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Minmatar Freedom
Republic University Minmatar Republic
2
|
Posted - 2012.05.29 20:04:00 -
[1] - Quote
I wrote this up after reading this article http://www.evenews24.com/2012/05/29/goonswarm-federation-sponsors-emergent-gameplay/
Emergent gameplay, at it's most basic form, is evolution driven by player interaction with the game world. Hulkageddon and it's extension are carried out under the banner of the concept of emergent gameplay; EVE evolves with the community. Trying to dig the deepest hole in the sandbox and seeing what happens is certainly nothing to sneer at, especially when the builders of the sandbox are standing by with explicit instructions to do whatever you want, within reason.
However, I would submit that the mantle of emergent gameplay is being taken up without really understanding what it means. Hulkageddon is a noteworthy delve into creating ripples in the pond but actions like extending it indefinitely are pushing things beyond the label of emergent gameplay. It starts creeping into the realm of forcibly changing the culture of a community; "play the game our way or we'll drive you out." This isn't helped with the event being sponsored by a monolithic player presence in the game where opting out of the experience is not a viable choice.
This risks pushing the EVE universe into a state where it is no longer EVE. Not dead but not entirely alive either. It risks creating a landscape in the game where events like Hulkageddon or Burn Jita can no longer happen because the player base is no longer able to support it, the player overlords find it deleterious to their economic interests, or the creators decide that too much sand has been spilled outside the sandbox. |

THE L0CK
Denying You Access
383
|
Posted - 2012.05.29 20:09:00 -
[2] - Quote
Translation: CCP make the bad guys stop or eve will purgatory! Do you smell what the Lock's cooking? |

Gabriel Kaile
GoonWaffe Goonswarm Federation
18
|
Posted - 2012.05.29 20:10:00 -
[3] - Quote
I see the lock is already here. |

Darth Tickles
Dark Sun Consortium
499
|
Posted - 2012.05.29 20:11:00 -
[4] - Quote
I can't own every tech moon, someone is "forcing" my playstyle of owning every tech moon. |

baltec1
1243
|
Posted - 2012.05.29 20:12:00 -
[5] - Quote
Or the miners could adapt and start fitting a tank. |

Minmatar Freedom
Republic University Minmatar Republic
2
|
Posted - 2012.05.29 20:12:00 -
[6] - Quote
THE L0CK wrote:Translation: CCP make the bad guys stop or eve will purgatory! Not at all. I'm not suggesting for a moment that we stop things like Hulkageddon or Burn Jita (some of us make a lot of money from that ).
What I AM stating is that we need to recognize when the boundary between emergent gameplay and actually destructive gameplay has been crossed and we're toeing that line. Care needs to be taken at this point to ensure we have a strong and diverse player-base that doesn't just amount to Goon Online. |

Alavaria Fera
GoonWaffe Goonswarm Federation
939
|
Posted - 2012.05.29 20:13:00 -
[7] - Quote
Minmatar Freedom wrote:This isn't helped with the event being sponsored by a monolithic player presence in the game where opting out of the experience is not a viable choice. Yeah, that annoying non-consensual pvp. Ergh ! Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Zoe Athame
Fweddit
48
|
Posted - 2012.05.29 20:14:00 -
[8] - Quote
The whole point of "Emergent Gameplay" is that it has an impact.
If you want events to happen, but don't want repercussions, I urge you to go check out WoW. I believe the Midsummer Fire Festival is coming up soon.
|

Gabriel Kaile
GoonWaffe Goonswarm Federation
18
|
Posted - 2012.05.29 20:14:00 -
[9] - Quote
Minmatar Freedom wrote:THE L0CK wrote:Translation: CCP make the bad guys stop or eve will purgatory! Not at all. I'm not suggesting for a moment that we stop things like Hulkageddon or Burn Jita (some of us make a lot of money from that  ). What I AM stating is that we need to recognize when the boundary between emergent gameplay and actually destructive gameplay has been crossed and we're toeing that line. Care needs to be taken at this point to ensure we have a strong and diverse player-base that doesn't just amount to Goon Online.
I like Goons Online. |

Alavaria Fera
GoonWaffe Goonswarm Federation
940
|
Posted - 2012.05.29 20:17:00 -
[10] - Quote
Zoe Athame wrote:The whole point of "Emergent Gameplay" is that it has an impact.
If you want events to happen, but don't want repercussions, I urge you to go check out WoW. I believe the Midsummer Fire Festival is coming up soon. Hm, anything interesting? I hear WoW is all the rage among carebears. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

W0z3R
Opportunist Enterprise
4
|
Posted - 2012.05.29 20:19:00 -
[11] - Quote
It's not a sand box if CCP steps in and tells us how to play either. Buff hulks and /or turn concord into the United Nations instead of the League of Nations.
But keep it a sandbox please......
I support suicide ganking agaisnt players (in game of course.) |

THE L0CK
Denying You Access
383
|
Posted - 2012.05.29 20:19:00 -
[12] - Quote
Gabriel Kaile wrote:Minmatar Freedom wrote:THE L0CK wrote:Translation: CCP make the bad guys stop or eve will purgatory! Not at all. I'm not suggesting for a moment that we stop things like Hulkageddon or Burn Jita (some of us make a lot of money from that  ). What I AM stating is that we need to recognize when the boundary between emergent gameplay and actually destructive gameplay has been crossed and we're toeing that line. Care needs to be taken at this point to ensure we have a strong and diverse player-base that doesn't just amount to Goon Online. I like Goons Online.
And the more threads like this I see, so do I. Do you smell what the Lock's cooking? |

Antihrist Pripravnik
Scorpion Road Industry Devil Divided By Zero
35
|
Posted - 2012.05.29 20:23:00 -
[13] - Quote
Ok, maybe OP went too far with the imagination thing, because obviously he can't see the whole picture. But he's right about one thing - it's not emergent gameplay. It's protecting the interests of Goonswarm Federation with heavy propaganda on the side in order to present it as "emergent gameplay".
Protecting your own interests is by all means OK in EVE. It's the "helping the community" and "emergent gameplay" propaganda that's too hard to swallow.
@OP: If a lot of players are playing the game without thinking or applying any type of strategy or protection for years, it does not mean that some evil evil man is going to ruin the game by making them think or use effort for a change. CCP Ytterbium: Yarrblblbgrlblbgrlblblblbblbgrlblblbgrblblyarrrrdrooooooolonthekeyboardlikealunatic     |

Alavaria Fera
GoonWaffe Goonswarm Federation
940
|
Posted - 2012.05.29 20:23:00 -
[14] - Quote
THE L0CK wrote:Gabriel Kaile wrote:I like Goons Online. And the more threads like this I see, so do I. You can lock me up anyday <3 Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Minmatar Freedom
Republic University Minmatar Republic
3
|
Posted - 2012.05.29 20:23:00 -
[15] - Quote
Gabriel Kaile wrote:I like Goons Online. I doubt you would. I doubt even Mittens himself would.
It's hard to rebel against The Man when you ARE The Man. |

Zoe Athame
Fweddit
48
|
Posted - 2012.05.29 20:27:00 -
[16] - Quote
Minmatar Freedom wrote:Gabriel Kaile wrote:I like Goons Online. I doubt you would. I doubt even Mittens himself would. It's hard to rebel against The Man when you ARE The Man.
Why don't people realize that there are many non-goons who still support what they're doing? |

Vaju Enki
Secular Wisdom
93
|
Posted - 2012.05.29 20:29:00 -
[17] - Quote
Zoe Athame wrote:Minmatar Freedom wrote:Gabriel Kaile wrote:I like Goons Online. I doubt you would. I doubt even Mittens himself would. It's hard to rebel against The Man when you ARE The Man. Why don't people realize that there are many non-goons who still support what they're doing?
Exactly, im not a goon and i am 100% with them on this. Sandbox FTW. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Minmatar Freedom
Republic University Minmatar Republic
3
|
Posted - 2012.05.29 20:29:00 -
[18] - Quote
Zoe Athame wrote:Minmatar Freedom wrote:Gabriel Kaile wrote:I like Goons Online. I doubt you would. I doubt even Mittens himself would. It's hard to rebel against The Man when you ARE The Man. Why don't people realize that there are many non-goons who still support what they're doing? If I may be so crass as to dig into performance art to answer this (bonus points if you can place it without Google)
"There are those like Norfolk who follow me because I wear the crown; and those like Master Cromwell who follow me because they are jackals with sharp teeth and I'm their tiger; there's a mass that follows me because it follows anything that moves." |

Antihrist Pripravnik
Scorpion Road Industry Devil Divided By Zero
36
|
Posted - 2012.05.29 20:30:00 -
[19] - Quote
Zoe Athame wrote:Minmatar Freedom wrote:Gabriel Kaile wrote:I like Goons Online. I doubt you would. I doubt even Mittens himself would. It's hard to rebel against The Man when you ARE The Man. Why don't people realize that there are many non-goons who still support what they're doing?
Any large nullsec holders with a lot of miners (human or not) in safe systems are for it. It makes their minerals cost more. 
CCP Ytterbium: Yarrblblbgrlblbgrlblblblbblbgrlblblbgrblblyarrrrdrooooooolonthekeyboardlikealunatic     |

Vaju Enki
Secular Wisdom
93
|
Posted - 2012.05.29 20:31:00 -
[20] - Quote
Minmatar Freedom, the new stupid. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

The Offerer
Republic University Minmatar Republic
77
|
Posted - 2012.05.29 20:39:00 -
[21] - Quote
Vaju Enki wrote:Minmatar Freedom, the new stupid.
Posting personal insults instead of trying to participate in the discussion, however, makes you smart 
|

Lyron-Baktos
Selective Pressure Rote Kapelle
204
|
Posted - 2012.05.29 20:45:00 -
[22] - Quote
As mining is for the most part where noobs begin their Eve life, I hope that they do not get impacted too extremely. The last thing anyone wants is new players quitting after only been playing for a month or so. Unless you really hate Eve and want it to fail that is. On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |

Darth Tickles
Dark Sun Consortium
500
|
Posted - 2012.05.29 20:49:00 -
[23] - Quote
Lyron-Baktos wrote:As mining is for the most part where noobs begin their Eve life...
proof? |

Jame Jarl Retief
Corps Diplomatique Terrestrienne
116
|
Posted - 2012.05.29 20:52:00 -
[24] - Quote
When people throw around terms like "sandbox" or "emergent gameplay", they usually only look at it from a single perspective.
For example, we can't limit a ganker's ability to gank, because this is sandbox and if ganker wants to gank, that is his prerogative and suicide ganking is an emergent gameplay.
Problem is, you also have to look at it from the miner's viewpoint. A miner wants to mine, and he doesn't want to PvP. That is his prerogative in a sandbox game. However, when a 30 mil ship can take out a 300 mil ship, something's rotten in the state of EVE. Only one faction gets attention (gankers), and the other side is told to HTFU.
Which is fine, I suppose. Except what happens when the miners/industrialists/whatever, basically what is coined "carebear" quit the game? Well, economy will collapse, for one. Secondary effect will be "PvPers" themselves quitting out of boredom - no carebears to kill, and too cowardly to take on actual PvPers. And actual PvPers will quit due to all of the above. In short order, you have one very empty server cluster.
So, as much as I am in support of "freeform sandbox" and "emergent gameplay" and all that jazz, I think a developer would have to be mighty careless to cater to just one side of the equation and hoping it will somehow balance itself.
On a personal note, I can't even imagine why someone in their right mind would ever even consider mining in EVE. It is such a horribly flawed mechanic I can't even call it "game design". And alienating people who are already doing unfun, boring and largely unrewarding activity in a game where economy depends largely on them? Not good. |

Haulie Berry
137
|
Posted - 2012.05.29 20:56:00 -
[25] - Quote
Minmatar Freedom wrote:I wrote this up after reading this article http://www.evenews24.com/2012/05/29/goonswarm-federation-sponsors-emergent-gameplay/Emergent gameplay, at it's most basic form, is evolution driven by player interaction with the game world. Hulkageddon and it's extension are carried out under the banner of the concept of emergent gameplay; EVE evolves with the community. Trying to dig the deepest hole in the sandbox and seeing what happens is certainly nothing to sneer at, especially when the builders of the sandbox are standing by with explicit instructions to do whatever you want, within reason. However, I would submit that the mantle of emergent gameplay is being taken up without really understanding what it means. Hulkageddon is a noteworthy delve into creating ripples in the pond but actions like extending it indefinitely are pushing things beyond the label of emergent gameplay. It starts creeping into the realm of forcibly changing the culture of a community; "play the game our way or we'll drive you out." This isn't helped with the event being sponsored by a monolithic player presence in the game where opting out of the experience is not a viable choice. This risks pushing the EVE universe into a state where it is no longer EVE. Not dead but not entirely alive either. It risks creating a landscape in the game where events like Hulkageddon or Burn Jita can no longer happen because the player base is no longer able to support it, the player overlords find it deleterious to their economic interests, or the creators decide that too much sand has been spilled outside the sandbox.
You used a whole lot of words to say absolutely nothing.
Try again. This time, try to cover all of the following:
1. What about this do you perceive to be a problem for the game? 2. Why do you think it is a problem for the game? 3. What would you see done about it? 4. How would that benefit the game? |

Haulie Berry
137
|
Posted - 2012.05.29 21:07:00 -
[26] - Quote
Quote:However, when a 30 mil ship can take out a 300 mil ship, something's rotten in the state of EVE.
This is complete nonsense. That is not how ships are balanced.
I 1v1'd a Slicer in a Rifter the other day. That's a 400K isk ship Vs a 25m isk ship. I'm pretty sure the Slicer pilot did not run off to the forum to demand that the game be changed because a ship with 1/50th of the pricetag of his just blew him up.
There are some videos floating around of a Velator rookie ship dropping Tier 3 battlecruisers. That's a 0 isk ship Vs. ~65 million.
You spend 300M on a hulk, you're spending that on its abiltiy to mine - not its ability to mine and, also, its ability to be an amazing combat ship. |

Vaerah Vahrokha
Vahrokh Consulting
987
|
Posted - 2012.05.29 21:19:00 -
[27] - Quote
Let me sum up how it will go.
- CCP by default do not give a crap. They don't even do it when it matters (i.e. releasing lolUI).
- Nothing will be done. The huge majority of the playerbase will not know nor care about this stuff.
- ***If*** anything will happen that hurts CCP's wallets for enough time, then they will forget about the high sandbox proclaims and just nerf it with a mammoth bat.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Blabb3r M0uth B11tch
Pator Tech School Minmatar Republic
12
|
Posted - 2012.05.29 21:20:00 -
[28] - Quote
Simply ask and you shall receive:
1. What about this do you perceive to be a problem for the game?
Well for me personally. I have a pretty high pressure job. Some times I just want to set down and veg a bit. Mining hauling etc, is pretty relaxing for me. I actually enjoy it, I have been on a bit of a break from the blobs in 0.0, I'm heading back out in the next few weeks. Ok now, when I'm vegging, I get the bang bang bang, booom. then the Ha Ha Ha Haaa. Got you. Kinda spoils it for me. Know what I mean. Well I'm pretty certain this lot will never concede this simple point.
2. Why do you think it is a problem for the game? See Above answer.
3. What would you see done about it? I believe CCP will quietly buff all these ships in the very near future. Buffed to the point that this will become almost a no issue. I personally, am waiting to see what happens.
4. How would that benefit the game? Simple there will be more players present. I will say this, if it isn't leveled, I will personally not renew my subscriptions. (for CCP's benifit, that is 15 accounts renewed annually) 100% I'm just one simple player, but thrust me, that simple statement carries more weight with CCP, then all your pissing and moaning. I won't go to Wow, I'm just not into wizards and **** like that. I'll most likely see what's new in real time strategy games. I always enjoy those. I might try Chess again, although being a former Grand Master it's tough to find a good game with some one I like to play with. Not really into playing with strangers too much. Never was really.
So, I personally wont be staying too much longer as all my accounts come due in summer if something doesn't happen.
OOOH NOOOS
One last thing. I'm in no way judging anyone's play stile in this game. I'm simply stating that you have totally convinced me, I'm in the wrong place. Simple at that. No Judgments here seriously. |

Suqq Madiq
Imperial Academy Amarr Empire
25
|
Posted - 2012.05.29 21:22:00 -
[29] - Quote
Anybody who believes that the sole motivation, or even the primary motivation for that matter, behind Hulkageddon is to drive forward "emergent gameplay" is as braindead as the masses of lemmings who fly the Goonswarm banner.
This indefinite Hulkageddon is about driving profits for the Goons off the sale of Technetium and their way to continue to grief those who engage in a playstyle that they do not agree with or support.
As always, the bottom line is the bottom line. And that's the bottom line. |

Cpt Roghie
6
|
Posted - 2012.05.29 21:27:00 -
[30] - Quote
Yay ! Goon online ftw. Zzzzzzzz.
|

Haulie Berry
137
|
Posted - 2012.05.29 21:28:00 -
[31] - Quote
Blabb3r M0uth B11tch wrote:Simply ask and you shall receive:
1. What about this do you perceive to be a problem for the game?
Well for me personally. I have a pretty high pressure job. Some times I just want to set down and veg a bit. Mining hauling etc, is pretty relaxing for me. I actually enjoy it, I have been on a bit of a break from the blobs in 0.0, I'm heading back out in the next few weeks. Ok now, when I'm vegging, I get the bang bang bang, booom. then the Ha Ha Ha Haaa. Got you. Kinda spoils it for me. Know what I mean. Well I'm pretty certain this lot will never concede this simple point.
What you just described is a personal problem, though - a problem for *you*. Not a problem for the game.
|

Indahmawar Fazmarai
711
|
Posted - 2012.05.29 21:28:00 -
[32] - Quote
Those making an economical point about Hulkageddon should give a look at the price of Hulks.
It's sinking. 280 million and still going down.
Just sharing this for your information, dudes. EVE is Serious Business: You shall not feel entitled to being allowed to play EVE just because you are paying it. |

Blabb3r M0uth B11tch
Pator Tech School Minmatar Republic
12
|
Posted - 2012.05.29 21:30:00 -
[33] - Quote
I agree this just isn't my game any more. I concede that completely. |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
992
|
Posted - 2012.05.29 21:36:00 -
[34] - Quote
Hey! Hey, hey, hey, hey, stop right there, criminal scum.
You talk about a sandbox, and then in the same breath you use the phrase "ripples in the pond." Do you not see the corporation name? You are infringing on my personal gameplay style, which is to mix metaphors.
Oh, also, like a hyperactive quadroplegic, this thread will go nowhere fast. Mane 614
|

Olleybear
I R' Carebear
74
|
Posted - 2012.05.29 21:52:00 -
[35] - Quote
I have yet to see anyone flying a hulk say that the hulk should be able to out PvP a PvP ship. Again, for the reading impaired let me repeat this again. Noone thinks a hulk should be able to out PvP a PvP ship.
The question is this:
Should a Hulk be able to survive long enough in high sec so Concord can blow up 3 x tech 1 crap fit thrashers that are trying to gank it? Currently the hulk cant survive.
The real issue is balance. Should it instead take 3x crap fit thoraxs to pop that same Hulk in highsec before concord can blow up the thorax? Should the bar be higher? Say 3x brutix to gank a hulk in highsec before Concord can blow up the hulks?
What is fair and balanced? Dunno, but only 3x thrashers to gank a hulk in high sec before the thrashers can be popped by concord just seems silly to me.
When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life. |

Roll Sizzle Beef
Space Mutiny
455
|
Posted - 2012.05.29 22:11:00 -
[36] - Quote
Olleybear wrote: The question is this:
The question is not if a 3m destroyer can and will gank a no tank hulk vs 5 destroyers for a tanked hulk. The Question is, do the aggressed have enough tools to counter a random foe who has concord protection tell they choose to strike first. Staying aware of who is in system D-scan possible combat probes if at a grav site Tank, to at least discourage the solo gank.
Could it be better for all? Yes. Simply having local filtering by corp or sec status would be a leap. Finally getting the new suspect flags in game, also a plus. |

Minmatar Freedom
Republic University Minmatar Republic
7
|
Posted - 2012.05.29 22:45:00 -
[37] - Quote
Haulie Berry wrote:You used a whole lot of words to say absolutely nothing.
Try again. This time, try to cover all of the following: If you like.
Quote:1. What about this do you perceive to be a problem for the game? The game is beginning down the road away from "sandbox" at the behest of the strongest group of players currently in the game. So now we need to decide if that's what we want to do or if we're committed to the idea of a true sandbox.
As a side note, the idea of "sandbox" is self-defeating in this instance. Eventually one group holds sway and begins filling in the corners of the sandbox they dislike and shrinks the sandbox to a size and shape they find favorable. Freedom limits itself in time, the idea of a true "sandbox" is impossible, for those who protest that this should be allowed to happen because of the sandbox nature of the game; there's only so much sand.
Quote:2. Why do you think it is a problem for the game? Because EVE is not built for one particular playstyle or activity. There are a myriad of things to do and explore depending on the preferences of the player. This kind of hegemony endangers that ethos because it begins solidifying a game that is intended to be fluid.
Quote:3. What would you see done about it? Truthfully, I couldn't tell you. That is for someone far wiser than I to determine and I'm afraid my solutions are either too idealistic or unworkable. However, that should not detract from my highlighting the problem. You don't have to be Steven Spielberg to know a movie was terrible.
Quote:4. How would that benefit the game? EVE would continue to be, in my opinion, one of the best games available. Our playerbase would remain diverse and the EVE universe would continue what it's generally been; open. |

Minmatar Freedom
Republic University Minmatar Republic
7
|
Posted - 2012.05.29 22:53:00 -
[38] - Quote
Haulie Berry wrote:What you just described is a personal problem, though - a problem for *you*. Not a problem for the game.
If enough "you's" pile up, they BECOME a problem for the game.
Vaerah Vahrokha wrote: Let me sum up how it will go.
- CCP by default do not give a crap. They don't even do it when it matters (i.e. releasing lolUI).
I would disagree regarding the last part. CCP is, at the end of the day, dedicated to making money but they've shown far more responsiveness to their playerbase than any other game company I've seen. I have friends who play WoW and some of the stories they have about Blizzard's policy of DGAS towards players absolutely blow me away. I don't think someone reads and catalogues everytime someone has a ragequit, but I disagree that they dont care.
Quote:- Nothing will be done. The huge majority of the playerbase will not know nor care about this stuff. I partially agree on the former and disagree on the latter.
I doubt anything substantial will be done but I do think far more of the playerbase cares than most seem to think. This does effect everyone.
Quote:- ***If*** anything will happen that hurts CCP's wallets for enough time, then they will forget about the high sandbox proclaims and just nerf it with a mammoth bat. I really couldn't address that, not being privy to or a member of CCP. |

Haulie Berry
138
|
Posted - 2012.05.29 23:04:00 -
[39] - Quote
Minmatar Freedom wrote:
As a side note, the idea of "sandbox" is self-defeating in this instance. Eventually one group holds sway and begins filling in the corners of the sandbox they dislike and shrinks the sandbox to a size and shape they find favorable. Freedom limits itself in time, the idea of a true "sandbox" is impossible, for those who protest that this should be allowed to happen because of the sandbox nature of the game; there's only so much sand.
The main problem here seems to be that you fundamentally don't understand what "sandbox" means. Well, that, and you have a predilection toward nonsensical rhetoric (e.g., "freedom limits itself in time" - I'm sure that sounded very pithy in your head but it''s utterly meaningless tripe).
Another player stopping you from doing something does not make the game less of a "sandbox". On the contrary, that's the whole point of it BEING a sandbox. The ONLY way to adversely affect what makes it a "sandbox" is very policy or mechanics changes that limit what players can do. Players can't do a damn thing to harm the sandbox from inside of it. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
72
|
Posted - 2012.05.29 23:16:00 -
[40] - Quote
Instead of "wasting" time trying to have fun doing something you miners obviously have no understanding about, why don't you just do something else?
Watch a good film, read a book, have a nice pint with some friends, play fps games for 30min or play naughty games with a nice partner?
|

Minmatar Freedom
Republic University Minmatar Republic
7
|
Posted - 2012.05.29 23:35:00 -
[41] - Quote
Haulie Berry wrote:The main problem here seems to be that you fundamentally don't understand what "sandbox" means. Well, that, and you have a predilection toward nonsensical rhetoric (e.g., "freedom limits itself in time" - I'm sure that sounded very pithy in your head but it''s utterly meaningless tripe). I don't know if I can make myself more clear, perhaps using smaller words?
Quote:Another player stopping you from doing something does not make the game less of a "sandbox". On the contrary, that's the whole point of it BEING a sandbox. The ONLY way to adversely affect what makes it a "sandbox" is very policy or mechanics changes that limit what players can do. Players can't do a damn thing to harm the sandbox from inside of it. You have it almost entirely, you're just missing one important piece. The sandbox CAN limit itself without intervention from those who make the policies or mechanics. One group of people inside the sandbox becomes powerful enough that it starts reshaping the sandbox to a form they see most fitting, thereby limiting the "freedom" of other people.
|

Misanth
RABBLE RABBLE RABBLE
612
|
Posted - 2012.05.29 23:36:00 -
[42] - Quote
Lyron-Baktos wrote:As mining is for the most part where noobs begin their Eve life, I hope that they do not get impacted too extremely. The last thing anyone wants is new players quitting after only been playing for a month or so. Unless you really hate Eve and want it to fail that is.
Disagree. Many of us stayed even tho we were shot at (and in some cases killed) in highsec, by people who dodged CONCORD. It was frustrating at times, but we HTFU and learned to defend ourselves.
The difference now vs then is, that alot of people feel they have some kind of 'right' to be 'safe', or that it somehow is 'bad' for EVE that people are scared of ship destruction. Imho, it's worse for EVE's future that we have that kind of mentality, than losing potential new customers. We don't "need" new players (altho it might be nice to have more), but we need to teach new players how this game has consequences. One of them, is that others gameplay might be forced upon you, like it or not.
I never really got why there's alot of people playing this game, even tho they hate some of the fundemental parts of the games concept. If I don't want permadeath in Diablo, I don't play hardcore. If I don't want to PvP in MMO's, I stick to PvE-servers, and avoid blantant PvP games. EVE has nonstop PvP flag and you risk losing your gear on death, you don't like it? wrong server (game). shiptoastin' liek a baws |

Beekeeper Bob
Beekeepers Anonymous
148
|
Posted - 2012.05.29 23:40:00 -
[43] - Quote
People don't seem to remember that CCP created this issue when they did the last Moon "Nerf" All they did was shift the isk to another group.... It seems clear that some within CCP think the Bees are good for the game, that their "pollenation by force routine" adds to the game, and will bring them more subs.... Only time will tell. 
Looking to stamp out apiphobia in my lifetime..... |

Vaerah Vahrokha
Vahrokh Consulting
988
|
Posted - 2012.05.29 23:50:00 -
[44] - Quote
Misanth wrote: We don't "need" new players (altho it might be nice to have more), but we need to teach new players how this game has consequences. One of them, is that others gameplay might be forced upon you, like it or not.
The game has consequences and is a sandbox only as long as the long term sandbox stays neutral.
As of now it's possible for 1 entity to take enough valuable "battle objectives" (moons) to basically ransom the whole game to do their whims and for as long as they want. They create their own consequences (like i.e.: you must join 0.0 or else...), they indeed create game content but that game content exclusively suits them, the resulting sandbox suits them with no alternative.
Short of missing to pay rent nobody will displace them anytime soon.
There will be no respite, no "well I don't like their imposed sandbox but I know somebody else will replace them in 3 months and then I'll have a sandbox I like more".
Basically it's not playing "a" sandbox but "their" sandbox for a very, very long time.
Why pay for somebody else's sandbox, including disliked rules imposed on you?
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Marlona Sky
Massive PVPness Psychotic Tendencies.
983
|
Posted - 2012.05.29 23:52:00 -
[45] - Quote
baltec1 wrote:Or the miners could adapt and start fitting a tank.
Please go fly a Hulk, fit the best tank you can and then let me know where you are mining. I will bring a T1 fit Tornado and **** all over you. All the while having my alt on standby to turn an even larger profit by scooping your loot. Fit a tank... 
Remove local, structure mails and revamp the directional scanner! |

Cailais
Rekall Incorporated Sinewave Alliance
261
|
Posted - 2012.05.29 23:57:00 -
[46] - Quote
If you place artificial limits on gameplay, it can no longer be said to be emergent.
C. |

Haulie Berry
141
|
Posted - 2012.05.29 23:59:00 -
[47] - Quote
Minmatar Freedom wrote:Haulie Berry wrote:The main problem here seems to be that you fundamentally don't understand what "sandbox" means. Well, that, and you have a predilection toward nonsensical rhetoric (e.g., "freedom limits itself in time" - I'm sure that sounded very pithy in your head but it''s utterly meaningless tripe). I don't know if I can make myself more clear, perhaps using smaller words?
The problem wasn't a matter of clarity, the problem was a lack of any meaningful substance. Classic appeal to emotion, wholly bereft of any factual basis in reality.
Quote: You have it almost entirely, you're just missing one important piece. The sandbox CAN limit itself without intervention from those who make the policies or mechanics. One group of people inside the sandbox becomes powerful enough that it starts reshaping the sandbox to a form they see most fitting, thereby limiting the "freedom" of other people.
...yeah, as I was saying, you fundamentally don't understand what "sandbox" means in this context. You might not even be capable of it.
Players limiting other players does not adversely affect "the sandbox" at all. The ability to do that is, in fact, a fundamental necessity for the sandbox to exist. Players limit the freedom of other players CONSTANTLY in EvE. There is no qualitative difference between Hulkageddon Forever and, say, a particularly rich marketeer using their wealth to corner a market, or one guy in a rifter mission busting a carebear. The only difference is quantitative - a matter of scale.
The fact that it is technically possible to accumulate enough power to have a major impact on the game world is hugely important to the nature of a sandbox game. It's also a major marketing point of Eve - pretty much every trailer they've produced, ever, has somehow incorporated this theme. So, what, do you think they should slap an asterisk on that? What should it say?
"* Unless you're just too goddamn successful at intergalactic domination, and then we'll have to go and change the rules on you and, indeed, the very nature of the game." |

Misanth
RABBLE RABBLE RABBLE
614
|
Posted - 2012.05.30 00:00:00 -
[48] - Quote
Vaerah Vahrokha wrote:Misanth wrote: We don't "need" new players (altho it might be nice to have more), but we need to teach new players how this game has consequences. One of them, is that others gameplay might be forced upon you, like it or not.
The game has consequences and is a sandbox only as long as the long term sandbox stays neutral. As of now it's possible for 1 entity to take enough valuable "battle objectives" (moons) to basically ransom the whole game to do their whims and for as long as they want. They create their own consequences (like i.e.: you must join 0.0 or else...), they indeed create game content but that game content exclusively suits them, the resulting sandbox suits them with no alternative. Short of missing to pay rent nobody will displace them anytime soon. There will be no respite, no "well I don't like their imposed sandbox but I know somebody else will replace them in 3 months and then I'll have a sandbox I like more". Basically it's not playing "a" sandbox but "their" sandbox for a very, very long time. Why pay for somebody else's sandbox, including disliked rules imposed on you? Had EvE been newer, fresher and with enough willing guys to form an opposing force, it could be possible to try change The New Order. But most players with leadership quit, it's just individual or small groups, they won't reach a critical mass to try contest the new EvE owners. Even if they did, they don't have the infinite ISK coming from moons and they will be crushed. The Butterfly effect is a fallacity: it would only work in an open universe. EvE is too small, there are not infinite opportunities here.
Noone is forced to use the modules that uses the moon minerals, 'nuff said. shiptoastin' liek a baws |

Llywelyn Emrys
School of Applied Knowledge Caldari State
47
|
Posted - 2012.05.30 00:02:00 -
[49] - Quote
Just tank your stupid Hulks already...
     |

Vaerah Vahrokha
Vahrokh Consulting
988
|
Posted - 2012.05.30 00:03:00 -
[50] - Quote
Misanth wrote: Noone is forced to use the modules that uses the moon minerals, 'nuff said.
A new rising alliance would not care about using (or not) such modules. They would not be able to compete in the economy war that after months or years of attrition could let them win.
Plus, doing a 500 vs 500 fight where one side has T1 fit ships and the other T2 + command ships + proper logistics.... imbalance could happen.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Darth Tickles
Dark Sun Consortium
504
|
Posted - 2012.05.30 00:06:00 -
[51] - Quote
Vaerah Vahrokha wrote:A new rising alliance would not care about using (or not) such modules. They would not be able to compete in the economy war that after months or years of attrition could let them win.
lol
tell us more about how nullsec wars are won
|

Henry Haphorn
Aliastra Gallente Federation
371
|
Posted - 2012.05.30 00:10:00 -
[52] - Quote
OP,
I don't think an indefinite Hulkageddon is a bad thing. It's actually been around for nearly forever even before the first Hulkageddon was ever hosted. So far, Eve Online has not crashed and burned since then as the doomsayers profess.
Also, even the most powerful alliance is never immune to the enemy within. If you recall what happened to Band of Brothers, a once-powerful alliance that controlled more than half of New Eden in their heyday, they collapsed because of a single spy who conspired with Goonswarm (a then-fledgling alliance). Who is to say that the same thing won't happen with them? Spying is part of the game after all. It may take years to see results, but the goal is usually worth the effort. Welcome to Eve Online. Don't expect people to be nice to you. |

Simetraz
State War Academy Caldari State
279
|
Posted - 2012.05.30 00:10:00 -
[53] - Quote
baltec1 wrote:Or the miners could adapt and start fitting a tank.
I love these responses. Sadly some will actually fall for this and tank there mining ship only to find out it did absolutely nothing, Unless the ganker is a complete fail.
IF people would just be aware and watch local then the number of ganks would go down. However people still mine in systems where you have to scroll local so the gankers will continue to feast. I can't really say I feel sorry for the miners that do get ganked when they don't pay attention. However at the same time ganking a miner because someone else tells you too, now that is just as funny and pathetic as well. Little bees is very so true, off to die at the whim of another person, and really only for their amusement at that. I have to give Goonies credit they do know how to meta game, and get the puppies to do there job for them.
But carry on, I admit the whole thing amuses me too as I watch to see how it ends. CCP set to change build Requirements for Exhumers |

Misanth
RABBLE RABBLE RABBLE
614
|
Posted - 2012.05.30 00:11:00 -
[54] - Quote
Vaerah Vahrokha wrote:Misanth wrote: Noone is forced to use the modules that uses the moon minerals, 'nuff said.
A new rising alliance would not care about using (or not) such modules. They would not be able to compete in the economy war that after months or years of attrition could let them win. Plus, doing a 500 vs 500 fight where one side has T1 fit ships and the other T2 + command ships + proper logistics.... imbalance could happen.
Then stop doing 500 vs 500 fights, stop trying to own space, stop trying to make ship replacement schemes, etc?
It's quite simple really; you want to play the big boys field, you play by their rulebook (or find your own loopholes). If you can't handle that, then find your own niche or slice of the cake. Currently my 20 man corp lives in space that is 'contested', but highly active with Razor and Goons. Recently for example my CEO (alone) engaged 12 guys shooting an offline Raiden-POS, and they ran. Two of us in corp took on bit over ten Razor, fighting over an Estamel spawn in a belt too. Eventually we had to retreat, I think at the end they were 15 or 16, with logistics, combat probes, Curse, Rapier etc. We were two.
My point; stupid people want **** for free. If I can't fly t2, I will fly t1 like the early days. Like, when t2 production was monopolized (remember 150mil Cap Recharger II's? Remember 150mil Cov Ops Cloaking Device? Remember Absolutions? etc). And if I want to try to take space or moons from 9k+ people, then quite obviously they won't just roll over and let you have it.
There is more ways to play this game than one. But yah, it seems most don't understand that simple thing.  shiptoastin' liek a baws |

Cailais
Rekall Incorporated Sinewave Alliance
261
|
Posted - 2012.05.30 00:12:00 -
[55] - Quote
Vaerah Vahrokha wrote:Misanth wrote: Noone is forced to use the modules that uses the moon minerals, 'nuff said.
A new rising alliance would not care about using (or not) such modules. They would not be able to compete in the economy war that after months or years of attrition could let them win. Plus, doing a 500 vs 500 fight where one side has T1 fit ships and the other T2 + command ships + proper logistics.... imbalance could happen.
It's worth noting that the previous "unassailable" Alliance (Band of Brothers) was destroyed not by force of arms but internal strife and disent.
C. |

Henry Haphorn
Aliastra Gallente Federation
371
|
Posted - 2012.05.30 00:13:00 -
[56] - Quote
Simetraz wrote:baltec1 wrote:Or the miners could adapt and start fitting a tank. I love these responses. Sadly some will actually fall for this and tank there mining ship only to find out it did absolutely nothing, Unless the ganker is a complete fail.IF people would just be aware and watch local then the number of ganks would go down. However people still mine in systems where you have to scroll local so the gankers will continue to feast. I can't really say I feel sorry for the miners that do get ganked when they don't pay attention. However at the same time ganking a miner because someone else tells you too, now that is just as funny and pathetic as well. Little bees is very so true, off to die at the whim of another person, and really only for their amusement at that. I have to give Goonies credit they do know how to meta game, and get the puppies to do there job for them. But carry on, I admit the whole thing amuses me too as I watch to see how it ends.
In a way, tanking a Hulk does help... in making sure only the best and determined gankers gain the fruits of their labors. Eve Online is all about natural selection anyways. Welcome to Eve Online. Don't expect people to be nice to you. |

Serene Repose
Perkone Caldari State
810
|
Posted - 2012.05.30 00:14:00 -
[57] - Quote
Translation: Sociopaths don't understand their disorder, however, they can be very convincing. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Minmatar Freedom
Republic University Minmatar Republic
7
|
Posted - 2012.05.30 00:24:00 -
[58] - Quote
Haulie Berry wrote:The problem wasn't a matter of clarity, the problem was a lack of any meaningful substance. Classic appeal to emotion, wholly bereft of any factual basis in reality. You can dislike my choice of words all you wish, it doesn't change their degree of accuracy.
Quote:...yeah, as I was saying, you fundamentally don't understand what "sandbox" means in this context. You might not even be capable of it.
Players limiting other players does not adversely affect "the sandbox" at all. The ability to do that is, in fact, a fundamental necessity for the sandbox to exist. Players limit the freedom of other players CONSTANTLY in EvE. There is no qualitative difference between Hulkageddon Forever and, say, a particularly rich marketeer using their wealth to corner a market, or one guy in a rifter mission busting a carebear. The only difference is quantitative - a matter of scale. That is precisely my point. We are approaching a scale that will be truly limiting and that wont sort itself out in time. The difference between cornering a market and setting up a situation where an entire sector of the game feels forced into a playstyle they may not have chosen is that market manipulations and other similar activities will, in the end, balance out and things will settle down. Adopting a "play our way or we'll force you out" rule then enforcing it with lethal force is not an open world and it pushes people away from EVE because it is no longer a sandbox game. It's a sandbox for one group of people and the rest of the players have to live by their rules or they don't play.
Quote:The fact that it is technically possible to accumulate enough power to have a major impact on the game world is hugely important to the nature of a sandbox game. It's also a major marketing point of Eve - pretty much every trailer they've produced, ever, has somehow incorporated this theme. Which is a problem because we're approaching the point where that's no longer possible to any significant degree.
Quote:So, what, do you think they should slap an asterisk on that? What should it say? "Only if the Goons say you can"? |

Haulie Berry
143
|
Posted - 2012.05.30 00:36:00 -
[59] - Quote
Minmatar Freedom wrote: You can dislike my choice of words all you wish, it doesn't change their degree of accuracy.
They weren't accurate. That's the problem. It was fluffly, bullshit rhetoric.
Quote: That is precisely my point. We are approaching a scale that will be truly limiting and that wont sort itself out in time.
[Citation needed]. Seriously, there's no indication of that at all. You're just making things up at this point.
Quote:The difference between cornering a market and setting up a situation where an entire sector of the game feels forced into a playstyle they may not have chosen is that market manipulations and other similar activities will, in the end, balance out and things will settle down. Adopting a "play our way or we'll force you out" rule then enforcing it with lethal force is not an open world and it pushes people away from EVE because it is no longer a sandbox game. It's a sandbox for one group of people and the rest of the players have to live by their rules or they don't play.
What would not be an open world is if nobody COULD do that. If you don't like it? Fight back. You have that choice. What you seem to want is the ability to be able to do whatever you want AND be free from any possibility of interference by other players. Too ******* bad, that, because it's not going to happen. |

Alavaria Fera
GoonWaffe Goonswarm Federation
944
|
Posted - 2012.05.30 00:44:00 -
[60] - Quote
Haulie Berry wrote:Minmatar Freedom wrote:You can dislike my choice of words all you wish, it doesn't change their degree of accuracy. They weren't accurate. That's the problem. It was fluffly, bullshit rhetoric. Quote:That is precisely my point. We are approaching a scale that will be truly limiting and that wont sort itself out in time. [Citation needed]. Seriously, there's no indication of that at all. You're just making things up at this point. That's what the forums are like nowadays. In some way, the metalore of EVE could be written by the forums, and we'd all wonder how EVE died repeatedly under the goons, gankers, The Mittani, nullsec, PvPers, etc etc over and over.
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Vaerah Vahrokha
Vahrokh Consulting
992
|
Posted - 2012.05.30 07:20:00 -
[61] - Quote
Misanth wrote:My point; stupid people want **** for free. If I can't fly t2, I will fly t1 like the early days. Like, when t2 production was monopolized (remember 150mil Cap Recharger II's? Remember 150mil Cov Ops Cloaking Device? Remember Absolutions? etc). And if I want to try to take space or moons from 9k+ people, then quite obviously they won't just roll over and let you have it. There is more ways to play this game than one. But yah, it seems most don't understand that simple thing. 
No my argument was completely another.
Short of GS forgetting to pay their sov fee, what can realistically displace them? Warfare needs money and they got the infinite wealth source at hand and they are well over 9000. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vyl Vit
Cambio Enterprises
538
|
Posted - 2012.05.30 07:30:00 -
[62] - Quote
THE L0CK wrote:Translation: CCP make the bad guys stop or eve will purgatory! No. It says in a risk vs. gain situation, since the risk of ganking Hulks doesn't come near the gain it makes a farce out of the concept the Hulkageddoneers claim is their justification. They risk nothing significant. The outcome is predetermined. There's no possibility of things working out differently - there's no RISK.
I'll draw a map for you for 100 million. Anyone with any sense has already left town. |

Spikeflach
Echo's of Liberty Dominatus Atrum Mortis
12
|
Posted - 2012.05.30 07:32:00 -
[63] - Quote
Indahmawar Fazmarai wrote:Those making an economical point about Hulkageddon should give a look at the price of Hulks.
It's sinking. 280 million and still going down.
Just sharing this for your information, dudes.
Supply and demand, less people mining, less hulks being popped, so price goes down.
Or you can look at plex prices, they are going down too it looks like. Less people buying plex off the market, so lower prices. Maybe less people renewing accounts? |

pussnheels
Vintage heavy industries
355
|
Posted - 2012.05.30 07:38:00 -
[64] - Quote
Minmatar Freedom wrote:I wrote this up after reading this article http://www.evenews24.com/2012/05/29/goonswarm-federation-sponsors-emergent-gameplay/Emergent gameplay, at it's most basic form, is evolution driven by player interaction with the game world. Hulkageddon and it's extension are carried out under the banner of the concept of emergent gameplay; EVE evolves with the community. Trying to dig the deepest hole in the sandbox and seeing what happens is certainly nothing to sneer at, especially when the builders of the sandbox are standing by with explicit instructions to do whatever you want, within reason. However, I would submit that the mantle of emergent gameplay is being taken up without really understanding what it means. Hulkageddon is a noteworthy delve into creating ripples in the pond but actions like extending it indefinitely are pushing things beyond the label of emergent gameplay. It starts creeping into the realm of forcibly changing the culture of a community; "play the game our way or we'll drive you out." This isn't helped with the event being sponsored by a monolithic player presence in the game where opting out of the experience is not a viable choice. This risks pushing the EVE universe into a state where it is no longer EVE. Not dead but not entirely alive either. It risks creating a landscape in the game where events like Hulkageddon or Burn Jita can no longer happen because the player base is no longer able to support it, the player overlords find it deleterious to their economic interests, or the creators decide that too much sand has been spilled outside the sandbox.
a minority of player driven , mostly the 'I must win ' generation, of kids who got tired of WoW and now found a game where they can pvp without any risks of losing a ship to someone who is better than them in the long run it will be EVE that loses if this is allowed to continue , it will drive away a large number of customers who can not play anymore without being griefed and when they are gone , the griefers will find themselves without targets and a economy that is completely wrecked , you really think they will fight each other , no they will not they are basicly more carebears than the targets they hunt now , and will leave aswell, so what is left 0.0 sec right with their markets in high sec gone and nothing to really fight about how long will they last
Sad to see this game being ruined by a bunch of short sighted white trash teenagers but it isn't the end of the world I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Josef Djugashvilis
The Scope Gallente Federation
251
|
Posted - 2012.05.30 07:59:00 -
[65] - Quote
Jame Jarl Retief wrote:When people throw around terms like "sandbox" or "emergent gameplay", they usually only look at it from a single perspective.
For example, we can't limit a ganker's ability to gank, because this is sandbox and if ganker wants to gank, that is his prerogative and suicide ganking is an emergent gameplay.
Problem is, you also have to look at it from the miner's viewpoint. A miner wants to mine, and he doesn't want to PvP. That is his prerogative in a sandbox game. However, when a 30 mil ship can take out a 300 mil ship, something's rotten in the state of EVE. Only one faction gets attention (gankers), and the other side is told to HTFU.
Which is fine, I suppose. Except what happens when the miners/industrialists/whatever, basically what is coined "carebear" quit the game? Well, economy will collapse, for one. Secondary effect will be "PvPers" themselves quitting out of boredom - no carebears to kill, and too cowardly to take on actual PvPers. And actual PvPers will quit due to all of the above. In short order, you have one very empty server cluster.
So, as much as I am in support of "freeform sandbox" and "emergent gameplay" and all that jazz, I think a developer would have to be mighty careless to cater to just one side of the equation and hoping it will somehow balance itself.
On a personal note, I can't even imagine why someone in their right mind would ever even consider mining in EVE. It is such a horribly flawed mechanic I can't even call it "game design". And alienating people who are already doing unfun, boring and largely unrewarding activity in a game where economy depends largely on them? Not good.
Complaining about folk engaging in pvp in Eve is like complaining about folk drinking in a bar. You want fries with that? |

Herzog Wolfhammer
Sigma Special Tactics Group
1542
|
Posted - 2012.05.30 08:13:00 -
[66] - Quote
Vaerah Vahrokha wrote:Misanth wrote: We don't "need" new players (altho it might be nice to have more), but we need to teach new players how this game has consequences. One of them, is that others gameplay might be forced upon you, like it or not.
The game has consequences and is a sandbox only as long as the long term sandbox stays neutral. As of now it's possible for 1 entity to take enough valuable "battle objectives" (moons) to basically ransom the whole game to do their whims and for as long as they want. They create their own consequences (like i.e.: you must join 0.0 or else...), they indeed create game content but that game content exclusively suits them, the resulting sandbox suits them with no alternative. Short of missing to pay rent nobody will displace them anytime soon. There will be no respite, no "well I don't like their imposed sandbox but I know somebody else will replace them in 3 months and then I'll have a sandbox I like more". Basically it's not playing "a" sandbox but "their" sandbox for a very, very long time. Why pay for somebody else's sandbox, including disliked rules imposed on you? Had EvE been newer, fresher and with enough willing guys to form an opposing force, it could be possible to try change The New Order. But most players with leadership quit, it's just individual or small groups, they won't reach a critical mass to try contest the new EvE owners. Even if they did, they don't have the infinite ISK coming from moons and they will be crushed. The Butterfly effect is a fallacity: it would only work in an open universe. EvE is too small, there are not infinite opportunities here.
And I think the root cause ultimately is that none of the resources in this game ever go away. Even our whole planet has only so much iron ore, but it would never be able to produce 1000s of titans, for example. Infinite resources, whether it's high sec roids or nullsec moons, will be what created this. |

Minmatar Freedom
Republic University Minmatar Republic
7
|
Posted - 2012.05.30 08:59:00 -
[67] - Quote
Haulie Berry wrote: [Citation needed]. Seriously, there's no indication of that at all. You're just making things up at this point.
Am I? Can you extrapolate the effects of an entire sector of a game being closed down that was at one point an integral part of gameplay? You don't see that that may thin the player base?
Quote:would not be an open world is if nobody COULD do that. If you don't like it? Fight back. You have that choice. What you seem to want is the ability to be able to do whatever you want AND be free from any possibility of interference by other players. Too ******* bad, that, because it's not going to happen. That's a very nice speech, Braveheart, but the reality of the logistics outweighs the Hollywood image of the peasants all rising as one and defeating the oppressive warlords who have asserted control over the lands the peasants once freely roamed.
You have an alliance of several thousand individuals who have, effectively, unlimited funds and a wealth of experience in PVP and warfare versus....what? Even if you could summon and arm ten thousand miners, who would command them? Who would organize them? What happens when the first battle happens and you've got several thousand people in ships they dont know how to use? And the Goons et al, do you really think they're going to sit back and let this happen? They would do nothing?
It would be a stand-up fight, to be sure, but in the end would serve no purpose other than giving a few thousand kills to the Goons and their blues. |

Alavaria Fera
GoonWaffe Goonswarm Federation
950
|
Posted - 2012.05.30 09:02:00 -
[68] - Quote
Minmatar Freedom wrote:You have an alliance of several thousand individuals who have, effectively, unlimited funds and a wealth of experience in PVP and warfare versus....what? Even if you could summon and arm ten thousand miners, who would command them? Who would organize them? What happens when the first battle happens and you've got several thousand people in ships they dont know how to use? And the Goons et al, do you really think they're going to sit back and let this happen? They would do nothing?
It would be a stand-up fight, to be sure, but in the end would serve no purpose other than giving a few thousand kills to the Goons and their blues. I would be quite disappointed if you jumped in, warped to the next gate, got caught on a drag bubble and lost 1000 people to a bomber fleet.
Please, don't be as bad as some of the other nullsec groups. Send a scout and be careful about grouping up. Of course, check local while we still have it in nullsec 
That said, I'm sure BOAT would happily call out primaries 10,000 times over until the last of you is blown up, but please, all that clicking would be horrible. And do make sure your clone is up to date and you are willing to lose implants as newbees in thrashers will probably try to clean up your pods.
They might also collect the frozen corpses. A real I was there moment. Then take the lot to Jita (in a NPC corp alt of course) with an industrial and gank it with thrashers to get an AMAZING killmail. And pick up the dropped corpses, load them in another indy and gank that - a few times over. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Tippia
Sunshine and Lollipops
7493
|
Posted - 2012.05.30 09:06:00 -
[69] - Quote
Marlona Sky wrote:baltec1 wrote:Or the miners could adapt and start fitting a tank. Please go fly a Hulk, fit the best tank you can and then let me know where you are mining. I will bring a T1 fit Tornado and **** all over you. All the while having my alt on standby to turn an even larger profit by scooping your loot. Fit a tank...  2,000 DPS out of a T1 Tornado? Impressive. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Goran Konjich
University of Caille Gallente Federation
5
|
Posted - 2012.05.30 09:25:00 -
[70] - Quote
somewhere in the reply apocalipse someone said : "Why pay for somebody else's sandbox, including disliked rules imposed on you?"
THIS. "a diplomat with 425mm briefcase II" |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1654
|
Posted - 2012.05.30 09:54:00 -
[71] - Quote
W0z3R wrote:It's not a sand box if CCP steps in and tells us how to play either. Buff hulks and /or turn concord into the United Nations instead of the League of Nations.
But keep it a sandbox please......
I support suicide ganking agaisnt players (in game of course.)
Concord is significantly more powerful than the UN. It actually shoots things.
If it were as powerful as the UN, it would sound the alarm and the Caldari Militia (regardless of the region of HS) would come blow you up. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Xython
Merch Industrial Goonswarm Federation
882
|
Posted - 2012.05.30 10:18:00 -
[72] - Quote
Zoe Athame wrote:Minmatar Freedom wrote:Gabriel Kaile wrote:I like Goons Online. I doubt you would. I doubt even Mittens himself would. It's hard to rebel against The Man when you ARE The Man. Why don't people realize that there are many non-goons who still support what they're doing?
http://en.wikipedia.org/wiki/Cognitive_Dissonance
Basically, they can't. Their minds believe two conflicting, impossible conditions at the same time, and in order to cope with this they have to find some "out". Ignoring non-Goons is the easiest way to do so. You see a LOT of this in Politics and Religion, especially in Talk Radio in the US. (Often by the same people, actually.)
There's all kinds of it going on, but some quick ones:
Idea 1: Highsec is Perfectly Safe Conflicting Idea 2: I died in Highsec. Dissonant Conclusion: The person doing so cheated somehow. Dissonant Conclusion: Highsec is not safe enough. Missed Conclusion: I should have adjusted my play style to be more safe. Missed Conclusion: Highsec is not actually safe.
Idea 1: I, as a highsec miner / mission runner / etc, love EVE Conflicting Idea 2: Goons and other PVPers disagree with me. Violently. Dissonant Conclusion: Goons must hate EVE. Missed Conclusion: I only love a small subset of EVE. Missed Conclusion: I actually do not enjoy EVE.
Idea 1: Only Goons disagree with highsec players because they are Goons and Goons hate (and want to destroy) EVE. Conflicting Idea 2: This other, non Goon, also disagrees with me. Dissonant Conclusion: This other person does not exist / is a Goon sockpuppet. Missed Conclusion: Other people disagree with me.
Idea 1: Only Goons will vote for Goons in the CSM Election. Conflicting Idea 2: The Mittani got 10,000 votes, which is far more than players in the CFC. Dissonant Conclusion: The Goons (or CCP) cheated somehow. Missed Conclusion: The Mittani received votes from outside of Goonswarm.
You'll note that most of the missed conclusions are logical falsehoods of one of the two conflicting ideas. Basically, from my understanding of the phenomena, that's how it works: They're supposed to realize that one of their ideas isn't quite right, or not true in all situations, or what have you -- but mentally that's difficult to do unless you recognize what is going on and let it go. |
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