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Bl4ck Ph03n1x
Epsilon Lyr Nulli Secunda
3
|
Posted - 2012.05.27 14:05:00 -
[31] - Quote
Jake Warbird wrote:Mui Rose wrote:Gotta say Herzog nailed it, well said man Not empty quoting.
More CCP communication would be nice. Not only on this topic. They seems to have forgotten the Nex Event... |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
59
|
Posted - 2012.05.27 14:09:00 -
[32] - Quote
Serene Repose wrote:Have market bots escaped everyone's notice, or is the math too difficult?
It took CCP 24 days to get to a Market Bot Petition I filed. Apparently, it's either not that important or too difficult to deal with. Not sure here. They'll never say of course. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
59
|
Posted - 2012.05.27 14:10:00 -
[33] - Quote
Eve Forum Sociopath's wrote:
No, just tired of you. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Eso Es
Li3's Electric Cucumber SpaceMonkey's Alliance
15
|
Posted - 2012.05.27 17:45:00 -
[34] - Quote
Herzog Wolfhammer wrote:
Every war we have seen in history boils down to resources: either the protection of them, or the taking of them, or in many cases, the projected need for them and the politics, of which war is "by other means" and the resistance to it thereof.
Unlimited resources are what makes this game miss the mark over what everybody says it's supposed to be about. If missions and roids in high sec were limited, people would fight over it and there would be actual real war declarations aimed at securing resources instead of the usual 10 high SP greifers versus 3 miners BS that gives war decs a bad reputation. If tech moons can be mined flat or to such extent that it would have be left alone for a year to replenish , we would not be seeing a deserted 0.0 space ringed by gate blobs manned by renters and slaves. No these leet players who say this is all about PVP would actually be engaging in PVP with each other instead of trying to claim that gate camping is PVP.
Wow this is actually a fantastic idea. Mine out a tech moon, the resources reappear in another part of space. Kill enough mission rats, your faction wins and the rats move somewhere else. Seriously, the back and forth and the need to control limited resources would add SOO much to this game, it boggles my mind. Fantastic idea, fantastic post. |

Ginseng Jita
Pator Tech School Minmatar Republic
322
|
Posted - 2012.05.27 17:51:00 -
[35] - Quote
Wait...all this time I was thinking I'd soon be part of the Rebel Alliance and destroying the Death Star. Then I'd find out I was force sensitive and would get a lightsaber and meet a little green frog alien thingy that would teach me the ways of the force. This game doesn't have that?
Not cool CCP! Not cool at all. I'm cancelling my account right now. |

Kaaeliaa
Ministry of War
179
|
Posted - 2012.05.27 18:46:00 -
[36] - Quote
Jame Jarl Retief wrote:Miilla wrote:So... given the back story for Eve online, why are people crying about "FIGHTING OVER AVAILABLE SCARCE AND LIMITED RESOURCES"?
I don't get it... isn't this what Eve is about? Why on earth would you whine and cry about people fighting over scarce resources (ORE for example) by killing those mining it (just one example). This is what the game you purchased is about, did you not read the product description? EVE is a game. It requires players to function. When a certain player demographic does all in their power to drive another player demographic out of the game, a responsible developer has a choice to make - allow it, or take steps to limit the damage. Both are legitimate, in their own way. If they allow this behaviour and even encourage it, they run a very real risk of losing part of the player base. This is never a good thing, but the problem is further exacerbated by the fact that once these players are gone, the players that drove them out of the game might get bored and quit themselves. Which is what is sometimes referred to a "double whammy". As it applies to EVE, if griefers and suicide gankers drive enough miners away from the game, they may run out of targets. And they sure as hell won't fight eachother because they lack testicular fortitude to fight someone who can and will actually fight back. Once that happens, they'll quit out of boredom. And the game dies. Well, not really dies, that's too dramatic. But a population drop can lead to a loss of player critical mass that will affect all other facets of the game. The second option, do something about it? Limit how easy it is to gank someone? Might be a better way to address the problem. Griefers determined enough will still do it, but it'll curb the casual griefing, and give some miners a fighting chance. Personally I'm not advocating either approach - I'm neither a miner nor a griefer. I have no stake at this, no matter which way it goes. But I will tell you that allowing part of the player base to drive away another part of the player base, in a sandbox game, that first and foremost claims to offer a wide variety of viable gameplay choices is not a good idea.
Yep. I'm looking forward to Goon tears when the consequences of pissing in their own sandbox start piling up.
|

Quartzlight Evenstar Icefluxor
Perkone Caldari State
68
|
Posted - 2012.05.27 19:00:00 -
[37] - Quote
Kaaeliaa wrote:Yep. I'm looking forward to Goon tears when the consequences of pissing in their own sandbox start piling up.
Then they move on to the next Corporate Victim. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Barbelo Valentinian
The Scope Gallente Federation
226
|
Posted - 2012.05.27 19:11:00 -
[38] - Quote
Herzog Wolfhammer wrote:Miilla wrote:Quote:Set more than 21,000 years in the future, the background story of Eve Online explains that humanity, having used up most of Earth's resources through centuries of explosive population growth, began colonizing the rest of the Milky Way. In turn, this expansion also led to competition and fighting over available resources as it did on Earth, but everything changed with the discovery of a natural wormhole leading to an unexplored galaxy named "New Eden". Dozens of colonies were founded, and a structure was built to stabilize the wormhole that bridged the intergalactic colonies with the rest of human civilization, a giant gateway bearing the name "EVE". However, when the natural wormhole unexpectedly collapsed, it destroyed the gate. Cut off from the rest of humanity and supplies from Earth, the colonies of New Eden were left starved and disconnected from one another; some died out entirely. Over the eons the descendants of the colonists managed to survive and rebuild their own societies, but the memories and knowledge of humanity's origins as well as their own from Earth and the Milky Way became lost. Five major distinct societies rose to prominence from the colonies, each growing into interstellar spaceflight-capable civilizations. The states based around these colonies make up the five major factions in Eve Online: the Amarr Empire, the Caldari State, the Gallente Federation, the Minmatar Republic and the Jove Directorate. So... given the back story for Eve online, why are people crying about "FIGHTING OVER AVAILABLE SCARCE AND LIMITED RESOURCES"? I don't get it... isn't this what Eve is about? Why on earth would you whine and cry about people fighting over scarce resources (ORE for example) by killing those mining it (just one example). This is what the game you purchased is about, did you not read the product description? This is what I mean. People will harp on "this is EvE! HTFU" and "Go back to WoW" but this is a game that is PVP oriented over resources - resources that NEVER RUN OUT. How many of those leet 0.0 dwellers would cry their eyes out if it became possible to mine a tech moon until it was depleted? Would we be seeing such a NAPfest? How populated would high sec be if it were possible to mine every roid out of a system? How about the pirate factions getting a clue and realizing they have to move out of a high sec system when everybody and their brother are taking missions to kill them? The "mission faucet" running out, and missioners having to find work elsewhere. Every war we have seen in history boils down to resources: either the protection of them, or the taking of them, or in many cases, the projected need for them and the politics, of which war is "by other means" and the resistance to it thereof. Unlimited resources are what makes this game miss the mark over what everybody says it's supposed to be about. If missions and roids in high sec were limited, people would fight over it and there would be actual real war declarations aimed at securing resources instead of the usual 10 high SP greifers versus 3 miners BS that gives war decs a bad reputation. If tech moons can be mined flat or to such extent that it would have be left alone for a year to replenish , we would not be seeing a deserted 0.0 space ringed by gate blobs manned by renters and slaves. No these leet players who say this is all about PVP would actually be engaging in PVP with each other instead of trying to claim that gate camping is PVP. CCP should demonstrate some Roden-sized bawls (read "Templar One" for an idea of how huge Roden's cajones are) here they would make resources, missions, roids, moons, gas, etc, limited and this game would become everything that everybody who ever padded their KB with a rookie ship says it should be.
QFT, great post - albeit too idealistic for this game. This game is always in a balance between "easy to get into action" and "long-term career and empire-building". Making resources finite would go a long way to preserving the "virtual world" feel of EVE against the ever-enticing encroachments of the "virtual lobby" that so many MMOs seem to be turning into.
I would favour that and permadeath.
Of course the two together would probably slow the game too much to keep the interest of folks who are mostly in it for combat.
|

Tobiaz
Spacerats
525
|
Posted - 2012.05.27 19:25:00 -
[39] - Quote
DeMichael Crimson wrote:EVE is a game. It requires players to function. When a certain player demographic does all in their power to drive another player demographic out of the game, a responsible developer has a choice to make - allow it, or take steps to limit the damage. Both are legitimate, in their own way.
If they allow this behaviour and even encourage it, they run a very real risk of losing part of the player base. This is never a good thing, but the problem is further exacerbated by the fact that once these players are gone, the players that drove them out of the game might get bored and quit themselves. Which is what is sometimes referred to a "double whammy".
As it applies to EVE, if griefers and suicide gankers drive enough miners away from the game, they may run out of targets. And they sure as hell won't fight eachother because they lack testicular fortitude to fight someone who can and will actually fight back. Once that happens, they'll quit out of boredom. And the game dies. Well, not really dies, that's too dramatic. But a population drop can lead to a loss of player critical mass that will affect all other facets of the game.
'Griefers' have plagued this game since '03, and yet they still haven't managed to destroy EVE. 
And any miners that allow themselves to be driven out of the game, are the ones that are to greedy or stupid to adapt. Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |

Ituhata Saken
Elysium Enterprises
113
|
Posted - 2012.05.27 19:26:00 -
[40] - Quote
I thought EvE Online was all about PLEX? |

pussnheels
Vintage heavy industries
343
|
Posted - 2012.05.27 19:27:00 -
[41] - Quote
if your point is the current senseless griefing on miners is how EVE should be played then i am seriously dissapointed in you
If this is indeed the point of your post than the answer in my opinion is no , this has abslutely nothing to do about fighting over resources , this is all about , griefing on a massive scale and hurting peoples enjoyment allbecause some of you people are convinced that EVE should be played their way and any other type of game play doesn't belong in this game
when i started my first character , now almost 4 years ago , EVE was a multi level universe , with many different things you could go and do either casual or hardcore, with a multitude of proffesions and with choices , you where nowhere safe and always had to watch over your shoulders just in case
But then somehow this idea came along that EVE is for PVP only and that anything that doesn't involes the risk of losing your ship doesn't belong here and people started to advocate the purging of all miners , all under the bannier of fighting bots and so this continues till today , just blatant griefing for the lulz without any thoughts on the long term consequince this will have to CCP s income and further development of the game . Just have a look at the graphics on players online between now and last year
I Don't want high sec to be 100 precent safe , never, that is against the spirit of the game i only want a end to this idea that EVE is for one type of player only and the rest should leave
One more stab , suicideganking/griefing miners is NOT pvp , losing your ship to a game mechanic you can't beat has nothing to do with taking risks , but then again alot of you younger players who call themself highsec pvpers prefer that over losing a ship to a real player ....omy can you imagine the shame and embarrasment of losing a ship to someone who is better than you and always will be and what will yourfriends think of you I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Ispia Jaydrath
Reib Autonomous Industries
88
|
Posted - 2012.05.27 19:39:00 -
[42] - Quote
So I heard u mad bro.
|

Quartzlight Evenstar Icefluxor
Perkone Caldari State
69
|
Posted - 2012.05.27 19:50:00 -
[43] - Quote
pussnheels wrote:
But then somehow this idea came along that EVE is for PVP only and that anything that doesn't involes the risk of losing your ship doesn't belong here and people started to advocate the purging of all miners , all under the bannier of fighting bots and so this continues till today , just blatant griefing for the lulz without any thoughts on the long term consequince this will have to CCP s income and further development of the game . Just have a look at the graphics on players online between now and last year
And both CCP and SONY both praised the Goons for all this. "They sure know how to bring the content". It's right there on tape.
After many months of hesitation, that was the singular thing that pushed me to unsub. And I never even lost a ship during 3 H'geddons. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

pussnheels
Vintage heavy industries
344
|
Posted - 2012.05.27 19:58:00 -
[44] - Quote
in a way yes I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

MaCoola
Angels of Valour GIANTSBANE.
12
|
Posted - 2012.05.27 21:49:00 -
[45] - Quote
CCP should demonstrate some Roden-sized bawls (read "Templar One" for an idea of how huge Roden's cajones are) here they would make resources, missions, roids, moons, gas, etc, limited and this game would become everything that everybody who ever padded their KB with a rookie ship says it should be.
[/quote]
Best idea ever. I had only thought of just making moons depletable but bro, you took it to the best level. I would sub 4 accounts and really play some eve! |

Psychotic Monk
The Skunkworks
269
|
Posted - 2012.05.27 23:52:00 -
[46] - Quote
Quartzlight Evenstar Icefluxor wrote:
After many months of hesitation, that was the singular thing that pushed me to unsub. And I never even lost a ship during 3 H'geddons.
We're still waiting for that to happen, by the way. Any day now. |

Alavaria Fera
GoonWaffe Goonswarm Federation
908
|
Posted - 2012.05.28 00:02:00 -
[47] - Quote
Psychotic Monk wrote:Quartzlight Evenstar Icefluxor wrote:After many months of hesitation, that was the singular thing that pushed me to unsub. And I never even lost a ship during 3 H'geddons. We're still waiting for that to happen, by the way. Any day now. The forums PvP scene is so engaging. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Simetraz
State War Academy Caldari State
256
|
Posted - 2012.05.28 00:13:00 -
[48] - Quote
He who controls the spice controls the universe.
Kind of funny actually. Not enough T2 PvP fighting (t2 ships destroyed) anymore to support the cost of upkeep of the null alliances that depended on Tech moons for there income.
So kill off as many Exhumers as possible to make up the difference.
So is the problem the big alliances that over extended themselves too far and now can't afford the bills. Or is it that PvP'r refuse to fight.
Makes me wonder what will happen when CCP changes the moon mining mechanics. Bankruptcy, and if so maybe CCP is holding off on changing the moon mining mechanics knowing that if they did it could collapse several 0.0 Alliances.
Makes you wonder a bit doesn't it. |

baltec1
1200
|
Posted - 2012.05.28 00:16:00 -
[49] - Quote
Avid Bumhumper wrote:Miilla wrote:Darth Kilth wrote:Its a shame most rescources aren't that limited... *cough* tech moons *cough* So go fight over them and make them limited :) Just out of curiousity, how would you go about doing that? The Techholders have banded together half of nullsec to protect their moons. They play risk free PVP due to the fact that no matter what they lose, it can be replaced instantly. They can put every capable pilot in a cap or supercap without even cutting into their isk flow. So, how would you combat that...sell tons of plex and use real money? Mine? Rat? Do nerfed Incursions? With your infinite wisdom, I'm sure you'll come up with something.....  Oh, and Tech brings in so much ISK, that it's unlimited....so how does that work into your theory of "Limited resources"?
How did the current mob get their hands on all that space?
|

Price Check Aisle3
0
|
Posted - 2012.05.28 00:19:00 -
[50] - Quote
Simetraz wrote:Makes me wonder what will happen when CCP changes the moon mining mechanics. Bankruptcy, and if so maybe CCP is holding off on changing the moon mining mechanics knowing that if they did it could collapse several 0.0 Alliances. Why would CCP care about whether an alliance went bankrupt? Conflict over resources drives the game forward and the loss of a few large entities only makes space for new ones. |

Baldrik DeLeNoir
Beltane Legion
9
|
Posted - 2012.05.28 00:31:00 -
[51] - Quote
Josef Djugashvilis wrote:Eve has a story line?
It used to |

Simetraz
State War Academy Caldari State
256
|
Posted - 2012.05.28 00:40:00 -
[52] - Quote
Price Check Aisle3 wrote:Simetraz wrote:Makes me wonder what will happen when CCP changes the moon mining mechanics. Bankruptcy, and if so maybe CCP is holding off on changing the moon mining mechanics knowing that if they did it could collapse several 0.0 Alliances. Why would CCP care about whether an alliance went bankrupt? Conflict over resources drives the game forward and the loss of a few large entities only makes space for new ones.
They shouldn't but what if they do in the name of keeping the economy stable ? Like a bank in the RL does CCP consider certain Alliances to important (because they control to much of the economy) to allow them to fail. And if so, is that a flaw in the design of EVE ? |

Price Check Aisle3
0
|
Posted - 2012.05.28 00:51:00 -
[53] - Quote
Simetraz wrote:They shouldn't but what if they do in the name of keeping the economy stable ? Like a bank in the RL does CCP consider certain Alliances to important (because they control to much of the economy) to allow them to fail. And if so, is that a flaw in the design of EVE ? tbh I'm having a hard time figuring out why large alliances going bankrupt would ruin the EVE economy, or how economic haywire is in any way a flaw in EVE. The biggest threat to the economy is mudflation. Everything else is "player driven". |

Kiandoshia
Gnampf Inc.
115
|
Posted - 2012.05.28 01:07:00 -
[54] - Quote
Avid Bumhumper wrote:Miilla wrote:Darth Kilth wrote:Its a shame most rescources aren't that limited... *cough* tech moons *cough* So go fight over them and make them limited :) Just out of curiousity, how would you go about doing that? The Techholders have banded together half of nullsec to protect their moons. They play risk free PVP due to the fact that no matter what they lose, it can be replaced instantly. They can put every capable pilot in a cap or supercap without even cutting into their isk flow. So, how would you combat that...sell tons of plex and use real money? Mine? Rat? Do nerfed Incursions? With your infinite wisdom, I'm sure you'll come up with something.....  Oh, and Tech brings in so much ISK, that it's unlimited....so how does that work into your theory of "Limited resources"?
Correct me if I am wrong (I honestly have no idea and care little =p ) but doesn't the stuff from tech moons have to be bought to generate ISK?
Rally everyone else and boycott it =p
|

FeralShadow
Blue Republic RvB - BLUE Republic
135
|
Posted - 2012.05.28 01:32:00 -
[55] - Quote
Please for the love of god. I want depletable resources. It gives me a mammoth sized stiffy just thinking about the implications. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176
"I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |

Snow Burst
RED.OverLord
11
|
Posted - 2012.05.28 02:26:00 -
[56] - Quote
Miilla wrote:Quote:Set more than 21,000 years in the future, the background story of Eve Online explains that humanity, having used up most of Earth's resources through centuries of explosive population growth, began colonizing the rest of the Milky Way. In turn, this expansion also led to competition and fighting over available resources as it did on Earth, but everything changed with the discovery of a natural wormhole leading to an unexplored galaxy named "New Eden". Dozens of colonies were founded, and a structure was built to stabilize the wormhole that bridged the intergalactic colonies with the rest of human civilization, a giant gateway bearing the name "EVE". However, when the natural wormhole unexpectedly collapsed, it destroyed the gate. Cut off from the rest of humanity and supplies from Earth, the colonies of New Eden were left starved and disconnected from one another; some died out entirely. Over the eons the descendants of the colonists managed to survive and rebuild their own societies, but the memories and knowledge of humanity's origins as well as their own from Earth and the Milky Way became lost. Five major distinct societies rose to prominence from the colonies, each growing into interstellar spaceflight-capable civilizations. The states based around these colonies make up the five major factions in Eve Online: the Amarr Empire, the Caldari State, the Gallente Federation, the Minmatar Republic and the Jove Directorate. So... given the back story for Eve online, why are people crying about "FIGHTING OVER AVAILABLE SCARCE AND LIMITED RESOURCES"? I don't get it... isn't this what Eve is about? Why on earth would you whine and cry about people fighting over scarce resources (ORE for example) by killing those mining it (just one example). This is what the game you purchased is about, did you not read the product description? dude tht was ******* thousands of years ago u dnt just built a ******* empire in a couple of hundred years that backstory has nothing to do with new eden today There Is A 90% Chance All Of What You Just Read Is Wrong, Inaccurate Or Just Me Being Controversial In Some Way.-áOr By Some Chance It's Completely Right In Every Way... At Least To Me :3 |
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