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GTN
tr0pa de elite Triumvirate.
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Posted - 2009.08.07 19:00:00 -
[1]
Edited by: GTN on 07/08/2009 19:25:01 Mothership is just a bigger carrier immune to EW (like it matters, every fleet has some interdictors/heavy interdictors), they cost like 10 carriers, they deal twice the dps of a carrier, they have some more HP than a carrier, and a little more capacitor/s. Isn't it a little underpowered?
So ever heard about Remote ECM Burst ? Well why dont give us a Remote Smartbomb that works like the Remote ECM Burst? You target someone, activate the Remote Smartbomb and everyone near the target gets smartbombed.
It will be a capital module (like the remote ecm burst) limited to motherships, will deal 100-200 dps (this depends how CCP will balance them) from 10km, and wont hit the targeted ship (so u cant insta-pop frigs/cruisers).
This will make motherships (20 billion isk ships) a little better: You can counter sentrys. You can -try- to counter RR BS gangs, the range of a T2 large RR is 8.7km, the range of the Remote Smartbomb is 10km. This also means you wont be able to use fighters on the enemy BS, but only sentrys. Only way to survive is to have lots of logistics. You can -try- to counter sniper gangs (you are ****ed if they are scattered). You can help a friendly ship clearing drones that are attacking him.
Am i missing something?   
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Avoida
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Posted - 2009.08.07 19:15:00 -
[2]
Why not just create a capital class bomb launcher (restricted to motherships) that launches a capital class bomb. Now about range/damage compared to the standard bomb...100km range (max skills) and say 10x the damage? Bomb speed would need to be significantly increased to traverse the distance in a reasonable time.
You could even have the same bomb types...imagine the havoc a capital class Void bomb would have. /shudder
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GTN
tr0pa de elite Triumvirate.
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Posted - 2009.08.07 19:24:00 -
[3]
Edited by: GTN on 07/08/2009 19:24:19
Originally by: Avoida Why not just create a capital class bomb launcher (restricted to motherships) that launches a capital class bomb. Now about range/damage compared to the standard bomb...100km range (max skills) and say 10x the damage? Bomb speed would need to be significantly increased to traverse the distance in a reasonable time.
You could even have the same bomb types...imagine the havoc a capital class Void bomb would have. /shudder
If you want to suggest new ideas fine, BUT OPEN A NEW THREAD !!!! And btw someone already proposed something like that and ppl didnt like it.
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GTN
tr0pa de elite Triumvirate.
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Posted - 2009.08.08 12:13:00 -
[4]
bump
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ark maphar
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Posted - 2009.08.08 12:39:00 -
[5]
Originally by: GTN Edited by: GTN on 07/08/2009 19:46:33
Originally by: Avoida Why not just create a capital class bomb launcher (restricted to motherships) that launches a capital class bomb. Now about range/damage compared to the standard bomb...100km range (max skills) and say 10x the damage? Bomb speed would need to be significantly increased to traverse the distance in a reasonable time.
You could even have the same bomb types...imagine the havoc a capital class Void bomb would have. /shudder
If you want to suggest new ideas fine, BUT OPEN A NEW THREAD !!!! And btw someone already proposed something like that and ppl didnt like it.
EDIT: 10 bombs = 80k volley, a Doomsday does 70k volley. So did u think about your idea before posting it? 30 motherships (cost like 10 titans) would make 2,400,000 volley wiping out any capital fleet.  
that would be a EPIC fight
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GTN
tr0pa de elite Triumvirate.
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Posted - 2009.08.12 17:35:00 -
[6]
bump
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Christina Bamar
Agony Unleashed Agony Empire
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Posted - 2009.08.12 20:05:00 -
[7]
Considering the issues already around with doomsdays is it really a good idea to add even more super-capital AoE damage?
CEO, Agony Unleashed |

ropnes
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Posted - 2009.08.12 23:51:00 -
[8]
Give them a huge bonus to number of active drones (not fighters) so that they become real motherships. In fleet fights we already have such ridiculous amounts of drones that I don't think having a mothership being able to field a hundred Ogre IIs would matter performance wise.
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Tarron Sarek
Gallente Biotronics Inc. Majesta Empire
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Posted - 2009.08.13 01:15:00 -
[9]
Makes more sense for titans. Not DD'ing the whole grid but instead project a damage sphere like the mothership's remote ECM.
Motherships on the other hand could carry heavy bombers as titan and capital killers.
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

Verlokiraptor
All Around Research Inc
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Posted - 2009.08.13 02:19:00 -
[10]
Originally by: Tarron Sarek Makes more sense for titans. Not DD'ing the whole grid but instead project a damage sphere like the mothership's remote ECM.
Motherships on the other hand could carry heavy bombers as titan and capital killers.
mmm... capital sentries, or perhaps citadel torp platforms.
I think a remote smartbomb effect is actually pretty interesting, for either of the supercaps. Long range bombs would also be cool, and aren't they limited to 1 per ship anyway? Not exactly overpowered. Not to mention they blow each other up fairly fast.
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GTN
tr0pa de elite Triumvirate.
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Posted - 2009.08.16 18:52:00 -
[11]
bump
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VonCruix
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Posted - 2009.08.16 21:35:00 -
[12]
This would be a better feature on the Titans. Maybe change the current DD to this.
Not for a Mom.
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GTN
tr0pa de elite Triumvirate.
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Posted - 2009.08.17 08:58:00 -
[13]
Edited by: GTN on 17/08/2009 08:59:48
Originally by: VonCruix This would be a better feature on the Titans. Maybe change the current DD to this.
Not for a Mom.
No, its for motherships, not titans! Titans are to much expensive to keep them on the battlefield, and a Remote Smartbomb is not a very powerful weapon. Who is going to use a titan and keep it on the battlefield just for a Remote Smartbomb? No one. Think twice before posting.
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Omara Otawan
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Posted - 2009.08.17 09:36:00 -
[14]
Could be an idea for a DD rework on titans, certainly not for motherships.
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GTN
tr0pa de elite Triumvirate.
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Posted - 2009.08.17 10:44:00 -
[15]
Originally by: Omara Otawan Could be an idea for a DD rework on titans, certainly not for motherships.
How do we improve motherships then?? 
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Omara Otawan
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Posted - 2009.08.17 18:24:00 -
[16]
Originally by: GTN
How do we improve motherships then?? 
Well, I am convinced the way to "fix" motherships has nothing to do with the ships themselves.
What needs to be done is a rework of the way docked ships are handled with carriers and motherships.
It has to be done so that ships can be docked with their pilots, allowing carriers and moms to deploy the ships directly on the field, not by warping in pods and boarding the ejected ships or boarding them from the hangars.
If this is done a mothership has a distinctive advantage over a carrier with its larger hangar as they have enough space to carry a sizeable fleet compared to carriers.
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GTN
tr0pa de elite Triumvirate.
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Posted - 2009.08.21 15:50:00 -
[17]
bump
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Tarron Sarek
Gallente Biotronics Inc. Majesta Empire
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Posted - 2009.08.21 17:46:00 -
[18]
Edited by: Tarron Sarek on 21/08/2009 17:46:36 nvm
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

Lucias Trask
The White Aces
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Posted - 2009.08.21 18:39:00 -
[19]
Originally by: Omara Otawan
Originally by: GTN
How do we improve motherships then?? 
Well, I am convinced the way to "fix" motherships has nothing to do with the ships themselves.
What needs to be done is a rework of the way docked ships are handled with carriers and motherships.
It has to be done so that ships can be docked with their pilots, allowing carriers and moms to deploy the ships directly on the field, not by warping in pods and boarding the ejected ships or boarding them from the hangars.
If this is done a mothership has a distinctive advantage over a carrier with its larger hangar as they have enough space to carry a sizeable fleet compared to carriers.
This, let me dock into the mothership, make it so they can carry at most 5 hacs and 2 battleships at once.
Then they jump in and we undock and cause problems, redock and gtfo.
Would be a much better use,m basically a limited titan/mobile ministation. [PANIC] |

shgjlsfg
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Posted - 2009.08.23 04:31:00 -
[20]
moms should also have some kinda bonus to targeting and targeting speed if they do carry a hella lot of ships in there hold they need to protect those ships. like say insted of just being able to target 7 ships at the most you will be able to target 20 and do your logi support on those ships. like a triage module but it allowing you to target more ships
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Koyama Ise
Caldari Equestrian Knight Order of Lolicon
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Posted - 2009.08.23 06:33:00 -
[21]
Edited by: Koyama Ise on 23/08/2009 06:36:20 Edit: Putting emphasis on relavent part.
Originally by: GTN bump
Bumping your thread is against the forum rules as stated here
Originally by: EVElopedia Spamming, bumping and pyramid quoting are prohibited. Spam is defined as the repetitive posting of the same topic or text or nonsensical posts that have no substance and are often designed to annoy other forum users. This includes ôfirstö and ôgo back to <another game>ö posts. Bumping posts in order to keep them near the top of the list is also prohibited. Petitions or "/signed" posts are a version of bumping and likewise are not permitted. Pyramid quoting is a response to a forum thread that contains the quotes of four or more previous posters, sometimes with additional spaces added unnecessarily. Posts of this nature are not conducive to community spirit and are unwelcome.
Please refrain from continuing this practice. --- Koyama Ise, Applying logic in areas where it is logical to do so. |

Mag's
the united Negative Ten.
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Posted - 2009.08.23 07:30:00 -
[22]
Originally by: GTN
How do we improve motherships then?? 
I would like to see Nos/Neut immunity on Motherships, so that killing one comes down to damage alone.
Regards Mag's |

Omara Otawan
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Posted - 2009.08.23 10:32:00 -
[23]
Originally by: Mag's
I would like to see Nos/Neut immunity on Motherships, so that killing one comes down to damage alone.
No, a motherships primary line of defense should be the fleet it supports, no need to make them unnecessarily strong without one.
Immunity to ECM makes sense to enforce its support role, and immunity to regular tackle / web is already a huge plus.
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