Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Melanie Miss
|
Posted - 2009.07.29 19:39:00 -
[1]
Hi all,
Lately I've been trying to make Eve performance better on my computer (in terms of pure fps). I've seen some guides and such on the forum, but most of them are outdated.
I've tried to clock my CPU from 2.1GHz - 3.6GHz (new cpu fan ftw), but in terms of fps the difference isn't really that much. I find this odd, because I've always heard that Eve is very CPU dependant. When I look at task manager, I find that the client(s) are using somewhere around 10-30% of the cpu (spiking up and down).
Does anyone know what might be my bottleneck? Can Eve run at more than aprox 100-130 fps at all?
My performance especially drops when using two clients. The difference between windowed and fullscreen isnt much.
I'm considering doing a more in depth study on how CPU affect the fps, but first I'd like to ask you guys if you know anything about what effects Eve performance?
My current system is: XFX nForce 680i SLI MB 2x OCZ Titanium Alpha 2048MB DDR2 PC8000KIT XFX GeForce 8800GTS 580M 640MB Intel Core 2 Quad Q6600 2.4GHz NZXT ZERO (8 fans) Running on Windows 7
|
Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.07.29 19:42:00 -
[2]
Originally by: Melanie Miss Hi all,
Lately I've been trying to make Eve performance better on my computer (in terms of pure fps). I've seen some guides and such on the forum, but most of them are outdated.
I've tried to clock my CPU from 2.1GHz - 3.6GHz (new cpu fan ftw), but in terms of fps the difference isn't really that much. I find this odd, because I've always heard that Eve is very CPU dependant. When I look at task manager, I find that the client(s) are using somewhere around 10-30% of the cpu (spiking up and down).
Does anyone know what might be my bottleneck? Can Eve run at more than aprox 100-130 fps at all?
My performance especially drops when using two clients. The difference between windowed and fullscreen isnt much.
I'm considering doing a more in depth study on how CPU affect the fps, but first I'd like to ask you guys if you know anything about what effects Eve performance?
My current system is: XFX nForce 680i SLI MB 2x OCZ Titanium Alpha 2048MB DDR2 PC8000KIT XFX GeForce 8800GTS 580M 640MB Intel Core 2 Quad Q6600 2.4GHz NZXT ZERO (8 fans) Running on Windows 7
It could be your Cards VRAM, but thats the only thing that stands out as being a possible bottleneck with your computers build. MIGHT be the RAM though i've never had a single eve client hog more than 800mb, ontop of Windows 7 you might be getting 'necked there. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
|
zacuis
Great Big Research
|
Posted - 2009.07.29 19:59:00 -
[3]
i may be completely wrong but i was under the impression that the classic client was very cpu heavy and the preimium client changed that to more gpu.
i`d strongly suggest reading some of the dev blogs from the time of the priemum release i beleive there was some quiet indepth stuff about it then
sorry for spelling cant be arsed to correct atm
|
Melanie Miss
|
Posted - 2009.07.29 20:31:00 -
[4]
Ahh, I will search for that patch notes, and see if I can find my answers there.
Another question: What is your max fps when running one or two clients (Running all on high that is)?
|
Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.07.29 20:49:00 -
[5]
Edited by: Blane Xero on 29/07/2009 20:55:24 System Specs;
OS - Vista Ultimate 64bit Graphics Card - ATI 4850HD w/ 512mb GDDR3 VRAM. RAM - 4gb (2x2gb) OCZ 1066mhz RAM (15, 5, 5, 5 timings according to CPU-Z) CPU - Intel Core2Duo E8400 @ Standard clock (3.0ghz per core) Motherboard - Gigabyte EP35-DS3L Monitor resolution(s) - 1600*1200 & 1280*1024 (Both running from the same card) Eve Client - Windowed Mode, 1280 * 960. Eve FPS, Max settings, Undocked outside station with Vsync OFF - 100-140 FPS. 2 Clients, max settings Undocked with Vsync off give me 90-100 FPS each.
Hope this helps somehow :/ _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
|
Erik Amirault
Gallente R.E.C.O.N. Minor Threat.
|
Posted - 2009.07.29 20:53:00 -
[6]
Edited by: Erik Amirault on 29/07/2009 20:55:17 My max FPS, all settings on high: about 30-40 FPS. Doesn't change by much at all when dual clienting or single clienting.
That's with an Nvidia 7900 GS, AMD Athlon 4850e (2x core @ 2.5 GHz), and 6 GB RAM. Vista Ultimate Business 64 bit.
EDIT: Honestly, if you are getting 100-130 FPS, on high settings, you've got a solid setup. Try setting AA higher or something, to take advantage of that? You're really just going to be wasting frames if you are using an LCD, which I presume you are.
|
Grimpak
Gallente Noir. Noir. Mercenary Group
|
Posted - 2009.07.29 21:42:00 -
[7]
Edited by: Grimpak on 29/07/2009 21:43:50
Originally by: Melanie Miss Hi all,
Lately I've been trying to make Eve performance better on my computer (in terms of pure fps). I've seen some guides and such on the forum, but most of them are outdated.
I've tried to clock my CPU from 2.1GHz - 3.6GHz (new cpu fan ftw), but in terms of fps the difference isn't really that much. I find this odd, because I've always heard that Eve is very CPU dependant. When I look at task manager, I find that the client(s) are using somewhere around 10-30% of the cpu (spiking up and down).
Does anyone know what might be my bottleneck? Can Eve run at more than aprox 100-130 fps at all?
My performance especially drops when using two clients. The difference between windowed and fullscreen isnt much.
I'm considering doing a more in depth study on how CPU affect the fps, but first I'd like to ask you guys if you know anything about what effects Eve performance?
My current system is: XFX nForce 680i SLI MB 2x OCZ Titanium Alpha 2048MB DDR2 PC8000KIT XFX GeForce 8800GTS 580M 640MB Intel Core 2 Quad Q6600 2.4GHz NZXT ZERO (8 fans) Running on Windows 7
actually, your bottleneck is either the GFX card, or the pci-e bus itself, meaning that the performance bottleneck might be the mobo actually. I'm more inclined to the latter, since nowadays, the performance bottlenecks usually reside there (both CPU's and GPU's nowadays (or at least the 2 or 3 latest generations) hardly run maxed, due to bus constraints. I would try to tune up the mobo for increased performance if able. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Arana Tellen
Gallente Clan Death Corps RaVeN Federation
|
Posted - 2009.07.30 00:24:00 -
[8]
Edited by: Arana Tellen on 30/07/2009 00:25:09 Grimpak even crossfire setups see questionable (ie very small drops) from moving down to HALF bus speeds, single cards hardly see any drop. A PCI 16x gen 1 or gen 2 slot will be providing plenty of bandwidth.
If you want more performance look to your GPU. ---------------------------------
Oh noes!
Originally by: CCP Greyscale *moderated - mother abuse - Mitnal*
|
Bodwad
Gallente
|
Posted - 2009.07.30 08:47:00 -
[9]
Hello
I know that when they changed the graphics engine they started using the Graphics card as opposed to just the CPU. Thats why you are seeing lots of information about it being CPU intensive, because of this change it is unlikely to be your processor.
Have you ensured you have the latest drivers on you graphics card and motherboard?
|
Melanie Miss
|
Posted - 2009.07.30 08:47:00 -
[10]
Edited by: Melanie Miss on 30/07/2009 08:47:56 Thanks for all your replies.
I belive you guys are right about the GPU og GPU-bus beeing the bottleneck. I tried to overclock my GPU, and this resulted in a slight boost of performance.
However, I found peace with turning off the bloom effect. This raised my fps to 180+ on each of my two clients, which I'm quite happy with.
|
|
Furb Killer
Gallente
|
Posted - 2009.07.30 09:04:00 -
[11]
You are the bottleneck. You want ridiculous performance which you will never notice. Why would you possibly want more than 100 fps? Your screen cant display it anyway, your gpu calculates those screens, but then they are thrown away. 60/75 (depending on your screen) is the max fps you will ever need.
|
Arana Tellen
Gallente Clan Death Corps RaVeN Federation
|
Posted - 2009.07.30 09:33:00 -
[12]
Not that it matters for eve so much but you will get less input lag ---------------------------------
Oh noes!
Originally by: CCP Greyscale *moderated - mother abuse - Mitnal*
|
Melanie Miss
|
Posted - 2009.07.30 09:49:00 -
[13]
Originally by: Furb Killer You are the bottleneck. You want ridiculous performance which you will never notice. Why would you possibly want more than 100 fps? Your screen cant display it anyway, your gpu calculates those screens, but then they are thrown away. 60/75 (depending on your screen) is the max fps you will ever need.
I'm well aware of this. However, if you have a client running at 150 fps, it looks and feels alot smoother than with 60.
Another thing is that if I try to set quality so that I get aprox 60-80 fps, then I get sudden fps drops.
|
RaTTuS
BIG Libertas Fidelitas
|
Posted - 2009.07.30 10:09:00 -
[14]
you need to paint go faster stripes on your case , use a blue pen because the wavelength is shorter than a red - this makes all the difference
-- RaTTuS @ InEve, Capital Prints for sale |
Alexeph Stoekai
Stoekai Corp
|
Posted - 2009.07.30 10:32:00 -
[15]
Originally by: RaTTuS you need to paint go faster stripes on your case , use a blue pen because the wavelength is shorter than a red - this makes all the difference
You're doing it backwards. You want to lower the Doppler resistance, and by painting it blue you'll only increase it. It's been scientifically proven that things painted with a colour of a longer wavelength (i.e: red) have significantly less Doppler drag and thus enjoy an increase in speed.
gb2 science class. -----
|
Grimpak
Gallente Noir. Noir. Mercenary Group
|
Posted - 2009.07.30 13:03:00 -
[16]
Originally by: Arana Tellen Edited by: Arana Tellen on 30/07/2009 00:25:09 Grimpak even crossfire setups see questionable (ie very small drops) from moving down to HALF bus speeds, single cards hardly see any drop. A PCI 16x gen 1 or gen 2 slot will be providing plenty of bandwidth.
If you want more performance look to your GPU.
have to agree there, altho I'm also partial to the bus<->ram<->HD bottlenecks tbh. Sure your pci-e 16x has plenty of space, but what about the motherboard bus itself? Not saying it's there, just saying that it might be there. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Eleana Tomelac
Gallente Eclats de verre
|
Posted - 2009.07.30 13:53:00 -
[17]
Originally by: Melanie Miss I'm well aware of this. However, if you have a client running at 150 fps, it looks and feels alot smoother than with 60.
I can see one reason for this : it calculates too many frames ahead. I'm not sure if the setting will perfectly work when set in the driver, but I hope so. You can tune down the number of frames ahead (can't remember the parameter name) to 1 instead of 2 or 3. It means that the image you see, at 60fps (what I use) will be late of only 16ms instead of 33ms or 50ms depending on your actual setting.
In situations/rigs where the fps is very low (used to play allowing only 30fps on my previous graphic card), you could really notice the mouse or the game being 'late'.
For thermal reasons, I would still recommend to keep vsync activated so that your GPU don't process useless frames. The other reason I use vsync is because I hate 'tearing' the frames, which I clearly see without vsync when rotating the camera near a station/planet (because they're big).
I guess you want very high fps to avoid the tearing sensation and to avoid the video lag from frames ahead? -- Fanfest memories : I looked in your eyes And I found the galaxy Now I'm stuck in eve.
|
Melanie Miss
|
Posted - 2009.07.30 14:10:00 -
[18]
Originally by: Eleana Tomelac
I can see one reason for this : it calculates too many frames ahead. I'm not sure if the setting will perfectly work when set in the driver, but I hope so. You can tune down the number of frames ahead (can't remember the parameter name) to 1 instead of 2 or 3. It means that the image you see, at 60fps (what I use) will be late of only 16ms instead of 33ms or 50ms depending on your actual setting.
In situations/rigs where the fps is very low (used to play allowing only 30fps on my previous graphic card), you could really notice the mouse or the game being 'late'.
For thermal reasons, I would still recommend to keep vsync activated so that your GPU don't process useless frames. The other reason I use vsync is because I hate 'tearing' the frames, which I clearly see without vsync when rotating the camera near a station/planet (because they're big).
I guess you want very high fps to avoid the tearing sensation and to avoid the video lag from frames ahead?
Thanks for a great response.
Yeah, I will try to set vsync to "on" using same the quality settings (high, but no bloom).
I suppose that if the fps stay at 60 all the time with no sudden drops it will still give that smooth feeling (or even better without the tearing 'effect').
|
codemaster28
Caldari Phobos Alliance
|
Posted - 2009.07.30 14:43:00 -
[19]
truth be told i doubt very much the human eye can tell the difference between 60fps and 120fps (with a decent monitor) .
General rule of thumb 1hz on your monitor = 1 fps , so if your able to do 60hz / 60 fps anything past this you are turning off v-sync which is never clever ( why produce the extra fps if you dont notice and risk tearing images ).
Try it see if you notice 60-100+
|
Xianthar
STK Scientific The Initiative.
|
Posted - 2009.07.30 16:42:00 -
[20]
Originally by: Melanie Miss Hi all,
Lately I've been trying to make Eve performance better on my computer (in terms of pure fps). I've seen some guides and such on the forum, but most of them are outdated.
I've tried to clock my CPU from 2.1GHz - 3.6GHz (new cpu fan ftw), but in terms of fps the difference isn't really that much. I find this odd, because I've always heard that Eve is very CPU dependant. When I look at task manager, I find that the client(s) are using somewhere around 10-30% of the cpu (spiking up and down).
Does anyone know what might be my bottleneck? Can Eve run at more than aprox 100-130 fps at all?
My performance especially drops when using two clients. The difference between windowed and fullscreen isnt much.
I'm considering doing a more in depth study on how CPU affect the fps, but first I'd like to ask you guys if you know anything about what effects Eve performance?
My current system is: XFX nForce 680i SLI MB 2x OCZ Titanium Alpha 2048MB DDR2 PC8000KIT XFX GeForce 8800GTS 580M 640MB Intel Core 2 Quad Q6600 2.4GHz NZXT ZERO (8 fans) Running on Windows 7
why would you want to go faster than 100-130fps? as long as you stay above the 30-40 fps range you likely won't notice, 60fps is ideal but this isn't a twitch FPS your likely would never know.
if you actually want smoother performance enable Vsync to lock it to your refresh rate (likely 60fps).
eve is cpu limited in large combat situations where performance actually matters (grid load with 800 ships on it)
for comparison i've got a Q6600 @ 3.2Ghz, GTX260, ubuntu linux, i see ~165fps with occasional spikes up to 200ish if i disable vsync, which i never do. If I do disable vsync i peg a CPU core thus CPU is the limiter at that point.
with vsync i stay at my refresh, 57fps 95% of the time, cpu at 5-10% of one core, it drops to 35-40 during very large fleet stuff. during normal use 2 clients will run at 57fps, 3 they all hover in the 45fps range, 4 down to ~30. I'm currently watching "In the Loop" ripping a dvd in H.264 and single client is still stuck at 57fps, all cpu cores at ~95% from the ripping process.
If you really want to upgrade something your GFX card is likely your current bottleneck but if you get something in the GTX series your cpu will become the bottleneck.
|
|
Jabezhane
|
Posted - 2009.07.30 17:52:00 -
[21]
If you want to go even faster you could try overclocking the PCI-E bus to around 110Mhz.
Though you are going way fast enough as it is.
|
Taua Roqa
Minmatar junQtion
|
Posted - 2009.07.30 18:06:00 -
[22]
i hope your PC explodes and kills you in your attempt to gain moar FPS
|
Saint VII
Minmatar Makani Ohana
|
Posted - 2009.07.30 18:21:00 -
[23]
I see you guys talking about Classic vs. Premium client.. are there two different clients I can use or something?? I was confused by this. As for the OP's question, I have a similar system, with the following differences:
- Dual Core (with higher clockspeed on each core as a result) - GTX285 (beefier gfx card) - 4 GB of fast RAM - I DO NOT use nVidia chipset mobo's after repeated "mystery" performance issues that are caused by them - especially ones with onboard network controller - if you hunt around hardware afficiando forums, you will see a lot of people have reached this conclusion the hard way
I cannot cause the client to lose a single framerate, even when I try. I have cranked up AA to 8x and AF to 16x and it doesn't make a dent (capped at 60 FPS to match my refresh rate). However, I haven't done largescale PvP or FW.
No great scoundrel is ever uninteresting. |
Regat Kozovv
Caldari Alcothology
|
Posted - 2009.07.30 18:29:00 -
[24]
Pardon me if it's been asked, but does your client feel slow right now?
The setup you posted looks like it should play just fine (I have a 8800 640MB card myself). As for the FPS, I'm not sure that there isn't some artificial limiting going on at times. (FPS seemed kinda arbitary, even on my Crossfire system)
In any case, as far as EVE goes, I'd simply make sure it plays smooth. Beyond that, I honestly wouldn't worry about it.
|
Melanie Miss
|
Posted - 2009.07.31 08:28:00 -
[25]
Originally by: Saint VII DO NOT use nVidia chipset mobo's after repeated "mystery" performance issues that are caused by them - especially ones with onboard network controller - if you hunt around hardware afficiando forums, you will see a lot of people have reached this conclusion the hard way
I've seen this. However, my performance on this system is in generally very good :)
Originally by: Jabezhane
If you want to go even faster you could try overclocking the PCI-E bus to around 110Mhz.
I'm not sure if this will increase the performance on the GPU though. At least another forum thread told me so.
Originally by: Xianthar
why would you want to go faster than 100-130fps? as long as you stay above the 30-40 fps range you likely won't notice, 60fps is ideal but this isn't a twitch FPS your likely would never know. .. eve is cpu limited in large combat situations where performance actually matters (grid load with 800 ships on it) .. If you really want to upgrade something your GFX card is likely your current bottleneck but if you get something in the GTX series your cpu will become the bottleneck.
I'm aware of all the theory behind the eye not seeing the difference, or even the monitor cannot display more than 60 and such. However, the client and the flow feels alot more smooth when higher fps. This especially goes for FPS games.
OK. Good to know if some fleet comes. Although I dont see too many of those lately :)
Yeah, I'd have to agree. I think this would be the bottleneck. However, there is no need to upgrade for me at this point :)
I'm thinking of installing Windows 7 RC x64. This will enable me to use my 4GB of RAM, rather than 2.8. This isn't likely to improve my Eve performance right?
|
Lee Dalton
Noir. Noir. Mercenary Group
|
Posted - 2009.07.31 09:58:00 -
[26]
My guess is that it's the GDDR3 on the graphics card. *** You're only as good as your last fight. |
Grimpak
Gallente Noir. Noir. Mercenary Group
|
Posted - 2009.07.31 10:12:00 -
[27]
Originally by: Melanie Miss I'm thinking of installing Windows 7 RC x64. This will enable me to use my 4GB of RAM, rather than 2.8. This isn't likely to improve my Eve performance right?
2.8? in 32bit vista the ram available is arround 3.2 ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Melanie Miss
|
Posted - 2009.07.31 10:23:00 -
[28]
Originally by: Grimpak
Originally by: Melanie Miss I'm thinking of installing Windows 7 RC x64. This will enable me to use my 4GB of RAM, rather than 2.8. This isn't likely to improve my Eve performance right?
2.8? in 32bit vista the ram available is arround 3.2
Yeah I know. It's really wierd.. It should be limited to aprox 3.2GB mathematically due to the 32-bit architecture, but mine is at 2.8GB nevertheless.
XP x64 said 4.0GB when I used that earlier.
I'm probably switching to Win7 x64 someday soon though.
|
DrefsabZN
Caldari Butterfly Effect Corp.
|
Posted - 2009.07.31 10:33:00 -
[29]
Make sure you have the latest nvidia drivers installed (guru3d.com should help with that). Then enable advanced graphics options and set the interval to immediate.
|
EMPIRE TRAD3R
|
Posted - 2009.07.31 11:21:00 -
[30]
Stupid question but how do you disable VSync? I see no option(s).
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |