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Vardofire
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Posted - 2004.10.10 08:51:00 -
[1]
I've just made the jump to BS!
Yippee yay!
I'll be hunting rats most of the time now, and even if im a blaster fan, I believe I'll be switching back to rails since range is your friend with NPC. However I need some help fitting my Thron since there's so many slots to fill (sigh)....
I'm a pretty experience fighter with frigs and cruiser, just need some tips from BS pilots on fitting my railthron.
Here's what I thought id put in there; 6*425mm 2*siege 100mn AB Large Armor Rep 2 Hardners
Dunno if Ill be using 350mm instead, or if I wont swtich to Cruise Launchers. The med slots seem quite empty and I resist the thought of stuffing all Cap Rechargers in there. I may have 1-2 lo slots left after the RCU are fitted so give your thoughts too.
Thx in advance!
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"Lead me, follow me, or get out of my way." -General George Patton Jr
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Vardofire
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Posted - 2004.10.10 08:51:00 -
[2]
I've just made the jump to BS!
Yippee yay!
I'll be hunting rats most of the time now, and even if im a blaster fan, I believe I'll be switching back to rails since range is your friend with NPC. However I need some help fitting my Thron since there's so many slots to fill (sigh)....
I'm a pretty experience fighter with frigs and cruiser, just need some tips from BS pilots on fitting my railthron.
Here's what I thought id put in there; 6*425mm 2*siege 100mn AB Large Armor Rep 2 Hardners
Dunno if Ill be using 350mm instead, or if I wont swtich to Cruise Launchers. The med slots seem quite empty and I resist the thought of stuffing all Cap Rechargers in there. I may have 1-2 lo slots left after the RCU are fitted so give your thoughts too.
Thx in advance!
-----------------------------------------------
"Lead me, follow me, or get out of my way." -General George Patton Jr
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Joshua Calvert
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Posted - 2004.10.10 09:01:00 -
[3]
I wouldn't bother with the siege launchers. Put in some rocket launchers with defenders.
Mid-slots should be dedicated to either cap recharge or tracking 'cause Megathron is an excellent ranged sniper for NPC's
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.10.10 09:01:00 -
[4]
I wouldn't bother with the siege launchers. Put in some rocket launchers with defenders.
Mid-slots should be dedicated to either cap recharge or tracking 'cause Megathron is an excellent ranged sniper for NPC's
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Shadowsword
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Posted - 2004.10.10 10:03:00 -
[5]
I think the sieges are for anti-frig defense. Depending entirely on drones to escape a tough spawn is bad because they can all be killed before all the inties are dead, leaving you in a nasty situation.
Highs: I'd say it depend of the NPC you fight. If they tend to go close (like serpentis), 350mm rails are better because you can still hit webbed battleships within 10km. You can also do a mix of them if you have some CPU/Grid issues.
For the mids I suggest dropping the 100MN AB (won't be very usefull, even to fetch cans), and putting a good webbifier, a tracking comp II, and 2 cap rechargers.
For lows: Large repairer, 2 or 3 hardeners, Damage mod, 2 or 3 cap relays.
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Shadowsword
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Posted - 2004.10.10 10:03:00 -
[6]
I think the sieges are for anti-frig defense. Depending entirely on drones to escape a tough spawn is bad because they can all be killed before all the inties are dead, leaving you in a nasty situation.
Highs: I'd say it depend of the NPC you fight. If they tend to go close (like serpentis), 350mm rails are better because you can still hit webbed battleships within 10km. You can also do a mix of them if you have some CPU/Grid issues.
For the mids I suggest dropping the 100MN AB (won't be very usefull, even to fetch cans), and putting a good webbifier, a tracking comp II, and 2 cap rechargers.
For lows: Large repairer, 2 or 3 hardeners, Damage mod, 2 or 3 cap relays.
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Marlak Garill
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Posted - 2004.10.10 10:09:00 -
[7]
I would have put 3 hardeners (2x armour hardeners and 1 energized something membrane) and 1 large named armour rep and 1 med tech. II armour rep and some good cap rechargers on low and med slots. I can take on a dual sanshas lord and one sanshas overlord spawn (2x 750k and one 1 mill rat) with this setup, so try this and i'm sure you'll gank any rat you meet. 
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Marlak Garill
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Posted - 2004.10.10 10:09:00 -
[8]
I would have put 3 hardeners (2x armour hardeners and 1 energized something membrane) and 1 large named armour rep and 1 med tech. II armour rep and some good cap rechargers on low and med slots. I can take on a dual sanshas lord and one sanshas overlord spawn (2x 750k and one 1 mill rat) with this setup, so try this and i'm sure you'll gank any rat you meet. 
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Thanit
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Posted - 2004.10.10 17:57:00 -
[9]
Nah, if you want togo rails you eithe go 350's and armortank or go 425's and snipe.
425's with armortank is useless. And forget the launchers.
Now, if you want to snipe try this : (assuming full skills on all fitting) 7x 425 railguns 1x assault launcher with defenders or lights.
1x Large shieldbooster II 1x shield hardener 1x sensor booster 1x cap recharger II or cap injector (if near base).
3x tracking mods 3x damage mods 1x rcu/pdu/cap relay/ 4th damage mod depending on how you end up on grid and cap.
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Thanit
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Posted - 2004.10.10 17:57:00 -
[10]
Nah, if you want togo rails you eithe go 350's and armortank or go 425's and snipe.
425's with armortank is useless. And forget the launchers.
Now, if you want to snipe try this : (assuming full skills on all fitting) 7x 425 railguns 1x assault launcher with defenders or lights.
1x Large shieldbooster II 1x shield hardener 1x sensor booster 1x cap recharger II or cap injector (if near base).
3x tracking mods 3x damage mods 1x rcu/pdu/cap relay/ 4th damage mod depending on how you end up on grid and cap.
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awebon
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Posted - 2004.10.12 11:08:00 -
[11]
could always use this
7 ion blasters Large smartbomb
100mn ab 3 named cap recharger's or if u can afford them cap recharger II's
3 armor hardners (preferably the hardners to which ur npc's ur facing) 1-2 large armor rep cap relays
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awebon
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Posted - 2004.10.12 11:08:00 -
[12]
could always use this
7 ion blasters Large smartbomb
100mn ab 3 named cap recharger's or if u can afford them cap recharger II's
3 armor hardners (preferably the hardners to which ur npc's ur facing) 1-2 large armor rep cap relays
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Klezz
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Posted - 2004.10.12 14:58:00 -
[13]
4 Ion Blasters 2 Neutron Blasters 2 Siege launchers
4 x cap recharger II
3 x Hardners (depends wich NPC's) 2 x Cap Relays 1 x Medium armor repair II 1 x Large armor repair
And Dronebay full of Wasps 
I use that fitting to hunt NPC's in 0.0 , and i can't complain.
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Klezz
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Posted - 2004.10.12 14:58:00 -
[14]
4 Ion Blasters 2 Neutron Blasters 2 Siege launchers
4 x cap recharger II
3 x Hardners (depends wich NPC's) 2 x Cap Relays 1 x Medium armor repair II 1 x Large armor repair
And Dronebay full of Wasps 
I use that fitting to hunt NPC's in 0.0 , and i can't complain.
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Jim Steele
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Posted - 2004.10.12 15:05:00 -
[15]
dont forget to set warpin points (bookmarks) 100k away from any roids otherwise youll land on a pile of them get stuck and be owned by the battleships npc interceptors.... use a fast frig for this like a rifter or 'ceptor.
Death to the Galante |

Jim Steele
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Posted - 2004.10.12 15:05:00 -
[16]
dont forget to set warpin points (bookmarks) 100k away from any roids otherwise youll land on a pile of them get stuck and be owned by the battleships npc interceptors.... use a fast frig for this like a rifter or 'ceptor.
Death to the Galante |

ponieus
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Posted - 2004.10.12 15:11:00 -
[17]
well I use the armor tank/snipe setup and it works perfect for killing npc's
7 425's (named if possiable)
scanning cpu x2 tracking mods cap charger
3 hardners (ie: 2 thermal i kenitic or vise vera) 1 med tech2 armor repair x2 damage mods 1 pwd (for lil bit of grid and recharge rates)
I use that setup all the time and have killed upto 6 mill isk bounty rats..
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ponieus
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Posted - 2004.10.12 15:11:00 -
[18]
well I use the armor tank/snipe setup and it works perfect for killing npc's
7 425's (named if possiable)
scanning cpu x2 tracking mods cap charger
3 hardners (ie: 2 thermal i kenitic or vise vera) 1 med tech2 armor repair x2 damage mods 1 pwd (for lil bit of grid and recharge rates)
I use that setup all the time and have killed upto 6 mill isk bounty rats..
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Dianabolic
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Posted - 2004.10.12 15:22:00 -
[19]
Originally by: ponieus well I use the armor tank/snipe setup and it works perfect for killing npc's
7 425's (named if possiable)
scanning cpu x2 tracking mods cap charger
3 hardners (ie: 2 thermal i kenitic or vise vera) 1 med tech2 armor repair x2 damage mods 1 pwd (for lil bit of grid and recharge rates)
I use that setup all the time and have killed upto 6 mill isk bounty rats..
U may want to add a heavy missile launcher in there if you can fit it, for taking out the warp scramblers. Other than that, nice setup.
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Dianabolic
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Posted - 2004.10.12 15:22:00 -
[20]
Originally by: ponieus well I use the armor tank/snipe setup and it works perfect for killing npc's
7 425's (named if possiable)
scanning cpu x2 tracking mods cap charger
3 hardners (ie: 2 thermal i kenitic or vise vera) 1 med tech2 armor repair x2 damage mods 1 pwd (for lil bit of grid and recharge rates)
I use that setup all the time and have killed upto 6 mill isk bounty rats..
U may want to add a heavy missile launcher in there if you can fit it, for taking out the warp scramblers. Other than that, nice setup.
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ponieus
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Posted - 2004.10.12 17:39:00 -
[21]
Originally by: Dianabolic
U may want to add a heavy missile launcher in there if you can fit it, for taking out the warp scramblers. Other than that, nice setup.
well thats the thing.. dont need it with all the tracking .. This setup is for range.. if you catch the intys at range killing them with 425's is no problem.. one at a time is all it takes.. and if one gets threw past your range setup drones will make a can out of them in no time..
btw ty
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ponieus
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Posted - 2004.10.12 17:39:00 -
[22]
Originally by: Dianabolic
U may want to add a heavy missile launcher in there if you can fit it, for taking out the warp scramblers. Other than that, nice setup.
well thats the thing.. dont need it with all the tracking .. This setup is for range.. if you catch the intys at range killing them with 425's is no problem.. one at a time is all it takes.. and if one gets threw past your range setup drones will make a can out of them in no time..
btw ty
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Raoul Endymion
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Posted - 2004.10.12 20:34:00 -
[23]
Edited by: Raoul Endymion on 12/10/2004 20:53:47 this setup is what i use against arch angels bs spawns...works great against rats that comes close and not so good against rats that sits at 25-40km like generals and seraphims tend to do...
6*modal electron blasters 2*named siege launcers
4*cap rec 2
2*large named armor rep 3*armor hardeners 2*cap power relay
can tank pretty much forever, and with the propper tactic it can take 9/10 spawns...
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Raoul Endymion
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Posted - 2004.10.12 20:34:00 -
[24]
Edited by: Raoul Endymion on 12/10/2004 20:53:47 this setup is what i use against arch angels bs spawns...works great against rats that comes close and not so good against rats that sits at 25-40km like generals and seraphims tend to do...
6*modal electron blasters 2*named siege launcers
4*cap rec 2
2*large named armor rep 3*armor hardeners 2*cap power relay
can tank pretty much forever, and with the propper tactic it can take 9/10 spawns...
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Jurgan
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Posted - 2004.10.13 02:26:00 -
[25]
Edited by: Jurgan on 13/10/2004 02:28:51 x6 425mm rails x2 rocket launchers
x4 cap chargers
x2 1600mm armor plates x1 thermal x1 kinetic armor hardener x1 large armor repair x1 RCU x1 CoProcessor
antimatter shells, defender missiles, ogres, rockets. You can tank 2 serpentis megathrons and a few cruisers for an extended period of time. Rockets can take out frigs and cruisers with ease, with help from drones. 425's w/ anti can hit BSes from 55km to 8km.
works great for me. =<I>= Gloria Victis The Intaki Sovereignty |

Jurgan
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Posted - 2004.10.13 02:26:00 -
[26]
Edited by: Jurgan on 13/10/2004 02:28:51 x6 425mm rails x2 rocket launchers
x4 cap chargers
x2 1600mm armor plates x1 thermal x1 kinetic armor hardener x1 large armor repair x1 RCU x1 CoProcessor
antimatter shells, defender missiles, ogres, rockets. You can tank 2 serpentis megathrons and a few cruisers for an extended period of time. Rockets can take out frigs and cruisers with ease, with help from drones. 425's w/ anti can hit BSes from 55km to 8km.
works great for me. =<I>= Gloria Victis The Intaki Sovereignty |

Vardofire
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Posted - 2004.10.13 02:37:00 -
[27]
I've tried combining all of your answers and I've came up with this: 6*425 (dunno which ammo though) 2*Cruise Launchers (whizz-bang!!!)
2*Cap Recharge I 1*Track Comp 1*Web
3*hardeners (80% against all Sansha dmg) 1*Larger Armor Rep 1*Co-Pro II 1*RCU I 1*CPR
10 Ogres
I believe that this setup will be good at long ranges, and the Ogre/Web(Cruise missile) will be able to deal with annoying intys and cruisers. Dunno if the cap recharge will be enough, but the defense seems good. And I think the track comp will give me an edge (coupled with the Thron bonus) in not missing a shot...
Waddaya think?
-----------------------------------------------
"Lead me, follow me, or get out of my way." -General George Patton Jr
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Vardofire
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Posted - 2004.10.13 02:37:00 -
[28]
I've tried combining all of your answers and I've came up with this: 6*425 (dunno which ammo though) 2*Cruise Launchers (whizz-bang!!!)
2*Cap Recharge I 1*Track Comp 1*Web
3*hardeners (80% against all Sansha dmg) 1*Larger Armor Rep 1*Co-Pro II 1*RCU I 1*CPR
10 Ogres
I believe that this setup will be good at long ranges, and the Ogre/Web(Cruise missile) will be able to deal with annoying intys and cruisers. Dunno if the cap recharge will be enough, but the defense seems good. And I think the track comp will give me an edge (coupled with the Thron bonus) in not missing a shot...
Waddaya think?
-----------------------------------------------
"Lead me, follow me, or get out of my way." -General George Patton Jr
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Ka Dargo
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Posted - 2004.10.13 03:24:00 -
[29]
Edited by: Ka Dargo on 14/10/2004 02:45:37 Very interesting thread, I still have trouble getting the right setup for my megathron NPC & PVP. (IE damage with the abilty to defend)
Usually something in this kind of setup.
7*425mm, 1x??? 1xTracking, 3xcap recharger2's 1xLarge armour, 3xhards, damage mod(s)/2xdiags/rcu.
depending on what you put in that 8th high slot determine what I fit in last couple of lows. I normally either use a rocket/assault/nosf, but I will have to look at a siege or cruise launcher I think.
I would use 2xassault launchers with defenders for ravens & guristas but they are SO BUGGED it's not funny. I wish to GOD they would fix it so you ship doesn't spin like an out of control top when you fire defenders. - Ka Dargo. [ 2005.04.10 14:41:05 ] Your 425mm Railgun II perfectly strikes Dread Pith Massacrer, wrecking for 1271.6 damage.
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Ka Dargo
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Posted - 2004.10.13 03:24:00 -
[30]
Edited by: Ka Dargo on 14/10/2004 02:45:37 Very interesting thread, I still have trouble getting the right setup for my megathron NPC & PVP. (IE damage with the abilty to defend)
Usually something in this kind of setup.
7*425mm, 1x??? 1xTracking, 3xcap recharger2's 1xLarge armour, 3xhards, damage mod(s)/2xdiags/rcu.
depending on what you put in that 8th high slot determine what I fit in last couple of lows. I normally either use a rocket/assault/nosf, but I will have to look at a siege or cruise launcher I think.
I would use 2xassault launchers with defenders for ravens & guristas but they are SO BUGGED it's not funny. I wish to GOD they would fix it so you ship doesn't spin like an out of control top when you fire defenders. - Ka Dargo. [ 2005.04.10 14:41:05 ] Your 425mm Railgun II perfectly strikes Dread Pith Massacrer, wrecking for 1271.6 damage.
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