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chatgris
Quantum Cats Syndicate
96
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Posted - 2012.05.25 17:30:00 -
[1] - Quote
David Campbell wrote:However, I am a bit concerned by how easy it is to downgrade a system. On the Gallente front, there were 5 or 6 lvl V system when I went to sleep last night, only one remained when I woke up. Renarelle went from V to III in that same time.
I am surprised that *anyone* is upgrading their systems at all given how easy it is to siphon LP off, but people do it.
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chatgris
Quantum Cats Syndicate
100
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Posted - 2012.05.31 17:49:00 -
[2] - Quote
Veshta Yoshida wrote:X Gallentius wrote:Anyways, 4-5x increase in kills is a bit too much to ignore. ... True enough .. but how about ratios? Is it "attackers" trying to plex in systems with no possibility of docking, defenders being blobbed or somewhere in the middle? Numbers without details can be and often are deceiving, in this case they might well mean that permanent lock-out (see the FW Iteration SoonGäó thread in F&I for alternatives that are vastly superior to CCPs implementation) resulted in a FW spasms followed by death.
I can give my personal experience:
Pre-inferno, the vast majority of my kills came from pirating. Caldari basically did not exist in my timezone. It go so bad that I moved off to Dudreda to fight eve uni for a while.
Now, I have nights with lots of kills, and *none of them* are due to pirating (I think my last pirate kill was a thorax that was helping a caldari gang in a plex in Eha). Most of those kills occur in plexes, since I can go to an upgraded caldari system with lots of caldari docked, and they give a damn that I'm in a plex (either because I'm taking their LP, or because they don't want to lose the system, or maybe this patch has enough people excited about plexing that there's just more people around), so they usually come out and fight. Or they'll be in a plex trying to get LP, and if the oods look good, they'll often stay and fight.
As for ratios, I'd say it's 50-50 offensive defensive plexes. Last few plex fights I can remember were:
a) 3-5 dessies (depending on who reshipped) vs 8 caldari dessies in Kedama b) 2 dessies vs caldari: 2x merlin, griffin and thrasher c) 3 destroyers and a caracal navy issue vs 3 battlecruisers, cruiser, kestrel
There's also been a few bigger fleet fights against caldari... a) Weekend fight, a 12 man caldari cruiser gang with t1 logi and bb's in a medium plex, against a larger kitchen sink t1 25 cruiser gallente force (EDIT: Numbers from Bolster, I don't remember them personally but do remember a significant Gal numbers advantage) b) Just last night, 23 destroyers running around nenna vs about 15 destroyers on our side, no plex though.
That's some recent fighting I can think of not going back further than Monday IIRC. This patch has brought a ton of people out of the woodwork into plexing and pvp, and it's fantastic. |

chatgris
Quantum Cats Syndicate
100
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Posted - 2012.06.01 16:49:00 -
[3] - Quote
Cearain wrote:Actually I do give the whole station lock out part of the credit for the fights in kamela for this reason. It would be stupid to fight so hard for kamela with Tuomuta sitting right there. However, there are allot of negative sec status pilots in the militia so it made sense.
And here's the catch: WTB a mechanic that gives as much incentive to fight as the station lockouts do, but still allows the losing side to stay in the fight.
Maybe station lockouts are a bad idea. On one hand I hate them out of principle OTOH I love the increased fighting. |

chatgris
Quantum Cats Syndicate
100
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Posted - 2012.06.01 20:49:00 -
[4] - Quote
Haulie Berry wrote:Killing station games alone is a colossal victory for gameplay reasons, if you really need one. I've never met a player who actually likes station games. They're officially dead in FW, and all anyone can do is ***** about how they can't play station games anymore. 
This is the best argument for station lockouts I've seen.
Haulie Berry wrote:Quote:Of course. Now just like in null sec, the blob can slowly creep across the systems and the damage the other side can do behind enemy lines is greatly reduced.
I don't know about caldari and gallente but in the Amarr minmatar war there are only a few systems that aren't dead. Whereas before we used to be able to roam around throughout and get fights. Now its you either fight the kam/kourm blobs or you have a slow night. All I heard was, "NO! I DON'T WANNA CHANGE! WHAAAA!"
Actually, this is more "No, I don't want nullsec". I have had some issues where normally I'd like to just quickly dock and run to the washroom, and instead I have to wait another 5 minutes while I go find a friendly system to dock in. That's a significant negative, and it's far worse for members of my corp who need to drop everything and do a diaper change/vomit cleanup, who were specifically in factional warfare and not nullsec for that kind of flexibility. |

chatgris
Quantum Cats Syndicate
105
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Posted - 2012.06.05 21:01:00 -
[5] - Quote
Sokor Loro wrote:If people dock to reship, it's to a complete counter to whatever their up against.
Actually, the biggest draw to me to have ships seeded around is to switch DOWN into a ship that could fit into whatever size plex the wt(s) are in.
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chatgris
Quantum Cats Syndicate
107
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Posted - 2012.06.06 22:01:00 -
[6] - Quote
BolsterBomb wrote: People that claim it is "afk plexing for caldari" are severly mistaken. That rifter fit you are talking about has a shield booster on it. I wonder why?
And that merlin fit above with nothing but AB and nano mods?
BolsterBomb wrote: Heres the other thing. You always have the ability to kick us out. If you see me in my inty , I cant fight you nor will I . I will simply bail.
...
To say I must pvp at all times or go do some dumb mission / rat to make money is absurb. I should be able to make isk and help the war effort. Hence why I was such a huge proponent of the patch.
The problem I have with this stems from the following:
- I feel that plexes should be a mechanic for pvp.
In an ideal work, I think that to actually capture systems, you should be pvping. And I am OK with people making money while pvping. I do NOT want mechanics for station lockouts that revolve around who can PVE the most. You above are describing that you want your PVE to affect system occupancy.
And that is where we differ on this topic of speed tanking plexes. |

chatgris
Quantum Cats Syndicate
109
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Posted - 2012.06.07 00:01:00 -
[7] - Quote
BolsterBomb wrote:The backwater systems such as Almeal are beign pelxed by farmers, however when the system becomes close you should be showing up to defend it in which plex farmers will not be able to fight you.
I don't show up to defend it for the exact same purpose I don't go there to stop it from being plexed by farmers: because the opposition just runs away. Even if I took your advice then what? I show up, the attackers run away, and what I should sit and run plexes for no reward to decontest it again?
BolsterBomb wrote: Remember eve is a sandbox you shape it. If you dont show, Ill shape it the way I want it.
The issue is the "I show, you run" scenario (not me and you specifically, but afk plexing alts in general or when you're in your pve mode). Once some fw guy who likes to pvp shows up a few times, and the plexing alt in the t1 frig runs, he learns to go elsewhere to get pvp. And what's what I've been doing: Nenna has been a fantastic hub for pvp lately, Alamel with the plexing farmers generally hasn't, so I go where the fights are.
And again, it comes down to this simple point:
You said outright that you want to be able to pve AND effect system occupancy without pvping. And I disagree with that. |

chatgris
Quantum Cats Syndicate
110
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Posted - 2012.06.07 01:28:00 -
[8] - Quote
BolsterBomb wrote:Correct however I do not call plexing PVE. It is pvp I have the choice to pvp or run though. Just like any fight.
BolsterBomb wrote: If you see me in my inty , I cant fight you nor will I . I will simply bail.
You may call it pvp, but when you enter with the express purpose of not engaging in combat in any shape or form I do not agree with you. And hence I support mechanics to discourage the non-combat plexing you are supporting. |

chatgris
Quantum Cats Syndicate
111
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Posted - 2012.06.07 19:31:00 -
[9] - Quote
Sokor Loro wrote:And even if it does, we'll probably switch to the Caldari :P
I'm sorry we're so much different than what you guys are used to. We're here to have fun, and we're having it.
Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers.
Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy.
It could be pvp utopia! |

chatgris
Quantum Cats Syndicate
111
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Posted - 2012.06.07 19:59:00 -
[10] - Quote
X Gallentius wrote:chatgris wrote: Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers.
Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the net gain in BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy.
It could be pvp utopia!
chatgris is just upset that Nexx passed him up on BC.
I was tempted to add a statement saying "and stay away from Princess Nexxala. Don't trust him, never go near him, just log off if you see him in local :D" |

chatgris
Quantum Cats Syndicate
111
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Posted - 2012.06.07 19:59:00 -
[11] - Quote
Sokor Loro wrote:chatgris wrote:Sokor Loro wrote:And even if it does, we'll probably switch to the Caldari :P
I'm sorry we're so much different than what you guys are used to. We're here to have fun, and we're having it. Please do come to the caldari side - I would love to fight gangs of t1 fitted thrashers. Why? Lets say I charge into 3 t1 fitted thrashers in my t2 fit thrasher and I kill one and then get blown up. I gain 20 points on BC and lose just under 7 BC points. You win the ISK war and your guy comes right back in another t1 fit thrasher, I get the net gain in BC points (my main motivation for pvping lately, the ISK isn't an issue for me) and we are both super happy. It could be pvp utopia! I suppose, but don't mention isk efficiency or battleclinic to our guys. Unless you want to troll them, then you'll probably get a huge rise out of them.
Wouldn't you have great ISK efficiency running around in t1 fit thrashers? (Although terrible BC points I would assume). |
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