| Pages: [1] 2 3 |
1. I'm a carebear... come get some - in EVE General Discussion [original thread]
Originally by: Grinik kk just make sure you dont complain when your can gets stolen, your mission gets ninja salvaged and your trade hauler gets suicide ganked Capeesh? It is not against the rules to complain. Everyone does it. Half t...
- by MachineGunDave - at 2009.10.13 08:19:00
|
2. Training problem. - in EVE General Discussion [original thread]
If you log off in warp you are traveling faster then light, time slows down for your character and I guess your training does as well. This is all just a guess and I don't know if you logged off at faster then light speed. Or maybe you're bugge...
- by MachineGunDave - at 2009.09.29 00:18:00
|
3. The "Sandbox" argument - in EVE General Discussion [original thread]
CCP themselves describe EVE as a playground. This is in relation to other MMO's that they refer to as amusement parks. They elaborate by saying your only limit in EVE should be your imagination vs MMO's which they describe as having pre-engineered...
- by MachineGunDave - at 2009.09.28 20:12:00
|
4. Dity tricks by CCP to get you to resubscribe - in EVE General Discussion [original thread]
CCP Marketing team is now based out of Nigeria. They need your help moving their moneys around. Please resubscribe and help!
- by MachineGunDave - at 2009.09.28 18:40:00
|
5. Gender change. - in EVE General Discussion [original thread]
Originally by: Rachel Darkstar Edited by: Rachel Darkstar on 28/09/2009 17:22:35 ...like almost all players I'm a male, but who cares. I can type like a lady. That was... till voice chat became the norm in EVE PVP. Sorry but I'm not g...
- by MachineGunDave - at 2009.09.28 17:33:00
|
6. Eve Store Shipping Costs = WTF - in EVE General Discussion [original thread]
Don't do it, its a trick! First they gouge you on the shipping, then when you leave your station to open the mail box they suicide gank you with a Raven Navy Issue painted like a FedEx truck. Then Empire Waste Management (Suddenly Ninjas) salvag...
- by MachineGunDave - at 2009.09.28 17:26:00
|
7. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Eagle Hawkstrike I've been found in missions before and having them steal stuff from me and salvage my wreaks is well legal. he's spent the time and effort scanning me down just to take this stuff, fair enough. As for losing...
- by MachineGunDave - at 2009.09.28 13:39:00
|
8. Cov Op Combat Probes - in Player Features and Ideas Discussion [original thread]
Originally by: Battleship Destroyer Edited by: Battleship Destroyer on 28/09/2009 00:27:56 Need some sort of combat probes which cannot be scanned via the directional scanner. When I enter a system and begin launching combat probes to...
- by MachineGunDave - at 2009.09.28 02:38:00
|
9. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: FISHANDCHIPS 50mil isk from me over a few forum posts definitely does not make you look good you know i love this part for one you seem to have no sence of humor what so ever and in the end if you cant laught over it seeing...
- by MachineGunDave - at 2009.09.28 02:06:00
|
10. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Altie McName Nah, your ideas aren't good, if they were, CCP would have implemented them a long time ago when people first started probing out missions, seeing as they haven't you ideas have already been tossed in the trash. ...
- by MachineGunDave - at 2009.09.28 01:20:00
|
11. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker Originally by: MachineGunDave Oh what time do you guys want the show? Wanna go for quafe afterward? I'll sign some autographs and such. Maybe this can develop into a "special" relationship! Ohboys! I'...
- by MachineGunDave - at 2009.09.27 23:49:00
|
12. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: FISHANDCHIPS Edited by: FISHANDCHIPS on 27/09/2009 22:50:40 Edited by: FISHANDCHIPS on 27/09/2009 22:50:20 Edited by: FISHANDCHIPS on 27/09/2009 22:49:48 Originally by: MachineGunDave Oh no you guys know ...
- by MachineGunDave - at 2009.09.27 23:21:00
|
13. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Quote: Yes, but isn't there a good chance the mission item gets destroyed? And isn't this all really a ploy to engage in PVP with those who really aren't ready/good at it? I mean, if you guys didn't g...
- by MachineGunDave - at 2009.09.27 23:08:00
|
14. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Quote: You fail at reading comprehension. I said the reward is standing with Caldari Navy. I get 0 Standing increase for blowing up a ninja salvager. The risk is that they come back and blow me up wit...
- by MachineGunDave - at 2009.09.27 22:40:00
|
15. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Oh no you guys know where I live. Why strong arm me into shutting up? What do you gain? Ohwait, Grief play vs Mission Runner!
- by MachineGunDave - at 2009.09.27 22:20:00
|
16. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Quote: I'm sorry but if there was a way for me to serve my Caldari masters better without blowing up so many ships and earning so much ISK I would, because it would probably earn me standing with the N...
- by MachineGunDave - at 2009.09.27 22:11:00
|
17. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Jesus christ the sandbox reference is getting annoying. In a sandbox, people can walk in, kick sand in your face, and then take a dump on the shiny sand castle you just built. Sandboxes don't come equipped ...
- by MachineGunDave - at 2009.09.27 21:41:00
|
18. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Nonconsensual PVP is a core element of EVE. EVE is a PVP game. IT has PVE elements, but in all aspects you should have to deal with other players. CCP has stated that the fact that you're normally exempt from...
- by MachineGunDave - at 2009.09.27 21:13:00
|
19. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker Well aren't you special. So obedient! Good little soldier! I try! Quote: So in other words, you want to make an excuse to a fictional video game character explaining why it's not your fault tha...
- by MachineGunDave - at 2009.09.27 20:44:00
|
20. Mission gates locked for non fleet members - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Edited by: Kahega Amielden on 27/09/2009 20:07:29 Loot is yours because CCP decided to give missionrunners ownership of the loot from the stuff they kill. Salvage is not because CCP did not decide to do ...
- by MachineGunDave - at 2009.09.27 20:37:00
|
| Pages: [1] 2 3 |
| First page | Previous page | Next page | Last page |