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Cloned S0ul
Blood Fanatics
120
|
Posted - 2012.06.08 15:44:00 -
[211] - Quote
Guys try understand fans of SF play sf because they love sf themes, people who play becuse pvp reason they play other games, like, online FPS etc, for me no wonder that only 25% of people play eve becuse pvp reason...
I have question for you, you like movies like star trek only because of lazros...? |

Talon SilverHawk
Patria o Muerte
374
|
Posted - 2012.06.08 15:49:00 -
[212] - Quote
Tippia wrote:Talon SilverHawk wrote:I'm surprised at you, normally for a goon (jk) you are quite reasonable on the forums (even if I disagree with you). I don't see anyone arguing for a theme park or totally safe hi sec. Really? Stick around and start keeping an eye out for it. You'll come across it soon enough.
Not often, less than ppl asking for hi sec or concorde to be removed completely.
I think all that most ppl want is balance (and I mean for all sides). Nothing wrong with that is there ?
Tal |

Tippia
Sunshine and Lollipops
7776
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Posted - 2012.06.08 15:53:00 -
[213] - Quote
Lexmana wrote:Witout response rate data is useless though large numbers may fool some. Well, that's kind of my point.
I didn't get it. By the sounds of it, it was part of a newsletter, and my response to those kinds of things varies between a) unsubscribing, and b) unsubscribing and threatening to report the company to spam block lists if they keep sending me things I've unsubscribed to. Depending how it was presented in the newsletter, it might not be a case of GÇ£didn't want/bother to respondGÇ¥ but of GÇ£didn't actually get the linkGÇ¥.
Arguably, there is a few layers of self-selection going on here (those who select to do online surveys, among those who select to meticulously read the newsletter, among those who select to receive the newsletter), but then you just run up against the wall of GÇ£how does this selection process bias the sample?GÇ¥.
For me, the 2,400 responses means that a sufficient number of people have replied to make it a likely scenario. On its own, it generates about a 2% margin of error for 95% confidence. It doesn't particularly need to be all that rigorous and the actual questions are far more problematic than the sampling anyway.
GǪand I also like the fact that PvE is less important for EVE than Mac support and that potentially as few as 4% of the players started playing EVE for that reason. But those are just my biases.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1829
|
Posted - 2012.06.08 15:57:00 -
[214] - Quote
... to read the threads you linked.
evereplicant wrote: Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether
Which do you think that OP wants?
Amun Khonsu wrote: It is clear that CCP wants grossly inflated and ongoing rising prices on the market by permitting suicide gankers to come to high security to suicide gank players who make us ships at good prices.
This OP also seems to be using a rhetorical device.
Also, you said you had threads about Smartbombing the undocks of newbie systems. You did not produce. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1829
|
Posted - 2012.06.08 16:02:00 -
[215] - Quote
Talon SilverHawk wrote:RubyPorto wrote:Disdaine wrote:RubyPorto wrote: The problem is that on the forums we have people petitioning CCP to turn EvE into a theme park for everyone.
And vice versa. Every sandbox has boundaries and rules. And EvE's basic boundaries haven't changed in 9 years. So we have people wanting to make it into a theme park and people wanting the game they've played for years to retain its basic premise. I'm surprised at you, normally for a goon (jk) you are quite reasonable on the forums (even if I disagree with you). I don't see anyone arguing for a theme park or totally safe hi sec. Plus the bounderies have changed in 9 years, concorde for example. All I've seen is a request for balance not safety in the WoW sense of the word. I for one don't want Wow in space. Tal
I've seen requests to ban players from HS if they gank, to Jail accounts who gank, to CONCORD pods of players who gank, to forcing the ganker to reimburse gank victims, to preventing gankers from bording ships, to CONCORD Orcas involved in ganks to making Hulks as well buffered as freighters, and so many more. Including threads asking for an outright ban on ganking (though those seem out of vogue atm).
I began to see a trend (Hint: I started seeing the trend when the threads were about outright bans). Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1829
|
Posted - 2012.06.08 16:04:00 -
[216] - Quote
Tippia wrote:GǪand I also like the fact that PvE is less important for EVE than Mac support and that potentially as few as 4% of the players started playing EVE for that reason. But those are just my biases. 
CCP started supporting Mac's again? Last I checked the giant Mac Client Freeze thread is still going strong from November (when I gave up and started Dual Booting). Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

FloppieTheBanjoClown
The Skunkworks
1710
|
Posted - 2012.06.08 16:07:00 -
[217] - Quote
AFK Hauler wrote:I thought they changed there name to SyFy... Never understood why. Because half of their programming doesn't qualify as Science Fiction? With all their "reality" shows and paranormal crap and variations on antique road show (Hollywood Treasure, etc) they hardly had space for any real sci fi.
So they changed their name, probably to avoid being sued for false advertising. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Tippia
Sunshine and Lollipops
7779
|
Posted - 2012.06.08 16:14:00 -
[218] - Quote
RubyPorto wrote:CCP started supporting Mac's again? Last I checked the giant Mac Client Freeze thread is still going strong from November (when I gave up and started Dual Booting). Maybe. I don't know GÇö I've historically had very little problems when running under OSX compared to the complaints levelled against the client. In fact, my bootcamped install tends to cause much more problems (but I think that might be due to the GFX card slowly conking out). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Vladimir Plinnikov
Plinnikov Family Holdings
21
|
Posted - 2012.06.08 16:18:00 -
[219] - Quote
Solhild wrote:Marlona Sky wrote:Sci Fi? I'm thinking something to do with the SciFi sim they promised it was going to become?
Thank you for that. |

Lexmana
Fweddit I Whip My Slaves Back and Forth
533
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Posted - 2012.06.08 16:21:00 -
[220] - Quote
I agree that if data comes from a random selection of ~4k EVE players the numbers are pretty accurate an can probably be generalised to the whole population. But if they are the result from a population survey with ~2% response rate even a small bias in selection will have a huge impact on estimates and interpreting them as representative is very risky. There is a world of difference betwee those two scenarios.
Before we know more about the design of this survey the results are not worth the pixels on my iPhone.
|

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
308
|
Posted - 2012.06.08 16:24:00 -
[221] - Quote
AFK Hauler wrote:I thought they changed there name to SyFy... Never understood why. Branding, the ability to trademark. "SciFi" is a generic term. Tears will be shed and pants will need to be changed all round. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1829
|
Posted - 2012.06.08 16:25:00 -
[222] - Quote
Tippia wrote:RubyPorto wrote:CCP started supporting Mac's again? Last I checked the giant Mac Client Freeze thread is still going strong from November (when I gave up and started Dual Booting). Maybe. I don't know GÇö I've historically had very little problems when running under OSX compared to the complaints levelled against the client. In fact, my bootcamped install tends to cause much more problems (but I think that might be due to the GFX card slowly conking out).
I'm starting to see evidence of my Graphics giving out... and my fans... and my Disk Drive (does total lack of function count as evidence?)... and that's what I get for playing on a 5 year old laptop.
The biggest thing I noticed switching to windows was the dramatic boost in fps. From 8-12 on OSX to 30-40 on Windows. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Lucy Ferrr
Sebiestor Tribe Minmatar Republic
62
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Posted - 2012.06.08 16:31:00 -
[223] - Quote
Yonis Kador wrote:Since the results of this survey show only 25 percent of players are interested in pvp, CCP should immediately make loading pvp modules require 20 clicks and a secret password while all exploration (67%) frigates get free cookies and a performance increase.
After all, surveys do not lie.
Yonis Kador
Confiriming surveys and polls are always 100% accurate. http://www.classroomhelp.com/lessons/Presidents/presimages/truman_deweywins.jpg |

Yonis Kador
Transstellar Alchemy
140
|
Posted - 2012.06.08 20:04:00 -
[224] - Quote
Again, the poll does not show that 25 percent of players "are interested" in pvp - it only asks whether pvp was a factor in their signing up for the game. The post you've referenced, Lucy, was meant to be sarcasm, hence the 20 shift-clicks and the secret password bit. All we can safely infer, assuming the sample size is statistically valid, which I have no reason to doubt, is that of 18 options to choose from as answers to the question "Why did you start playing EVE?" 11 options were rated higher than pvp.
And Ruby, haha, I did suggest a ganker restitution system but that's not meant to support turning EVE into a carebear themepark. In RL and in this game, I'm a pretty fair-minded person. I seek a middle path and look for compromises in polarizing situations. It's an useful asset.
I just do not accept that this game is meant to be a construct that, by design, divides risk-takers, who eventually migrate to low and null, from risk-averse players, which graze in high - offering the latter as victims to enhance risk-taker gameplay. The idea that the reverse is also true and that ganking enhances risk-averse gameplay is highly speculative.
In a system with both high security and low security, increasing levels of danger should realistically present themselves as one radiates outward from high toward low. But increasing penalties for crime should be equally prevalent as one radiates from low to high. Risk vs. reward. 0.5s should be more risky than 1.0 systems. Just as ganking in 1.0 systems should carry a stiffer penalty than ganking in 0.5s. Yes, I know that currenly the penalties are scaled with this intent, but the argument is that the current penalties are an ineffective deterrent to high-sec crime altogether. High-sec crime shouldn't be impossible. Never. I wouldn't take that position. Sandddboxx!
But let's be frank also, the existing deterrents are obviously a joke with month-long events like Hulkageddon illuminating that hypocrisy. Obviously sec status reductions and the knowledge that Concord is around gives gankers zero pause whatsoever before launching a high-sec gank.
Players have created a festival with prizes for the most violations! It's hilarious.
I wasn't attempting to take away anyone's ability to gank with the restitution suggestion. I think risk is a huge part of this game and EVE would suffer without it. Restitution is a widely-accepted RL practice equated with justice, so it seemed logical. And, as restitution also isn't a deterrent to crime, I fail to even see how it got thrown in with the suggestions to turn EVE into a carebear themepark. lol
It's just an idea I generated to address the perpetual dillema of risk-averse player complaints over 300m isk hulks being destroyed by 10m isk risk-taker dessies - and simultaneously - also ending any potential insurance isk sinks, as the isk being moved would now be from player to player and already in-game.
It'll probably never happen anyway.
Yonis Kador |

Natsett Amuinn
GoonWaffe Goonswarm Federation
97
|
Posted - 2012.06.08 20:13:00 -
[225] - Quote
ModeratedToSilence wrote:Ginseng Jita wrote:If they added more to avatar game play they'd get more people playing. This walking in closest is not helping much. Add more WiS to the game and they'd be pushing 100k plus subs easily - if not more. Do you mean subs or simultaneous accounts online?
The more subs you then the more people will be onlie at once. At least you would expect that to happen.
I do think that with a real WiS feature that we would absolutely have more people online at given time. I personally log out instead of sitting in a hanger staring at my ship or looking at my avatar. If I had a WiS I'd be logged in doing things on stations. No reason to stay logged in very log when I've got a week or so of waiting for skills to train and jobs to finish.
I also agree Ginseng. |

Yonis Kador
Transstellar Alchemy
141
|
Posted - 2012.06.08 20:43:00 -
[226] - Quote
I wouldn't mind WiS to go casino gambling for isk. Cha-ching! Where's my Quafe!
Or having the ability to "meet up" with friends in a bar to have drinks with in-game penalties to attributes relative to the number of drinks consumed.
Or to interact directly with merchants and having the ability to haggle them in person as opposed to direct purchasing from the market screen.
I'd even fly 30 jumps to catch a WiS play in Dodixie or a WiS punk rock concert in Rens or to maybe see a CCP speaker avatar giving a dissertation on economics in Jita.
Wars could be ended when two CEO's sit at a physical table and actually sign a document and a screenshot of the event could be sent to all involved parties instead of the current tweet system.
Corps could hold open recruiting in an office at such and such station by appointment. No more recruitment channel trolling - walk-ins only. That would be different.
The only way WiS will be successful is if the content is rich and varied, but really the possibilities are endless.
YK |

Shian Yang
248
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Posted - 2012.06.09 00:43:00 -
[227] - Quote
Herr Hammer Draken wrote:Yep and CCP did not know that they would only get 2400 responses when they made the survey. What is important here is the fact that they did make a survey. It was an attempt to get feedback that they were not getting from the forum. That is what is important. They are working in directions that fit their needs more so than the forum user needs. That is the take away. If anything I would expect the forum users probably had a 90% turnout for the survey so they are more fully represented than the silent majority in the survey results already.
Greetings capsuleer,
CCP has been doing surveys approximately every month for the year and a bit I've held my pilots' license. This is not new.
Regards,
Shian Yang |

Disdaine
406
|
Posted - 2012.06.09 01:53:00 -
[228] - Quote
RubyPorto wrote: Also, you said you had threads about Smartbombing the undocks of newbie systems. You did not produce.
Never said that. Though don't let that get in your way.
Merely implied that whilst there are people who would like all risk removed from hisec there are also people who would swing the other way.
Why did CCP have to outlaw can baiting in rookie systems? Because there are people who would do it all day long if they could. The same kind of people who forced the UO split forced CCP to bring Concord in.
Quote:and that's what I get for playing on a 5 year old laptop
Elucidating. |

Ris Dnalor
Black Rebel Rifter Club
345
|
Posted - 2012.06.09 02:43:00 -
[229] - Quote
Lipbite wrote:What? "EVE is PvP game" concept isn't correct? Can't be. At least not according to this forum.
Seriously - this could explain why game stagnate while CCP prefer to listen its 25% PvP-focused customers instead of real cash cows in high-sec who feel themselves like outcasts while sponsoring FW and null-sec development.
u go now.
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |

Mallak Azaria
189
|
Posted - 2012.06.09 08:32:00 -
[230] - Quote
Talon SilverHawk wrote:RubyPorto wrote:Disdaine wrote:RubyPorto wrote: The problem is that on the forums we have people petitioning CCP to turn EvE into a theme park for everyone.
And vice versa. Every sandbox has boundaries and rules. And EvE's basic boundaries haven't changed in 9 years. So we have people wanting to make it into a theme park and people wanting the game they've played for years to retain its basic premise. I'm surprised at you, normally for a goon (jk) you are quite reasonable on the forums (even if I disagree with you). I don't see anyone arguing for a theme park or totally safe hi sec.
They pop up here & there. |

Talon SilverHawk
Patria o Muerte
387
|
Posted - 2012.06.09 08:37:00 -
[231] - Quote
Mallak Azaria wrote:Talon SilverHawk wrote:RubyPorto wrote:Disdaine wrote:RubyPorto wrote: The problem is that on the forums we have people petitioning CCP to turn EvE into a theme park for everyone.
And vice versa. Every sandbox has boundaries and rules. And EvE's basic boundaries haven't changed in 9 years. So we have people wanting to make it into a theme park and people wanting the game they've played for years to retain its basic premise. I'm surprised at you, normally for a goon (jk) you are quite reasonable on the forums (even if I disagree with you). I don't see anyone arguing for a theme park or totally safe hi sec. They pop up here & there.
As someone else mentioned, there are extremists on both sides of the argument, remove all hi sec at one end and make hi sec all cuddly wuddly at the other (and yes I did just use the words "cuddly wuddly" in GD), Most ppl want neither.
Tal
|

Uinuva Karma
Pator Tech School Minmatar Republic
39
|
Posted - 2012.06.09 08:38:00 -
[232] - Quote
It was possible to choose many reasons in that question.
|

Uinuva Karma
Pator Tech School Minmatar Republic
39
|
Posted - 2012.06.09 09:02:00 -
[233] - Quote
Jame Jarl Retief wrote: And dude, don't get me wrong. I LOVE sandbox. I just don't equate sandbox to griefing, non-consensual PvP and general douchebaggery. They're not in any way linked or required for sandbox to exist. Every sandbox is limited in some way, and limits on just how much freedom a player has in certain areas is always controlled - even in EVE (see Concord). Otherwise it's just anarchy.
Once again someone trying to superimpose alien concepts to a sandbox MMO. It seems to be really difficult to grasp the idea of EVE if you are used to themepark games. First of all, this is a 100% PVP game, with only dashes of limited PVE aspects that wouldn't function in isolation, you will always deal with other players in competitive manner at some point, if only via the market.
Consensual PVP is very limited, and there are no mechanics to control the engagements besides agreements between players.
Exactly just like in RL, there is no escape from other people. You only have civilization and it's institutions that try to punish people who break the accepted norms (represented by formal laws), but this does not protect you from non-consensual violence. In the best case, the guilty is caught and punished appropriately.
Same holds true in EVE. CONCORD, the space police is even more brutal than RL cops (generally speaking) and will blow the offenders ship up in hisec.
This is the sandbox, there is no mechanism that prevents anything (except certain weapon and ship-type restrictions inside hisec) , but every player is presented with a moral choice. If you don't have this choice, you cannot act like a moral being.
Douchebaggery is a human trait, just like stupidity, greed, ignorance and being a scared wuss. In a sandbox, you can react to these, thus creating the holy grail of computer games- emergent gameplay.
Don't be a victim, be a winner. It feels better.
|

Mallak Azaria
189
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Posted - 2012.06.09 09:47:00 -
[234] - Quote
Uinuva Karma wrote:Jame Jarl Retief wrote: And dude, don't get me wrong. I LOVE sandbox. I just don't equate sandbox to griefing, non-consensual PvP and general douchebaggery. They're not in any way linked or required for sandbox to exist. Every sandbox is limited in some way, and limits on just how much freedom a player has in certain areas is always controlled - even in EVE (see Concord). Otherwise it's just anarchy.
Once again someone trying to superimpose alien concepts to a sandbox MMO. It seems to be really difficult to grasp the idea of EVE if you are used to themepark games. First of all, this is a 100% PVP game, with only dashes of limited PVE aspects that wouldn't function in isolation, you will always deal with other players in competitive manner at some point, if only via the market. Consensual PVP is very limited, and there are no mechanics to control the engagements besides agreements between players. Exactly just like in RL, there is no escape from other people. You only have civilization and it's institutions that try to punish people who break the accepted norms (represented by formal laws), but this does not protect you from non-consensual violence. In the best case, the guilty is caught and punished appropriately.
This.
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1833
|
Posted - 2012.06.09 10:25:00 -
[235] - Quote
Disdaine wrote:RubyPorto wrote: Also, you said you had threads about Smartbombing the undocks of newbie systems. You did not produce.
Never said that. Though don't let that get in your way.
Disdaine wrote: And people who wont be happy till they can smartbomb rookie systems with impunity.
Right there. If there aren't any threads expressing a wish to smartbomb rookie systems, how do you know?
Don't make claims you can't back up. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Disdaine
406
|
Posted - 2012.06.09 11:01:00 -
[236] - Quote
RubyPorto wrote:Disdaine wrote:RubyPorto wrote: Also, you said you had threads about Smartbombing the undocks of newbie systems. You did not produce.
Never said that. Though don't let that get in your way. Disdaine wrote: And people who wont be happy till they can smartbomb rookie systems with impunity.
Right there. If there aren't any threads expressing a wish to smartbomb rookie systems, how do you know? Don't make claims you can't back up.
 |

charles laforge
Caldari Navy Industrial Division Caldari Navy Reserve
2
|
Posted - 2012.06.09 12:33:00 -
[237] - Quote
SmilingVagrant wrote:Tyberius Franklin wrote: It seems to be a response to the idea that in order to retain players they need to be immediately placed into PvP in order to be retained and related ideas about PvP being the primary draw to new players. It's not a claim that the larger portion of the player base doesn't want/like PvP or haven't partaken in it, but perhaps that it can't be the sole advertised draw of the game in order for the greatest potential growth to occur or that it's not the only thing CCP should concentrate on.
I realize I'm going to get the standard "LOL GOONIES LIES GARBAGE GOONIES" **** for posting this but... In goonswarm we do a lot of recruiting from an outside source that is primarily not an "Eve Forum" or even a "Video Game Forum" so this requires we deal with a lot of people who haven't really heard a single whit about Eve save that it may or may not be harder than other games of it's type. In order to get as many people in ships, in the game and interested in playing we've basically taken an entirely different approach than your average player does. 1. We have a skillplan laid out that puts our newbies in a ton of ships so they can try different combat roles in their first 30 and 60 days of playing. 2. We put them into combat on Day 1 if possible. Skillpoint elitism is not allowed. Any open to the general membership op is automatically "Rifter's allowed". 3. We shower them with money and free ships. We purposefully try to keep them away from the boring or super tedious bullshit at least until they get self motivated to try those things out as an adjunct to having fun. I'd wager these things are a large part of our success and cohesiveness.
a very rare and beautiful thing... a goon post that A/makes sence B/ i actually agree with
discounting goons regular asshattery,, they are a unified and creative force, which does have to be respected ( but not always admired) |
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