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Aneu Angellus
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Posted - 2004.10.23 14:03:00 -
[1]
Dear CCP,
Let me just start with showing my pure dis-taste for the nerf of the MWD, you have slammed this module around like its a god damn trout... you add 25% to cap reduction and 25% to shield reduction, you add a signature radius nerf to it and YET you feel the need to NERF it even further.
Concidering you spend so much time on nerfing the MWD, it has come to my attention that it must take you away from the things that people really want... which are Projectiles fixed... Armageddons nerfed...
These two things destroy the game for so many people, a noob pilot in an armgageddon can take on any other battleship in the game with a single setup and win hands-down.
Projectiles can only hit if you fit for tracking, you cannot tank and hit very well... iv got major skills in projectile, Minmatar BS 4 Proj 5 and still without any trackind mods on i miss generally most hits and hit for a max of 350 unless its a wrecking hit.
So tell me please, why is CCP focusing mainly on MWD's? Is it because of the Raven being able to go at 4km/s and launch missiles... so what!?!? Ravens that use that setup have ABSOLUTLEY NO DEFENCE, if their webbed their dead, simple as, a frigate could probably take them down if they were caught... but no, People cant come up with a suitable defence against these ships then its their fault...
CCP if you remove all these tactics from the game it will become mundane very quickly and most of the people in 0.0 will get very bored.
This game is meant to be a space-simulator with a heavy focus on fighting, but if you remove the tactics and abilities and just let battleships sit in the same spot blasting at eachother while frigates need to run like crazy to escape a single torp/cruise missile, its going to get very boring.
Please stop nerfing things that makes combat more involved and more tactical and add things that will do this also, like nerfing the Gankageddon and fixing projectiles.
Kind Regards Aneu Angellus - Avid eve member and PVP'er ________________ Aneu Angellus Vengeance Of The Fallen - WolfPack Military Captain
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Aneu Angellus
|
Posted - 2004.10.23 14:03:00 -
[2]
Dear CCP,
Let me just start with showing my pure dis-taste for the nerf of the MWD, you have slammed this module around like its a god damn trout... you add 25% to cap reduction and 25% to shield reduction, you add a signature radius nerf to it and YET you feel the need to NERF it even further.
Concidering you spend so much time on nerfing the MWD, it has come to my attention that it must take you away from the things that people really want... which are Projectiles fixed... Armageddons nerfed...
These two things destroy the game for so many people, a noob pilot in an armgageddon can take on any other battleship in the game with a single setup and win hands-down.
Projectiles can only hit if you fit for tracking, you cannot tank and hit very well... iv got major skills in projectile, Minmatar BS 4 Proj 5 and still without any trackind mods on i miss generally most hits and hit for a max of 350 unless its a wrecking hit.
So tell me please, why is CCP focusing mainly on MWD's? Is it because of the Raven being able to go at 4km/s and launch missiles... so what!?!? Ravens that use that setup have ABSOLUTLEY NO DEFENCE, if their webbed their dead, simple as, a frigate could probably take them down if they were caught... but no, People cant come up with a suitable defence against these ships then its their fault...
CCP if you remove all these tactics from the game it will become mundane very quickly and most of the people in 0.0 will get very bored.
This game is meant to be a space-simulator with a heavy focus on fighting, but if you remove the tactics and abilities and just let battleships sit in the same spot blasting at eachother while frigates need to run like crazy to escape a single torp/cruise missile, its going to get very boring.
Please stop nerfing things that makes combat more involved and more tactical and add things that will do this also, like nerfing the Gankageddon and fixing projectiles.
Kind Regards Aneu Angellus - Avid eve member and PVP'er ________________ Aneu Angellus Vengeance Of The Fallen - WolfPack Military Captain
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Joshua Calvert
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Posted - 2004.10.23 14:06:00 -
[3]
You felt the need to post this in here aswell as Shiva Discussion?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.10.23 14:06:00 -
[4]
You felt the need to post this in here aswell as Shiva Discussion?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Negotiator
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Posted - 2004.10.23 14:15:00 -
[5]
i was waiting for this thread. screenshotted and archived.
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Negotiator
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Posted - 2004.10.23 14:15:00 -
[6]
i was waiting for this thread. screenshotted and archived.
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Aneu Angellus
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Posted - 2004.10.23 14:18:00 -
[7]
Edited by: Aneu Angellus on 23/10/2004 14:25:50
Originally by: Joshua Calvert You felt the need to post this in here aswell as Shiva Discussion?
No one replied in Shiva :( its lonely in there... - ohh and also id like for you guys to keep this thread on topic, i dont care if you dont like me, just leave this thread alone so it can get a reply... ________________ Aneu Angellus Vengeance Of The Fallen - WolfPack Military Captain
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Aneu Angellus
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Posted - 2004.10.23 14:18:00 -
[8]
Edited by: Aneu Angellus on 23/10/2004 14:25:50
Originally by: Joshua Calvert You felt the need to post this in here aswell as Shiva Discussion?
No one replied in Shiva :( its lonely in there... - ohh and also id like for you guys to keep this thread on topic, i dont care if you dont like me, just leave this thread alone so it can get a reply... ________________ Aneu Angellus Vengeance Of The Fallen - WolfPack Military Captain
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Fendor Atar
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Posted - 2004.10.23 14:18:00 -
[9]
i think Aneu makes a good point... there are already enough nerfs on the MWD... the MWDs are crucial for every frig setup.. frig without MWD might aswell wave a big flag saying gank my ass.
Nerf the armageddon since its extremly unbalanced
Fix hybrids and Projectiles since after the nerfs the lasers dominate almost all of my corp members stopped using there old weapons and use lasres now
so what will CCP do abaout this? i know that CCP focuses on shiva atm but these things need to be fixed asap...
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Fendor Atar
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Posted - 2004.10.23 14:18:00 -
[10]
i think Aneu makes a good point... there are already enough nerfs on the MWD... the MWDs are crucial for every frig setup.. frig without MWD might aswell wave a big flag saying gank my ass.
Nerf the armageddon since its extremly unbalanced
Fix hybrids and Projectiles since after the nerfs the lasers dominate almost all of my corp members stopped using there old weapons and use lasres now
so what will CCP do abaout this? i know that CCP focuses on shiva atm but these things need to be fixed asap...
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Negotiator
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Posted - 2004.10.23 14:22:00 -
[11]
Battleships shouldn't go that fast because then there is no advantage of flying more vulnerable frigates. Thats about it really...
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Negotiator
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Posted - 2004.10.23 14:22:00 -
[12]
Battleships shouldn't go that fast because then there is no advantage of flying more vulnerable frigates. Thats about it really...
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nieo
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Posted - 2004.10.23 14:24:00 -
[13]
Is this the CA rollercoaster whining about the one nerf that seriously forces them to change tactics? 
Good luck getting a tackler managing to get within 10km distance from a dualMWD Raven and be able to webbify it with two or more webbers. Can't do it? Tough luck, then you better get some defense to take care of the volleys of cruises or torpedoes coming your way.
Gankageddons have nil defense, thats the difference. Speed is defense for a dualMWD Raven/Rupture/Vigil or any other vessel you VOTF blokes fly around with.
Way to go CCP! 
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nieo
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Posted - 2004.10.23 14:24:00 -
[14]
Is this the CA rollercoaster whining about the one nerf that seriously forces them to change tactics? 
Good luck getting a tackler managing to get within 10km distance from a dualMWD Raven and be able to webbify it with two or more webbers. Can't do it? Tough luck, then you better get some defense to take care of the volleys of cruises or torpedoes coming your way.
Gankageddons have nil defense, thats the difference. Speed is defense for a dualMWD Raven/Rupture/Vigil or any other vessel you VOTF blokes fly around with.
Way to go CCP! 
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Gan Ning
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Posted - 2004.10.23 14:26:00 -
[15]
Depends how you look at it.
For instance, take your average Raven pilot,
Its welcomed by Raven pilots that have grow tired of watching other battleships duel mwd away from their missiles.
It's a unwelcomed by duel mwd Raven pilots who will no longer be able to boost 90km out in a flash and rain death from above on non cav bs's.
Bleh, it's all swings and roundabouts as they say. 
Just have to adapt.
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Gan Ning
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Posted - 2004.10.23 14:26:00 -
[16]
Depends how you look at it.
For instance, take your average Raven pilot,
Its welcomed by Raven pilots that have grow tired of watching other battleships duel mwd away from their missiles.
It's a unwelcomed by duel mwd Raven pilots who will no longer be able to boost 90km out in a flash and rain death from above on non cav bs's.
Bleh, it's all swings and roundabouts as they say. 
Just have to adapt.
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Joshua Calvert
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Posted - 2004.10.23 14:26:00 -
[17]
Originally by: Fendor Atar i think Aneu makes a good point... there are already enough nerfs on the MWD... the MWDs are crucial for every frig setup.. frig without MWD might aswell wave a big flag saying gank my ass.
Nerf the armageddon since its extremly unbalanced
Fix hybrids and Projectiles since after the nerfs the lasers dominate almost all of my corp members stopped using there old weapons and use lasres now
so what will CCP do abaout this? i know that CCP focuses on shiva atm but these things need to be fixed asap...
MWD's aren't being changed.
Only the ability to use more than one at the same time is.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.10.23 14:26:00 -
[18]
Originally by: Fendor Atar i think Aneu makes a good point... there are already enough nerfs on the MWD... the MWDs are crucial for every frig setup.. frig without MWD might aswell wave a big flag saying gank my ass.
Nerf the armageddon since its extremly unbalanced
Fix hybrids and Projectiles since after the nerfs the lasers dominate almost all of my corp members stopped using there old weapons and use lasres now
so what will CCP do abaout this? i know that CCP focuses on shiva atm but these things need to be fixed asap...
MWD's aren't being changed.
Only the ability to use more than one at the same time is.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Malken
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Posted - 2004.10.23 14:26:00 -
[19]
when i saw who had posted this thread with this topic i just felt i had to reply to the question that makes up the topic.
"Propably a whole lot more then in yours"
Originally by: Graelyn
"We're at war with you, and you FIRED on us! I am so telling CONCORD!"
Quote: [18:46:36] Weebear > WTS Electric Golf Cart, 1 careful owner. Phone Rome 555 6567
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Malken
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Posted - 2004.10.23 14:26:00 -
[20]
when i saw who had posted this thread with this topic i just felt i had to reply to the question that makes up the topic.
"Propably a whole lot more then in yours"
Originally by: Graelyn
"We're at war with you, and you FIRED on us! I am so telling CONCORD!"
Quote: [18:46:36] Weebear > WTS Electric Golf Cart, 1 careful owner. Phone Rome 555 6567
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Arud
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Posted - 2004.10.23 14:28:00 -
[21]
1. You say armageddons can beat any battleship in game, simply wrong. Wait for the flames for an explination.
2. You say that the armageddon is too powerfull because if its all offensive no defensive setup possibility and then you say the Raven is fine with its all offensive no defensive setup.
Microwarp drives have been kinda buggy from the start. Remember how they were first, hardly an cap usage and no cons. Then we got the shield and cap penalty which was fine. Then we got the sig radius nerf which was needed bad! Now the problem are the oversized AB's.
Using a single mwd is fine I think and the nerfs you get in return for insane speeds are fine. When you use two thats where things start to go wrong, if the speed boost would be calculated from your base speed then it would make more sense but no. Since its calculated from your current speed so two mwds multiply the speed boost you get compared to the nerf is so out of whack.
And I fly mostly frigate sized ships so all these nerfs have hit me the most but I still support them since they help balance the game.
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Arud
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Posted - 2004.10.23 14:28:00 -
[22]
1. You say armageddons can beat any battleship in game, simply wrong. Wait for the flames for an explination.
2. You say that the armageddon is too powerfull because if its all offensive no defensive setup possibility and then you say the Raven is fine with its all offensive no defensive setup.
Microwarp drives have been kinda buggy from the start. Remember how they were first, hardly an cap usage and no cons. Then we got the shield and cap penalty which was fine. Then we got the sig radius nerf which was needed bad! Now the problem are the oversized AB's.
Using a single mwd is fine I think and the nerfs you get in return for insane speeds are fine. When you use two thats where things start to go wrong, if the speed boost would be calculated from your base speed then it would make more sense but no. Since its calculated from your current speed so two mwds multiply the speed boost you get compared to the nerf is so out of whack.
And I fly mostly frigate sized ships so all these nerfs have hit me the most but I still support them since they help balance the game.
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Aneu Angellus
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Posted - 2004.10.23 14:30:00 -
[23]
Edited by: Aneu Angellus on 23/10/2004 14:35:53
Originally by: Negotiator Battleships shouldn't go that fast because then there is no advantage of flying more vulnerable frigates. Thats about it really...
The thing is in space it doesnt matter how heavy you are, its mass, now the larger the mass the stronger the propulsion system needs to be.
MWD 1mn take nothing to put on and can be run non-stop while dealing damage.
MWD 10mn take a bit more and are able to be run non-stop and still deal out damage.
MWD 100mn Takes alot to put on and requires alot to run, and cannot be run non-stop and be able to do damage - and dont look at it like an ass, try and understand what im saying here - you need to run it in bursts...
There is enough nerfs on the MWD, they really dont need to make it so you cant fit two.
Aneu
________________ Aneu Angellus Vengeance Of The Fallen - WolfPack Military Captain
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Aneu Angellus
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Posted - 2004.10.23 14:30:00 -
[24]
Edited by: Aneu Angellus on 23/10/2004 14:35:53
Originally by: Negotiator Battleships shouldn't go that fast because then there is no advantage of flying more vulnerable frigates. Thats about it really...
The thing is in space it doesnt matter how heavy you are, its mass, now the larger the mass the stronger the propulsion system needs to be.
MWD 1mn take nothing to put on and can be run non-stop while dealing damage.
MWD 10mn take a bit more and are able to be run non-stop and still deal out damage.
MWD 100mn Takes alot to put on and requires alot to run, and cannot be run non-stop and be able to do damage - and dont look at it like an ass, try and understand what im saying here - you need to run it in bursts...
There is enough nerfs on the MWD, they really dont need to make it so you cant fit two.
Aneu
________________ Aneu Angellus Vengeance Of The Fallen - WolfPack Military Captain
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Negotiator
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Posted - 2004.10.23 14:35:00 -
[25]
wow what the hell, did i even metion RL physics anywhere? for the purposes of balance, each class should have certain restrictions and bonuses. One of the bonuses for a battleship is alot of HP and heavy firepower. A frig's bonus is speed (pretty much the only bonus too). Now, you should be able to sacrifice something to slightly push one class into each other (bs having an MWD, frigate being able to tank abit), but not give them ability to replace each other. It's all about class balance.
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Negotiator
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Posted - 2004.10.23 14:35:00 -
[26]
wow what the hell, did i even metion RL physics anywhere? for the purposes of balance, each class should have certain restrictions and bonuses. One of the bonuses for a battleship is alot of HP and heavy firepower. A frig's bonus is speed (pretty much the only bonus too). Now, you should be able to sacrifice something to slightly push one class into each other (bs having an MWD, frigate being able to tank abit), but not give them ability to replace each other. It's all about class balance.
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Aneu Angellus
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Posted - 2004.10.23 14:36:00 -
[27]
Originally by: Arud 2. You say that the armageddon is too powerfull because if its all offensive no defensive setup possibility and then you say the Raven is fine with its all offensive no defensive setup.
Ok, Battleship vs Battleship...
Dual Mic Raven with Cruiser missiles vs any other battleship... who would win? Who knows? Its 50/50
Gankageddon vs any other ship, who wins? 90/10 in favour on the Geddon... its a tier 1 Battleship that can take on its larger counter-part which costs more, and WINS!
Aneu ________________ Aneu Angellus Vengeance Of The Fallen - WolfPack Military Captain
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Aneu Angellus
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Posted - 2004.10.23 14:36:00 -
[28]
Originally by: Arud 2. You say that the armageddon is too powerfull because if its all offensive no defensive setup possibility and then you say the Raven is fine with its all offensive no defensive setup.
Ok, Battleship vs Battleship...
Dual Mic Raven with Cruiser missiles vs any other battleship... who would win? Who knows? Its 50/50
Gankageddon vs any other ship, who wins? 90/10 in favour on the Geddon... its a tier 1 Battleship that can take on its larger counter-part which costs more, and WINS!
Aneu ________________ Aneu Angellus Vengeance Of The Fallen - WolfPack Military Captain
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Joshua Calvert
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Posted - 2004.10.23 14:37:00 -
[29]

LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.10.23 14:37:00 -
[30]

LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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