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Zex Maxwell
Caldari
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Posted - 2009.08.21 05:36:00 -
[31]
Edited by: Zex Maxwell on 21/08/2009 05:35:51
Originally by: Cat o'Ninetails Hi, cat here.
I was thinking earlier about various things in eve and I think it is getting pretty complicated. Apart from having to worry about pirates, there are hundreds of blueprints, skills, modules, solar systems, and ships etc. There are many more things that just make the game more complicated too lol i was just giving examples.
This is quite a lot for people to deal with. And now there are different sizes of rigs which could just boggle a players brain lol
x
and you wonted to run as CSM?
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Manu Hermanus
FaDoyToy
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Posted - 2009.08.21 05:43:00 -
[32]
but 90% of crap is stupid/sucks
so you only have to worry about 10% of the stuff, the rest of the stuff really doesn't matter.
and knowing that almost everything revolves around your skill sheet well, that is naturally where to start!
if it is too complicated it well, isn't the games fault. PLBKAC (problem lies between keyboard and chair)
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Dickbuttes
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Posted - 2009.08.21 05:47:00 -
[33]
the only problem i see as far as the game being complicated is that new players oftentimes dont have a sense of direction as far as what to do.
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Draeca
Tharri and Co.
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Posted - 2009.08.21 05:52:00 -
[34]
It should be even more complicated.
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 06:02:00 -
[35]
Originally by: Cat o'Ninetails Hi, cat here.
I was thinking earlier about various things in eve and I think it is getting pretty complicated. Apart from having to worry about pirates, there are hundreds of blueprints, skills, modules, solar systems, and ships etc. There are many more things that just make the game more complicated too lol i was just giving examples.
This is quite a lot for people to deal with. And now there are different sizes of rigs which could just boggle a players brain lol
x
I agree all ships and stuffs need to be removed and when you come across another player you should just play rock, papers and scissors with a webcam or something. --- -The only real drug problem is scoring real good drugs |
Maliendan
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Posted - 2009.08.21 06:03:00 -
[36]
Originally by: Zex Maxwell Edited by: Zex Maxwell on 21/08/2009 05:35:51
Originally by: Cat o'Ninetails Hi, cat here.
I was thinking earlier about various things in eve and I think it is getting pretty complicated. Apart from having to worry about pirates, there are hundreds of blueprints, skills, modules, solar systems, and ships etc. There are many more things that just make the game more complicated too lol i was just giving examples.
This is quite a lot for people to deal with. And now there are different sizes of rigs which could just boggle a players brain lol
x
and you wonted to run as CSM?
*sigh*
If you hadn't figured out by now that cat is a spoof then I guess you shouldn't consider running for CSM. |
Amanda Mor
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Posted - 2009.08.21 06:25:00 -
[37]
Originally by: Toonces Otama
Originally by: Zeba
Originally by: Vous The game doesn't cater to morons, good stuff.
Fixed.
This.
Part of the reason the game is so much fun is its compexity. To suggest it is overly complex seriously makes me question if this is simply a troll post. I seriously can't beleive the OP is that devoid of intellect.
It makes you "question if this is simply a troll post"? Really? Cat is a well known troll on these forums, and this is fairly easy to see thru. Congrats on your keen "intellect".
Seriously Cat, you should run for the CSM to represent the troll lobby, you seem to always get to the 2nd page with them...
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Cat o'Ninetails
Rancer Defence League
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Posted - 2009.08.21 09:23:00 -
[38]
well i have just counted at least 48 types of hybrid ammo alone not including faction stuff but then i got distracted by something shiney lol
i think that this proves that eve is just too hard.
x
Yay! Six months of defending! \o/ <3 to Abrazzar! |
VonCruix
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Posted - 2009.08.21 09:26:00 -
[39]
Originally by: Cat o'Ninetails well i have just counted at least 48 types of hybrid ammo alone not including faction stuff but then i got distracted by something shiney lol
i think that this proves that eve is just too hard.
x
I disagree. Nothing wrong with complexity. It only gets better as time goes on.
Reducing the complexity would probably actually be the "NGE" thing the Dustmongers have been crying about.
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Destination SkillQueue
Are We There Yet
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Posted - 2009.08.21 09:31:00 -
[40]
Originally by: Cat o'Ninetails well i have just counted at least 48 types of hybrid ammo alone not including faction stuff but then i got distracted by something shiney lol
i think that this proves that eve is just too hard.
x
You are just soo cute aren't you, aren't you. *teases cat with a bird feather toy*
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Taradis
Amarr Paxton Industries Paxton Federation
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Posted - 2009.08.21 09:41:00 -
[41]
no eve is not complicated it just has a learning curve
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WeaponsHot
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Posted - 2009.08.21 09:50:00 -
[42]
Originally by: Taradis no eve is not complicated it just has a learning curve
Is not complicated itĘs just an endurance of a complicated game. Since the learning curve is planed to be over 50 years non-stop playing (subscription).
But of course you would eventually die before that happens and if you donĘt die then EVE would die before reaching 50 y old.
BTW Nostradamus predicted that EVE's decline would start from 2010.
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VonCruix
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Posted - 2009.08.21 09:54:00 -
[43]
Originally by: WeaponsHot
BTW Nostradamus predicted that EVE's decline would start from 2010.
Yea, and just like Eve, the end of the World has been predicted many times.
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WeaponsHot
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Posted - 2009.08.21 10:01:00 -
[44]
Edited by: WeaponsHot on 21/08/2009 10:02:21
Originally by: VonCruix
Originally by: WeaponsHot
BTW Nostradamus predicted that EVE's decline would start from 2010.
Yea, and just like Eve, the end of the World has been predicted many times.
be aware of the false prophecies... don't trust those that auto-proclaimed be the prophets.
IĘm definitely not one of them ą but looking at Nostry prophecies cross relating numbers between Nostry and Knowing with root of 3 main online houses developing space sims near releaseą
Nostradamus predicted that 2010 is not the year of contact but the year of EVEĘs decline (all this from a guy that died well before EVE appeared)
Just don't run buying the Armageddon just now.. but get ready for it
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Gebher'el
Amarr The King's Sword
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Posted - 2009.08.21 11:29:00 -
[45]
EVE only seems complicated due to the fact most gaming has been dumbed down. When you look back at games like Rules of Engagement 2 and Hearts of Iron just to name two EVE seems pretty simple.
In fact some times I wish it was a bit more complex. I would love a combat madel that made use of shield and weapon facings, allow component damage as well as more complex energy managment. That would open a ton more tactical options.
The complexity of EVE. even the so called learning cliff have more to do with the laziness of gamers today than the complexity of the game. |
hired goon
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Posted - 2009.08.21 11:34:00 -
[46]
I think OP has a point, in that the game is presented in a pretty confusing way much of the time, especially in the way the market is arranged for example. If I had my way, when you go to ships, you are presented with a list of hull types, which expands into the variations (for example you click ships, expand battleships, under which comes tech 1, marauders and black ops). I would also have each module expand to present its variations, rather than lumping them all into one category.
So probably Cat it would have made more sense to say eve is too confusing, rather than too complicated, and should be presented in a manner that's easier to understand - especially for poor newbs.
If however I am wrong and you are actually saying stuff should be taken out of eve to make it less to have to grasp |
Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.08.21 11:38:00 -
[47]
EVE has been for the better half of 5 years a coders dream, a simulator, a micromanaging nightmare and so forth.
Lately, past year or so, CCP has finally gotten the game in such a state, that they're starting to put the GAME into the game.
5 years of engine/system creation/tweaking is, in my opinion as a game dev, very risky, but at the same time, one of the most intriquing and innovative ways to create a MMO. |
Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2009.08.21 12:01:00 -
[48]
On my eyes. Eve is still TOO SIMPLE!!! If i wanted somethign stupid and simple I would play Wii. Complexity is what keeps people more time in the game sicne there sia lways more to learn and try.
Xomplexity is also the only way to include some player skils (miknd skills) on an MMO. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2009.08.21 12:03:00 -
[49]
Originally by: Gebher'el EVE only seems complicated due to the fact most gaming has been dumbed down. When you look back at games like Rules of Engagement 2 and Hearts of Iron just to name two EVE seems pretty simple.
In fact some times I wish it was a bit more complex. I would love a combat madel that made use of shield and weapon facings, allow component damage as well as more complex energy managment. That would open a ton more tactical options.
The complexity of EVE. even the so called learning cliff have more to do with the laziness of gamers today than the complexity of the game.
Would like to point to the ones that want to see what a really complex game is. FALCON 4. Just the takeoff procedures are more complex than whoel eve game. Combat then.. is more complex than all MMO ever produced combined and ran at same time. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Corozan Aspinall
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Posted - 2009.08.21 12:05:00 -
[50]
Eve is not complicated. Most other MMOG (the ones with spiders mainly) are low-brow and shallow.
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Zartanic
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Posted - 2009.08.21 12:12:00 -
[51]
Originally by: Cat o'Ninetails well i have just counted at least 48 types of hybrid ammo alone not including faction stuff but then i got distracted by something shiney lol
i think that this proves that eve is just too hard.
x
I think it proves your distracted by shiny things
I'm easily distracted by anything big and bouncy myself.
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Chantilly Layce
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Posted - 2009.08.21 12:31:00 -
[52]
Steep learning curves are what make this game great.
And, to be honest, said learning curves allow for great profit-making opportunities, too.
Well, for me, anyway.
Maybe that "other" yet-to-be-released CCP game product we're not allowed to mention in GD will allow for a lower learning curve and cater to those with the "MTV generation" attention span of a goldfish.
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Nito Musashi
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Posted - 2009.08.21 12:34:00 -
[53]
you know a gm asked me if i thought eve was too complex back in 05 when i was in the last days of my trial, i told him no, yes it is complex and you can learn something new every day, but i did the training noob stuff flew around got lost in space, wandered into low sec when rats guarded the gates, i ran fast as i could back to the gate to get aways in my noobie frig.
back then the tutorials taught me how to fly my ship, how to shoot things, how to mine, and when in doubt right click, and probably a few other things, beyond that i had a brain that i could figure stuffs out. and when i got a corp i had people i could learn from since some of them were old schoool launch day players.
now days you got tutorials on just about every basic in eve, you got corps like eve university, you got well forums that you can try and use if you can put up with the flames and take stuff in good humor and get a few legit answers. eft, evemon, and bunch of handy utilities that can aid your planning and decisions, yea there is stuffz to figure out and stuffz to learn and stuffz you will learn new just about every week month or day you play.
so no its not TO complicated learn the basics and you can go from there with anything long as your willing to learn.
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Chipan Asty
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Posted - 2009.08.21 12:41:00 -
[54]
Hi cat, I liked your post.
I'm not too sure about all that blueprint skills and solar system modules malarkey you spoke of, but the backdrops and some of the planets look pretty. And some of the ships look like they have a smiley face just like cars in real life. Cute or what?
Thanks
Chipan Asty
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Zaerlorth Maelkor
The Maverick Navy Atlas Alliance
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Posted - 2009.08.21 13:06:00 -
[55]
No.
Can I have your stuff?
No, really. The complexity is what makes EVE great, so many different paths to take with soo much depth. Is what we all love. However, you might want to consider a few things, first of all; I now have one of those annoying sigs. second; you should probably move on to some more interesting things than reading this sig.
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Nocturnal Avenger
x13
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Posted - 2009.08.21 13:11:00 -
[56]
Originally by: Cat o'Ninetails
Originally by: Zeba
Originally by: Vous The game doesn't cater to morons, good stuff.
Fixed.
hi zeba ive meant to talk to you but since you didnt answer my evemail...
why did you wardec rancer defence league
Zeba: nice fix
Cat: derailing your own thread sort of puts you in the 90% category.
- Carebear Pirate - |
McFly
C0LDFIRE RUDE Alliance
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Posted - 2009.08.21 13:12:00 -
[57]
imho, Eve has steadily progressed over the last 2 years into becoming simpler.
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Rashmika Clavain
Gallente Aliastra
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Posted - 2009.08.21 13:21:00 -
[58]
Originally by: Cat o'Ninetails well i have just counted at least 48 types of hybrid ammo alone not including faction stuff but then i got distracted by something shiney lol
i think that this proves that eve is just too hard.
x
Obvious troll is now obvious Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |
A Boethius
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Posted - 2009.08.21 13:32:00 -
[59]
Do we really still need named Tech 1 modules? Particularly if there's nothing in the name to suggest its connection with the basic level Tech 1 module or to differentiate the Meta 2 from the Meta 4 Tech 1 module?
That was the single most confusing thing when I started the game.
If absolutely need Meta Level 2-5 Tech 1 modules, The names should be something like "Neutron Blaster Cannon I/M4" rather than "Modal Mega Neutron Particle Accelerator I".
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Rashmika Clavain
Gallente Aliastra
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Posted - 2009.08.21 15:06:00 -
[60]
Why don't we just gives them different colours... like Grey for meta 1, White for meta 2, Green for meta 3 and Blue for meta 4.
Faction stuff could be... purple... Officer stuff could be... orange?
Ohwai... Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |
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