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Shalisha Brutel
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Posted - 2009.09.23 02:38:00 -
[1]
Good evening, I have a rather simple question and I hope you guys can help me out. I am a rather new player to eve, so I havent figured this out yet.
I know that when you look at an agent, you immediately see his mission level, and Quality.
What I want to know, is if an Agents Quality affects his Loyalty Point rewards, for a mission completed .. or is it just the Agent Mission rewards, and the time bonus.
Does an Agents Quality affect any other factors when he hands out the missions, and if so then pray tell.
Thanks in advance
Sarah
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Horchan
Gallente
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Posted - 2009.09.23 03:02:00 -
[2]
Agent quality affects LP rewards, mission rewards, and mission bounties. It has no other effects. ---
DesuSigs |

Manu Hermanus
FaDoyToy
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Posted - 2009.09.23 03:23:00 -
[3]
Agent quality affects LP payout and Isk/bonus payout. Standings, skills, and system security also affect lp/isk/bonus payouts.
You're posting again!? Has it really been 5 mins?
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Ashmira Wintereyes
Caldari Free Spirits
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Posted - 2009.09.23 07:31:00 -
[4]
As above stated, however skills like 'Military Connections' can boost your LP rewards with 5% per level for the mentioned divisions on the skill, drawback for the 'newer' players is the price, these skillbooks are 18 million a piece, which can be pretty tough on the wallet for new players.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.09.23 07:56:00 -
[5]
Originally by: Horchan Agent quality affects LP rewards, mission rewards, and mission bounties. It has no other effects.
Bounties in missions are mission specific and do not depends agent quality nor system security status. Same battleship has same bounty in mission in +1.0 and all the way down to deep 0.0 space if it's same mission. Agent effective quality affects LP, mission reward for completion and mission bonus reward for speed. Nothing else. Those three things are also affected by the security status of agent home system.
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Conrad Lionhart
Gallente
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Posted - 2009.09.23 09:21:00 -
[6]
Originally by: Carniflex Agent effective quality affects LP
I may have to disagree.
Agent base quality does affect LP. But according to my mission data, agent effective quality doesn't increase your LP.
My mission data shows that the LP rate is the same whether it's the 1st mission I do for an agent, or the 50th, despite having a higher agent effective quality due to higher agent standing. I've also checked this by increasing my negotiation skill, which increases the agent effective quality by 5 per level. It doesn't improve my LP rate, using the same agent.
I assume that agent effective quality only increases your mission payout, but I cannot test this, as the mission payout is very random and not constant, unlike LP.
My Blog: http://www.brugamers.com/index.php?blog=43 |

Horchan
Gallente
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Posted - 2009.09.23 16:18:00 -
[7]
Originally by: Carniflex
Erm. Yes, you're right. It was late and I wrote bounties instead of bonuses. My mistake. ---
DesuSigs |

Manu Hermanus
FaDoyToy
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Posted - 2009.09.23 16:44:00 -
[8]
Originally by: Horchan
Originally by: Carniflex
Erm. Yes, you're right. It was late and I wrote bounties instead of bonuses. My mistake.
heh it was late and I read your post as bonus rather then bounty  You're posting again!? Has it really been 5 mins?
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.09.25 10:16:00 -
[9]
Originally by: Conrad Lionhart
Originally by: Carniflex Agent effective quality affects LP
I may have to disagree.
Agent base quality does affect LP. But according to my mission data, agent effective quality doesn't increase your LP.
When I trained Negotiation to 5 I got 15 extra LP points over negotiation 4 (yep not really worth it unless you have nothign else to train). Negotiation increases agent effective quality but not it's base quality. So according to my mission data agent effective quality does affect the amount of LP you get. I was already +10 standings to agent in question so level of negotiation was only thing that changed. Mission in question was already pressed against it's upper cap under those conditions (7965 LP max with negotiation 5 in this location) sec 0.6 L4Q17 combat agent. Max standings and relevant social skills.
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Maressa
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Posted - 2009.09.26 10:08:00 -
[10]
Edited by: Maressa on 26/09/2009 10:10:58 Perhaps you could explain this...
(All relevent Socials at 4) L4+18 Command agent for Gallente in a 0.5 regularly gave out 7k+ LP missions. L4+18 Command agent for Caldari in a 0.7 almost never gives anything over 5k LP. There was 1 exception with 6090LP (Guri Extra)
25 missions and nothing over 5k LP, with the exception of 2x Guristas Extravaganza
Surely 0.2 difference can't make 2-2.5k difference? That's like 25% difference?
I have another sneaking suspicion. The Gallente agent was in a very quiet system, almost never into double digits in local. The Caldari agent is in a very busy 100+ sometimes. I have no way of telling how many are missioning or otherwise engaged.
I normally judge the mission "quality" by the time the agent gives me to complete it. 6 hours is a "full value" mission. I haven't gotten any 6 hour missions from the Caldari agent in the 2 days I've been out there.
Question is then this: Is the number of people working the agent effecting the quality and payout of the missions the agent is supplying? Or it is simply the Sec Rating that's having nearly a 25% impact on LP payouts?
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ThePhoniex
Amarr Hedion University
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Posted - 2009.09.26 11:01:00 -
[11]
I have read others say that the more an agent's mission is done the less that mission pays out. So if everyone is doing only the good missions like blockade.. then that agent gives out a smaller reward for blockade (like 10% less).. while increasing the rewards for the less done missions like assault.. to entice runners to do all the missions.. that might be what is happeneing to ya.
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King Rothgar
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.09.26 12:20:00 -
[12]
System security status plays a major role in mission rewards, especially in terms of LP. Long long ago, I ran lvl4's in a 0.8 sec system, typically mission rewards were between 2k and 6k LP. In the 0.2 sec system I occasionally run missions in now, payout is between 5k and 11k without any change in my social skills. In both places, the agents are lvl4 Q20 and of the same corp. -----------------------------------------------------
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Maressa
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Posted - 2009.09.26 12:43:00 -
[13]
How about Corp size?
Seriously why the **** isn't this all documented this far into the games life?
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.09.26 19:26:00 -
[14]
Originally by: Maressa Perhaps you could explain this...
(All relevent Socials at 4) L4+18 Command agent for Gallente in a 0.5 regularly gave out 7k+ LP missions. L4+18 Command agent for Caldari in a 0.7 almost never gives anything over 5k LP. There was 1 exception with 6090LP (Guri Extra)
25 missions and nothing over 5k LP, with the exception of 2x Guristas Extravaganza
Surely 0.2 difference can't make 2-2.5k difference? That's like 25% difference?
As rough rule of thumb every 'tick' in system security is roughly equal to 10 'tics' in agent quality. Ie. L4Q0 in sec 0.5 is better than L4Q18 in 1.0. In LP terms with max skills it means approx 1000 LP less for the maximum LP missions. A bit less than 1000 but in that ballpark. Max you can get in hi sec is sec 0.5 L4Q18 that is 89xx LP if I remember correct. The Guristas Extravaganza is long mission and thus is usually pressed against upper LP cap you can get from particular agent under those conditions (depending on his quality, system sec, social skills, etc)
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Maressa
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Posted - 2009.09.27 02:28:00 -
[15]
Edited by: Maressa on 27/09/2009 02:35:53 So...everyone who runs missions out of Motsu(0.9)is a ******? Cool...I suspected that anyway.
Lets take 1 example, a Caldari combat branch. Now a combat branch is the same no matter what the name on the door is. CN gives the same stuff as Corporate Police Force, Spacelane Patrol etc etc You can tell what they are by what implants they give. Combat, Mining, and Exploration.
Caldari Navy: Size: Huge (bad) Best agents Ichoriya and Motsu. Ichoriya(0.6) but surrounded by lowsec. (bad) Motsu (0.9) (bad) Motsu..Hundreds of people farming the same agent. (bad)
If Toras Egassuo is such a bad agent why do people continue to work for him? (see top of post?)
So I did this. http://eve-online.itemdrop.net/eve_db/agents?agent_type=2&agent_name=&security_from=0.5&security_to=0.6&quality_from=16&quality_to=&std_from=-1&std_to=7&sort_by=&corp_size=&level[]=4&corporation[]=&factions[]=500001&constellation=&solarsystem=
Apparently... Uesuro (0.5) State War Academy. Low sec is 2 jumps away, so there may be some issues there over time. 2 jumps is pretty good though.
Or even: Irjunen (0.5) Corporate Police Force no low sec anywhere near there.
But yeah...lets go to Motsu! Ok see you out there!
(Edit) And see..even I don't read. Both those agents are advisory!
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Conrad Lionhart
Gallente
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Posted - 2009.09.27 09:34:00 -
[16]
Originally by: Carniflex
When I trained Negotiation to 5 I got 15 extra LP points over negotiation 4 (yep not really worth it unless you have nothign else to train). Negotiation increases agent effective quality but not it's base quality. So according to my mission data agent effective quality does affect the amount of LP you get. I was already +10 standings to agent in question so level of negotiation was only thing that changed. Mission in question was already pressed against it's upper cap under those conditions (7965 LP max with negotiation 5 in this location) sec 0.6 L4Q17 combat agent. Max standings and relevant social skills.
Ok I'll take your word for it, since I haven't maxed a lot of things, and you're testing with bigger numbers.
My LP rate is calculated by (LP/bonus time minute). This value is almost constant for all mission types (encounter, courier, trade, mining, etc) from that particular agent. After training my negotiation, I didn't notice a huge change. Maybe I missed it because I'm dealing with small numbers.
But when you say your LP increased to 15 after training negotiation from 4 to 5, are you sure it's not due to a longer mission?
My Blog: http://www.brugamers.com/index.php?blog=43 |

Conrad Lionhart
Gallente
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Posted - 2009.09.27 09:49:00 -
[17]
Originally by: Maressa How about Corp size?
Seriously why the **** isn't this all documented this far into the games life?
It is documented at the eve wiki.
Security levels affecting mission rewards. http://wiki.eveonline.com/wiki/Mission#Low_vs._High_Security_Systems
I read somewhere that you gain standings in smaller corps faster than in bigger corps. But I cannot find the link.
My Blog: http://www.brugamers.com/index.php?blog=43 |

bruggie
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Posted - 2009.09.27 09:53:00 -
[18]
Originally by: Maressa Edited by: Maressa on 27/09/2009 02:42:39 So...everyone who runs missions out of Motsu(0.9)is a ******? Caldari Navy: Size: Huge (bad) Best agents Ichoriya and Motsu. Ichoriya(0.6) but surrounded by lowsec. (bad) Motsu (0.9) (bad) Motsu..Hundreds of people farming the same agent. (bad)
Ichoriya is in Aokinen which consists entirely of high sec systems. The rule is simple: Combat missions are max 3 jumps away in the same constellation. Courier missions go outside of the constellation, sometimes even region so there is nothing wrong with being surrounded by low sec as long as those low sec systems are in a different constellation.
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Maressa
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Posted - 2009.09.27 15:23:00 -
[19]
Akidagi(0.4) is the very next system.. and you know if there's a chance to send you to lowsec you can be absolutely sure that's where your mission is headed. Learnt that in Jel running for Fed Navy, the hard way. I still have eggheadland on avoid.
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bruggie
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Posted - 2009.09.28 06:21:00 -
[20]
Originally by: Maressa Akidagi(0.4) is the very next system.. and you know if there's a chance to send you to lowsec you can be absolutely sure that's where your mission is headed. Learnt that in Jel running for Fed Navy, the hard way. I still have eggheadland on avoid.
I'm not disputing that Akidagi is the next system and is low sec but Akidagi is in a different constellation therefore not interesting for combat missions because combat missions stay in the same constellation. The Aokinen constellation is completely high sec, the only high sec in Black Rise btw. I've done more than 100 combat mission for Caldari Navy in Ichoriya (0.6 L4Q18), Samanuni (0.7 3xL3) and Uuhulanen (0.5, L4Q9), all in Aokinen and for combat missions i have never been sent into low-sec. For courier missions i have been sent into low sec several times, the second (courier) part of Enemies Abound is a favorite for this.
Yesterday i did this mission series again and got lucky, I had to go to Litiura in Lonetrek to fetch the datachip (0.1m3)for the courier part, the other 2 times i did that mission i had to go into a low sec system somewhere in Black Rise. I've never been podded so far doing a courier mission into low sec (i've been podded several times though running errands in those low sec systems, mostly in Kinakka but they were not mission related) so maybe i have been lucky.
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Avoida
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Posted - 2009.09.28 23:39:00 -
[21]
Originally by: bruggie The rule is simple: Combat missions are max 3 jumps away in the same constellation.
Christ..I never knew that. I always avoided missions systems that were next door to low sec because I thought the agent could send you anywhere. I didn't know combat missions were limited to the same constellation. I'm SOOO going to move to a different agent now.
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Maressa
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Posted - 2009.10.03 20:59:00 -
[22]
Quote: The rule is simple: Combat missions are max 3 jumps away in the same constellation.
This simply isn't true, taking my first mission from Scheenins, sent me to Vay (Gone Beserk)
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Manu Hermanus
FaDoyToy
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Posted - 2009.10.03 21:50:00 -
[23]
Originally by: Maressa
So let us look at the one that isn't advisory. http://eve-online.itemdrop.net/eve_db/agents/eratsaka_ogyonin Turns out hes Surveillance, but also note this. agent.LocateCharacterService.enabled 1 This means he has the locator service available, and while that might not seem like such a big deal, I'm sure I'm not the only one that gets the ****s when having to click through the additional menu every damned time. So he's not ideal either unless you can deal with the extra clicking.
there is an extra click 
just click request mission, don't have to do anything with that other button, unless you need it  You're posting again!? Has it really been 5 mins?
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Maressa
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Posted - 2009.10.03 21:54:00 -
[24]
It's an extra click in that I normally just D/click the agent and the mission opens up immediately. With a locator I then have to request mission as well.
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Soulita
Gallente Inner Core
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Posted - 2009.10.03 23:01:00 -
[25]
Yea, security rating of the system the agent is in is very important for LP gain.
In dodixie I get a max of 5.5K LP for the top lvl4 missions, in syndicate 0.0 NPC space it goes up to 15k LP per mission.
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Ravenal
The Fated E.Y
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Posted - 2009.10.04 00:58:00 -
[26]
Agent quality affects the standings you need to work for the agent at the rate of 0.05 per quality point. . |

Gajoleus
Gallente Center for Advanced Studies
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Posted - 2009.10.05 07:49:00 -
[27]
I didn't got any significant LP increase after I trained that skill. World collide is still around 14200 LP so not much LP gain I gues
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Intangible Mirage
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Posted - 2009.10.08 18:01:00 -
[28]
This topic has certainly opened my eyes.
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Manu Hermanus
FaDoyToy
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Posted - 2009.10.08 22:05:00 -
[29]
Originally by: Maressa It's an extra click in that I normally just D/click the agent and the mission opens up immediately. With a locator I then have to request mission as well.
ah remember having to do that anyways back before they redid the agent interface. You're posting again!? Has it really been 5 mins?
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Kerfira
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Posted - 2009.10.10 12:31:00 -
[30]
Edited by: Kerfira on 10/10/2009 12:30:56
Originally by: Maressa So...everyone who runs missions out of Motsu(0.9)is a ******?
Pretty much 
LP/reward wise, the best agent in Caldari high-sec is in Irjunen (Corporate Police Force). 0.5 system, L4Q18, no chance of going to low-sec.....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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