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MadMuppet
Kerguelen Station
399
|
Posted - 2012.05.24 21:49:00 -
[31] - Quote
Rath Kelbore wrote:MadMuppet wrote:Mira Aelira wrote:I'm merely providing a solution for open-minded players. Technically you are providing a partial work-around to address what people would call a 'known issue'. Dropping an veiled insult isn't good for your case though. Window types, or what we all refer to as types (hangar, items, cargo bay, wreck, etc), have been lumped together as 'one item' yet they are all being governed by rules that makes each of them unique and that is a major headache. The only work around' that CCP employed to fix that headache was to force a larger number of clicks and more work for the player. The fact that it takes more work to provide the same level of functionality as before is not good design. I think the trees and filters are great, but they should be separate from the cargo windows if the player chooses. I think that some sort of window state memory is critical to this whole situation calming down. Basic things like POS support and mission looting have been turned in to a major mess. People that have any substantial amount of 'stuff' in a station are seeing noticeable lag when trying to operate. I don't get it honestly. I use a POS and even loot some missions. I have no issues with the new inventory system. Tree is on the left, stuff is on the right. It's easy. I like it better than the old one. Without me having to actually read anything, what specific issues are people having with the new system? Moving stuff from where to where?
Nothing in the POS is named, everything shows up. You have to look through a huge list to find what you need and when you go to the next task you need to start all over again. You don't know if you are close enough to something until you try to open it and you need to find it in the overview to approach it because you cannot 'approach' from the UI. There is also a ton of lag for large POS with lost of modules becuase the system is constantly checking updates on al the containers.
Looting: When you open a wreck or a can, it takes over your cargo bay, so you need to make a new cargo bay (some people don't always 'loot all' when salvaging with small ships). There is a lag when you move stuff and you end up with two cargo bays. In addition, unless you move your 'UI' to near where the approach and open buttons are on your screen you need to track back and forth on the screen constantly because the separate wreck/can always takes over the cargo bay (which if you have two may not even be the same one twice). "I hear what you're saying, and I'm going to let you finish, but Incarna had the best unsub threads on the forums." |

Malphilos
State War Academy Caldari State
40
|
Posted - 2012.05.24 21:51:00 -
[32] - Quote
Fabulousli Obvious wrote:
That's all fine and dandy, maam, but WHY ARE WE EVEN HAVING TO CONDUCT CONVERSATION ABOUT THIS ????
Because hydrogen is not the most abundant element in the universe. |

c4 t
Push Pharmaceuticals Push Interstellar Network
37
|
Posted - 2012.05.24 22:06:00 -
[33] - Quote
Mira Aelira wrote:Fabulousli Obvious wrote:Mira Aelira wrote:I'm merely providing a solution for open-minded players. You are confusing open-minded with sheep behavior. No, I am just trying to enjoy the game, without raging at everything.
Try looting and salvaging a mission/complex/anom, and you'll see what the fuss is about. |

Urgg Boolean
Center for Advanced Studies Gallente Federation
94
|
Posted - 2012.05.24 22:16:00 -
[34] - Quote
Karl Hobb wrote:Mira Aelira wrote:I'm merely providing a solution for open-minded players. You know, I wouldn't have half as much of a problem with the new system if the ******* tree-view in-station remembered how ******* big I set it between windows closing/opening. In fact, that's one of the biggest gripes I've seen with this new system: it's worse than an Alzheimer's patient. Once CCP fixes that, a good majority of us will be well on our way to being "open-minded" about this ****. Are you implying that the Unified Inventory was designed by Alzheimer's patients? OMG - I can't stop laughing at the implication... +1 to you my friend !!! |

Captain' Jack Sparrow
The Scope Gallente Federation
0
|
Posted - 2012.05.24 22:19:00 -
[35] - Quote
I have found this to work rather well:
Right-click while holding down the shift key, then quickly tap the space bar three times. Then double click and hold the little chevron while dragging it in the direction you want your new window to be. To make sure it stays there next time you want to open it, simply hold the alt key down while right-clicking then click on whatever looks good in the menu that pops up.
Just repeat these steps for all windows you want to save, and you will be just fine.
 |

Fireseal
Black Star Decievers Intergalactic Conservation Movement
3
|
Posted - 2012.06.15 04:34:00 -
[36] - Quote
Please make the inventory system the way it was. The new one is unbelivably ******** and sucky. I mean it just plain sucks. The new inventory system is the suckyest suck that's ever sucked. |

San Severina
Hoplite Brigade
9
|
Posted - 2012.06.15 04:59:00 -
[37] - Quote
Mira this doesn't help me having to wait a couple of minutes for the new system to load no matter what I open. It just blows my mind how stupid CCP can be & by the way, the only reason you got ship spinning back was because I and many others un-subbed. For me this new Inventory is unacceptable & yet another example of CCP fail. You know it's just endless. They'll fix this to about what we had before & then break something new. All the while 3000 problems people have been begging for fixes on for years & years here will go un loved. I'm sorry but I just can't be bothered with them anymore.
   |

Kara Books
Deal with IT.
158
|
Posted - 2012.06.15 05:08:00 -
[38] - Quote
Mira Aelira wrote:The new inventory system, is clearly, a lot different from our old one. I did prefer the old one myself, too, but this is what we have now, so let us make the best with it, instead of yelling and whining about it all the time. There's a few tips and tricks that we can use to make management of our inventories a bit easier. Let me tell you some of them, that I use. 1. You can shift+click the tabs, to open them in a new window Example2. In order to select multiple items you can ctrl+click the specific items Example3. You can do the same with shift+click Example4. You can drag and drop, items on other tabs (Including your multiple item selections) ExampleDon't do anything silly, such as un-subbing, because of the inventory system alone. Use it the best way we can, and notify CCP in the proper manner. They listened to us with the ship spinning, and they obviously do care about us. Relax, sit back and enjoy the game. Side note: No I don't manage a POS in w-space or a complex hangar system, but hopefully this can help a lot. Fly safe EDIT: No I am not pro, for this change.
I like everything except the part when you cant loot wrecks like before, simple it was to open 20-30 wrecks at the same time LOOT all and keep moving, now its a chore... who knows maybe its for the better... I hope.
----edit----
I really like the in-station one, getting usto it isnt hard at all. |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1128
|
Posted - 2012.06.15 05:23:00 -
[39] - Quote
Fabulousli Obvious wrote:They have essentially destroyed a KEY part of EVERYONE'S Operational Methods in the game. Astonishing.
"My God ! It's Full of Awful !"
I dunno about you but it's made my life better in pretty much every way.
I prefer the tree to the context menus, I can keep track of half a dozen cans without having them all tabbed up with tabs so small that only one character of the original name can be seen, I can open up corp hangers individually now so that I don't have to keep tabbing between the 5 different hangers when moving stuff around, the filters are AWESOME, the tree being accessible from every window helps when dealing with a lot of non-standard cans, and then I can close it when I want it out of the way, the spinning circle when it's loading actually gives me some sort of feedback now instead of just sitting there blank while it loads, and POS management is actually EASIER now that everything is categorized and nameable, the icons associated with the categories and the POS mods themselves give me a MUCH better overview of what I have there at my finger tips. I dunno about you but moving my camera around a cluster **** of POS modules or having to change my overview so that I can get a list of structures (that still didnt give me the hanger I wanted cause they weren't nameable and thus all looked the same overview-wise) SUCKED.
Haven't done a mining op yet but since I standardized opening every non-ship cargo container with the inventory it'll be easy as pie there too. As an orca pilot I'd just use the tree view in the ship's cargo window to move me to the ore bay and use the inventory window itself to sit in the pre-specified corp hanger we all agreed to use. Ore hanger full? tree view over back to the main cargo hold, close the tree and go on like nothing happened. Drop off? Shift click all three hangers open for quick drag drop into my hanger and back off I go.
One of the key features I love is that everything is accessible from the inventory, but it can also be opened independently too. If i wanna stay organized I use the tree view, if I decide I need more direct movement from window to window then I'll shift click it open temporarily to do my thing. The old system wouldn't let me do this cause each container window only ever had one location. It was either tabbed up to keep the screen space clean, or ti was broken out to move between windows fast, new inventory gives me both. The Drake is a Lie |

Dardoign
Mine n Mellow
3
|
Posted - 2012.06.16 00:04:00 -
[40] - Quote
One has to realise that this game is breaking new ground and the CCP developers are bound to make some mistakes. Unfortunately it seems that the one at the helm, who is supposed to stop these errors hitting the market, is either AWOL or just out of touch. Has anyone any news on whether this is going to be fixed? |

Widow Cain
26
|
Posted - 2012.06.16 00:44:00 -
[41] - Quote
Mira Aelira wrote:The new inventory system, is clearly, a lot different from our old one. I did prefer the old one myself, too, but this is what we have now, so let us make the best with it, instead of yelling and whining about it all the time. There's a few tips and tricks that we can use to make management of our inventories a bit easier. Let me tell you some of them, that I use. 1. You can shift+click the tabs, to open them in a new window Example2. In order to select multiple items you can ctrl+click the specific items Example3. You can do the same with shift+click Example4. You can drag and drop, items on other tabs (Including your multiple item selections) ExampleDon't do anything silly, such as un-subbing, because of the inventory system alone. Use it the best way we can, and notify CCP in the proper manner. They listened to us with the ship spinning, and they obviously do care about us. Relax, sit back and enjoy the game. Side note: No I don't manage a POS in w-space or a complex hangar system, but hopefully this can help a lot. Fly safe EDIT: No I am not pro, for this change.
And what do you do when you login and your inventory won't load???? Most times all I get is spining wait cursor.  OMG You are sooo pixel macho... |

Ziranda Hakuli
Relativity Holding Corp AAA Citizens
82
|
Posted - 2012.06.16 00:49:00 -
[42] - Quote
Morganta wrote:so I have to click twice as much now
got a fix for that?
Yes there is a fix for that. Conmract all your stuff to me and biomass your toon |

Corina Jarr
Spazzoid Enterprises Purpose Built
824
|
Posted - 2012.06.16 01:02:00 -
[43] - Quote
The only problem I have is when I want to move stuff between many cans, hangers, and ship bays.
Sure I can separate the windows manually one at a time. And then after I log of, it goes back to the way it was so when I move a bunch of stuff (which happens at least once a play session) I have to either live with a very inefficient new UI, or spend a few minutes setting it up again.
A nice solution to my problem would have it able to remember several states. Having a setting 1-x, so that you could switch between the different custom window positions on the fly. |

March rabbit
Trojan Trolls Red Alliance
200
|
Posted - 2012.06.16 10:55:00 -
[44] - Quote
Fabulousli Obvious wrote:March rabbit wrote:Fabulousli Obvious wrote:They have essentially destroyed a KEY part of EVERYONE'S Operational Methods in the game. Astonishing.
"My God ! It's Full of Awful !" you already unsubbed didn't you? if not - HTFU 4 week countdown. If you don't like the fact I can post while unsubbing, then address the issue to CCP as to why things can't be immediately halted. Don't cry to me. well. last time i've paid attention to sentence like this it was well known person to me. And after 8 months i checked him again. He didn't left the game and had very active killboard story EVERY month. And he was "my sub is expiring in 2 weeks and i will not reactivate it cuz CCP killed everything!"....
So i'm sorry but i don't trust to anyone "unsubbing".... |
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