| Author |
Thread Statistics | Show CCP posts - 29 post(s) |

Challu
Wishful Desires Inc. Armada Assail
5
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Posted - 2012.05.24 02:58:00 -
[1] - Quote
The changes noted in the devblog are a start; I don't think they'll make it quite as user friendly as it was before, but it'll probably make it slightly less frustrating. Meanwhile, here's a suggestion:
- Spawn a tree of a container when it's opened with that item as root, in a NEW container. Do this subsequently for every container that has a tree (even if the root is the only node), irrespective of how many containers are already open.
Thus, when I double click on the active ship with the Inventory otherwise open, it would open a new contained with the ship hanger, its drone bay and other bays. (Incidentally, when I double click on ship now it actually closes the already opened Inventory window, lol..)
This will mimic the functionality we had before while keeping the functionalities of the new Inventory Mgmt tool in place. And yes, I know, you can scroll and shift+click or soon-to-be-added-drag, but remember that all that running around when you have tons of containers is exactly what makes this a PITA. Mimic the old functionality with the new engine, and I think we'll be happy.
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Challu
Wishful Desires Inc. Armada Assail
7
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Posted - 2012.05.24 03:20:00 -
[2] - Quote
Maul555 wrote:As I recall, During the incarna debacle, CCP stated, just like now, that they cannot go back to the old code. However they where able to mimic the old code extremely well, to the point that I could hardly tell the difference. Do this again and all will be sunshine and rainbows. I promise.
Exactly!
And this massive mess-up is really unfortunate, because the potential for the new system is really great - orders of magnitude more than what we had before.
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Challu
Wishful Desires Inc. Armada Assail
10
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Posted - 2012.05.24 20:06:00 -
[3] - Quote
Rammix, you have half a point, but think of it this way - if 100 people used to complain about A and now 1,000 people complain about B, B is 10x times unpopular than A.. And if the number of people complaining about B is not an insignificant part of your client base, then you have a problem.
Incidentally, it's not true that people don't post if you're happy - check the threads after Crucible. Folks didn't hold back to let CCP know they were happy with the changes, either.
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Challu
Wishful Desires Inc. Armada Assail
12
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Posted - 2012.05.28 08:40:00 -
[4] - Quote
Andy DelGardo wrote:I'm a industrialist and i know what u are talking about, i have a POS tree view that is insane, but "whining" wont solve anything. We will not get the OLD system back, period. So statements like "I want a button that lets me do things as I did before." wont help at all, this is a childish response, grow up and post CONSTRUCTIVE and FORMULATED ideas and fixes. So simply tell them exactly what changes u need to be implemented, to be happy or chances are they will disregard your "response" as whining and simply ignore it, since it bears so meaningful content.
How is requesting the new inventory system to mimic the actions of the old system not constructive and well-formulated? It's probably as well formulated as you can get - since you already have a blueprint from before.
This does not require a rollback, this simply requires the modification of existing functionality or adding functionality that has disappeared based off of the live codebase.
They're spending a ton of time recoding stuff anyway - might as well do it right the first time. |

Challu
Wishful Desires Inc. Armada Assail
14
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Posted - 2012.06.04 09:02:00 -
[5] - Quote
blaine thepain wrote:@CCP
Remove the price calclulation from the UI in every single window.
I promise you that the lag is gone after you kicked it out ones!!!
Make a button anywhere it dont disturb where i can calculate the price if i want to do so for only the activ window.
sincerly yours
Blaine the pain
EDIT: you cant optimize that code, where every single item is checked about the price in the market. Your database cant handle such a huge request in a time that is acceptable for us. Never!!! (Altenativ you can put more power to your database -> think so 30% of TQ only for calculating prices in windows -> ask the team who working on "war against lag" ^^ )
i highly doubt they are doing it real time. Item estimated prices are often wildly off from regional or hub averages, so there must be some kind of caching going on.
And ... I like the price thingy. It's at the lower corner and doesn't seem to get in the way of things. |

Challu
Wishful Desires Inc. Armada Assail
47
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Posted - 2012.07.22 10:40:00 -
[6] - Quote
Any updates on when we might expect some kind of substantive improvement to the Uniderped Inventory?
Y'all have gone awfully quiet since the last round of small-minnow changes.. hope you have something good in store!
Thanks! |

Challu
Wishful Desires Inc. Armada Assail
51
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Posted - 2012.08.06 12:02:00 -
[7] - Quote
Hakaru, thank you very much for pointing out that option for the Ships and Items tab!
I have to say, as bad as the UI derp was, it's worse that they don't share it when they sort of underped part of it, albeit in a half-assed way =) |
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