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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.07.26 14:29:00 -
[1]
I am interested to hear if any others think it is time to expand high sec space. While CCP has given us the Drone Regions and from what I hear, proposing even more null sec space to accommodate alliance play, high sec is getting ever more crowded. Even tho CCP encourages peeps to go to the outer less safe regions, lets face it lots of pilots are staying in high sec. Many of those are alts of pilots living in low or null space so we can't say CCP has to somehow force pilots out to lessen the congestion as their mains are all ready in null space. So what are your thoughts? Is it time CCP buffs high sec by enlarging High sec? Perhaps have Concorde take control of some low sec space? Have a permanent WH into a new high sec region? Any input, yay or nay, appreciated.
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Yarinor
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Posted - 2009.07.26 14:36:00 -
[2]
It's time CCP makes highsec smaller, there's not enough 0.0, just ask kenzuko
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2009.07.26 14:37:00 -
[3]
Edited by: Spurty on 26/07/2009 14:40:23 Short answer : NO
Longer answer: High sec is absolutely not over crowded, there is no need for more of it.
What we are missing is more reasons to leave it, not more to stay!
EDIT: I'd love to see pirate faction modules outlawed in high sec. Police come to pew pew your ship if you have then fit // in cargo.
Make low sec have a unique use. i.e. place to go get your ship faction pimped out without having to deal with 0.0 and stations you can't dock in (I personally consider that a very dumb mechanic, but thats a rant for another day ;) )
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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Jones Bones
Beyond Divinity Inc
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Posted - 2009.07.26 14:39:00 -
[4]
Their mains are already in nullsec? What evidence do you have of this? Concord take control of lowsec? Why? What did lowsec ever do to you?
This idea....is bad. =================== Go Bucks! |
Jones Bones
Beyond Divinity Inc
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Posted - 2009.07.26 14:40:00 -
[5]
Originally by: Spurty Short answer : NO
Longer answer: High sec is absolutely not over crowded, there is no need for more of it.
What we are missing is more reasons to leave it, not more to stay!
Your words, they are bathed in wisdom and justice. =================== Go Bucks! |
Bibbleibble
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Posted - 2009.07.26 14:46:00 -
[6]
In an ideal world, you would have the least players in Highsec, as they would all be in low/nul sec.
Because we must live in a world tainted by the scourge we call 'mission runners', however, we must witness this reversal of how the game is intended to work. If anything, shrink high sec and reduce the rewards available there so that less people stay there after completing the tutorial. ________________________________________________ For changes to Minmatar Battleships click here (also with a review of the Muninn!) |
Blnukem 192
Amarr Clan Gold Viper
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Posted - 2009.07.26 14:51:00 -
[7]
Expand 0.0!
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5pinDizzy
Amarr Caldari State 1st Protectorate
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Posted - 2009.07.26 14:53:00 -
[8]
I think what we need is more lowsec and more highsec pockets.
Rather then just one big blob of highsec, surrounded by a big border of lowsec surrounded by a big border of nullsec.
Mix it up a bit more.
I would like a lot more highsec systems where you need to skip across some lowsec to reach and I'd like more lowsec.
As for more nullsec, I don't know if I can really support more nullsec due to sov mechanics at the moment and everything.
I dont really see how it'd make the slightest bit of difference to anything.
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Cpt Advile
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Posted - 2009.07.26 14:55:00 -
[9]
yeah more low sec would be welcome and/or npc owned 0.0 -------------------------------------------- Captain: Scotty, boost amarr laser power... CCP Scotty: I cannot' change the laws of physics. (Stay tuned for next episode where we pre-nerf ur boost) |
Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2009.07.26 14:55:00 -
[10]
Disincentivising hisec will do very little to boost low/null sec and do very much to CCP's bottom line. I thought we've had this discussion innumerable times. ----
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Kale Kold
Caldari Deep Core Mining Inc.
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Posted - 2009.07.26 14:58:00 -
[11]
Originally by: Spurty What we are missing is more reasons to leave it, not more to stay!
This, oh god, this!!!
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Myra2007
Shafrak Industries
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Posted - 2009.07.26 14:59:00 -
[12]
Edited by: Myra2007 on 26/07/2009 14:59:33
Originally by: Lrrp Perhaps have Concorde take control of some low sec space?
wtf? Lowsec is already the smallest part of eve so get out. You don't want to force people out of hisec? Well, thats fine with me but then don't be a hypocrite and force other players out of lowsec.
edit: also paragraphs are awesome and 4.5/10 just in case --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Idocrase
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Posted - 2009.07.26 15:00:00 -
[13]
Remove lo-sec altogether, split its systems up between Hisec and 0.0
Space should be either lawful or not, none of this stupid low sec nonsense full of fail pirates.
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Myra2007
Shafrak Industries
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Posted - 2009.07.26 15:01:00 -
[14]
Originally by: Idocrase Remove lo-sec altogether, split its systems up between Hisec and 0.0
Space should be either lawful or not, none of this stupid low sec nonsense full of fail pirates.
Just don't go there. Problem solved. --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Idocrase
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Posted - 2009.07.26 15:02:00 -
[15]
Originally by: Myra2007
Originally by: Idocrase Remove lo-sec altogether, split its systems up between Hisec and 0.0
Space should be either lawful or not, none of this stupid low sec nonsense full of fail pirates.
Just don't go there. Problem solved.
I dont. I operate in hisec and 0.0. Losec is pointless.
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Fon Revedhort
Monks of War Banzai Boyz
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Posted - 2009.07.26 15:08:00 -
[16]
Originally by: Idocrase
Originally by: Myra2007
Originally by: Idocrase Remove lo-sec altogether, split its systems up between Hisec and 0.0
Space should be either lawful or not, none of this stupid low sec nonsense full of fail pirates.
Just don't go there. Problem solved.
I dont. I operate in hisec and 0.0. Losec is pointless.
Just don't go there then. Problem solved.
Btw, I second the idea we need more isolated low sec areas. These are the most fun places in the whole EVE universe. ---[center] Please resize your signature to the maximum file size of 24000 bytes. Zymurgist |
Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.07.26 15:09:00 -
[17]
Edited by: Lrrp on 26/07/2009 15:11:07
Originally by: Myra2007 Edited by: Myra2007 on 26/07/2009 14:59:33
Originally by: Lrrp Perhaps have Concorde take control of some low sec space?
wtf? Lowsec is already the smallest part of eve so get out. You don't want to force people out of hisec? Well, thats fine with me but then don't be a hypocrite and force other players out of lowsec.
edit: also paragraphs are awesome and 4.5/10 just in case
First off I was looking for ideas and not saying anything about reducing low sec. For all I care new low sec could be added also.
As to paragraphs my composition N-a-z-i-s, there was only a paragraph worth in the post
1/10 for careful well thought out reply.
edit because bad word proggy doesn't like N-a-z-i
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Tippia
Raddick Explorations
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Posted - 2009.07.26 15:11:00 -
[18]
Originally by: Spurty Short answer : NO
Longer answer: High sec is absolutely not over crowded, there is no need for more of it.
What we are missing is more reasons to leave it, not more to stay!
What this guy said.
It could be argued that high-sec needs to be more normalised — that the current clusters of good agents should be spread out and equalised among the factions so we don't get the current situation of everyone trying to cram into the same five systems.
Dare to go beyond the hubs and you'll find vast swaths of largely unused highsec. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.07.26 15:15:00 -
[19]
Originally by: Tippia
Originally by: Spurty Short answer : NO
Longer answer: High sec is absolutely not over crowded, there is no need for more of it.
What we are missing is more reasons to leave it, not more to stay!
What this guy said.
It could be argued that high-sec needs to be more normalised ù that the current clusters of good agents should be spread out and equalised among the factions so we don't get the current situation of everyone trying to cram into the same five systems.
Dare to go beyond the hubs and you'll find vast swaths of largely unused highsec.
Really? I travel at times 30-40 jumps thru 3 different regions and am amazed that each system has 30-60 players in it. Where the crowding comes into to play is for miners and exploration runners. Less resources for each as there is more competition.
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.07.26 15:17:00 -
[20]
Originally by: Yarinor It's time CCP makes highsec smaller, there's not enough 0.0, just ask kenzuko
Best reply so far.
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Yakia TovilToba
Halliburton Inc.
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Posted - 2009.07.26 15:21:00 -
[21]
Highsec is much smaller than 0.0 (less systems), yet ~80% of people are logged in in highsec. So if anything deserves a space expansion, then it's highsec. Asking to expand 0.0 space, which is empty to big parts anyways, is just dumb. I'd rather say cut 0.0 to 1/3 of current systems, so that 0.0 space becomes rare and people have more reason to fight over it, instead giving every macro-cloak-raven-ratter his own 0.0 system.
On the other hand there is no reason to cerate more systems even in highsec, since the content doesn't have much to do with the amount of systems but the things within a system. If at all, give it more belts, more p****s, more stations with research slots, more special places etc. Adding more systems just increases the travel-time without any benefit.
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Tippia
Raddick Explorations
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Posted - 2009.07.26 15:38:00 -
[22]
Originally by: Lrrp Really? I travel at times 30-40 jumps thru 3 different regions and am amazed that each system has 30-60 players in it.
Sounds like you're using the same routes as eveyrone else, which would explain the amount of people you're encountering. I have no problem finding systems that have only a handfull in them.
Quote: Where the crowding comes into to play is for miners and exploration runners. Less resources for each as there is more competition.
Sounds like an awesome reason to keep it the way it is, or even shrink it down a bit. Competition = good. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.07.26 16:00:00 -
[23]
Originally by: Tippia Sounds like an awesome reason to keep it the way it is, or even shrink it down a bit. Competition = good.
Tell that to the miners and exploration runners that. I'm sure their Eve enjoyment is enhanced by your philosophy.
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Kerfira
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Posted - 2009.07.26 16:01:00 -
[24]
Each high-sec system with agents can support 100's of players (now CCP finally did away with lag) since you're not competing over resources. Compare that to non-NPC 0.0 where a system IF it is sufficiently low true-sec AND has enough belts can support MAYBE 2 players.
The only time you really get a sense of a high-sec system being crowded is at Jita 4-4, at the Jita-New Caldari gates, and if you happen to look at the local window. All the rest of the time, you're not really seeing many ships.
Besides crowded systems are more fun. What fun would ninja-salvagers have if there weren't systems like Motsu?
High-sec doesn't need more space. Low-sec possibly do. 0.0 doesn't need more space as such, but the space there needs to be made much more usable. POS mechanics are ****ed too meaning 0.0 is too static, but that's another problem....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Tippia
Raddick Explorations
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Posted - 2009.07.26 16:07:00 -
[25]
Originally by: Lrrp Tell that to the miners and exploration runners that. I'm sure their Eve enjoyment is enhanced by your philosophy.
It should be. After all, if they don't want to PvP, why are they playing a PvP game? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Breaker77
Gallente Reclamation Industries New Eden Research
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Posted - 2009.07.26 16:11:00 -
[26]
Reduce highsec and increase lowsec. Make it so that the routes between the major hubs have at least 1 lowsec system. That would make a good use for blockade runners and DSTs. Not to mention jump freighters would be in demand if you could jump from say Amarr to Jita with only a couple of highsec jumps after a cyno.
This would probably also have the affect of reducing Jita as the main trade hub as more and more people would just buy from the closest highsec system in turn creating more trade hubs. Not to mention the reduced highsec would mean less macrominers as the ore in the higsec systems would be gone as soon as DT ended.
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Sidus Isaacs
Gallente
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Posted - 2009.07.26 16:14:00 -
[27]
Originally by: Idocrase Remove lo-sec altogether, split its systems up between Hisec and 0.0
Space should be either lawful or not, none of this stupid low sec nonsense full of fail pirates.
Get shot much in low sec?
And you idea is absolutly fail. 0.0 is all about empire buliding, not as much pew pew. High sec is alla about carbear stuff. So where do you go to have some fun, without dedicating you entire EVE career to help some lame allaince? Low sec. Or now WH. WH rocks.
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http://desusig.crumplecorn.com/sigs.html |
Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.07.26 16:21:00 -
[28]
Originally by: Breaker77 Reduce highsec and increase lowsec. Make it so that the routes between the major hubs have at least 1 lowsec system. That would make a good use for blockade runners and DSTs. Not to mention jump freighters would be in demand if you could jump from say Amarr to Jita with only a couple of highsec jumps after a cyno.
Only problem is each low sec system along the way would have a pirate swarm at each cyno that opened up if it was at a station. alternative is to have POS's for JF's to cyno to but then you are looking at feeding the POs's to keep low sec chain operational. In the long run, having low sec intersperse high sec regional routes has a myriad of problems, least of which would be all the pirate ganks at gates.
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Spike 68
Placid Defense Force
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Posted - 2009.07.26 16:28:00 -
[29]
The only people in highsec are the lamer mission runners, and the afk. Mining is lame and the only place it is useful is in lowsec/0.0 and the only place exploration is useful is in lowsec/0.0. Imo we need more lowsec considering most of 0.0 is an empty wasteland as it is.
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Disteeler
Tribal Liberation Force
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Posted - 2009.07.26 16:39:00 -
[30]
I would like another big high&low sec added to EvE ... but separated from the actual one by 0.0 and with specific resources. It will encourage trading between the two through null sec and could spice things a bit. 0.0 is realy empty.
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