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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.09.05 15:07:00 -
[1]
This is what living in W-Space has turned into.
In a region of space where cloaking is king and local doesn't exist, the need to see things on scanner on demand becomes necessary.
My corpmate here is scanning his heart out trying to detect the last prober that was in system. Alas, all we're getting is "no, you can't do that" messages.
I know there's a threadnought on this page about it but seriously CCP we're begging you to change this. I want to ask you directly: Is there any potential for this 2 second delay to change in the future? Or is this just something we're going to have to live with?
Thanks.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2009.09.05 15:11:00 -
[2]
Edited by: XXSketchxx on 05/09/2009 15:12:21 What a great post. _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Abrazzar
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Posted - 2009.09.05 15:13:00 -
[3]
Yes, Siigari, you're special enough to post your own thread about this, can't expect you to post together with the commoner filth, now can we?
Yes we can ! -------- Ideas for: Mining
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Adunh Slavy
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Posted - 2009.09.05 15:16:00 -
[4]
Originally by: Abrazzar Yes, Siigari, you're special enough to post your own thread about this, can't expect you to post together with the commoner filth, now can we?
Yes we can !
LOL, how about, if you want to use the scanner more than once every two seconds, you pay a 10,000 ISK tax. Now that's hope and change.
The Real Space Initiative - V5 (Forum Link)
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Valrandir
Elemental Mercury
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Posted - 2009.09.05 15:16:00 -
[5]
Originally by: Siigari Kitawa This is what living in W-Space has turned into.
In a region of space where cloaking is king and local doesn't exist, the need to see things on scanner on demand becomes necessary.
My corpmate here is scanning his heart out trying to detect the last prober that was in system. Alas, all we're getting is "no, you can't do that" messages.
I know there's a threadnought on this page about it but seriously CCP we're begging you to change this. I want to ask you directly: Is there any potential for this 2 second delay to change in the future? Or is this just something we're going to have to live with?
Thanks.
Are you insane?
This has surpassed the Yarrdware specification and has been dubbed Uberware. |

Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2009.09.05 15:19:00 -
[6]
I'm just going to go ahead and put your tears through a sieve and see if I can't extract some GTCs from them, mmkay? ---
I was going to run for CSM but life waylaid me :( |

Ruby Khann
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Posted - 2009.09.05 15:47:00 -
[7]
Instead of selling GTCs, why not use that money to pay for more accounts to scan with?
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Taedrin
Gallente The Space Bar South The Compass
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Posted - 2009.09.05 15:47:00 -
[8]
How about if you go into w-space, you be ready for nonconsentual PvP at any moment? Sometimes you are going to die when in such an uncertain environment.
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Rawr Cristina
Caldari Annihilate. Minor Threat.
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Posted - 2009.09.05 15:51:00 -
[9]
Originally by: Abrazzar Yes, Siigari, you're special enough to post your own thread about this, can't expect you to post together with the commoner filth, now can we?
Yes we can !
on average, 1 new siigari thread every 2 days since 2005
- Malyutka (The Virus) - |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.05 19:49:00 -
[10]
Originally by: Taedrin How about if you go into w-space, you be ready for nonconsentual PvP at any moment? Sometimes you are going to die when in such an uncertain environment.
Non consensual PvP doesn't happen if you can't find anyone cause they refuse to uncloak because the veil of security they once had is gone due to the scan limitations, so they replace it with the next best thing - Being unfindable. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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CCP Atropos
C C P

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Posted - 2009.09.05 19:54:00 -
[11]
Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
Software Engineer Core Engineering |
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.05 19:55:00 -
[12]
Originally by: CCP Atropos Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
Because there is no clear indication of when you are cleared to scan again. Not everyone keeps a clock nearby that shows the seconds tick by. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Nicholas Barker
Black Nova Corp
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Posted - 2009.09.05 20:15:00 -
[13]
staged logs are staged.
You've just sat and spammed the scan button.
But in all seriousness, they need to make it fade like the contracts button does. ------
back from 90day forum ban. |

Tyr Vaantau
Amarr Synthetic Frontiers
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Posted - 2009.09.05 20:29:00 -
[14]
Originally by: Blane Xero
Originally by: CCP Atropos Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
Because there is no clear indication of when you are cleared to scan again. Not everyone keeps a clock nearby that shows the seconds tick by.
Christ, don't you know how to count seconds without a clock? Most people can do it by intuition. Are you sheltered or something? ------
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.09.05 20:36:00 -
[15]
"Scan? It's clear! Scan? Grrr, scanner time Scan? GRRR, STILL SCANNER TIME! SCAN! SCAN! SCAN! SCAN! WTF MAN?!?!"
vs.
"Scan? Check! Clear! I can't scan now, let me just focus on something else for a second. ... Scan? Check! Clear! Lets just hold off a second Scan? Check! Clear!"
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.05 20:36:00 -
[16]
Originally by: Tyr Vaantau
Originally by: Blane Xero
Originally by: CCP Atropos Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
Because there is no clear indication of when you are cleared to scan again. Not everyone keeps a clock nearby that shows the seconds tick by.
Christ, don't you know how to count seconds without a clock? Most people can do it by intuition. Are you sheltered or something?
Apologies, but between everything else i do in eve which relies on time limitations and holds my focus, counting to myself tends to take the back burner in between Staying alive and relaying intel. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2009.09.05 20:40:00 -
[17]
It's not that hard:
one mississippi two mississippi
done.
FREE jumpclone service: Thread|Podlog |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.05 20:43:00 -
[18]
Originally by: Estel Arador It's not that hard:
one mississippi two mississippi
done.
Yes, and if you want to know if the scan was successful and the area is just clear/nothing changed from last scan, and that little notification thingy is only there from the last failed scan, or if you scanned too early you need the Logs window open to see if a new line was produced.
More open windows is always a good thing after all. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Manu Hermanus
FaDoyToy
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Posted - 2009.09.05 20:48:00 -
[19]
like 4-6 scans per second, no wonder ccp nerfed the scan time.
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Manu Hermanus
FaDoyToy
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Posted - 2009.09.05 20:58:00 -
[20]
Originally by: Blane Xero
Originally by: CCP Atropos Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
Because there is no clear indication of when you are cleared to scan again. Not everyone keeps a clock nearby that shows the seconds tick by.
pre "nerf" I just used the timer that is ON the scanner window, ya know next to the pin window button. now it goes around just slow enough that I get a "too fast" error about every 3 seconds when using that to time. as I didn't feel that the scanner would even update before it went around and disappeared before. if ccp could change that to take 2 seconds to loop around that would be a fine solution imo.
[ 2009.09.05 20:51:27 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:30 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:33 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:36 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:39 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:43 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:45 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:48 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:51 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:53 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:56 ] (notify) The scanner is recalibrating, please wait a second [ 2009.09.05 20:51:59 ] (notify) The scanner is recalibrating, please wait a second
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Hra Neuvosto
The Aduro Protocol
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Posted - 2009.09.05 21:59:00 -
[21]
Originally by: CCP Atropos Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
So I get the next scan off immediately after the timer is gone. I waste precious milliseconds if I wait the timer out.
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Mangold
Einherjar Rising Cry Havoc.
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Posted - 2009.09.05 22:01:00 -
[22]
Edited by: Mangold on 05/09/2009 22:01:17 scanner nerf sucks monkey balls.
edit. wow that made it trough the filter?
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Tierie
Caldari The Happy Spacemen
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Posted - 2009.09.05 22:23:00 -
[23]
stop posting please Siigari
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Krystal Vernet
Minmatar Gradient Electus Matari
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Posted - 2009.09.05 23:23:00 -
[24]
Originally by: Hra Neuvosto
Originally by: CCP Atropos Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
So I get the next scan off immediately after the timer is gone. I waste precious milliseconds if I wait the timer out.
Oh my god, entire milliseconds might be lost! Quick, to the console!
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Arec Bardwin
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Posted - 2009.09.06 00:36:00 -
[25]
Originally by: Mangold
scanner nerf sucks monkey balls.
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F'nog
Amarr Celestial Horizon Corp. Slightly Inappropriate.
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Posted - 2009.09.06 03:21:00 -
[26]
Originally by: Estel Arador It's not that hard:
one mississippi two mississippi
done.
It's mippippi, actually.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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Cre'tal
Eminent Disdain
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Posted - 2009.09.06 03:28:00 -
[27]
Originally by: Estel Arador It's not that hard:
one mississippi two mississippi
done.
Wait, wait, wait... I understood everything up until the "two," then you just lost me. Do you have something simpler I could try?
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Mire Stoude
The Undesirables
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Posted - 2009.09.06 04:38:00 -
[28]
Originally by: Blane Xero
Originally by: CCP Atropos Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
Because there is no clear indication of when you are cleared to scan again. Not everyone keeps a clock nearby that shows the seconds tick by.
1 Mississippi, 2 Mississippi or take a breath.
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Zartanic
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Posted - 2009.09.06 04:52:00 -
[29]
So someone spammed and got a lot of messages. Wow that's a surprise.
Some of you are doing no good posting this sort of stuff. With all the aggressive posting as well, I've moved from being on your side to on the fence.
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Varesk
Gallente Maelstrom Crew
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Posted - 2009.09.06 08:38:00 -
[30]
Originally by: Siigari Kitawa This is what living in W-Space has turned into.
In a region of space where cloaking is king and local doesn't exist, the need to see things on scanner on demand becomes necessary.
My corpmate here is scanning his heart out trying to detect the last prober that was in system. Alas, all we're getting is "no, you can't do that" messages.
I know there's a threadnought on this page about it but seriously CCP we're begging you to change this. I want to ask you directly: Is there any potential for this 2 second delay to change in the future? Or is this just something we're going to have to live with?
Thanks.
I dont understand your frustration with the scanning timer. If you were trying to probe out a probe ship good luck. Cloaks work both ways and the ship wont show up on your overview. ------------ insert flashy signature here. |

Kravick Drasani
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Posted - 2009.09.06 10:51:00 -
[31]
I've been doing wormholes for about a month now. I have never needed to hit the scan button more than once every 10 seconds or so. Most of the time I don't even use it that often. Once every 30 seconds or so. I've done plenty of PVP inside of these wormholes too. This whole time I have not yet once had my ship blown up... ok I lied. I got killed by sleepers when I forgot to activate my invulnerability field. Still, I have yet to die to a player inside of a wormhole. What the hell do you need to spam the scanner for?
If they're cloaked you can't see em anyway. If you want to find them you need probes. The scanner is only useful if you want know if someone is within 4 AU of your position. Stop whining and play the damn game. Its fine the way things are now.
- How to kill interceptors: Zip down your fly and release. After about 10 orbits your stream just might hit him. Or a multi webbed Rapier should slow him down enough that you can drop #2 on him. |

giddymochug
Minmatar inFluX. Maru Ka'ge
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Posted - 2009.09.06 11:07:00 -
[32]
I think this change is fine because all I ever did before was spam the scanner button. But with no local in dubspace (DUBSPACE lol) how could you not spam scan like crazy?
In conclusion I don't press scan so passionately any-moe lol dubspace
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Vidi Angelus
Caldari Crystal Dynamics Libertas Fidelitas
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Posted - 2009.09.06 11:30:00 -
[33]
While I wholeheartedly agree that the scanner needs a buff- (Prehaps make it so that 90 degree scans have a .5 second scan delay, stops people spamming 360, but allows offensive use of the scanner) -
Two seconds is trivial guys, Back in the heyday of quake & Unreal I Used to time half a dozen spawns of various powerups, with odd timers like 27.5 seconds and the such simutaniously. all on intuition alone (didn't use the clock). Its something that almost any FPS arena player can do within a couple of months of playing, timing two seconds is not hard.
You must be god awful dancers 
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Mara Rinn
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Posted - 2009.09.06 11:42:00 -
[34]
Dear CCP: time for scanner probes to return a result: 5 seconds. Time between activations of system scanner: 2 seconds, not accounting for lag.
Lag is not predictable. If you miss the earliest possible time by half a second, you could potentially have missed the scanner probes that the cloaked enemy is using to track you down. The option is to wait for about 1.8 seconds from the previous scan result, then mash that "Scan" button like mad until the server decides that the appropriate amount of time has passed.
Two seconds server side is not the same thing as two seconds client side. Anyone who wishes to dispute that can please read up about latency and jitter, and explain how a human who does not have access to traffic records for optical fibre links across the Pacific Ocean is supposed to predict when the two second window has actually expired.
Remember, two second window means only two chances to see the probes that are scanning you down. If you miss one window because you counted to three seconds instead of two (one one hundred monkeys, two one hundred monkeys.. but actually take three seconds because you were really thinking about hot grits in Natalie Portman's pants), you end up dead (hello Arazu and Curse tag team).
Some ways of improving the player experience would be to provide a timer bar on the scanner window which shows recalibration time, allow the player to press the button before the recalibration time is up, and have this request queued at the server, and simply ignore repeated keypresses and button mashin.
Work with us here.
[Aussie players: join channel ANZAC] |

Adunh Slavy
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Posted - 2009.09.06 11:54:00 -
[35]
Originally by: Mara Rinn Dear CCP: time for scanner probes to return a result: 5 seconds. Time between activations of system scanner: 2 seconds, not accounting for lag.
A bit off topic, probes should be added to the overview anyways.
The Real Space Initiative - V5 (Forum Link)
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Cypherous
Minmatar Liberty Rogues Rally Against Evil
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Posted - 2009.09.06 12:02:00 -
[36]
Originally by: Mara Rinn Dear CCP: time for scanner probes to return a result: 5 seconds. Time between activations of system scanner: 2 seconds, not accounting for lag.
Lag is not predictable. If you miss the earliest possible time by half a second, you could potentially have missed the scanner probes that the cloaked enemy is using to track you down. The option is to wait for about 1.8 seconds from the previous scan result, then mash that "Scan" button like mad until the server decides that the appropriate amount of time has passed.
Two seconds server side is not the same thing as two seconds client side. Anyone who wishes to dispute that can please read up about latency and jitter, and explain how a human who does not have access to traffic records for optical fibre links across the Pacific Ocean is supposed to predict when the two second window has actually expired.
Remember, two second window means only two chances to see the probes that are scanning you down. If you miss one window because you counted to three seconds instead of two (one one hundred monkeys, two one hundred monkeys.. but actually take three seconds because you were really thinking about hot grits in Natalie Portman's pants), you end up dead (hello Arazu and Curse tag team).
Some ways of improving the player experience would be to provide a timer bar on the scanner window which shows recalibration time, allow the player to press the button before the recalibration time is up, and have this request queued at the server, and simply ignore repeated keypresses and button mashin.
Work with us here.
Well unless you're really really unlucky its going to take longer than 5 seconds for them to probe you down, generally speaking you have to launch 4 probes then somehow manage to get them on you exactly within 5 seconds which can't all be done at once because it takes time to launch the probes, also, 14au max scan 4tw see the probes years before they are anywhere near you and stay aligned, even if something warps in unless its a dictor you warp once you see then or if you see probes near ;)
I never needed to scan more than every 10 seconds and in 6 months of WH'ing i never lost a ship to players and killed a few :)
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warpod
Amarr People Desintegration Project Death or Glory
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Posted - 2009.09.06 14:50:00 -
[37]
Originally by: CCP Atropos Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
Just make the button disabled instead of annoying message, like it is implemented in contract search.
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Irida Mershkov
Gallente War is Bliss
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Posted - 2009.09.06 15:34:00 -
[38]
Originally by: CCP Atropos Any particular reason why the top most 19 of those recalibration messages were made within a range of 4s? (14:59:03 - 14:59:07)
Probably because the person scanning in question is a bit of a clown who rather than scan, count two seconds and hit it again without the warning message, just slaps the button over and over again like a bit of a ******ed seal.
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