
Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1128
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Posted - 2012.06.15 05:23:00 -
[1] - Quote
Fabulousli Obvious wrote:They have essentially destroyed a KEY part of EVERYONE'S Operational Methods in the game. Astonishing.
"My God ! It's Full of Awful !"
I dunno about you but it's made my life better in pretty much every way.
I prefer the tree to the context menus, I can keep track of half a dozen cans without having them all tabbed up with tabs so small that only one character of the original name can be seen, I can open up corp hangers individually now so that I don't have to keep tabbing between the 5 different hangers when moving stuff around, the filters are AWESOME, the tree being accessible from every window helps when dealing with a lot of non-standard cans, and then I can close it when I want it out of the way, the spinning circle when it's loading actually gives me some sort of feedback now instead of just sitting there blank while it loads, and POS management is actually EASIER now that everything is categorized and nameable, the icons associated with the categories and the POS mods themselves give me a MUCH better overview of what I have there at my finger tips. I dunno about you but moving my camera around a cluster **** of POS modules or having to change my overview so that I can get a list of structures (that still didnt give me the hanger I wanted cause they weren't nameable and thus all looked the same overview-wise) SUCKED.
Haven't done a mining op yet but since I standardized opening every non-ship cargo container with the inventory it'll be easy as pie there too. As an orca pilot I'd just use the tree view in the ship's cargo window to move me to the ore bay and use the inventory window itself to sit in the pre-specified corp hanger we all agreed to use. Ore hanger full? tree view over back to the main cargo hold, close the tree and go on like nothing happened. Drop off? Shift click all three hangers open for quick drag drop into my hanger and back off I go.
One of the key features I love is that everything is accessible from the inventory, but it can also be opened independently too. If i wanna stay organized I use the tree view, if I decide I need more direct movement from window to window then I'll shift click it open temporarily to do my thing. The old system wouldn't let me do this cause each container window only ever had one location. It was either tabbed up to keep the screen space clean, or ti was broken out to move between windows fast, new inventory gives me both. The Drake is a Lie |