sokratesz on 18/07/2009 19:05:57 For T1, yeh
Navy Raven (faction) or Golem (T2) will do better but at a higher price. Depending on the type of enemies you're fighting, a good case can be made for the Nightmare (faction) and Paladin (T2), but they both lack the flexibility in damage types that the Raven and it's derivatives offer.
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.07.18 19:17:00 -
[3]
Originally by: Sokratesz a good case can be made for the Nightmare (faction) and Paladin (T2), but they both lack the flexibility in damage types that the Raven and it's derivatives offer.
They make up for limited damage types with sheer damage output (1000 dps, nearly 7000 volley). Multifreq crystals do 40% thermal damage which many non Sansha/Blood raider rats are weak enough against. I've found that a Nightmare does as much effective damage as a cruise Raven against all but Guristas and even then it's a close call. Torps are a different matter of course with their high damage, but have range and sig radius problems. IMO, only the torp Golem really matches the Nightmare or Paladin under 60km. |

Lindsay Logan
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Posted - 2009.07.18 19:18:00 -
[4]
Originally by: Arthur Frayn
Originally by: Sokratesz a good case can be made for the Nightmare (faction) and Paladin (T2), but they both lack the flexibility in damage types that the Raven and it's derivatives offer.
They make up for limited damage types with sheer damage output (1000 dps, nearly 7000 volley).
No, not really.
Torp CNR/Golem would be the best all around PvE ships. Cruis CNR is decent enough as well for the lazy amn.
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.07.18 19:30:00 -
[5]
Originally by: Lindsay Logan No, not really.
Yes, really. Personal experience has shown me that I can burn down Serpentis, Angels, Drones, Mercs and most others easily in a Pally and Nightmare, especially the range of T2 crystals.
Don't say "No, not really" without presenting reasons why not. -- Eventus stultorum magister. |

ShadowGod56
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Posted - 2009.07.18 19:32:00 -
[6]
i prefer the domi over the raven because you just see if you can tank the room then release the drones come back in 5 mins and every thing is dead
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.07.18 19:32:00 -
[7]
You two, outside now, last man with a tooth in his mouth wins.
...
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.07.18 19:33:00 -
[8]
Originally by: ShadowGod56 i prefer the domi over the raven because you just see if you can tank the room then release the drones come back in 5 mins and every thing is dead
It's gonna hurt badly when mission rats get the AI boost so they switch targets on a whim. I feel bad for Gallente pilots. -- Eventus stultorum magister. |

Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.07.18 19:34:00 -
[9]
Originally by: Sokratesz You two, outside now, last man with a tooth in his mouth wins.
...
He's an alt, it wouldn't be fair to him. -- Eventus stultorum magister. |

ShadowGod56
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Posted - 2009.07.18 19:35:00 -
[10]
Originally by: Arthur Frayn
Originally by: ShadowGod56 i prefer the domi over the raven because you just see if you can tank the room then release the drones come back in 5 mins and every thing is dead
It's gonna hurt badly when mission rats get the AI boost so they switch targets on a whim. I feel bad for Gallente pilots.
yeah that will stink afk missioning, what ever really i don't mind watching the drones
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.07.18 19:41:00 -
[11]
Originally by: Arthur Frayn
Originally by: Lindsay Logan No, not really.
Yes, really. Personal experience has shown me that I can burn down Serpentis, Angels, Drones, Mercs and most others easily in a Pally and Nightmare, especially the range of T2 crystals.
Don't say "No, not really" without presenting reasons why not.
In my experience CNR/Golem is slightly faster in missions against Guristas/Angels/Merc's/EoM. The difference is not big and my dataset is not long enough to state that as fact, but the trend is there for me. Then again Nightmare is faster in missions against Drones/Sansha/Blood. I don't get a lot of Serpentis ones, but those few datapoints I do have seem to hint they are roughly same against Serpentis.
And ofc ship with huge damage can kill em all easily. It's not the question of ease tho, it's question of how many missions can one do per hour on average.
For the OP. Ravenkind is the most universal platform, against sepcific opposition you can always find something else that is faster in that particular situation. Ie against EM weak Nightmare/Paladin owns against Gurista/Serpentis Kronos is rather uber, etc. Actually Dominix is also quite decent I have heard as far as missionrunning goes, but can't really comment on that, as I have not tried that one myself. Anyway - question if this is "the best" will always get conflicting answer unless you specify "for what" and in case of missionrunning also what region and agent division you keep in mind (as that determines the factions you would be fighting against most).
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Bazuka
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Posted - 2009.07.18 20:25:00 -
[12]
Yes, there is no "best" anything in EVE, everything is situational, IMO. ___________
CareMyBear! |

Hyveres
Caldari
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Posted - 2009.07.18 21:36:00 -
[13]
Edited by: Hyveres on 18/07/2009 21:37:38 The thing is that it depends on what you get a lot.. I'd say in gallente & amarr space the laserboats might be on top due to the decent ammount of drone/merc/blood/sansha missions that pop up, while in matari & caldari space guristas and angels are mainstay making them slightly worse.
That being said as a nightmare pilot with a CNR stashed I do bring my CNR out for 3 things only these days. The Assault(Gurista) Angel Extravaganza Worlds Collide(Angel/Sansha) for the angel parts.
Those 3 being the only missions I get in amarr space where a CNR will outperfom my nightmare. "Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |

Tom Sellert
NAF
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Posted - 2009.07.19 03:57:00 -
[14]
Originally by: Bryce Lester I've heard from many people that the Raven is the best PvE ship, is that true? If so, what would be the best fitting for a Raven?
Thanks
This is true. Missile spammers have the advantage to do well versus all targets in pve, but this also makes them the worst for specific ones.
So if pve consists of only killing sanshas, you'd be better off with lasers. Regards
Tom Sellert Chief of Staff |

Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.07.19 06:20:00 -
[15]
There is indeed fact, that if one can fly already Nightmare he can also fly Ravenkind (Minus missile skills perhaps), so one of the best combinations to fly is Nightmare for missions where it is good and CNR or Golem for missions where it has slight edge. Well and then HAC and Inty for those few missions where they are best. Or Tengu if you have too big pile of isk instead of HAC.
As far as Raven fitting goes, I get impression you have not used one a lot, so I would suggest using cap injector fueled one for a little while until you learn the ropes. Cruise launchers (unless you already have uber skills to pull off torpedo setup), Heavy cap injector + tank, 3-4x BCU's and either damage control or fitting mods. Some rigs (if you have good skills rigors, if torpedoes then missile speed ones if just starting then CCC or the one lowering booster cap consumtion if injector fueled) and ofc some drones.
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Bryce Lester
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Posted - 2009.07.19 09:04:00 -
[16]
Ok so I think I'll go with a Raven because then I wouldn't have to be concerned with the range factor that comes with turrets. And I played around with EFT for a little bit and came up with this fitting and I would like some pointers. I'm a little worried about its sustainability though, as a shield booster would empty the capacitor quite quickly, even with capacitor rigs; and if I fit an armor repairer, I would have to give up shield resistance or the capacitor's gonna run out real quickly as well. Well, here it is, feel free to criticize it. Oh, I haven't figured out what to do with the 2 high slots left, I might put a tractor beam on one of them......
[Raven, New Setup 1] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Large F-S9 Regolith Shield Induction Large F-S9 Regolith Shield Induction F-90 Positional Sensor Subroutines V-M15 Braced Multispectral Shield Matrix 'Anointed' I EM Ward Reinforcement Ditrigonal Thermal Barrier Crystallization I
XT-9000 Cruise Launcher, Paradise Cruise Missile XT-9000 Cruise Launcher, Paradise Cruise Missile XT-9000 Cruise Launcher, Paradise Cruise Missile XT-9000 Cruise Launcher, Paradise Cruise Missile XT-9000 Cruise Launcher, Paradise Cruise Missile XT-9000 Cruise Launcher, Paradise Cruise Missile [empty high slot] [empty high slot]
[empty rig slot] [empty rig slot] [empty rig slot]
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.07.19 10:48:00 -
[17]
You are going in right direction, but passive shield tank is not good idea in level 4 missions on battleship class ship. Some ships can do it but regular Raven is not one of them. Dominix and Rattlesnake are those battleships that can pull it off without losing effectivity to the point where regular Drake would be better to use.
If you are new to the missions then go for 6x XT-9000 launcher 1x Auto Targeter I 1x Small Tractor I 1x XL booster 1x Shield boost amplifier 3x T2 rat specific hardener 1x heavy cap injector (5x800) 4x BCU II 1x CPU I (switch for damage control if cpu is not issue) 3x Core Defence Capacitor safeguard I 15x light drones (to kill scramblers)
Carry 15 x800 charges plus 5 in injector. That will leave you enough room for ammo to do even long missions (up to around 3000 missiles with low skills). You will live around 4 minutes under heavy fire that will leave you enough time to kill scramblers and get out if you mess up. Unless it's one of those missiosn that can kill you over XL booster going full speed in that time (there is few of those also).
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Sturmwolke
Genyosha Legion
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Posted - 2009.07.19 11:57:00 -
[18]
Originally by: Carniflex
If you are new to the missions then go for 6x XT-9000 launcher 1x Auto Targeter I 1x Small Tractor I 1x XL booster 1x Shield boost amplifier 3x T2 rat specific hardener 1x heavy cap injector (5x800) 4x BCU II 1x CPU I (switch for damage control if cpu is not issue) 3x Core Defence Capacitor safeguard I 15x light drones (to kill scramblers)
Minor suggestions to the above. *Drop the XT-9000 launcher for an Arbalest at the soonest your wallet allows. *Drop the SBA and go for 4x T2 hardners if you're up against Sansha/Blood.
A slight variation of a newbie Raven that focuses on sustained tank. Meds, lows and rigs :
1x CL5 X-Large booster (or Large booster II for better cap efficiency) 1x Shield boost amplifier (or 1x Painter for easy missions) 4x T2 rat specific hardener (or 3x T2 hardeners and 1x Cap Recharger)
1x DCU II 2-4x BCU II /0-2x PDS II (ratio more BCU if you prefer more dps)
0-3x CCC/0-3x Rigor (ratio more Rigor for increased dps against cruisers and below)
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xadus103
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Posted - 2009.07.19 13:59:00 -
[19]
Originally by: Arthur Frayn
Originally by: Lindsay Logan No, not really.
Yes, really. Personal experience has shown me that I can burn down Serpentis, Angels, Drones, Mercs and most others easily in a Pally and Nightmare, especially the range of T2 crystals.
Don't say "No, not really" without presenting reasons why not.
Angels with laser ship...lmfao 
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.07.19 15:14:00 -
[20]
Originally by: xadus103 Don't say "No, not really" without presenting reasons why not.
Angels with laser ship...lmfao 
Angels have low hitpoints which makes up for the resists. -- Eventus stultorum magister. |
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Ghoest
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Posted - 2009.07.19 15:30:00 -
[21]
Its depends on the target. Against Angels the cruise CNR or Torp Golum are the best if your goal is making money fast.
Its may also the best against Guristas and Serpentis. Against Blood and Sansha it has the be the Nightmare but I never have flown one.
Wherever you went - Here you are.
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Cadius Vect
Domination. THE KLINGONS
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Posted - 2009.07.19 18:39:00 -
[22]
Originally by: Sturmwolke
Originally by: Carniflex
If you are new to the missions then go for 6x XT-9000 launcher 1x Auto Targeter I 1x Small Tractor I 1x XL booster 1x Shield boost amplifier 3x T2 rat specific hardener 1x heavy cap injector (5x800) 4x BCU II 1x CPU I (switch for damage control if cpu is not issue) 3x Core Defence Capacitor safeguard I 15x light drones (to kill scramblers)
Minor suggestions to the above. *Drop the XT-9000 launcher for an Arbalest at the soonest your wallet allows. *Drop the SBA and go for 4x T2 hardners if you're up against Sansha/Blood.
A slight variation of a newbie Raven that focuses on sustained tank. Meds, lows and rigs :
1x CL5 X-Large booster (or Large booster II for better cap efficiency) 1x Shield boost amplifier (or 1x Painter for easy missions) 4x T2 rat specific hardener (or 3x T2 hardeners and 1x Cap Recharger)
1x DCU II 2-4x BCU II /0-2x PDS II (ratio more BCU if you prefer more dps)
0-3x CCC/0-3x Rigor (ratio more Rigor for increased dps against cruisers and below)
A great summary of PvE raven fitting that anyone who is starting out on lv4's should follow. -----------------------------------------------------------
Killboard: http://www.battleclinic.com/eve_online/pk/view/player-Cadius+Vect-kills.html |

Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.07.19 20:52:00 -
[23]
Originally by: Cadius Vect
Originally by: Sturmwolke
Originally by: Carniflex
If you are new to the missions then go for 6x XT-9000 launcher 1x Auto Targeter I 1x Small Tractor I 1x XL booster 1x Shield boost amplifier 3x T2 rat specific hardener 1x heavy cap injector (5x800) 4x BCU II 1x CPU I (switch for damage control if cpu is not issue) 3x Core Defence Capacitor safeguard I 15x light drones (to kill scramblers)
Minor suggestions to the above. *Drop the XT-9000 launcher for an Arbalest at the soonest your wallet allows. *Drop the SBA and go for 4x T2 hardners if you're up against Sansha/Blood.
A slight variation of a newbie Raven that focuses on sustained tank. Meds, lows and rigs :
1x CL5 X-Large booster (or Large booster II for better cap efficiency) 1x Shield boost amplifier (or 1x Painter for easy missions) 4x T2 rat specific hardener (or 3x T2 hardeners and 1x Cap Recharger)
1x DCU II 2-4x BCU II /0-2x PDS II (ratio more BCU if you prefer more dps)
0-3x CCC/0-3x Rigor (ratio more Rigor for increased dps against cruisers and below)
A great summary of PvE raven fitting that anyone who is starting out on lv4's should follow.
I think it's also reasonable to add, that if one is new to level 4 missions it is good idea to insure that ship. Loss or two is expected in the learning phase, even if reading the mission descriptions.
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Bryce Lester
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Posted - 2009.07.20 00:46:00 -
[24]
Ok so I've decided to go all out and shell out the dough for a CNR and updated my fitting, let me know what you guys think.
[Raven Navy Issue, New Setup 1] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
X-Large C5-L Emergency Shield Overload I Shield Boost Amplifier I Target Painter II V-M15 Braced Multispectral Shield Matrix 'Anointed' I EM Ward Reinforcement Ditrigonal Thermal Barrier Crystallization I
'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile Auto Targeting System I
Warhead Rigor Catalyst II Warhead Rigor Catalyst I Warhead Rigor Catalyst I
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Ghoest
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Posted - 2009.07.20 01:19:00 -
[25]
Originally by: Bryce Lester Ok so I've decided to go all out and shell out the dough for a CNR and updated my fitting, let me know what you guys think.
[Raven Navy Issue, New Setup 1] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
X-Large C5-L Emergency Shield Overload I Shield Boost Amplifier I Target Painter II V-M15 Braced Multispectral Shield Matrix 'Anointed' I EM Ward Reinforcement Ditrigonal Thermal Barrier Crystallization I
'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile Auto Targeting System I
Warhead Rigor Catalyst II Warhead Rigor Catalyst I Warhead Rigor Catalyst I
1 Definetly drop the T2 painers and get pwnage. 2 All that T1 shield equipment is horribly sad.
Wherever you went - Here you are.
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Bryce Lester
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Posted - 2009.07.20 02:43:00 -
[26]
Originally by: Ghoest
1 Definetly drop the T2 painers and get pwnage. 2 All that T1 shield equipment is horribly sad.
Well, I'm sorry I couldn't fit any T2 hardeners, if you know of a way to increase the CPU even after lvl 5 electronics skill and the 3 rigs, please, let me know.
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Sturmwolke
Genyosha Legion
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Posted - 2009.07.20 02:58:00 -
[27]
Originally by: Bryce Lester
Originally by: Ghoest
1 Definetly drop the T2 painers and get pwnage. 2 All that T1 shield equipment is horribly sad.
Well, I'm sorry I couldn't fit any T2 hardeners, if you know of a way to increase the CPU even after lvl 5 electronics skill and the 3 rigs, please, let me know.
Launcher Rigging skill at 3 or 4 Domination Ballistic Control System (abt 20mil) Caldari Navy Ballistic Control (expensive!) Domination Shield Boost Amplifier (abt 20-25mil) Pithi B-type Small Shield Booster (hell expensive now) Pithum C-type Medium Shield Booster (expensive)
or just lower your XL to a Large.
Tbh, if you're just starting out L4 and still a little unfamiliar with most of its missions, I'd suggest prudence. Use a fully insured Raven and back date the CNR till your skills are a little better and you know the mission triggers (by memory) without having to refer to eve-survival.
Ignore the above paragraph if you've got cash to burn on GTCs and don't mind the odd loss or two. |

Jotobar
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Posted - 2009.07.20 03:06:00 -
[28]
Originally by: Bryce Lester
Originally by: Ghoest
1 Definetly drop the T2 painers and get pwnage. 2 All that T1 shield equipment is horribly sad.
Well, I'm sorry I couldn't fit any T2 hardeners, if you know of a way to increase the CPU even after lvl 5 electronics skill and the 3 rigs, please, let me know.
+3% cpu implant and that's the worst fit I've seen on here. a 2bil ship both tanking less and doing less damage than a 90mil drake..
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.07.20 06:47:00 -
[29]
Originally by: Bryce Lester Ok so I've decided to go all out and shell out the dough for a CNR and updated my fitting, let me know what you guys think.
Would suggest starting out with just T1 rigs for a start. It will save you nice amount of isk and if you do have the isk go for navy BCU's instead for a start, after that hardwires and then if you still have isk to burn consider T2 rigs.
Also, if CPU is issue it is reasonable to use CN rat specific hardeners instead of T1 ones (same resists as T2, but take less CPU, approx 20 mil / pop). Using T1 hardeners is possible, but it's somewhat hassle in level 4 missions. With some more isk CN BCU's save you also nice amount of CPU.
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kyrv
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Posted - 2009.07.20 07:00:00 -
[30]
How many people would actually use a Raven and armageddon, none there sterotypes if you want some serious action suggest a mealstrom!
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