Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Aria Wolfe
Caldari Unconventional Oversights
|
Posted - 2009.09.01 21:06:00 -
[1]
With the transformation of the Stealth Bomber, a slot opened up. How about a Stealth Fighter, based on the Caldari Navy Hookbill platform with the strength of an Assault ship that can fit cruise missiles and covops cloak.
|

puckohontas
|
Posted - 2009.09.01 21:15:00 -
[2]
no i think they should give rook that bonus. super pwnage mobile!
|

Hesperius
|
Posted - 2009.09.01 21:31:00 -
[3]
I do not really care what it is called, I just want my old stealth bomber back - i really don't care if it can warp cloaked or not.
|

AtheistOfDoom
Amarr The Athiest Syndicate Advocated Destruction
|
Posted - 2009.09.03 01:30:00 -
[4]
You should really stop posting the same idea over and over. Pew Pew Lazorz!!! |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
|
Posted - 2009.09.03 02:33:00 -
[5]
When I read the title I thought you were going to suggest cloakable fighter drones. oh well.. lol
|

Markus Reese
Caldari
|
Posted - 2009.09.03 03:47:00 -
[6]
Originally by: Barbara Nichole
When I read the title I thought you were going to suggest cloakable fighter drones. oh well.. lol
I thought was going to be a cloakable form of a speed frigate myself. Like real fighters, designed for taking out other small, fast planes.
|

AmechWorrior
Mortis Angelus
|
Posted - 2009.09.03 04:22:00 -
[7]
that would be kind of cool sort of like a cloaky intercepter sort of thing but not made to tackle but made to do damage. intesting....intresting....
|

Mimi Zi'lok
|
Posted - 2009.09.03 05:18:00 -
[8]
Very good idea.
Put Cruise missiles back into play for stealth with speed.
maybe something dramatic like a 500% cloaked speed bonus
|

AmechWorrior
Mortis Angelus
|
Posted - 2009.09.03 12:04:00 -
[9]
100% cloaking speed per covert ops level
|

AmechWorrior
Mortis Angelus
|
Posted - 2009.09.03 17:20:00 -
[10]
Name: Epsalon Hull: Condor Role: stealth fighter
cal frig: 16.66% reduction in explosion radius of cruise missiles and 10% reduction in the effect of velocity of a ship per level
covert ops: 5% increase in rate of fire for cruiser launcher and 100% increase in cloaked speed, -99-100% reduction in Cloaking device CPU per level
Role bonus: -99% reduction in cruise launcher powergrid needs,
Hi slots: 4 Mid slots: 3 Low slots: 2
3 launcher hard points
It has a speed so that with a overdrive and nanoed it can go a max of 2000 m/s at level 5 so most people will only be level 4 so only 400% increase.
There is no damage bonuse but a rate of fire so it does lots of damage but only to smaller ships ie. effective against cruisers and frigs but not much else.
It can fit for speed or damage. But not realy both
The power grid and cpu is to complicated for me to figure out :)
And a manticore shield, armor, hull
And this is by no way what it has to be just like a general idea of what "I think it would look like" by all means tear it apart change what u think needs to be changed but please dont just say NO NO NO say WHY WHY WHY. If you say why it can be changed to make it better.
And I have now idea how balanced this is so forgive me.
|
|

Flying ZombieJesus
|
Posted - 2009.09.03 17:47:00 -
[11]
only if it uses the navy comet hull with camo paint.
And, while flying, it makes jet noises.
And launching the misseles makes a 'pew pew pew' sound.
|

Hesperius
|
Posted - 2009.09.03 19:36:00 -
[12]
When the murder of my old stealth bomber occured, my very suggestion was "Dont remove the ship those of us use now, add the new ships and rename them and give them the alternate paint schemes."
It is too late for that now, so I think giving us the old ship back with the other paint schemes is in order: Amarr - Khanid paint Gallent - Roden paint Mini - Core paint Caldari - Ishukone paint... & should also be called the Ninox and make the "whooo" sound when it uncloaks.
|

Katarlia Simov
Minmatar Cowboys From Hell
|
Posted - 2009.09.03 19:37:00 -
[13]
Originally by: Flying ZombieJesus only if it uses the navy comet hull with camo paint.
And, while flying, it makes jet noises.
And launching the misseles makes a 'pew pew pew' sound.
I endorse ONLY this iteration of this idea.
And your name. Your name is good.
|

Aria Wolfe
Caldari Unconventional Oversights
|
Posted - 2009.09.04 17:06:00 -
[14]
Originally by: AtheistOfDoom You should really stop posting the same idea over and over.
LOL, I originally posted the idea in a forum for other players. Supposedly this is the forum CCP actually reads for player feedback hence my posting it here. A fleet of SB's could be a force to take out a BS. Torpedoes are useless on anything smaller as we all know. Less than a fleet of them working together is also useless. Where as I often flew the old SB I never do now. A quick fix would be to allow cruise launchers also to be fitted, like before. Something for the next patch? We can only hope. 
|

Kahega Amielden
Minmatar Suddenly Ninjas
|
Posted - 2009.09.04 17:33:00 -
[15]
Can you explain what role this ship would have?
Long-range support? Nope, SB with javelins can already hit upwards of 120km, with far more DPS.
Frigate popper? Not since the nanonerf have cruises been capable of doing much to a moving frigate (whereas pre-QR the bonuses allowed them to one-shot t1 frigs). Even if you gave it bonuses to change this, it's pointless since you can do the same thing, better, with a destroyer or a sniper cruiser/HAC
I cannot see what this ship would do that the current SB doesn't do. About the only positive is that it would be slightly better against frigates, which is redundant.
|

AmechWorrior
Mortis Angelus
|
Posted - 2009.09.05 01:56:00 -
[16]
As it stands the sb cant touch anything smaller than a bc let alone frigs. So i say again y not have a ship that fills that gap between frig and bc damage. Im thinking of a fast ship designed to do damage to cruisers and frigs. It would be designed to swoop in and attack lone frig/cruiser or ones that stray from the group. t2 suppose to be a more specialized ship group this ship would be built solely to go fast and attack cruisers and frigs. Not sniping with cruise missiles more of useing cruise missiles for more damage. Like a cloaking assault frig but not the current broken af, but how they should be *the effectiveness of af are for a different argument*.
|

AtheistOfDoom
Amarr The Athiest Syndicate
|
Posted - 2009.09.05 02:48:00 -
[17]
Originally by: AmechWorrior As it stands the sb cant touch anything smaller than a bc let alone frigs. So i say again y not have a ship that fills that gap between frig and bc damage. Im thinking of a fast ship designed to do damage to cruisers and frigs. It would be designed to swoop in and attack lone frig/cruiser or ones that stray from the group. t2 suppose to be a more specialized ship group this ship would be built solely to go fast and attack cruisers and frigs. Not sniping with cruise missiles more of useing cruise missiles for more damage. Like a cloaking assault frig but not the current broken af, but how they should be *the effectiveness of af are for a different argument*.
AFs are broken?
Originally by: Chribba
|

Kahega Amielden
Minmatar Suddenly Ninjas
|
Posted - 2009.09.05 03:09:00 -
[18]
Edited by: Kahega Amielden on 05/09/2009 03:09:55
Originally by: AmechWorrior As it stands the sb cant touch anything smaller than a bc let alone frigs. So i say again y not have a ship that fills that gap between frig and bc damage. Im thinking of a fast ship designed to do damage to cruisers and frigs. It would be designed to swoop in and attack lone frig/cruiser or ones that stray from the group. t2 suppose to be a more specialized ship group this ship would be built solely to go fast and attack cruisers and frigs. Not sniping with cruise missiles more of useing cruise missiles for more damage. Like a cloaking assault frig but not the current broken af, but how they should be *the effectiveness of af are for a different argument*.
If you don't do full or near-full damage to BCs with your stealth bomber, you fail at flying one. I attack anything cruiser sized and above with them to great effect. In fact, I even do decent damage to destroyers as well.
Popping frigates with a SB is ****ing pointless since its whole job is to put large DPS on large targets. For instapopping small ships, you have sniper cruisers/HACs and destroyers.
AFs are not broken, you're doing it wrong.
Also, "y" is not a word.
|

Verlokiraptor
All Around Research Inc
|
Posted - 2009.09.05 03:55:00 -
[19]
I vote for tech 2 frigate hunting cloaky destroyer. Moves at up to 2k/s cloaked, has at most 6 mids/lows combined (damage/sig tank). 7 weapons with rate of fire drop and a fair bit of alpha.
|

AmechWorrior
Mortis Angelus
|
Posted - 2009.09.05 04:06:00 -
[20]
Edited by: AmechWorrior on 05/09/2009 04:06:02 Just clearafing your saying that your kill cruisers in you sb all the time. Those have to be some dumb ass cruiser pilots. Cause im looking at eft right now and with lv. V, 2 damage mods, 2 calefaction rigs, and 3 siege II with javilins in them, o not to mention 3 target painters (so pretty much fitted for max damage) against a caracal with no mods no nothing is doing 247 dps within 40k so 40= weapons fire and drones from other ships if the caracal was to be a differnt ship. and 115 dps from any distance greater than 40k. Now that dps is before any resists from hardners. And your killing cruisers and hacs with a paper thin ship with that dps. If im missing something please tell me?
And if your in a gang of how man sb to kill them would you not just kill them faster if you all where in a different ship? Torps arnt made to attack cruisers and frigs. Thats why I suggesting cruise missiles. If you dont think cruise missiles should be on there, or any concept with the proposed ship then elaborate.
|
|

Saerinea Kael
|
Posted - 2009.09.05 05:11:00 -
[21]
Edited by: Saerinea Kael on 05/09/2009 05:11:54
Originally by: AmechWorrior Edited by: AmechWorrior on 05/09/2009 04:10:00 Edited by: AmechWorrior on 05/09/2009 04:07:01 Edited by: AmechWorrior on 05/09/2009 04:06:02 Just clearafing your saying that your kill cruisers in you sb all the time. Those have to be some dumb ass cruiser pilots. Cause I'm looking at eft right now and with lv. V, 2 damage mods, 2 calefaction rigs, and 3 siege II with javilins in them, o not to mention 3 target painters (so pretty much fitted for max damage) against a caracal with no mods no nothing is doing 247 dps within 40k so 40= weapons fire and (drones from other ships if the caracal was to be a differnt ship). and 115 dps from any distance greater than 40k. Now that dps is before any resists from hardners. And your killing cruisers and hacs with a paper thin ship with that dps. If I'm missing something please tell me?
And if your in a gang of how man sb to kill them would you not just kill them faster if you all where in a different ship? Torps arn't made to attack cruisers and frigs. That's why I suggesting cruise missiles. If you don't think cruise missiles should be on there, or any concept with the proposed ship then elaborate.
Edit: I hope my grammer is good enough for you
You forgot to turn the target painters on. I set up the same fit in EFT and with the target painters inactive I got your numbers, but activating them I got 470 DPS inside 40km. To activate the target painters you have to open the projected effects tab (it's in the same bar as the drones tab is, but is on the right side) and drag the painters from the ship that has them equipped (as it takes the skills on that ship into consideration) for them to be calculated. Also if you do this after the damage graph is pulled up you need to refresh the graph by deleting the target ship and replacing it with itself (annoying, I know) for the correct damage to be shown.
Also to maximize DPS you should fit one bay accelerator and one calefaction, it improves DPS by about 15.
|

AmechWorrior
Mortis Angelus
|
Posted - 2009.09.05 05:47:00 -
[22]
Edited by: AmechWorrior on 05/09/2009 05:55:31 I stand corrected. Sorry for flameing on you statement. I could not get the projected effects to work when ever I draged them down it gave a small increase to 255 dps at 45km. But I could not get the 400 dps. But if you say that you got that I belive you. Time to go test on sisi :). I retract my previous statement. Its good to know that there are people who read some of the this stuff and test it.
Edit: I figured out the whole 400 dps thing. I'm getting it now on my eft as well.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |