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Suqq Madiq
Imperial Academy Amarr Empire
59
|
Posted - 2012.06.08 18:51:00 -
[61] - Quote
Jones Bones wrote:Bad pilots flying good ships still equals **** results.
Sorry baddies.
And bad pilots camping the same highsec gate in the same lowsec system for months at a time in double sebo'd Tech 3 cruisers with offgrid boosters and cloaked Rapier and Falcon alts nearby still equals, well, why don't you tell us Jones Bones, you're the expert.  |

Dread Pirate Pete
Tribal Core Defiant Legacy
11
|
Posted - 2012.06.08 22:15:00 -
[62] - Quote
Kahega Amielden wrote:No, they don't. A thrasher goes 1.9 km/s with a MWD, has 56 base sig, and aligns in 4 seconds. That's way closer to frigate level than cruiser level.
Try fighting cruisers/BC with a WMDing thrasher, then try fighting it in a frigate. You will notice getting pewed quite a bit more in one of the two ;) Also the lack of slots means you lacking in something important somewhere, you just can't pack any versatility into a fit.
Destroyers are damn good still, especially at pewing small stuff, but not better than frigs overall. |

Kahega Amielden
Rifterlings Damu'Khonde
416
|
Posted - 2012.06.08 22:21:00 -
[63] - Quote
That's not the point. You said they had "No speed", and that the sig of cruisers. Those two things are objectively false. |

Dread Pirate Pete
Tribal Core Defiant Legacy
12
|
Posted - 2012.06.08 22:29:00 -
[64] - Quote
Kahega Amielden wrote:That's not the point. You said they had "No speed", and that the sig of cruisers. Those two things are objectively false.
----compared to a T1 frig... yes...? 
If my use of hyperbole has offended you, I profusely apologize
 |

The VC's
The Scope Gallente Federation
7
|
Posted - 2012.06.08 23:10:00 -
[65] - Quote
The Rifter is still good but it need to be flown like one now. It's speed still gives it a big advantage if you fly it right.
It used to be a ship that was very noob friendly, easy to fit, easy to get good tank and dps. Now it is a ship that rewards good piloting and situation awareness. The Rifter will be the real pro choice. 'Orbit at 500m' merchants need to look elsewhere. |

lollerwaffle
Sileo In Pacis THE SPACE P0LICE
8
|
Posted - 2012.06.10 14:59:00 -
[66] - Quote
Suqq Madiq wrote:This is exactly the response I was hoping for.
So what you're saying is, you just came on here to rant and posted so you would get people to agree with you?
Makes sense. If you're not interested in a discussion, that is.
Suqq Madiq wrote:It was over-balanced, and is yet another Caldari platform that outshines it's racial counterparts by leaps and bounds.
I know yeah I really wish that..
the thrasher was as good as the corm the rupture was as good as the moa the hurricane was as good as the drake the typhoon was as good as the scorpion the tempest was as good as the raven the maelstrom was as good as the rokh I also wish my vaga was as good as the eagle
There are good and bad ships in every class. Deal with it.
Also, adapt or GTFO?
|

Suqq Madiq
Imperial Academy Amarr Empire
66
|
Posted - 2012.06.10 15:26:00 -
[67] - Quote
lollerwaffle wrote:garbage
Oh look, fresh from getting their asses handed to them by Eve University, Space Police has joined the fray.
I'm glad you could make it, really, and I know you were busy and all, but this conversation was played out days ago.
|

lollerwaffle
Sileo In Pacis THE SPACE P0LICE
9
|
Posted - 2012.06.10 21:53:00 -
[68] - Quote
Suqq Madiq wrote:lollerwaffle wrote:garbage Oh look, fresh from getting their asses handed to them by Eve University, Space Police has joined the fray. I'm glad you could make it, really, and I know you were busy and all, but this conversation was played out days ago.
Oh look, random forum alt who's qq-ing over nothing like a little baby..
Want a tissue?
ps I don't even play the game just on to read posts from whiners like you so I feel better that my kids aren't like you |

Jones Bones
Imperial Outlaws
82
|
Posted - 2012.06.11 02:33:00 -
[69] - Quote
Suqq Madiq wrote:Jones Bones wrote:Bad pilots flying good ships still equals **** results.
Sorry baddies. And bad pilots camping the same highsec gate in the same lowsec system for months at a time in double sebo'd Tech 3 cruisers with offgrid boosters and cloaked Rapier and Falcon alts nearby still equals, well, why don't you tell us Jones Bones, you're the expert. 
LOL UMAD? No wait, UBAD!
|

Suqq Madiq
Imperial Academy Amarr Empire
68
|
Posted - 2012.06.11 03:17:00 -
[70] - Quote
fyp |

Maz3r Rakum
The Imperial Fedaykin
39
|
Posted - 2012.06.11 03:50:00 -
[71] - Quote
The sad thing is, fitting ecm on minor plex ships is VERY VERY common, and often gives the edge :/ |

Mira Lynne
State War Academy Caldari State
35
|
Posted - 2012.06.11 05:01:00 -
[72] - Quote
Suqq Madiq wrote:Oh look, fresh from getting their asses handed to them by Eve University, Space Police has joined the fray.
I'm glad you could make it, really, and I know you were busy and all, but this conversation was played out days ago.
Oh look, another poster who raises valid points that you can't comprehend, so you Resort to insulting them 
Jones Bones wrote:Suqq Madiq wrote:And bad pilots camping the same highsec gate in the same lowsec system for months at a time in double sebo'd Tech 3 cruisers with offgrid boosters and cloaked Rapier and Falcon alts nearby still equals, well, why don't you tell us Jones Bones, you're the expert.  LOL UMAD? No wait, UBAD! He Mad. He Mad 'Cause he Bad. His 'Orbit 500, Shoot, Drool, Win' ship now requires skill to fly.
You seem upset. Also, your name does not lend itself well to credibility.
Edit:
I heard about this thing called a 'sandbox'. Appearantly you can fit ships in the way you want to, and not have to resort to cookie cutter fits that are proven to bring morons easy, undeserved kills. But you wouldnt know about that, would you? Support the Return of Realistic Module Icons! https://forums.eveonline.com/default.aspx?g=posts&t=114818&find=unread |

Mike Whiite
Deep Core Mining Inc. Caldari State
48
|
Posted - 2012.06.11 06:57:00 -
[73] - Quote
The Merlin was always able to beat the Rifter, even if it didn't show on the Holey EFT
The only problem was that is needed 3 times as much skill points to get there.
Now it's just easier to fly effectively |

Suqq Madiq
Imperial Academy Amarr Empire
69
|
Posted - 2012.06.11 18:20:00 -
[74] - Quote
Mira Lynne wrote:Pointless drivel.
Stop embarrassing yourself. |

Mira Lynne
State War Academy Caldari State
38
|
Posted - 2012.06.11 18:56:00 -
[75] - Quote
Suqq Madiq wrote:Stop embarrassing yourself.
 Its true, im embarrased to say that im replying to you. Is trying (Badly) to insult people all you do, or do you occasionally think? Judging by your arguments you dont. Support the Return of Realistic Module Icons! https://forums.eveonline.com/default.aspx?g=posts&t=114818&find=unread |

Jones Bones
Imperial Outlaws
85
|
Posted - 2012.06.11 19:50:00 -
[76] - Quote
I have this really fast, nimble frigate but I can't beat a Merlin when I sit in his blaster optimal. WHY CCP WHY? |

Aliaksandre
Black Rebel Rifter Club
20
|
Posted - 2012.06.12 13:22:00 -
[77] - Quote
Jones Bones wrote:I have this really fast, nimble frigate but I can't beat a Merlin when I sit in his blaster optimal. WHY CCP WHY?
For whatever reason people in this thread, who don't fly frigates, are under the impression that rifter pilots used to orbit at 500 and win.
If that is how you fly a rifter, you are doing it wrong. The point is that now a Merlin with null will kill a rifter kiting at the edge of scram range (with barrage) and will kill a brawler rifter up close. I've tested this many time with corpies, and everytime the kiting rifter lost. The DPS from the Merlin and the - let me say this for the 10th time - INSIGNIFICANT speed advantage of the rifter all ensure that the rifter loses.
Keep at range, manual piloting, orbiting, w/e, you can try anything. You will always lose to a cookie merlin in a kiting rifter (when facing a competent merlin pilot of course).
The only rifter that wins is an arty rifter...which is very fun to fly, but severly limits what other ships you can take on while roaming. |

BearJews
Android Arms And Industrial Corporation Tenth Legion
39
|
Posted - 2012.06.12 13:43:00 -
[78] - Quote
edit!@ |

Bouh Revetoile
The Rough Riders Ares Protectiva
23
|
Posted - 2012.06.12 15:43:00 -
[79] - Quote
Aliaksandre wrote:[quote=Jones Bones]The point is that now a Merlin with null will kill a rifter kiting at the edge of scram range (with barrage) and will kill a brawler rifter up close.
At the edge of scram range, blaster dps is pathetic at best. Scram range is 9km. Someone already said that dps at 7km is 80. AC200 have 30% more range with falloff, so you will be in your 80-85% dps range instead of the 45% and less dps the merlin is.
And 70m/s is anything but unsignificant, whatever the way you say it. It's the difference between kite and be kitted.
Anyway, if the merlin is your only problem with a rifter, then just avoid blaster merlin. |

Aliaksandre
Black Rebel Rifter Club
23
|
Posted - 2012.06.12 17:39:00 -
[80] - Quote
Bouh Revetoile wrote:Aliaksandre wrote:[quote=Jones Bones]The point is that now a Merlin with null will kill a rifter kiting at the edge of scram range (with barrage) and will kill a brawler rifter up close. At the edge of scram range, blaster dps is pathetic at best. Scram range is 9km. Someone already said that dps at 7km is 80. AC200 have 30% more range with falloff, so you will be in your 80-85% dps range instead of the 45% and less dps the merlin is. And 70m/s is anything but unsignificant, whatever the way you say it. It's the difference between kite and be kitted. Anyway, if the merlin is your only problem with a rifter, then just avoid blaster merlin.
EFT is cute, but try getting out and actually flying these ships.
You try starting at 3500/4000km and working your way out to 9km going 50-70m/s faster than the other ship. Not to mention any good merlin pilot will have the AB OHed at the beginning, meaning that by the time you as a kiting rifter figure this out, you are in half armor. This also ignores merlins easily fitting T2 webs, and rifters (especially new pilots) often do not.
Want to play it safe and kite in OH scram range? Good luck not burning out your OH scram and OH AB, because you won't break a merlin's tank before you do. Rifter DPS with barrage at the edge of scram is pretty low, and you are hitting the merlin's higher resists.
Lets say you get lucky and start the engagement perfectly (lol) at edge of OH scram and are kiting comfortably, not letting the merlin get in good shots. You will burn your scram before you break his tank, or he will slowly catch up, or simply turn around and run with an OH AB. If he doesn't run, it is a close fight, but I have noticed that blasters tend to produce wrecking shots fairly often, and this still hurts into second falloff. And seriously, nothing ever works out this perfectly in an actual fight.
The merlin isn't the problem with the rifter. It is that the merlin can now do everything that the rifter could do, but better, making the rifter rather worthless to fly. It has a much larger engagement profile with its nearly double EHP and incredible DPS, allowing you to easily solo larger ships as well as some faction frigates and poor AFs.
The merlin has a clear role as a brawler. The rifter is much like the jag, in that is it very versatile but has no defined role, making it mediocre whichever way to choose to fly it.
Contrary to 85% of the posts on this forum, this isn't EFT theorycraft, this is tested...you know, by actually flying the ships. |

Mira Lynne
State War Academy Caldari State
49
|
Posted - 2012.06.12 18:18:00 -
[81] - Quote
Forum ate my post so ill have to make this fast: @Aliaksandre -Rifters orbiting at 500: I cant tell you the number of Rifter pilots taht let me hit them with Void. Hence some of my previous comments about orbiting at 500 -Competent Merlin Pilot: Yes, a competent merlin pilot will be able to catch a unaware Rfiter pilot with minor difficulty. Same can't be said about the uncompetent pilots that fly a merlin because its FotM. -I agree that if you start the fight inside a merlins range, youre unlikely to make it out. This can be said of all blaster ships. Support the Return of Realistic Module Icons! https://forums.eveonline.com/default.aspx?g=posts&t=114818&find=unread |

Aliaksandre
Black Rebel Rifter Club
23
|
Posted - 2012.06.12 18:28:00 -
[82] - Quote
Mira Lynne wrote:Forum ate my post so ill have to make this fast: @Aliaksandre -Rifters orbiting at 500: I cant tell you the number of Rifter pilots taht let me hit them with Void. Hence some of my previous comments about orbiting at 500 -Competent Merlin Pilot: Yes, a competent merlin pilot will be able to catch a unaware Rfiter pilot with minor difficulty. Same can't be said about the uncompetent pilots that fly a merlin because its FotM. -I agree that if you start the fight inside a merlins range, youre unlikely to make it out. This can be said of all blaster ships.
Thanks for the summary  |

Mira Lynne
State War Academy Caldari State
49
|
Posted - 2012.06.12 18:45:00 -
[83] - Quote
Did you maybe miss the part where i pointed out the flawes in your argument? Support the Return of Realistic Module Icons! https://forums.eveonline.com/default.aspx?g=posts&t=114818&find=unread |

Aliaksandre
Black Rebel Rifter Club
23
|
Posted - 2012.06.12 18:54:00 -
[84] - Quote
Mira Lynne wrote:Did you maybe miss the part where i pointed out the flawes in your argument?
If you consider that to be a list of flaws then I am A OK with my "arguments." 
Anyway...boost the rifter speed so that it has the same speed advantage over other T1 frigs pre-rebalance, or nerf the merlin's speed back to what it was before. Rifter goes back to being good at versatility/kiting, merlin still dominates in its role with the huge dps and tank advantage, incursus remains annoying loling at barrage dps.
Topic is talked to death, I'm moving on.
Toodles. |

Stukkler Tian
Haggis Humpers
4
|
Posted - 2012.06.12 19:31:00 -
[85] - Quote
I dont see why people are complaining about loosing to merlins .I may have been in the minority here but I used to get rolled on by merlins before the buff. The Merlin is just its Achilles heel, just like it was before the patch the only difference is more people are flying Merlins. Oh and for the people wondering why people still fly t1 frigs over dessys don't seem to understand that getting in good fights doesn't happen if you are in the best ship it happens when you are in a kill-able ship. |

Haulie Berry
200
|
Posted - 2012.06.12 20:58:00 -
[86] - Quote
Aliaksandre wrote:
PS. most rifter pilots don't fly with a T2 web, often opting for the T2 scram to increase kiting range.
Meta 4 scram and T2 scram have the exact same range, so this makes approximately ****-all sense. Actually, it makes less than ****-all sense, because you can overheat the meta4 for longer than the T2.
It's also cheaper.
So, meta4 scrams: -Same range as T2 -Lasts longer heated (effectively giving it more range for more time) than T2 -Easier to fit than T2 -Cheaper than T2
No frigate pilot with half a brain is fitting T2 scrams... OR webs, for that matter - although the Meta 4s and the T2s for webs are more comparably priced, whereas buying a T2 scram is just throwing a few hundred thousand isk away for an inferior module.
Oh, lower cap cost on the meta 4s, too. |

Aliaksandre
Black Rebel Rifter Club
23
|
Posted - 2012.06.12 22:03:00 -
[87] - Quote
Haulie Berry wrote:Aliaksandre wrote:
PS. most rifter pilots don't fly with a T2 web, often opting for the T2 scram to increase kiting range.
Meta 4 scram and T2 scram have the exact same range, so this makes approximately ****-all sense. Actually, it makes less than ****-all sense, because you can overheat the meta4 for longer than the T2. It's also cheaper. So, meta4 scrams: -Same range as T2 -Lasts longer heated (effectively giving it more range for more time) than T2 -Easier to fit than T2 -Cheaper than T2 No frigate pilot with half a brain is fitting T2 scrams... OR webs, for that matter - although the Meta 4s and the T2s for webs are more comparably priced, whereas buying a T2 scram is just throwing a few hundred thousand isk away for an inferior module. Oh, lower cap cost on the meta 4s, too. I'm forced to conclude that you don't know what you're talking about.
Look at you, pulling me back in.
You are right; however, using a meta 4 scram is a very new thought i didn't consider, since up until a few weeks ago they were way more expensive (7m ish?) and would never be fitted on a t1 rifter...old habits and all. Also, they OH to the same range, 10.8.
Secondly, that extra 3% or so from T2 web from meta web is totally worth it.
Thirdly, even though you are being a prick, you have actually provided new insight.
Sadly, I also had several trial runs where i operated inside web but right outside scram range (simulating OH scram) and it was still way closer than it should have been and still lost several times.
|

X Gallentius
Quantum Cats Syndicate
269
|
Posted - 2012.06.12 22:13:00 -
[88] - Quote
So is the rifter getting "shafted" by just the Merlin, or the Incursus and Punisher too?
Without going through extensive analysis it seems to me that it's game over once the rifter gets neuts on the other two.
Caldari > Minmatar > Gallente > Amarr > Caldari.. etc...
|

Haulie Berry
200
|
Posted - 2012.06.12 22:46:00 -
[89] - Quote
Aliaksandre wrote:
Look at you, pulling me back in.
You are right; however, using a meta 4 scram is a very new thought i didn't consider, since up until a few weeks ago they were way more expensive (7m ish?) and would never be fitted on a t1 rifter...old habits and all. Also, they OH to the same range, 10.8.
No, I said they overheat for *longer*. As in, they burn out more slowly. AFAIK this is true across the board for meta4 Vs T2. So you get that 10.8 range for a little bit longer by packing the meta4 instead of the T2.
Quote:Secondly, that extra 3% or so from T2 web from meta web is totally worth it.
Not sure what you're on about here. Meta4 and T2 have the same velocity mod: -60%
Quote:Sadly, I also had several trial runs where i operated inside web but right outside scram range (simulating OH scram) and it was still way closer than it should have been and lost.
The extra 400m from a meta scram isn't going to make enough of a difference to win the argument that the rifter didn't get shafted.
I'm not really sure how you think it got "shafted". The Merlin and Incursus definitely have an advantage over the standard Rifter fits in a close range brawl, yes, but that doesn't really equate to it being "shafted". There are frigates it doesn't completely dominate now - so what? Is there some special reason the Rifter deserves to be the uncontested king of the frigates?
Quote:So is the rifter getting "shafted" by just the Merlin, or the Incursus and Punisher too?
Without going through extensive analysis it seems to me that it's game over once the rifter gets neuts on the other two.
Caldari > Minmatar > Gallente > Amarr > Caldari.. etc...
Punisher is still pretty bad from what I've seen. I've trivially destroyed every punisher I've run into in my rifter with no particular effort. Orbit, turn mods on, wait for the explosion. It might go differently if any of them packed dual pulse, maybe (I'd have to look at the tracking numbers), but every one I've run into is packing medium. The end result is that I'm faster, I have a web, and their guns don't track quite well enough at very close range. |

Aliaksandre
Black Rebel Rifter Club
24
|
Posted - 2012.06.12 23:31:00 -
[90] - Quote
Haulie Berry wrote:Aliaksandre wrote:
Look at you, pulling me back in.
You are right; however, using a meta 4 scram is a very new thought i didn't consider, since up until a few weeks ago they were way more expensive (7m ish?) and would never be fitted on a t1 rifter...old habits and all. Also, they OH to the same range, 10.8.
No, I said they overheat for *longer*. As in, they burn out more slowly. AFAIK this is true across the board for meta4 Vs T2. So you get that 10.8 range for a little bit longer by packing the meta4 instead of the T2. Quote:Secondly, that extra 3% or so from T2 web from meta web is totally worth it. Not sure what you're on about here. Meta4 and T2 have the same velocity mod: -60% Quote:Sadly, I also had several trial runs where i operated inside web but right outside scram range (simulating OH scram) and it was still way closer than it should have been and lost.
The extra 400m from a meta scram isn't going to make enough of a difference to win the argument that the rifter didn't get shafted. I'm not really sure how you think it got "shafted". The Merlin and Incursus definitely have an advantage over the standard Rifter fits in a close range brawl, yes, but that doesn't really equate to it being "shafted". There are frigates it doesn't completely dominate now - so what? Is there some special reason the Rifter deserves to be the uncontested king of the frigates? Quote:So is the rifter getting "shafted" by just the Merlin, or the Incursus and Punisher too?
Without going through extensive analysis it seems to me that it's game over once the rifter gets neuts on the other two.
Caldari > Minmatar > Gallente > Amarr > Caldari.. etc... Punisher is still pretty bad from what I've seen. I've trivially destroyed every punisher I've run into in my rifter with no particular effort. Orbit, turn mods on, wait for the explosion. It might go differently if any of them packed dual pulse, maybe (I'd have to look at the tracking numbers), but every one I've run into is packing medium. The end result is that I'm faster, I have a web, and their guns don't track quite well enough at very close range.
You are right, I misread the distance. Also on the T2 web, same deal as T2 scram; just forgot about price changes. However I doubt prices will remain the way they are, so snap up the meta4s while you can.
Once again, it still isn't enough. The point isn't about how the rifter should avoid the merlin and incursus, the point is that the rifter has been "shafted" by not being good at a particular role. Brawling ships with brawling fits should not kill a nimble kiter 9/10 times should they? Like I said, simple fix, change the base speeds to how they were pre-buff.
No one is saying rifter should be king, but it should have a purpose. What is it? Merlin and Incursus now do everything better than the rifter. It will also lose to a tristan and tormentor (good DPS out to 10km), so what else is there to fight? Kestrel? Burst? Executioner? Sweet...find people flying those.
The merlin and incursus can simply switch ammo to be a real brawler (void), and switch again to be a "kiter" (that kills a kiting rifter) with null. The rifter cannot do this. Instead of balancing by bringing the incursus and merlin to the level of the rifter, they pushed them above.
And yes, you can orbit at 500 under the punishers guns pretty easily. |
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