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General Abitis
Lockheed Martin Systems
3
|
Posted - 2012.06.03 17:37:00 -
[1] - Quote
Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvager so i can start running missions to reprocess the items to build battleships to sell on the markets, but ever since the Inferno CCP has put the screws to the whole point of training for 2 whole years to be a salvager, now they got it where mission wrecks that has loot is rare, and then the wrecks that actual has loot is useless loot like Drone AI or 1 piece of **** scrap metal, before i could run a Drone mission then reprocess 233 unit of zydrine 98 megacyte now i get 0 that |

IIshira
School of Applied Knowledge Caldari State
4
|
Posted - 2012.06.03 17:45:00 -
[2] - Quote
General Abitis wrote:Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvager so i can start running missions to reprocess the items to build battleships to sell on the markets, but ever since the Inferno CCP has put the screws to the whole point of training for 2 whole years to be a salvager, now they got it where mission wrecks that has loot is rare, and then the wrecks that actual has loot is useless loot like Drone AI or 1 piece of **** scrap metal, before i could run a Drone mission then reprocess 233 unit of zydrine 98 megacyte now i get 0 that
The changes are to benefit miners. Not too long ago you could mine more ore in a Raven doing level 4 missions than in a mining barge. Anyone would agree that isn't a good thing.
Also 2 years training for a salvager? What skills for salvaging took 2 years?
|

General Abitis
Lockheed Martin Systems
3
|
Posted - 2012.06.03 17:54:00 -
[3] - Quote
IIshira wrote:General Abitis wrote:Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvager so i can start running missions to reprocess the items to build battleships to sell on the markets, but ever since the Inferno CCP has put the screws to the whole point of training for 2 whole years to be a salvager, now they got it where mission wrecks that has loot is rare, and then the wrecks that actual has loot is useless loot like Drone AI or 1 piece of **** scrap metal, before i could run a Drone mission then reprocess 233 unit of zydrine 98 megacyte now i get 0 that The changes are to benefit miners. Not too long ago you could mine more ore in a Raven doing level 4 missions than in a mining barge. Anyone would agree that isn't a good thing. Also 2 years training for a salvager? What skills for salvaging took 2 years?
took me 2 years to get perfected battleship skills, perfect reprocessing skills, ME skills, Drone skills, near perfect defensive/offensive skills, then L5 noctis skills :) aka 2 years of training |

General Abitis
Lockheed Martin Systems
3
|
Posted - 2012.06.03 17:58:00 -
[4] - Quote
IIshira wrote:General Abitis wrote:Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvager so i can start running missions to reprocess the items to build battleships to sell on the markets, but ever since the Inferno CCP has put the screws to the whole point of training for 2 whole years to be a salvager, now they got it where mission wrecks that has loot is rare, and then the wrecks that actual has loot is useless loot like Drone AI or 1 piece of **** scrap metal, before i could run a Drone mission then reprocess 233 unit of zydrine 98 megacyte now i get 0 that The changes are to benefit miners. Not too long ago you could mine more ore in a Raven doing level 4 missions than in a mining barge. Anyone would agree that isn't a good thing. Also 2 years training for a salvager? What skills for salvaging took 2 years? but that's why they call us salvagers, salvaging missions are a way of life just like mining is a way of life, we salvage because we don't like having to mine in low saec to build ships, it was equal to that of mining as a salvager for those who chooses the life of combat, this is why it's an outrage, they have ruined a major aspect of the game, how mad would you be if they reduced the mining belts to a small belt with small yields? |

Hans Tesla
RigWerks Incorporated
9
|
Posted - 2012.06.03 18:20:00 -
[5] - Quote
General Abitis wrote:Tirade Stop running drone missions. I regularly ninja salvage Level 4 Guristas and pull 10+M ISK in modules alone, not to mention salvage components for rigs.
CCP saw fit to rebalance the dynamic that mission runners were able to do a better, more efficient job of acquiring minerals than miners. Until rocks start giving bounties, I don't think you really have much to complain about. |

Tomcio FromFarAway
Singularity's Edge
61
|
Posted - 2012.06.03 18:33:00 -
[6] - Quote
What does perfect battleship/drones/offensive/defensive training have to do with salvaging 
You trained those skills to be better at running missions hence increasing you isk/h ratio. Salvage was/is/will be only an addition to this isk printer. You can still get salvage for rig production. Gun mining is one of those silly things that are possible in this game. Good that CCP is finally fixing that. You want to be an industrial - then be one. Get your materials through mining/market like it should be done. Missions already provide you good isk. Use that isk and become true industrial if you are really interested in that. |

Kara Books
Deal with IT.
146
|
Posted - 2012.06.03 18:37:00 -
[7] - Quote
This will in fact benefit you in the long run, salvaging was never meant to be a primary occupation in the game, Tertiary support.
The goons on the other hand, are keeping the mineral prices high, hulk prices high although, I have to admit, I bet its now at-least somewhat interesting to be a miner, with excellent rewards and a rather high risk of loss if you are piloting a hulk. |

Veryez
Pator Tech School Minmatar Republic
14
|
Posted - 2012.06.03 20:49:00 -
[8] - Quote
IIshira wrote:The changes are to benefit miners.
This change has nothing to do with "benefitting" miners, it's just a side effect. CCP Devs (for the most part) couldn't care less about miners. Consider that a huge number of them have characters living in 0.0, think about what the problems out there are and you'll find the answer to the purpose behind the change.
How many times have you heard/read a CCP employee complaign about supercap proliferation, and the fact that supercaps just aren't leaving the game fast enough? Ever see a ratting raven hotdropped by 5 titans? The purpose behind the change is to make it harder to get minerals to make caps and supercaps. Now you HAVE to mine for the amount of minerals you need. Something that takes time and can be risky (though if you know what you're doing 0.0 is far safer than people would think).
Sadly though it seems that CCP has forgotten why drone alloys were put in the game in the first place. They were fine until CCP created the drone regions and greatly increased the amounts of high end minerals in drone alloys (to make the drone regions somewhat valuable). They helped keep down the cost of minerals. Sadly higher prices are here to stay, which means more time spent getting iskies the 'un-fun' (PvE) way, so you can have less time doing other things that many enjoy (PvP). |

IIshira
School of Applied Knowledge Caldari State
5
|
Posted - 2012.06.03 22:25:00 -
[9] - Quote
Tomcio FromFarAway wrote:What does perfect battleship/drones/offensive/defensive training have to do with salvaging  You trained those skills to be better at running missions hence increasing you isk/h ratio. Salvage was/is/will be only an addition to this isk printer. You can still get salvage for rig production. Gun mining is one of those silly things that are possible in this game. Good that CCP is finally fixing that. You want to be an industrial - then be one. Get your materials through mining/market like it should be done. Missions already provide you good isk. Use that isk and become true industrial if you are really interested in that.
I couldn't have said it better myself. Salvaging is something even a new pilot in Eve can do. Look at the low skill requirements for the Noctis. |

Hammer Crendraven
Center for Advanced Studies Gallente Federation
20
|
Posted - 2012.06.03 22:59:00 -
[10] - Quote
General Abitis wrote:Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvager so i can start running missions to reprocess the items to build battleships to sell on the markets, but ever since the Inferno CCP has put the screws to the whole point of training for 2 whole years to be a salvager, now they got it where mission wrecks that has loot is rare, and then the wrecks that actual has loot is useless loot like Drone AI or 1 piece of **** scrap metal, before i could run a Drone mission then reprocess 233 unit of zydrine 98 megacyte now i get 0 that
Your first mistake is working for Lockheed Martin. You are already screwed. So it is entirely understandable that you feel that way in game as well. So sorry... |

General Abitis
Lockheed Martin Systems
3
|
Posted - 2012.06.04 16:03:00 -
[11] - Quote
Hammer Crendraven wrote:General Abitis wrote:Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvager so i can start running missions to reprocess the items to build battleships to sell on the markets, but ever since the Inferno CCP has put the screws to the whole point of training for 2 whole years to be a salvager, now they got it where mission wrecks that has loot is rare, and then the wrecks that actual has loot is useless loot like Drone AI or 1 piece of **** scrap metal, before i could run a Drone mission then reprocess 233 unit of zydrine 98 megacyte now i get 0 that Your first mistake is working for Lockheed Martin. You are already screwed. So it is entirely understandable that you feel that way in game as well. So sorry... Says the one who's too afraid to leave their npc corp |

Spineker
164
|
Posted - 2012.06.05 02:43:00 -
[12] - Quote
Salvaging before was a break line occupation for someone who makes real money running missions. Now they are below what I would do to run a Noctis. I really don't understand CCP creating the noctis then in return breaking the reason it was made to start with. Makes one think they smoke too much weed or something. |

Tasiv Deka
Ganked And T Bagged
42
|
Posted - 2012.06.05 03:38:00 -
[13] - Quote
Spineker wrote:Salvaging before was a break line occupation for someone who makes real money running missions. Now they are below what I would do to run a Noctis. I really don't understand CCP creating the noctis then in return breaking the reason it was made to start with. Makes one think they smoke too much weed or something. ...(cough)WH Space(cough)
the noctis makes it about 5 times as fast to salvage a c3 full of sites My TLDRs are usually still pretty long... so buck up and read it because usually when someone talks that much theyre either a politician or they have something important to say... sometimes both... but not usually |

Spineker
165
|
Posted - 2012.06.05 03:44:00 -
[14] - Quote
Tasiv Deka wrote:Spineker wrote:Salvaging before was a break line occupation for someone who makes real money running missions. Now they are below what I would do to run a Noctis. I really don't understand CCP creating the noctis then in return breaking the reason it was made to start with. Makes one think they smoke too much weed or something. ...(cough)WH Space(cough) the noctis makes it about 5 times as fast to salvage a c3 full of sites
Which was a good reason to **** over hi-sec people. Does making missions useless to run for salvage help you in any way? I tried W-Space bunch of paranoid people stealing your **** when you turn your back. Good stuff Bro. |

Tasiv Deka
Ganked And T Bagged
42
|
Posted - 2012.06.05 03:55:00 -
[15] - Quote
Spineker wrote:Tasiv Deka wrote:Spineker wrote:Salvaging before was a break line occupation for someone who makes real money running missions. Now they are below what I would do to run a Noctis. I really don't understand CCP creating the noctis then in return breaking the reason it was made to start with. Makes one think they smoke too much weed or something. ...(cough)WH Space(cough) the noctis makes it about 5 times as fast to salvage a c3 full of sites Which was a good reason to **** over hi-sec people. Does making missions useless to run for salvage help you in any way? I tried W-Space bunch of paranoid people stealing your **** when you turn your back. Good stuff Bro.
No im simply stating the Noctis still has use and it sounds like you tried the wrong corp
in all honesty i havent fully ran(ie salvage and loot the wrecks afterwards) a mission in months i was making more blitzing. My TLDRs are usually still pretty long... so buck up and read it because usually when someone talks that much theyre either a politician or they have something important to say... sometimes both... but not usually |

Johnny Augustus
State War Academy Caldari State
14
|
Posted - 2012.06.05 05:09:00 -
[16] - Quote
General Abitis wrote: but that's why they call us salvagers, salvaging missions are a way of life just like mining is a way of life, we salvage because we don't like having to mine in low saec to build ships, it was equal to that of mining as a salvager for those who chooses the life of combat, this is why it's an outrage, they have ruined a major aspect of the game, how mad would you be if they reduced the mining belts to a small belt with small yields?
(Emphasis mine)
Exactly, it was the equal to mining. That was a problem.
Just from bounties, mission rewards, and LP, you were making more isk/hour than a miner could ever hope to make. With drone alloys as well, not only were you making even more money, you were also making another profession obsolete. Thanks to those alloys, you were able to get a wider range of minerals in far less time and and with less risk than an actual miner.
This nerf didn't ruin your mission profits, which are still awesome thanks to LP. It just made mining less obsolete.
And before you pull that "NPC Corp" bull, look up the Ad Hominem. Whether someone is posting from an alt in a NPC corp or not has no bearing on the validity of their arguments. To say that it does is being qutie dishonest. |

Tasiv Deka
Ganked And T Bagged
42
|
Posted - 2012.06.05 05:18:00 -
[17] - Quote
Johnny Augustus wrote:General Abitis wrote: but that's why they call us salvagers, salvaging missions are a way of life just like mining is a way of life, we salvage because we don't like having to mine in low saec to build ships, it was equal to that of mining as a salvager for those who chooses the life of combat, this is why it's an outrage, they have ruined a major aspect of the game, how mad would you be if they reduced the mining belts to a small belt with small yields?
(Emphasis mine) Exactly, it was the equal to mining. That was a problem. Just from bounties, mission rewards, and LP, you were making more isk/hour than a miner could ever hope to make. With drone alloys as well, not only were you making even more money, you were also making another profession obsolete. Thanks to those alloys, you were able to get a wider range of minerals in far less time and and with less risk than an actual miner. This nerf didn't ruin your mission profits, which are still awesome thanks to LP. It just made mining less obsolete. And before you pull that "NPC Corp" bull, look up the Ad Hominem. Whether someone is posting from an alt in a NPC corp or not has no bearing on the validity of their arguments. To say that it does is being qutie dishonest.
Dear Johnny i love you man using actual logic and backing it up with a definition... seriously you are awesome My TLDRs are usually still pretty long... so buck up and read it because usually when someone talks that much theyre either a politician or they have something important to say... sometimes both... but not usually |

Johnny Augustus
State War Academy Caldari State
15
|
Posted - 2012.06.05 05:45:00 -
[18] - Quote
Tasiv Deka wrote:Dear Johnny i love you man using actual logic and backing it up with a definition... seriously you are awesome =)
Yeah, I see that it's kind of rare around here.
|

Capri Sern
The Stand Alone Complex
12
|
Posted - 2012.06.05 13:15:00 -
[19] - Quote
I've only seen two significant impacts on the minerals I get from missions.
1) Attack of the drones has gone from my favourite mission to "mine" to a simple blitz mission.
2) Not getting as much trit as I used to. This I have solved by buying a covetor.
If you'd told me six months ago that all those SP i stuck in mining would actually have a use i'd have laughed at you. |

Spineker
191
|
Posted - 2012.06.05 17:56:00 -
[20] - Quote
Johnny Augustus wrote:General Abitis wrote: but that's why they call us salvagers, salvaging missions are a way of life just like mining is a way of life, we salvage because we don't like having to mine in low saec to build ships, it was equal to that of mining as a salvager for those who chooses the life of combat, this is why it's an outrage, they have ruined a major aspect of the game, how mad would you be if they reduced the mining belts to a small belt with small yields?
(Emphasis mine) Exactly, it was the equal to mining. That was a problem. Just from bounties, mission rewards, and LP, you were making more isk/hour than a miner could ever hope to make. With drone alloys as well, not only were you making even more money, you were also making another profession obsolete. Thanks to those alloys, you were able to get a wider range of minerals in far less time and and with less risk than an actual miner. This nerf didn't ruin your mission profits, which are still awesome thanks to LP. It just made mining less obsolete. And before you pull that "NPC Corp" bull, look up the Ad Hominem. Whether someone is posting from an alt in a NPC corp or not has no bearing on the validity of their arguments. To say that it does is being qutie dishonest.
Mission LP = Awesome. Wrong Mission runners = made already obsolete miners obsolete. Wrong
Drone alloy I can almost agree with but the main buyer of such alloy was industrialist builders so you turned off another personGÇÖs way of playing the game by removing their supply. Do you see the problem when you break something over here, you break something else over there. It is the old drop the rock in the pond reaction. How about leave the stuff alone and play. Mining sucked from the start and always has. Nerfing the hell out of all the other players is why CCP has hemorrhaged its player base in the last couple of months.
I don't think anyone ever looks beyond their nose when developing this game. The Devs are just shortsighted and very very bad at planning and understanding the ramifications of their endless nerfing and buffing of special interest groups. One of the coolest games ever made and they **** it up every time they patch and NERF THE HELL OUT OF THEIR customers.
Your summary is wrong from the first word. "Equal" no such thing the rest of your post is just a continuation of your flawed understanding.
CCP asskissing 0.0 space made mining obsolete a long long time ago. Not mission runners but CCP and their nerfs to miniing anywhere but as a slave to tard epeens in 0.0. Good job |

Lustralis
Tiny Holdings
28
|
Posted - 2012.06.05 20:09:00 -
[21] - Quote
General Abitis wrote:Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvager so i can start running missions to reprocess the items to build battleships to sell on the markets, but ever since the Inferno CCP has put the screws to the whole point of training for 2 whole years to be a salvager, now they got it where mission wrecks that has loot is rare, and then the wrecks that actual has loot is useless loot like Drone AI or 1 piece of **** scrap metal, before i could run a Drone mission then reprocess 233 unit of zydrine 98 megacyte now i get 0 that
Not being funny or anything, but I have 190m worth of meta 3/4 items from loot sitting in my hanger. You don't need to refine everything these days. I use the meta 4 in invention and so do lots of others. Check out the buy orders on market. |

Kalli Brixzat
39
|
Posted - 2012.06.06 02:43:00 -
[22] - Quote
Hans Tesla wrote:General Abitis wrote:Tirade Stop running drone missions. I regularly ninja salvage Level 4 Guristas and pull 10+M ISK in modules alone, not to mention salvage components for rigs. CCP saw fit to rebalance the dynamic that mission runners were able to do a better, more efficient job of acquiring minerals than miners. Until rocks start giving bounties, I don't think you really have much to complain about.
This...is...so...much...win.
I used to turn ore from reprocessed loot into ships to sell. Then the change happened and I started to dabble in rigs. SO MUCH MORE PROFITABLE. |

Johnny Augustus
State War Academy Caldari State
16
|
Posted - 2012.06.06 04:44:00 -
[23] - Quote
Spineker wrote:Mission LP = Awesome. Wrong Mission runners = made already obsolete miners obsolete. Wrong
Why? Because you say so? A lot of mission runners don't even bother to loot and salvage after their missions, because they find that when they just go to their next one, they are making more isk/hour just with the bounties and LP.
Oh, and I argued that the drone alloys especially made miners more obsolete. Now they're just less obsolete.
Quote:Drone alloy I can almost agree with but the main buyer of such alloy was industrialist builders so you turned off another personGÇÖs way of playing the game by removing their supply. Do you see the problem when you break something over here, you break something else over there. It is the old drop the rock in the pond reaction. How about leave the stuff alone and play. Mining sucked from the start and always has. Nerfing the hell out of all the other players is why CCP has hemorrhaged its player base in the last couple of months. You don't really know that much about industry or economics, do you?
The manufacturing players don't really care that much about mineral prices, since they're not the ones eating that cost. The end buyer is. When the mineral prices rise, the end product prices rise. The manufacturers are still making the same profit margin.
Quote:I don't think anyone ever looks beyond their nose when developing this game. The Devs are just shortsighted and very very bad at planning and understanding the ramifications of their endless nerfing and buffing of special interest groups. One of the coolest games ever made and they **** it up every time they patch and NERF THE HELL OUT OF THEIR customers. This paragraph I just find really hilarious. It fits just as well coming from a miner complaining about gun mining!
Quote:Your summary is wrong from the first word. "Equal" no such thing the rest of your post is just a continuation of your flawed understanding. Yeah.... My flawed understanding....
Quote:CCP asskissing 0.0 space made mining obsolete a long long time ago. Not mission runners but CCP and their nerfs to miniing anywhere but as a slave to tard epeens in 0.0. Good job I would be really interested on hearing your reasoning here. |

General Abitis
Lockheed Martin Systems
3
|
Posted - 2012.06.06 15:12:00 -
[24] - Quote
Johnny Augustus wrote:Spineker wrote:Mission LP = Awesome. Wrong Why? Because you say so? A lot of mission runners don't even bother to loot and salvage after their missions, because they find that when they just go to their next one, they are making more isk/hour just with the bounties and LP. "Mission runners = made already obsolete miners obsolete. Wrong"Oh, and I argued that the drone alloys especially made miners more obsolete. Now they're just less obsolete. "Drone alloy I can almost agree with but the main buyer of such alloy was industrialist builders so you turned off another personGÇÖs way of playing the game by removing their supply. Do you see the problem when you break something over here, you break something else over there. It is the old drop the rock in the pond reaction. How about leave the stuff alone and play. Mining sucked from the start and always has. Nerfing the hell out of all the other players is why CCP has hemorrhaged its player base in the last couple of months. " You don't really know that much about industry or economics, do you? The manufacturing players don't really care that much about mineral prices, since they're not the ones eating that cost. The end buyer is. When the mineral prices rise, the end product prices rise. The manufacturers are still making the same profit margin. "I don't think anyone ever looks beyond their nose when developing this game. The Devs are just shortsighted and very very bad at planning and understanding the ramifications of their endless nerfing and buffing of special interest groups. One of the coolest games ever made and they **** it up every time they patch and NERF THE HELL OUT OF THEIR customers."This paragraph I just find really hilarious. It fits just as well coming from a miner complaining about gun mining! "Your summary is wrong from the first word. "Equal" no such thing the rest of your post is just a continuation of your flawed understanding." Yeah.... My flawed understanding.... "CCP asskissing 0.0 space made mining obsolete a long long time ago. Not mission runners but CCP and their nerfs to miniing anywhere but as a slave to tard epeens in 0.0. Good job" I would be really interested on hearing your reasoning here.
Well he does have a valid point, the only thing manufacturers care about are the endgame item worth, but that's exactly why we salvage, for those in high sec that don't want to pay for low sec mins salvaging was the alternative to mining in low sec, but i disagree that the game is messed up, CCP has done this kind of thing since dominion, though i do agree mining has become worthless unless you mine in 0.0, I'm just shocked that CCP would ever destroy a profession of the game, and u like must that have stated that mission runners makes more doing speed runs, but not everyone is wanting to make quick isk, for most getting that battleship built without using isk to build it for new recruits is more important not the isk |

FloppieTheBanjoClown
The Skunkworks
1644
|
Posted - 2012.06.06 15:24:00 -
[25] - Quote
A perfect noctis pilot takes two months, three if you count the support skills a mission pilot should already have. It takes another 70 days to train to PERFECT reprocessing. Grand total for training a mission pilot to salvage and reprocess with max skills: 130 days. Slightly more than 4 months.
It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Hans Tesla
RigWerks Incorporated
13
|
Posted - 2012.06.06 15:48:00 -
[26] - Quote
Kalli Brixzat wrote:I used to turn ore from reprocessed loot into ships to sell. Then the change happened ... Oh man, since the only way this would really make sense is if you aren't getting any module drops (since Meta 1-4 can be reprocessed just like Meta 0s), you might want to bug report or petition that. Hate that for you. |

Daniel Plain
Science and Trade Institute Caldari State
161
|
Posted - 2012.06.06 15:52:00 -
[27] - Quote
FloppieTheBanjoClown wrote:A perfect noctis pilot takes two months, three if you count the support skills a mission pilot should already have. It takes another 70 days to train to PERFECT reprocessing. Grand total for training a mission pilot to salvage and reprocess with max skills: 130 days. Slightly more than 4 months.
edit: and 23 days worth of the industrial training also applies to ore refining, which means the character is cross-trained. why would anyone want a perfect noctis pilot? you need like 15 days to get 90% of the efficiency and after that just train combat like any sane person.... |

FloppieTheBanjoClown
The Skunkworks
1660
|
Posted - 2012.06.06 17:18:00 -
[28] - Quote
Daniel Plain wrote:FloppieTheBanjoClown wrote:A perfect noctis pilot takes two months, three if you count the support skills a mission pilot should already have. It takes another 70 days to train to PERFECT reprocessing. Grand total for training a mission pilot to salvage and reprocess with max skills: 130 days. Slightly more than 4 months.
edit: and 23 days worth of the industrial training also applies to ore refining, which means the character is cross-trained. why would anyone want a perfect noctis pilot? you need like 15 days to get 90% of the efficiency and after that just train combat like any sane person....
Just pointing out that the OP's rant of "I spent years training to be a perfect salvager" are exaggeration. Salvaging V, science V, and ORE industrial III take 25 days with no implants.
Speaking of implants, I forgot to mention: +4 implants and remaps would significantly reduce training times. The time for perfect reprocessing skills with a mem/intel mapping drops from 70 days to 50. Skilling to a perfect noctis on the same mapping would take 40. So to achieve what the OP claims shouldn't take but 3-4 months of solid training, and 2/3 of that is useful for a lot more than just recycling loot.
So basically he's whining about training for metallurgy and scrapmetal processing for a month. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

General Abitis
Lockheed Martin Systems
3
|
Posted - 2012.06.06 20:45:00 -
[29] - Quote
you morons must be tripping if you all think when i said 2 years of training to be salvager means training my noctis and processing skills, i was referring to skills in combat, defensive, processing, salvaging, battleship skills, and drone skills, so you guys that are being idiots you can stop now |

Tasiv Deka
Ganked And T Bagged
43
|
Posted - 2012.06.06 20:47:00 -
[30] - Quote
General Abitis wrote:you morons must be tripping if you all think when i said 2 years of training to be salvager means training my noctis and processing skills, i was referring to skills in combat, defensive, processing, salvaging, battleship skills, and drone skills, so you guys that are being idiots you can stop now so you wouldnt train combat skills? because thats how it sounds My TLDRs are usually still pretty long... so buck up and read it because usually when someone talks that much theyre either a politician or they have something important to say... sometimes both... but not usually |
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