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Orb Lati
Minmatar ANZAC ALLIANCE Mostly Harmless
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Posted - 2009.08.10 02:13:00 -
[31]
Personally I would prefer that local intel was achieved 2 methods.
1.) Exposed alliance scanners linked to POS broadcasting to all members in system through the scanner interface. Allow their use with 0 sov with possible additional benefits with high sov.
2.) Core probes with limited ranges which a pilot could send where ever they wished and would report real time ship types and standings/sec states detected through the scanner interface.
"We worship Strength because it is through strength that all other values are made possible" |

NeoTheo
Dark Materials
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Posted - 2009.08.10 12:02:00 -
[32]
good idea, pretty sure the forges constallation channel would fall over tho.
Dark Materials |

hired goon
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Posted - 2009.08.10 13:14:00 -
[33]
yhiui -omg-
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rubico1337
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Posted - 2009.08.10 13:44:00 -
[34]
as a temporary fix, i would support this
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acwdc78
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Posted - 2009.08.10 16:20:00 -
[35]
i dont know about this. looks like it favors pvp and pirate corps over noobi and carebear corps. wont be able to scan local if there are hostiles around. i would say just show all players in both local and constellation.
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iP0D
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Posted - 2009.08.10 16:42:00 -
[36]
Wierd proposal. A solution is not a solution if all it does is move matters to a different bottleneck, that's just staving off matters.
Besides that, you're not touching on any other elements involved with Local, other then "omg ratters". That's not just a rather limited view, it's a rather unbalanced view. For an AH proposal it really should provide much more structure and angles.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.10 19:01:00 -
[37]
Originally by: iP0D Wierd proposal. A solution is not a solution if all it does is move matters to a different bottleneck, that's just staving off matters.
Besides that, you're not touching on any other elements involved with Local, other then "omg ratters". That's not just a rather limited view, it's a rather unbalanced view. For an AH proposal it really should provide much more structure and angles.
The above says nothing.
The proposal doesn't replace one problem with another, it doesn't move it to a different bottleneck. It fundamentally changes the absolute accuracy with which players can tell which players are located within which systems.
I touch on many different aspects of how local affects the game and how the changes will improve the game. The proposal is very structured, but the post isn't long and detailed because the concept is simple, straight forward and elegant.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.08.10 19:20:00 -
[38]
Originally by: Orb Lati 2.) Core probes with limited ranges which a pilot could send where ever they wished and would report real time ship types and standings/sec states detected through the scanner interface.
I had similar idea - have anchorable devices (like medium warp bubble) that you could anchor near gates and it would add act as a secondary Overview, as if you were there.
There would be some important limitations: 1) limit maximum deployed number to 5 2) cost of the unit no less than 5 mil 3) destructible - similar to medium warp bubble
That would strike a better balance
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.10 19:44:00 -
[39]
Originally by: Ephemeron
Originally by: Orb Lati 2.) Core probes with limited ranges which a pilot could send where ever they wished and would report real time ship types and standings/sec states detected through the scanner interface.
I had similar idea - have anchorable devices (like medium warp bubble) that you could anchor near gates and it would add act as a secondary Overview, as if you were there.
There would be some important limitations: 1) limit maximum deployed number to 5 2) cost of the unit no less than 5 mil 3) destructible - similar to medium warp bubble
That would strike a better balance
So basically giving someone five scout alts? Seriously?
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.10 19:48:00 -
[40]
Originally by: Orb Lati
1.) Exposed alliance scanners linked to POS broadcasting to all members in system through the scanner interface. Allow their use with 0 sov with possible additional benefits with high sov.
The absolute worst thing possible would be to allow alliances intel tools while denying that same functionality to everyone else.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Darwin's Market
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Posted - 2009.08.10 19:52:00 -
[41]
So instead of just every hub being spammed by isk sellers, every constellation will too.
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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.08.10 20:08:00 -
[42]
Originally by: Bellum Eternus So basically giving someone five scout alts? Seriously?
At a price and destructible - that is serious.
If 5 mil is too cheap, raise it to 10 mil, maybe even 20 mil. Anyone passing thru the gate could destroy it. It's a fair trade off. Not to mention the hassle it would be to hail those modules in cargo an anchor them.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.10 20:53:00 -
[43]
Originally by: Ephemeron
Originally by: Bellum Eternus So basically giving someone five scout alts? Seriously?
At a price and destructible - that is serious.
If 5 mil is too cheap, raise it to 10 mil, maybe even 20 mil. Anyone passing thru the gate could destroy it. It's a fair trade off. Not to mention the hassle it would be to hail those modules in cargo an anchor them.
Ah, so if you have to personally anchor them then pirates would get screwed because they wouldn't be able to anchor a sensor in high sec but non-pirates could anchor sensors in lowsec as well as high, right? Or would it even be allowed in low/highsec?
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Orb Lati
Minmatar ANZAC ALLIANCE Mostly Harmless
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Posted - 2009.08.10 21:12:00 -
[44]
Originally by: Bellum Eternus
Originally by: Orb Lati
1.) Exposed alliance scanners linked to POS broadcasting to all members in system through the scanner interface. Allow their use with 0 sov with possible additional benefits with high sov.
The absolute worst thing possible would be to allow alliances intel tools while denying that same functionality to everyone else.
You obviously failed to read the 2nd part of my post then.
Originally by: Myself 2.) Core probes with limited ranges which a pilot could send where ever they wished and would report real time ship types and standings/sec states detected through the scanner interface.
"We worship Strength because it is through strength that all other values are made possible" |

Rok'thor
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Posted - 2009.08.10 21:32:00 -
[45]
Support
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.10 21:38:00 -
[46]
Originally by: Orb Lati
Originally by: Bellum Eternus
Originally by: Orb Lati
1.) Exposed alliance scanners linked to POS broadcasting to all members in system through the scanner interface. Allow their use with 0 sov with possible additional benefits with high sov.
The absolute worst thing possible would be to allow alliances intel tools while denying that same functionality to everyone else.
You obviously failed to read the 2nd part of my post then.
Originally by: Myself 2.) Core probes with limited ranges which a pilot could send where ever they wished and would report real time ship types and standings/sec states detected through the scanner interface.
Detailed remote intel gathering is exactly what keeps fights from happening in the first place. Lately I've been considering the idea of removing what type of ship it is (Hyperion, Maelstrom) and just having the scanner display what class of ship (Battleship, Cruiser) so that players will have a general idea of what's out there but would need to get eyes on the targets to make sure.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.08.10 22:04:00 -
[47]
Edited by: Ephemeron on 10/08/2009 22:05:48
Originally by: Bellum Eternus Ah, so if you have to personally anchor them then pirates would get screwed because they wouldn't be able to anchor a sensor in high sec but non-pirates could anchor sensors in lowsec as well as high, right? Or would it even be allowed in low/highsec?
Such a device should not be anchorable in high sec - because one of its key points in destructibility, and high sec prevents that.
I don't see a problem with low sec tho.
If pirates camp a certain system, they can keep it clean of any such devices.
Basically, such a device would be a good compromise solution to removing local as intel tool. You gotta admit that no local does favor attackers a little more than defender. This module would restore some sense of security, but at a price - so defender would actually need to put some effort into intel gathering.
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Epegi Givo
Araja clan
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Posted - 2009.08.11 00:48:00 -
[48]
yes, also make constellation madatory like local is. ------------------------------------- My other alt is a Ferrari
Binary Translator |

Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.11 02:06:00 -
[49]
Originally by: Ephemeron Such a device should not be anchorable in high sec - because one of its key points in destructibility, and high sec prevents that.
I don't see a problem with low sec tho.
If pirates camp a certain system, they can keep it clean of any such devices.
Basically, such a device would be a good compromise solution to removing local as intel tool. You gotta admit that no local does favor attackers a little more than defender. This module would restore some sense of security, but at a price - so defender would actually need to put some effort into intel gathering.
I guess it would be ok, particularly if they were obvious and only worked while on grid. I have to say however that local in delayed mode favors the defenders just as much as the attackers, as nobody is stopping anyone from laying in wait with a huge force either cloaked or stuffed in a deep safe. Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Foulque
Divine Retribution
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Posted - 2009.08.11 05:05:00 -
[50]
yus ________
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.08.11 20:20:00 -
[51]
I do support delayed Local, however I can not support this implementation.
Instant mode Constellation chat only solves the macro ratting bot problem, while creating other, much more game breaking issues.
Trivializing the scout's job even more is the smallest of those issues. Providing early warning to anyone in a constellation screws up a great number of strategies for anything from solo roam to fleet ops. Avoiding fights with instant Constellation chat will be a breeze.
Not much of a compromise, I'm afraid. ...
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RansomList
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Posted - 2009.08.12 01:07:00 -
[52]
Edited by: RansomList on 12/08/2009 01:07:44
Originally by: Razin I do support delayed Local, however I can not support this implementation.
Instant mode Constellation chat only solves the macro ratting bot problem, while creating other, much more game breaking issues.
Trivializing the scout's job even more is the smallest of those issues. Providing early warning to anyone in a constellation screws up a great number of strategies for anything from solo roam to fleet ops. Avoiding fights with instant Constellation chat will be a breeze.
Not much of a compromise, I'm afraid.
Sounds like your scout is ****ing useless and doesnt know wha the D scanner is.
Instantaneous omniscient Local needs to go.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.12 02:02:00 -
[53]
Originally by: Razin I do support delayed Local, however I can not support this implementation.
Instant mode Constellation chat only solves the macro ratting bot problem, while creating other, much more game breaking issues.
Trivializing the scout's job even more is the smallest of those issues. Providing early warning to anyone in a constellation screws up a great number of strategies for anything from solo roam to fleet ops. Avoiding fights with instant Constellation chat will be a breeze.
Not much of a compromise, I'm afraid.
What I prefer: local in delayed mode, nothing else changed. What I'll settle for: my proposal. I agree that simply switching local to delayed mode would be the best option, but I'm trying to come up with compromises.  Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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King Rothgar
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.12 05:01:00 -
[54]
I support this idea -----------------------------------------------------
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Einar Lightfingers
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.12 05:02:00 -
[55]
Definitely has my vote. _______________________ Once a BEE, always a BEE!
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Jaxxon Voers
Gallente The Bastards
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Posted - 2009.08.12 05:04:00 -
[56]
yeah, this should have been done long ago.
supported.
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Gorrm Shdowsteel
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.12 05:20:00 -
[57]
Edited by: Gorrm Shdowsteel on 12/08/2009 05:20:08 A good compromise, in my opinion.
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Mister Xerox
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Posted - 2009.08.13 21:03:00 -
[58]
Remove local would require a replacement that's almost as useful but not quite. Otherwise people will just leave 0.0 as they have zero ability to protect themselves, or find targets.
I've enumerated my proposal in other identical threads: Ship Sensors
Passive; Always on, not very informative, takes time to get any info about a signature. But you know something is out there immediately. Online Passive; the one we use now. Online Active; whenever you hit the 'scan' button it pings local space. Objects are a lot easier to identify/pinpoint, but so are you.
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El Liptonez
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Posted - 2009.08.13 22:25:00 -
[59]
Originally by: Mister Xerox Otherwise people will just leave 0.0 as they have zero ability to protect themselves, or find targets.
Both your arguments conflict with each other. You can't protect yourself when you're not found? 
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.08.13 22:35:00 -
[60]
Originally by: El Liptonez
Originally by: Mister Xerox Otherwise people will just leave 0.0 as they have zero ability to protect themselves, or find targets.
Both your arguments conflict with each other. You can't protect yourself when you're not found? 
Hehe.. nice. Logic Fail!
I imagine pirates flying in circles unable to find anything to attack and hopeless victims self-destructing in terror. ~ Santiago Fahahrri Galactic Geographic |
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