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artesiana
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Posted - 2009.09.21 21:51:00 -
[1]
Forgive me if this has been brought up before, I did not do a search.
I think the idea of a covert ops mining barge would be a good addition to the fleet. Naming the Skiff class exhumer as its prototype. only allowing for mining to commence when not cloaked but this would allow for players to explore more into o.o with a mining barge and allow would-be ninja miners to mine some of the rare ores. It of course brings opportunities for everyone, including those who would hunt them down. Being able to sneak around and go mining some juicy mercoxit rocks in other peoples back yards would suit me fine.
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mchief117
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Posted - 2009.09.21 22:10:00 -
[2]
interesting idea but defiantly needs to be explained more
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Dagejoor
Caldari OcUK Overclockers Podpilot Services
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Posted - 2009.09.21 22:59:00 -
[3]
Take the Skiff as it is;
Quote: Mining Barge Skill Bonus: 3% better yield for Strip Miners per level. 7.5% bonus to all shield resistances per level
Exhumers Skill Bonus: 60% bonus to Mercoxit Mining Crystal yield multiplier per level 20% reduced chance of Mercoxit gas cloud forming per level
Role Bonus: Able to equip Strip Miner and Ice Harvester turrets. +2 warp strength
But replace the Exhumers skill bonus with 3% better yield for Strip Miners per level - as per the hulk
replace the role bonus of +2 warp strength with
-99.5% reduction in Cloak CPU Use
Add in enough CPU and another high slot, and tada one covops mining ship. ---------- OcUK - Admiral - OcPS - Director - TxSI - Commander
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Casiella Truza
Back Alley Trading Company
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Posted - 2009.09.21 23:04:00 -
[4]
This could become particularly interesting with the resource improvements coming in Dominion. -- EVE Blog EVE Twitter |

DMac88
Caldari PROject Alliance
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Posted - 2009.09.21 23:17:00 -
[5]
This is a great idea, I'd luv to smash rocks in null sec. Bring on the ninja miner. This would be a great post to add to the thread about improving the mining profession! |

artesiana
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Posted - 2009.09.21 23:42:00 -
[6]
Exactly Dagejoor!
I apologize I was not more explicit on the technical end, but youve got it how i thought of it as well. Do just like ccp did when they made covert haulers, e.g., the viator had +2 WCS and they scrapped that in order to add the cloaker II.
I absolutely agree this would fit well with the Dominion changes and offer at least more temptation to venture out. Maybe two crafty guys head out to o.o in a covert transport and a ninja miner to make a little isk. Might get away with it, might not. but it certainly opens up the opportunities that just having +2 wcs does not.
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Dagejoor
Caldari OcUK Overclockers Podpilot Services
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Posted - 2009.09.21 23:59:00 -
[7]
It would be a very good idea i think. There isn't enough Ninjaing going on now days ---------- OcUK - Admiral - OcPS - Director - TxSI - Commander
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mchief117
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Posted - 2009.09.22 02:30:00 -
[8]
ok know that it has been explained i still think its cool . i allso think that it should keep with the tactics of the barges and have 3 differatn sizes, you know to finaly give a reasion to get exumer 5
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Sanguis Sanies
Amarr
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Posted - 2009.09.22 06:30:00 -
[9]
Originally by: Dagejoor Add in enough CPU and another high slot
Strip miners do not use a turret slot, by giving them an extra high slot you have (effectively) given them another strip miner.
It's possible that people would put a cloak in that slot, but there is nothing stopping them putting a (non-covert-ops) cloak in one of their high slots on their Hulk now; it's just that most miners would prefer to actually mine. If you give them another strip miner then they are either going to spend the same amount of time in space and get more ore/hour or get the same amount of ore and spend less time in space. |

Digital Solaris
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Posted - 2009.09.22 06:34:00 -
[10]
Would be useless as you'd need to decloak to mine. |

Sister Alecto
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Posted - 2009.09.22 11:38:00 -
[11]
I'm not sure of what the end result should be, but I am definitely in support of something focused on ninja mining in null and lo-sec.
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Millsy1
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Posted - 2009.09.22 12:52:00 -
[12]
Love the idea. Would be interesting to see a whole mining crew covert jump to a system, strip it bare then be able to get out without someone able to stop them :D
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Mr Epeen
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Posted - 2009.09.22 15:58:00 -
[13]
This is a great idea.
I would consider becoming a miner just for the pirate tears I'd see in local and in the forums 
BTW I haven't seen many AFK cloaker whines lately. I need to get back in my cov ops.
Mr Epeen 
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Carazon
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Posted - 2009.09.22 16:04:00 -
[14]
Originally by: Digital Solaris Would be useless as you'd need to decloak to mine.
<sarcasm>Yes, in the exact same way that Recons and stealth bombers are useless because they have to decloak to attack.</sarcasm>
/signed
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Smegly
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Posted - 2009.09.22 16:08:00 -
[15]
Edited by: Smegly on 22/09/2009 16:09:19
Originally by: Sanguis Sanies
Originally by: Dagejoor Add in enough CPU and another high slot
Strip miners do not use a turret slot, by giving them an extra high slot you have (effectively) given them another strip miner.
It's possible that people would put a cloak in that slot, but there is nothing stopping them putting a (non-covert-ops) cloak in one of their high slots on their Hulk now; it's just that most miners would prefer to actually mine. If you give them another strip miner then they are either going to spend the same amount of time in space and get more ore/hour or get the same amount of ore and spend less time in space.
Then the solution to your problem is easy make strip miners use a turret slot or make it so that it uses its own slot type say for example a mining laser slot, then that would stop them getting the 4th strip miner.
/signed
Edit: btw love the above post
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mchief117
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Posted - 2009.09.22 16:27:00 -
[16]
any one who has flown a barge can tell you that while stip miners dont technicaly have a turret class slot requirement. they do have fix points along the hull that they project from , i have never seen a mining beam coming fron just any where so i doubt that this would occure to begin with
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artesiana
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Posted - 2009.09.22 18:31:00 -
[17]
Millsy, thats a perfect point, yould be able to jump with black ops into systems and basically play cat and mouse with other peoples back yards. I feel the turret slot issue is kind of a mute point. you cannot fit strip miners on anything else but a barge in the first place so limiting people from exploiting a 4th slot is not a hard thing to do as they can just lock out that slot from the strip miners. On a programming and adapatability issue its easy for CCP to implement this and im sure they can figure out what stats and configuration would work. Maybe you could do it up to the mackinaw class, but I felt the skiff class was more suited as its smaller and quicker and plus its a combo boat for merc rocks. Yes you would have to de cloak to mine but thats where the risk comes in. But the boon of the ship is getting you to a more lucrative belt in the first place, higher reward is higher risks.
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Rusty Sprocket
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Posted - 2009.09.22 18:43:00 -
[18]
Originally by: Sanguis Sanies
Originally by: Dagejoor Add in enough CPU and another high slot
Strip miners do not use a turret slot, by giving them an extra high slot you have (effectively) given them another strip miner.
It's possible that people would put a cloak in that slot, but there is nothing stopping them putting a (non-covert-ops) cloak in one of their high slots on their Hulk now; it's just that most miners would prefer to actually mine. If you give them another strip miner then they are either going to spend the same amount of time in space and get more ore/hour or get the same amount of ore and spend less time in space.
Yes, but what is being proposed is on the skiff class, the smallest of the exhumers. It has one high slot, and it's bonus is to mercoxit, with a +2 warp strength. It is not a barge that is useful in high sec at it is. The Hulk isn't going anywhere as the preferred barge for general mining and high sec mining. Giving this ship an extra high slot and the bonus to equip a covert ops cloak allows for flexibility in low/null sec space. The main purpose to covert ops cloaking is to cloak while warping, being able to get through gates you wouldn't otherwise be able to do, and into areas otherwise extremely difficult and well protected.
I see no reason to change the high slot layouts, adding a high slot and swapping the +2 warp for a cov ops does not overpower this ship. It's an excellent idea, it's ninja mining! I'd love to see this implemented.
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Adeena Torcfist
Caldari Dark Underground Forces
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Posted - 2009.09.23 02:57:00 -
[19]
Edited by: Adeena Torcfist on 23/09/2009 02:57:41 well, if that came into effect, id actually train the ship up, rather than mining in my Rokh 
but i couldnt see me going to 0.0 thro all them gates. i'd scan a WH instead, & mine in there. Cant see it being implemented in Dominion, but if they actually did, i could see new members & old members alike, making this a decent profession in one of the best expansions yet 
Get to work CCP games, you've got your idea, get designing 
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hired gunman
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Posted - 2009.09.24 22:06:00 -
[20]
/signed i like it i have been trying to figure out how to mine in 0.0 and that would solve my probs because my corp mining buddies dont want to risk taking anything but im sure this would be a change to that thought. i would even go alone.
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Cym Hugh
Universal Solutions Inc
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Posted - 2009.09.26 01:07:00 -
[21]
Instead of typical cloaking, your cloak actually makes your ship appear to be an asteroid, with the same 2500m rule.
Or be able to sacrifice a large asteroid in return for hollowing it out with your strip miners to create a ship sized hiding place, requiring system scanning to be found, etc. _____________
BioDyne is recruiting! |

Fullmetal Jackass
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Posted - 2009.09.26 01:52:00 -
[22]
Carebears with cloaks. Do you have any idea how many pirate tears this would invoke? Not that that's a bad thing.
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Ridge Phoenix
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Posted - 2009.09.27 07:53:00 -
[23]
/signed |

Ancy Denaries
Caldari The Confederate Navy Forever Unbound
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Posted - 2009.09.27 16:05:00 -
[24]
One of the most interesting ideas in a long time. Make it based upon the Skiff, so you have 1 Strip + Cloak, and it's not abusable in high sec. REALLY nice idea! The Skiff has the issue with not getting thru camps very well, thus negating much of it's "Ninja-mining" role. ----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |

Nathaniel giesel
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Posted - 2009.09.30 00:35:00 -
[25]
Originally by: Millsy1 Love the idea. Would be interesting to see a whole mining crew covert jump to a system, strip it bare then be able to get out without someone able to stop them :D
awesome.
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Eagle Hawkstrike
M.I.M.M.S
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Posted - 2009.09.30 04:42:00 -
[26]
Originally by: Dagejoor Take the Skiff as it is;
Quote: Mining Barge Skill Bonus: 3% better yield for Strip Miners per level. 7.5% bonus to all shield resistances per level
Exhumers Skill Bonus: 60% bonus to Mercoxit Mining Crystal yield multiplier per level 20% reduced chance of Mercoxit gas cloud forming per level
Role Bonus: Able to equip Strip Miner and Ice Harvester turrets. +2 warp strength
But replace the Exhumers skill bonus with 3% better yield for Strip Miners per level - as per the hulk
replace the role bonus of +2 warp strength with
-99.5% reduction in Cloak CPU Use
Add in enough CPU and another high slot, and tada one covops mining ship.
I think if the ship was made similar to this description it would be fine, a small cloaked ship mining away. I don't think we would come across the problem of people fitting an extra strip miner instead of the cloak cause the whole reason for having it is to be cloaked. Just so long as the ship stays small it seems logical and fair, cloaking a hulk in the same way would be a bit extream. My position in the corp "Logistics Coordinator" just a fancy name for Janitor. |

Pheadarea
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Posted - 2009.09.30 15:30:00 -
[27]
I think if the ship was made similar to this description it would be fine, a small cloaked ship mining away. I don't think we would come across the problem of people fitting an extra strip miner instead of the cloak cause the whole reason for having it is to be cloaked. Just so long as the ship stays small it seems logical and fair, cloaking a hulk in the same way would be a bit extream.
Yes I liken it to the smaller of the transport ships, Your right the hulk class would be overdoing it, the mackinaw is really just an ice miner and the skiff being as its also good for mercoxit would make the best choice, My hope is that they wouldnt nerf the mercoxit bonus, but really just scrap the +2 WS and add the cloak. Love all the positive response guys, thx.
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Serge Bastana
Gallente GWA Corp
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Posted - 2009.09.30 15:42:00 -
[28]
Now if you combine this with the Covert Ops Cap Ship proposed in this thread, Chribba would melt with delight  ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

DMac88
Caldari PROject Alliance
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Posted - 2009.10.02 02:19:00 -
[29]
Im still waiting for the announcement that this awesome idea will be added to CCPs "to do" list 
Barges and Exhumers dont even need to be given an extra hi-slot, just allow them to fit covertops mod!!! Its a one slot sacrifice that im willing to make.
Keep this thread afloat!!!! |

Fullmetal Jackass
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Posted - 2009.10.02 09:02:00 -
[30]
Who are the pirates gonna shoot at if all the easy kills can cloak? Won't happen.
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