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Ivorr Bigun
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Posted - 2009.09.21 17:46:00 -
[31]
could someone tell me the factors that directly affect the number of datacores you would recieve each day?
Is it just the skill level of the related skill or do your standings also gain you more/less cores, and are there any other factors?
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.09.21 21:03:00 -
[32]
Originally by: Ivorr Bigun could someone tell me the factors that directly affect the number of datacores you would recieve each day?
Is it just the skill level of the related skill or do your standings also gain you more/less cores, and are there any other factors?
Agent effective quality also, altho no need to go nuts with it like training negotiations 5 just for that on your datacore alt unless you really have training time to spare. Other than that I think system security class and relevant skill levels count also. PS Effective quality is also silghtly affected by your standings with agent in question. Main factor is relevant science skill most other effects are minor compared to that.
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Johraiken Fenris
Paxton Industries Paxton Federation
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Posted - 2009.09.22 00:51:00 -
[33]
Edited by: Johraiken Fenris on 22/09/2009 00:51:44
Originally by: Ivorr Bigun could someone tell me the factors that directly affect the number of datacores you would recieve each day?
Is it just the skill level of the related skill or do your standings also gain you more/less cores, and are there any other factors?
RP / day = (agent lvl + science skill lvl)*(agent lvl + science skill lvl) * qlty_mod
qlty_mod = (1 + agent quality/100) * (1 + social_skills_mod)
social skills mod = 0.05 * negotiations lvl + connections_mod
connections_mod = 0 for connections at 1 or 2; 0.01 for conn. @ 3 or 4, and 2 for conn. @ lvl 5.
So in other words, besides the obvious science skill, which adds very nicely, as it is squared (notice that the relative increase actually decreases), the negotiations skill adds about 5% / lvl, and connections hardly being worth it, except that is saves you some grinding time.
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Sojanth
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Posted - 2009.10.02 08:07:00 -
[34]
I agree that CCP needs to kill the datacore accumulation on inactive accts.
However, the market has its own correcting force(s). When the prices of datcores become low enough, it will no longer be worth the bother for people to grind the standings necessary to get those agents. Or they may fall low enough, that people cant be bothered to go and get them.
At some point, datacore prices will fall low enough that they will become decoupled from PLEX Cards (if that has not already happened).
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Kerfira
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Posted - 2009.10.02 17:45:00 -
[35]
Edited by: Kerfira on 02/10/2009 17:48:23
Originally by: Carniflex It can be done in 2 months per character. Lev 5 science skill, Lev 4 science skill and 5 R&D agents (ie research project management at lev 4). I have yet to go over exact math as nowdays one can do stats redistribution and up to 1.6 mil SP training is double speed.
Using a new character with the 100% training bonus (with optimal attributes according to EVEMon and +3's for Memory/Intelligence), in 29d6h you can do a research character to: RPM & 2 Science skills all to L4 Negotiations 4 Connections 3
If the two Science skills are not in related fields, you'll need to add 4d20h to train the 2nd pre-requisite skill.
You can then add the following for extra RP: Negotiations to L5: ~12d extra One Science skill to L5: ~20d extra RPM to L5: ~43d extra
Note that supposedly connections does no longer contribute to RP generation so'll be purely used to reduce standings needed. From this website: Connections skill bonus was removed from all agents who have no personal standings towards the character (all of RnD agents). It is in the patch notes, somewhere.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Venkul Mul
Gallente
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Posted - 2009.10.02 19:26:00 -
[36]
Originally by: Kerfira
You can then add the following for extra RP: Negotiations to L5: ~12d extra One Science skill to L5: ~20d extra RPM to L5: ~43d extra [/i]
Only a fool will not have the relevant science skill at 5 (granted, you will train it after training the other 2 characters on the same account to level 4 if you can rise standing fast enough inthose 29 days) as it make a large difference.
64 base RP point for a level 4 agent with your science skill at 4 81 base RP with your science skill at 5
That is a 26% increase
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Kerfira
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Posted - 2009.10.02 20:29:00 -
[37]
Edited by: Kerfira on 02/10/2009 20:31:24
Originally by: Venkul Mul
Originally by: Kerfira
You can then add the following for extra RP: Negotiations to L5: ~12d extra One Science skill to L5: ~20d extra RPM to L5: ~43d extra [/i]
Only a fool will not have the relevant science skill at 5 (granted, you will train it after training the other 2 characters on the same account to level 4 if you can rise standing fast enough inthose 29 days) as it make a large difference.
64 base RP point for a level 4 agent with your science skill at 4 81 base RP with your science skill at 5
That is a 26% increase
I know :-)
However, some people prefer to use that 40d training time (x3) on their main characters primary focus instead.
The extra 25% RP are nice, but I've met some people who doesn't think the lost training on their main worth the effort. For 3 characters on the account, that's 4 months more training taken from your main where the first 3-4 months gave you 4/5th of the benefit.
Myself I'll most likely do so for 3 of my accounts, but not for the 4th....
The standings grind is actually not too bad, provided you have a high-spec combat character to do the kill missions. It takes me somewhere between 10 and 15 hours to do so for 1 character...
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Jesnens LoveSlave
Koichi Scientific
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Posted - 2009.10.03 04:05:00 -
[38]
I went inactive for 16months, when I came back I sold 2bil in datacores that had accrued. I am as bad as the Chinese.
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Ariane VoxDei
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Posted - 2009.10.05 17:03:00 -
[39]
Originally by: Kerfira The extra 25% RP are nice, but I've met some people who doesn't think the lost training on their main worth the effort.
Sign that, time is precious, a isk increase that small in the greater scheme of things, is not.
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Burnharder
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Posted - 2009.10.05 17:22:00 -
[40]
Originally by: Jesnens LoveSlave I went inactive for 16months, when I came back I sold 2bil in datacores that had accrued. I am as bad as the Chinese.
I do that too (go awol for six months to a year, been doing it since beta). Having a nice stash of data cores when you come back is actually a motivating factor to return, believe it or not. It dampens your memory of the daily grind you see. 
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Humwawa
Gallente de Prieure
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Posted - 2009.10.05 18:06:00 -
[41]
I thought you couldnt get Rp anymore on an inactive account? - If not then it should be implemented asap. Otherwise datacores are fine as they are - the prices reflect supply and demand.
Anyone saying datacore are money for nothing - Go and grind the standings and then we talk again.....
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Ghoest
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Posted - 2009.10.05 23:16:00 -
[42]
data core prices will rise after dominion.
Wherever you went - Here you are.
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