
Aterna
Talon's Grasp
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Posted - 2012.05.25 04:03:00 -
[1] - Quote
I spent about an hour using the new inventory, and noticed one bug, and several obnoxious inconveniences:
The bug:
After saving a set of filters, the inventory panel would not unfilter everything, despite having closed the filter building panel. In my case, I had just finished building a filter of Armor tanking mods. When I finished, I saved and closed, but unlike how it is supposed to behave normally, the screen stayed filtered, despite me having no filters checked. Checking and unchecking the armor filter did nothing, and checking any other filters resulted in a blank inventory screen. Closing and reopening did nothing. Only when I edited the armor filter and closed the filter editing panel did it fix itself.
The obnoxious inconveniences:
While assembling a filter, I noticed that the ALL option is the default. Building a filter with multiple options always resulted in a blank inventory with this checked. ANY should be the default, as ALL is really only practical when you are looking for one specific module type with additional parameters, such as meta level. Perhaps I misunderstood how it worked, but It seemed counter-intuitive to have it set as the default.
Energy Weapons, Hybrids, and Projectiles can be easily filtered with a single filter selection, but Missile Launchers require 8 separate selections. Why?
There are several inconsistencies in regards to naming schemes. For example, Energy Neutralizers are called Energy Destabilizers in the filters, despite actually being named "Energy Neutralizer." This also goes for Remote Armor Repair mods, as they are actually listed as Armor Repair Projectors, despite being named "Remote Armor Repair System I," and the skillbook being named "Remote Armor Repair Systems." Also, the Fueled Shield Booster should be reorganized to be alongside the rest of the shield mods, if possible. Conveniences, and all.
Rigs are listed as Modules, despite not really being modules.
When typing to quickly move to a selection, such as typing in SH to quickly move down to the shields, the dropdown will go to the proper spot, but it will not actually display on the list, but be the very next item on the list, just out of sight.
Occasionally when editing a set of filters, the dropdown will reset to the top of the list, even though in the selected box it may display "modules," moving to the sublists will give you lists of accessories. It will also do this if you type in the first letters. It will display "modules" as though you selected it, but not actually select it. Leaving it as the initial item on the menu would help clear up confusion.
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