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Merbusent
Imperial Shipment Amarr Empire
0
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Posted - 2012.05.24 08:32:00 -
[1] - Quote
So I'm using this and am missing about 10% of damage from my usual ship but it seems pretty slow all the same...
[Rattlesnake, Rattlesnake fit]
Dread Guristas Ballistic Control System Dread Guristas Ballistic Control System Dread Guristas Ballistic Control System Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
Pith A-Type X-Large Shield Booster Dread Guristas Thermic Dissipation Field Dread Guristas Thermic Dissipation Field Dread Guristas EM Ward Field Dread Guristas EM Ward Field Medium Capacitor Booster II, Cap Booster 800 Shield Boost Amplifier II
Torpedo Launcher II, Mjolnir Javelin Torpedo Torpedo Launcher II, Mjolnir Javelin Torpedo Torpedo Launcher II, Mjolnir Javelin Torpedo Torpedo Launcher II, Mjolnir Javelin Torpedo [Empty High slot] [Empty High slot]
Large Rocket Fuel Cache Partition I Large Hydraulic Bay Thrusters I Large Anti-EM Screen Reinforcer I
Curator II x5 Garde II x5
So just wondering about any other thing's I need to know about drones.. are they as good as paper or any sort of modules that can help.. does the omnidirectional tacking computer work?
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Roime
Shiva Furnace Dead On Arrival Alliance
769
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Posted - 2012.05.24 08:41:00 -
[2] - Quote
Yes, I consider the Omnidirectional TC a mandatory module on any ship using sentry drones, preferably two of them.
Sentries are like large turrets, they need a little help to actually hit anything.
Sentry Damage Augmentor rigs are also good on sentry ships. Gallente - the choice of the interstellar gentleman |

Moryg H'qarr
The Silver Flame
0
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Posted - 2012.05.24 08:45:00 -
[3] - Quote
With the drone dmg mods, I'm not sure if I'd even run the sentry rigs (stacking penalty + less bonus than the mods).
Apart from that. the downside of drones is their mobility. If you use the combat drones (ogres for example), they'll have a travel time between ships, reducing their dps. Sentries on the other hand have nice ranges, but have to be completely stationary, so it's a pain when you have to move 50km to the next gate or something like that. They are awesome where you don't have to move though. |

Jackson Steely
Republic Military School Minmatar Republic
1
|
Posted - 2012.05.24 09:13:00 -
[4] - Quote
I plugged your fit into EFT and saw you're tanking about 2k DPS against Sansha which I'm guessing that is the NPC you're missioning against? 2k Tank is absurd...dropping 1EM, 1 Therm hardener + the SBA will give you 693/836 w/ 5 minutes of cap (All V skills) Add 2 Omni's + Target painter imo TP will definately helps a lot with drones and you'll get the added benefit of them helping your torps too since you opted for that instead of cruise.
I use 3 Omni's and a TP on my Rattler and run gardes almost exclusively, it can pick off cruisers orbiting at 10ish km away so real decent tracking. It's still a slow missioning ship tbh. Once I can get around to throwing 3 of those new DDA's on it I'm hoping it will get better.
Best of luck. |

Ireland VonVicious
Vicious Trading Company Assassin Confederacy
53
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Posted - 2012.05.27 09:04:00 -
[5] - Quote
Merbusent wrote:So I'm using this and am missing about 10% of damage from my usual ship but it seems pretty slow all the same...
[Rattlesnake, Rattlesnake fit]
Dread Guristas Ballistic Control System Dread Guristas Ballistic Control System Dread Guristas Ballistic Control System Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
Pith A-Type X-Large Shield Booster Dread Guristas Thermic Dissipation Field Dread Guristas Thermic Dissipation Field Dread Guristas EM Ward Field Dread Guristas EM Ward Field Medium Capacitor Booster II, Cap Booster 800 Shield Boost Amplifier II
Torpedo Launcher II, Mjolnir Javelin Torpedo Torpedo Launcher II, Mjolnir Javelin Torpedo Torpedo Launcher II, Mjolnir Javelin Torpedo Torpedo Launcher II, Mjolnir Javelin Torpedo [Empty High slot] [Empty High slot]
Large Rocket Fuel Cache Partition I Large Hydraulic Bay Thrusters I Large Anti-EM Screen Reinforcer I
Curator II x5 Garde II x5
So just wondering about any other thing's I need to know about drones.. are they as good as paper or any sort of modules that can help.. does the omnidirectional tacking computer work?
Yes you need an omnidirectional drone mod!
This fit needs work. Your looking at max posible dps and not if it can actually land on targets. |

Orlacc
171
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Posted - 2012.05.27 15:12:00 -
[6] - Quote
Even with a tight fit and level 5 skills, a Rattler takes forever to do level 4 missions. Domi is cheaper and better. Rattler is for folks terrified of getting shot at. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
87
|
Posted - 2012.05.27 15:30:00 -
[7] - Quote
Don't use sentry rig, it stacks with dmg mods and is no longer worth it. Lose the overtank, put in at least 3 omni, not 1 or 2, but 3. Mandatory for sentry. |

Korbin Valenroth
White Mango
3
|
Posted - 2012.05.27 21:44:00 -
[8] - Quote
Orlacc wrote:Even with a tight fit and level 5 skills, a Rattler takes forever to do level 4 missions. Domi is cheaper and better. Rattler is for folks terrified of getting shot at.
This coming from a guy who has little robots doing his fighting for him. Still good advice. |

FT Diomedes
The Graduates RAZOR Alliance
104
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Posted - 2012.05.27 22:30:00 -
[9] - Quote
I have used a Rattlesnake extensively in the past. I agree that it is a slow, steady ship. I don't usually believe in using Torps on the damn thing, but this fit would probably work pretty well. I usually just fit cruise missiles and laugh at how ineffective they are. No point in really blinging it out - it doesn't add that much effectiveness. I do believe in fitting T2 rigs where ever possible.
[Rattlesnake, Rattlesnake copy 2] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Shield Power Relay II Shield Power Relay II Damage Control II
Omnidirectional Tracking Link II Omnidirectional Tracking Link II Large Shield Extender II Large Shield Extender II Kinetic Deflection Field II Adaptive Invulnerability Field II Target Painter II
Torpedo Launcher II, Scourge Torpedo Torpedo Launcher II, Scourge Torpedo Torpedo Launcher II, Scourge Torpedo Torpedo Launcher II, Scourge Torpedo Drone Link Augmentor II Small Tractor Beam II
Large Hydraulic Bay Thrusters II Large Rocket Fuel Cache Partition II Large Core Defense Field Purger I
Garde II x5 Warden II x5 Ogre II x5 Hobgoblin II x5
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Anya Ohaya
School of Applied Knowledge Caldari State
123
|
Posted - 2012.05.27 22:56:00 -
[10] - Quote
sabre906 wrote:Don't use sentry rig, it stacks with dmg mods and is no longer worth it. Lose the overtank, put in at least 3 omni, not 1 or 2, but 3. Mandatory for sentry.
Three? Are you trying to hit spider drones with them or something? |

Masamune Dekoro
School of Applied Knowledge Caldari State
143
|
Posted - 2012.05.27 23:19:00 -
[11] - Quote
Anya Ohaya wrote:sabre906 wrote:Don't use sentry rig, it stacks with dmg mods and is no longer worth it. Lose the overtank, put in at least 3 omni, not 1 or 2, but 3. Mandatory for sentry. Three? Are you trying to hit spider drones with them or something?
not empty quoting. 3 is ridonkulous |

Unimaginative Guy
Dutch Squad Chained Reactions
10
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Posted - 2012.05.29 02:13:00 -
[12] - Quote
the third gives like an extar 3-4km range. only useful if you really dont have anything better to put in the mid. aka navy domi/rattler i suppose. |

Dato Koppla
Perkone Caldari State
43
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Posted - 2012.05.29 02:35:00 -
[13] - Quote
I'd go for 3 as well if you can fit it while maintaining enough tank, 3-4km but in both optimal and falloff, as well as additional tracking, more tracking never hurt anyone, as well as allowing you to use Hammerheads on frigs very effectively. Rattler can safely tank with 1 X-Large and 3 Hards (or 2 and an SBA) without even a cap booster, huge buffer and awesome resists, and with cruise and some rigors, you can project around 900dps to 60km or 800ish to lock range with bouncers, and Cruise + Rigor is pretty reliable damage on anything cruisers and up and not effected by tracking, drones for everything else.
Hammerheads with 3 omnis can take out range frigs in 5 seconds from when they reach |
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