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FISHANDCHIPS
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Posted - 2009.09.27 21:36:00 -
[31]
im betting thanks to you another 10 members have joined TEARS i must congratulate you you are aiding the people you hate so much
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MachineGunDave
Caldari
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Posted - 2009.09.27 21:41:00 -
[32]
Originally by: Kahega Amielden
Jesus christ the sandbox reference is getting annoying.
In a sandbox, people can walk in, kick sand in your face, and then take a dump on the shiny sand castle you just built. Sandboxes don't come equipped with forcefields.
EVERYTHING in EVE is competitive, except missions. That's a flaw with missions, not a flaw with everything else.
How does "playground" work for ya?....
I'm sorry but if there was a way for me to serve my Caldari masters better without blowing up so many ships and earning so much ISK I would, because it would probably earn me standing with the Navy much faster. Until they make you lose standing for buggering up their missions, and give me a large standing boost for blowing ninja salvagers up (or mission buggers), I just don't have the incentive for it. The risk vs reward ratio isn't there because my reward is Standing with the Caldari Navy (In this case 0, you're worth nothing to them atm) and the risk is you will come back with a OMGWTFBBQ/LOLcopter ship and blow me up afterward!
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.09.27 21:51:00 -
[33]
Quote: I'm sorry but if there was a way for me to serve my Caldari masters better without blowing up so many ships and earning so much ISK I would, because it would probably earn me standing with the Navy much faster. Until they make you lose standing for buggering up their missions, and give me a large standing boost for blowing ninja salvagers up (or mission buggers), I just don't have the incentive for it. The risk vs reward ratio isn't there because my reward is Standing with the Caldari Navy (In this case 0, you're worth nothing to them atm) and the risk is you will come back with a OMGWTFBBQ/LOLcopter ship and blow me up afterward!
.....
WHAT?! Did you say that missions aren't worth doing because the reward isn't worth the risk?
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FISHANDCHIPS
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Posted - 2009.09.27 21:52:00 -
[34]
Edited by: FISHANDCHIPS on 27/09/2009 21:52:26 2009.09.27 21:50 The sleazebag is currently at Saila VII - Moon 14 - Caldari Navy Assembly Plant station in the Saila system, Santenpaa constellation of The Citadel region.
everyone enjoy now that free too
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.09.27 21:57:00 -
[35]
Originally by: FISHANDCHIPS Edited by: FISHANDCHIPS on 27/09/2009 21:52:26 2009.09.27 21:50 The sleazebag is currently at Saila VII - Moon 14 - Caldari Navy Assembly Plant station in the Saila system, Santenpaa constellation of The Citadel region.
everyone enjoy now that free too
Info relayed to my corp. You are a saint 
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Pan Dora
Caldari Perkone
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Posted - 2009.09.27 22:00:00 -
[36]
-When CCP implemented salvage the owner of the wreck was the owner of the salvage. But this changed in the first weeks after the implementation(because not enough people bothering to salvage). -Also some time ago ships on dead space was much more dificult to probe. CCP changed that also.
Think about it. _ I like to play this game because it make my in-game actions and archievments to mean something in-game. |

MachineGunDave
Caldari
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Posted - 2009.09.27 22:11:00 -
[37]
Originally by: Kahega Amielden
Quote: I'm sorry but if there was a way for me to serve my Caldari masters better without blowing up so many ships and earning so much ISK I would, because it would probably earn me standing with the Navy much faster. Until they make you lose standing for buggering up their missions, and give me a large standing boost for blowing ninja salvagers up (or mission buggers), I just don't have the incentive for it. The risk vs reward ratio isn't there because my reward is Standing with the Caldari Navy (In this case 0, you're worth nothing to them atm) and the risk is you will come back with a OMGWTFBBQ/LOLcopter ship and blow me up afterward!
.....
WHAT?! Did you say that missions aren't worth doing because the reward isn't worth the risk?
You fail at reading comprehension. I said the reward is standing with Caldari Navy. I get 0 Standing increase for blowing up a ninja salvager. The risk is that they come back and blow me up with a LOLWTFBBQ/LOLcopter ship afterwards and blow me up. Hence the risk vs reward is not there. Why bother feeding the PVP'er?
Mission = Isk (Which I'm not worried about right now), LP and a boost in Caldari Navy standing.
At this time, I can't find a better way to improve that standing and shooting at PVP'ers who steal stuff won't give me standing with the Caldari Navy, why shoot at them?
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MachineGunDave
Caldari
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Posted - 2009.09.27 22:20:00 -
[38]
Oh no you guys know where I live.
Why strong arm me into shutting up? What do you gain? Ohwait, Grief play vs Mission Runner!
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.09.27 22:22:00 -
[39]
Quote:
You fail at reading comprehension. I said the reward is standing with Caldari Navy. I get 0 Standing increase for blowing up a ninja salvager. The risk is that they come back and blow me up with a LOLWTFBBQ/LOLcopter ship afterwards and blow me up. Hence the risk vs reward is not there. Why bother feeding the PVP'er?
But by blowing up the salvager you can get back the mission item. Thus opening the gateway to more standings and no standings loss.
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MachineGunDave
Caldari
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Posted - 2009.09.27 22:40:00 -
[40]
Originally by: Kahega Amielden
Quote:
You fail at reading comprehension. I said the reward is standing with Caldari Navy. I get 0 Standing increase for blowing up a ninja salvager. The risk is that they come back and blow me up with a LOLWTFBBQ/LOLcopter ship afterwards and blow me up. Hence the risk vs reward is not there. Why bother feeding the PVP'er?
But by blowing up the salvager you can get back the mission item. Thus opening the gateway to more standings and no standings loss.
Yes, but isn't there a good chance the mission item gets destroyed? And isn't this all really a ploy to engage in PVP with those who really aren't ready/good at it? I mean, if you guys didn't get easy kills, wouldn't you find something else to do?
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.09.27 22:46:00 -
[41]
Quote: Yes, but isn't there a good chance the mission item gets destroyed? And isn't this all really a ploy to engage in PVP with those who really aren't ready/good at it? I mean, if you guys didn't get easy kills, wouldn't you find something else to do?
Large percentages of us don't loot at all, and I didn't before I trained up for a gang battleship.
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FISHANDCHIPS
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Posted - 2009.09.27 22:48:00 -
[42]
Edited by: FISHANDCHIPS on 27/09/2009 22:50:40 Edited by: FISHANDCHIPS on 27/09/2009 22:50:20 Edited by: FISHANDCHIPS on 27/09/2009 22:49:48
Originally by: MachineGunDave Oh no you guys know where I live.
Why strong arm me into shutting up? What do you gain? Ohwait, Grief play vs Mission Runner!
no not atall i just taught itull be fun for my many brothers and sisters to help you on your missions as i cant atm
you know you should thank me and pay me for trying to help you just Imagen all those people salvaging and looting your wrecks for you i think 50 mill should be in order and a nice big thank you cookie and maybe a hug
EDIT god damn spelling
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MachineGunDave
Caldari
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Posted - 2009.09.27 23:08:00 -
[43]
Originally by: Kahega Amielden
Quote: Yes, but isn't there a good chance the mission item gets destroyed? And isn't this all really a ploy to engage in PVP with those who really aren't ready/good at it? I mean, if you guys didn't get easy kills, wouldn't you find something else to do?
Large percentages of us don't loot at all, and I didn't before I trained up for a gang battleship.
Obviously my PVE BC is gonna go up against a PVP gang fit BS like you wouldn't believe (Or maybe you would, I run passive so I have a nice signature for ya). How stupid would I have to be, to go for the bait and attack when looting starts to happen? I know my BC ain't even remotely ready for jack**** in the PVP world and the stuff I seen flying in to loot my stuff probably wouldn't be too hard for me to blow up. Its what they come back in that I don't stand a chance against.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.09.27 23:11:00 -
[44]
Quote: Obviously my PVE BC is gonna go up against a PVP gang fit BS like you wouldn't believe (Or maybe you would, I run passive so I have a nice signature for ya). How stupid would I have to be, to go for the bait and attack when looting starts to happen? I know my BC ain't even remotely ready for jack**** in the PVP world and the stuff I seen flying in to loot my stuff probably wouldn't be too hard for me to blow up. Its what they come back in that I don't stand a chance against.
THen pop the looting ship -> Grab reward -> sit in station
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MachineGunDave
Caldari
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Posted - 2009.09.27 23:21:00 -
[45]
Originally by: FISHANDCHIPS Edited by: FISHANDCHIPS on 27/09/2009 22:50:40 Edited by: FISHANDCHIPS on 27/09/2009 22:50:20 Edited by: FISHANDCHIPS on 27/09/2009 22:49:48
Originally by: MachineGunDave Oh no you guys know where I live.
Why strong arm me into shutting up? What do you gain? Ohwait, Grief play vs Mission Runner!
no not atall i just taught itull be fun for my many brothers and sisters to help you on your missions as i cant atm
you know you should thank me and pay me for trying to help you just Imagen all those people salvaging and looting your wrecks for you i think 50 mill should be in order and a nice big thank you cookie and maybe a hug
EDIT god damn spelling
Ohnos you ransom me! I hope I don't overexcite you guys with my flying tricks, I can be quite exciting to watch. I turned down a job with one of those Flying Aces outfits that do tricks in space. Usually I charge a pretty isk to let people watch, but I suppose I can charge you guys a group rate and cut you a deal. The group rate I normally charge 50mil isk, I think we can call it even. Please post a review on the forums afterwards to help me trump up more business oks?
Oh what time do you guys want the show? Wanna go for quafe afterward? I'll sign some autographs and such. Maybe this can develop into a "special" relationship! Ohboys! I'm already growing quite fond of you. Toodles, catchyaslaters! hugs*!
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Joe Starbreaker
Octavian Vanguard
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Posted - 2009.09.27 23:31:00 -
[46]
Originally by: MachineGunDave Oh what time do you guys want the show? Wanna go for quafe afterward? I'll sign some autographs and such. Maybe this can develop into a "special" relationship! Ohboys! I'm already growing quite fond of you. Toodles, catchyaslaters! hugs*!
I love it when a crybaby realizes that everybody on the forums are laughing at him instead of agreeing with his righteous anger at the greefers, and then he pretends that he's the tough guy, it's all a big joke to him, and he never cared about it anyway.
That's the really funny part of every one of these threads.
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Bonny Lee
Caldari The Guardian Agency Systematic-Chaos
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Posted - 2009.09.27 23:46:00 -
[47]
Only possible way would be to implement a way of gate-hacking.
Lets add two skills: Gate-Encryption (requires Hacking LvL5) Skill-LvL 6 adds 5% to success in Gate Encryption per lvl Gate-Decryption (requires Hacking LvL5) Skill-LvL 6 adds 5% to success in Gate Decryption per lvl
Lets also add a new module: Gate Hacking Device (or just Device :p) a High-Slot Module Duration 1-3 Minutes. Only works on Deadspace-Gates.
Now with such a module fitted you are able to en- and decrypt gates.
Module will now encrypt a gate at a certain percentage: Encryption of 0-50% You Fail gate keeps open Encryption of 50-60% You suceed but with very poor results Encryption of 60-70% You suceed but with poor results Encryption of 70-80% You suceed. Encryption of 80-90% You suceed with good results. Encryption of 90-99% You suceed with very good results. Encryption of 100% Damn ***** of a Hacker! You will be told if gate gets hacked again.
After that gate is encryptet with a result of 50-100% or keeps open for traffic. The +5% per skill-lvl would be added to the result to a maximum of 100%
Now comes the evil pirate with such a module fitted too.
He has to hack the gate until he gets a result as good or better then the encryption-job. With a duration of 1-3 Minutes the better the gate was encryptet before the harder it will be to sucess in decryption. Wiht a High Skill-LvL he has a 25% Chance for sucess at first try. Perhaps this module should also be designed in a way which makes it possible to used cloaked so the Mission-Runner doesnt have lots of minutes to use his onboard Scanner.
In every case it would make missioning in Low-Sec safer but not safe. What do the rest of you think about?
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MachineGunDave
Caldari
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Posted - 2009.09.27 23:49:00 -
[48]
Originally by: Joe Starbreaker
Originally by: MachineGunDave Oh what time do you guys want the show? Wanna go for quafe afterward? I'll sign some autographs and such. Maybe this can develop into a "special" relationship! Ohboys! I'm already growing quite fond of you. Toodles, catchyaslaters! hugs*!
I love it when a crybaby realizes that everybody on the forums are laughing at him instead of agreeing with his righteous anger at the greefers, and then he pretends that he's the tough guy, it's all a big joke to him, and he never cared about it anyway.
That's the really funny part of every one of these threads.
Whos crying? It certainly isn't me. I'm not even the OP who probably was crying. This is the ideas forum or something right? Like, we put ideas for the game right? Except these guys. Obviously they are very tough on the internets. Biker gang or something, at least one of them has a tattoo for sure. They're gonna hug me to death or something (Yay!). They don't like my ideas so much they want to mush me with their hugs of love.
I'm not enough tough! I've got like 6.2m skill points and a really weak BC (for PVP, it does ok in PVE). Obviously these guys are so inflamed over my ideas on the internets they're gonna bully me in-game. Ya know but whatever its cool, I certainly ain't gonna have my period over it. Who cares? God forbid one of these PVP guys have to look in the direction of an NPC (except to loot it, cause like who doesn't absolutely love loots, its like candy from the internet). I certainly don't plan on actually fighting any of them, and if they're gonna be all over my missions, well holy smoke I got like a year worth of skill training to do so like. I better get busy doing that.
I hope they hate me forever because then I win!
So, lets recap.
Consensus: People don't like the idea of locking jump gates. Consensus: WoW people whine alot. Consensus: Halfings love pie. Consensus: A double dutch loop-to-loop in reverse is totally worth 50mil! The quafe and "special" time with FISHNCHIPS afterward....Priceless.  Consensus: Ninja salvagers are the devils, present company most certainly not excepted. Except FISHNCHIPS because they are yummy just like him! Consensus: Mission runners are worse then the devils, they're EVE Version 2.0 Mr. Rogers boring dogooders who need to burn in hells....except their loots we want those!
My ideas were so good, the Ninja dudes hated them. I win!
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Altie McName
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Posted - 2009.09.28 00:48:00 -
[49]
Nah, your ideas aren't good, if they were, CCP would have implemented them a long time ago when people first started probing out missions, seeing as they haven't you ideas have already been tossed in the trash. As for you thinking ninja salvagers whine, nope, it's fun to act like you are screaming and complaining to get a rise and reaction from someone, like you have been entertaining people in this cookie cut thread. Most people don't come onto the threads to actually promote ideas to better the game or to help others, they come to watch people like you and trolls make fools of themselves and get a kick out of it. Sadly, you are a troll as well and nothing you say further will have the same entertainment value, meaning this thread will soon die and drop out and be forgotten, unless someone else comes in and takes your place from a new perspective ;).
Also, you never did comment on what CCP has said about this from Kahega's post, Linkage
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MachineGunDave
Caldari
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Posted - 2009.09.28 01:20:00 -
[50]
Originally by: Altie McName Nah, your ideas aren't good, if they were, CCP would have implemented them a long time ago when people first started probing out missions, seeing as they haven't you ideas have already been tossed in the trash. As for you thinking ninja salvagers whine, nope, it's fun to act like you are screaming and complaining to get a rise and reaction from someone, like you have been entertaining people in this cookie cut thread. Most people don't come onto the threads to actually promote ideas to better the game or to help others, they come to watch people like you and trolls make fools of themselves and get a kick out of it. Sadly, you are a troll as well and nothing you say further will have the same entertainment value, meaning this thread will soon die and drop out and be forgotten, unless someone else comes in and takes your place from a new perspective ;).
Also, you never did comment on what CCP has said about this from Kahega's post, Linkage
So why aren't my ideas good? Caldari doesn't care that people mess up their mission objectives? (I know they don't care, they are computer like Borg but won't assimilate you. Resistance is not futile! William Shatner was manlier then Jean Luc Picard!). I know Caldari don't like Pirates cause they keep sending me after them. They must all almost be dead by now. But maybe Suddenly Ninjas is like their Waste Management company and cleaning up systems for them and they have secret 10.0 Standing with Caldari.
I see some of your points tho, I mean the first guy was definitely crying. Then everyone laughed at him. Then I started asking some questions like why the NPC corps don't get mad about this, then someone wanted my panties on a flagpole or my PIN to take all my isk's.
Am I wrong for wondering why NPC corps wouldn't get mad? I mean come on, internets is serious business and I know lives hang in the balance. Obviously these guys are tougher then me and their words about the station I was at last night prove it. Their killboards so scary that I must have died a little inside when I went to look. How will I ever undock from my station with their whole Alliance out there waiting for me.
God forbid CCP implement a mechanic that doesn't somehow work to PVP advantage. I'm sure they'll cry just like they did here when I had my ideas. Because lets face it, threatening to mash all my missions with your Corp and extorting 50mil isk from me over a few forum posts definitely does not make you look good. I'm sure as many people are laughing at them as are laughing at me, and at least I know I was acting like a clown here. Unfortunately they were just acting like themselves.
Has anyone answered why an NPC corp shouldn't get ****ed when someone buggers up one of their missions and fubar's a mission for one of their mission runners? I mean, if it weren't for the backstory and the ingame elements that make this an immersive environment wouldn't this essentially just be Quake 3 Arena? What would the carepirates do if they had to deal with getting thrown out of Hi-sec Faction sovereign space? Would that be a bad thing? Why?
Anyways, thanks for joining us. Here's yer sign! [ ]
Keep keeping it real. Yo.
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FISHANDCHIPS
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Posted - 2009.09.28 01:49:00 -
[51]
50mil isk from me over a few forum posts definitely does not make you look good
you know i love this part for one you seem to have no sence of humor what so ever and in the end if you cant laught over it seeing ITS A GAME then i must say IMO you have one hell of a problem
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MachineGunDave
Caldari
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Posted - 2009.09.28 02:06:00 -
[52]
Originally by: FISHANDCHIPS 50mil isk from me over a few forum posts definitely does not make you look good
you know i love this part for one you seem to have no sence of humor what so ever and in the end if you cant laught over it seeing ITS A GAME then i must say IMO you have one hell of a problem
Oh don't worry I'm havin' fun :) There's so much stuff to do with this game I know CCP won't get to anything I say because there's not enough time or manpower.
Its fun to throw ideas around and see people get riled up tho. Or at least figure out why they don't like them. Everyone has agendas and time wrapped up in the game. That's understood.
Unfortunately my 12 hr day at work is now turning into 15 or 16hrs and I'm getting tired with couple more hours to go. The caffeine is wearing off and my head is starting to hurt, but you guys kept me entertained and awake! Thanks.
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Kaya Divine
Gallente
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Posted - 2009.09.28 03:51:00 -
[53]
There are few missions which require some kind of key, in those missions I'm using Estamel's geared navy raven and my drones are set on aggressive, and I have about 2800cap, with my lowest resistance overall is EM Im usually semi afk because I use also FOF, and yes sometimes I use smartbomb about 11km aoe. And I`m only yours dream...or am I not?
Its true that it could move players further in low sec, if locked gates would provide protection against those corporations/alliances which aren't currently at war with yours. But this kind of protection should be reserved for players in player corporations only. And I believe that both sides would be happy, low sec dwellers and us carebears.
Shoot your shot... |

Altie McName
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Posted - 2009.09.28 06:32:00 -
[54]
He's a possible reason why a NPC corp wouldn't get upset at the person, you accepted the mission, they are paying you to retrieve the item, you didn't do it fast enough and also were ill prepared seeing as you weren't so discreet about your location. Remember, while EVE is a pvp centered game, this is how CCP wants it to be by the way, it does have RolePlaying involved within its missions and reasons why events happen. Of course I am unaware if anyone from CCP has commented on the theft of the items, but again, since they have not changed this mechanic that has been around for a very long time, must mean nothings broken with it. Of course there is a simple solution, have more friends come with you on your mission to either lower the chance they take the required item, or as pew pew should they want to try and pvp you . Hopefully this simplicity isn't too much for you to understand.
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Eagle Hawkstrike
M.I.M.M.S
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Posted - 2009.09.28 06:50:00 -
[55]
I've been found in missions before and having them steal stuff from me and salvage my wreaks is well legal. he's spent the time and effort scanning me down just to take this stuff, fair enough. As for losing your ship if you shoot the thief well that happens during mining too, why not in mission running. The only thing that should be locked is the mission objective stuff, ie "you must rescue the stranded crew" the stranded crew should be locked for all but mission runners.
Being a person who lives in high sec i would find it awesome if people couldn't steal from me, but its not that way and some people have fun stealing stuff, to stop them doing what they do in high sec might lose CCP some players, that's never good for CCP. My position in the corp "Logistics Coordinator" just a fancy name for Janitor. |

XIII'th
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Posted - 2009.09.28 09:23:00 -
[56]
If missionrunner may want to lock his gates, I may want to remove gates at all, CCP - remove the gates please, so we may have more fun sending interceptors right on target not to warpgate. We dont like those nasty guys escaping when our tackler is flying from one gate to another. How do you like my idea?
 
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Yalezorn
Gallente
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Posted - 2009.09.28 10:13:00 -
[57]
Originally by: Morris Kane
care bears should be allowed to care bear and not fall victim to pirates in any form.
That goes against the very essence of the game. This is not a care bear game. You are not safe anywhere.
Also, if someone is stealing your salvage, petition it. No one should be able to take stuff out of your cargo hold. Until it's there, it's not yours.
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MachineGunDave
Caldari
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Posted - 2009.09.28 13:39:00 -
[58]
Originally by: Eagle Hawkstrike I've been found in missions before and having them steal stuff from me and salvage my wreaks is well legal. he's spent the time and effort scanning me down just to take this stuff, fair enough. As for losing your ship if you shoot the thief well that happens during mining too, why not in mission running. The only thing that should be locked is the mission objective stuff, ie "you must rescue the stranded crew" the stranded crew should be locked for all but mission runners.
Being a person who lives in high sec i would find it awesome if people couldn't steal from me, but its not that way and some people have fun stealing stuff, to stop them doing what they do in high sec might lose CCP some players, that's never good for CCP.
I'm not even saying it should be made so they can't steal anything and everything. I'm saying they should take the Standing hits if they don't complete the mission that's been started. This could mean they need to find the right agent somehow and possibly even have some skills lined up to be able to converse with an agent they don't have the required standing for.
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Fullmetal Jackass
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Posted - 2009.09.28 13:49:00 -
[59]
They aren't gonna lock gates, but a nice flag for activating one while not in the owners fleet would be nice. I've suggested it before.
More opertunities for real pvp (the pew pew type, not the "I want you to QQ" type) is always good.
Don't even bother flaming me. Ya'll should know by now I aint gonna change my stance or shut up.
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Altie McName
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Posted - 2009.09.28 14:17:00 -
[60]
Originally by: Fullmetal Jackass Ya'll should know by now I aint gonna change my stance or shut up.
Funny you should say that, now you and CCP have something in common when it comes to the way missions are and how salvaging works 
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