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Thread Statistics | Show CCP posts - 7 post(s) |
Mynas Atoch
UK Corp Mostly Harmless
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Posted - 2009.10.05 22:18:00 -
[151]
Edited by: Mynas Atoch on 05/10/2009 22:18:50 My immediate reaction to seeing those numbers in the plate/reactor rebalance is .. ZOMG ... think of the freighters!
Thats a lot of cubic metres of carbides we are going to have to move around. With the dysp and promethium bottleneck removed, T2 production could easily quadruple. Combine this ships requiring 25 times as much of the end product of carbide chains. So two orders of magnitude more carbides moving between low/null sec and Jita.
The gates are going to be permantly jammed with afk freighters.
I really hope someone has run the numbers. Volume in m3 is everything with null sec economics.
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blob marley
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Posted - 2009.10.05 22:21:00 -
[152]
I'm am glued to this topic... Great discussion.
I always see the comments about how much carebears suck and they should move to null sec. From what I've read Dominion will do nothing but encourage carebears to make that leap. Dominion will force power-block alliances out of these large pieces of null that they have now. Either by the high cost, not enough active players, or the 5 or 6 system pocket they upgraded has enough resources that there is no reason to control more. The security for carebears going to nullsec will be the fact there are systems up for grab with no one there to claim ownership.
IMO, this is the only way to get the carebears out there and getting their own piece of the pie and start more fleet battles. Too many stagnat afk alliances out there just sitting on space, logging in once or twice a week just to do a pos bashing when their space is threatened. So many systems in 0.0 have sov and yet, absolutley no one in local. I believe Dominion will help so we will all have more people to shoot at.
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Avernus
Gallente Imperium Technologies
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Posted - 2009.10.05 22:31:00 -
[153]
Originally by: Aralis Depressing reading. I had hoped a few weeks silence meant you were rethinking this nonsense. Instead it confirms the worst rumours.
Quoting from page 1... terribad on my part...
Aralis, from reading the blog, I think this new system will actually be very advantageous for CVA. Considering that CVA runs a 'free space' system (under your rules), and the number of people that use your space under that system, you guys already have half the battle won when it comes to upgrading your space. You have miners and ratters galore, you just need a bit of infrastructure to let those numbers work in your favor.
Hell... CVA could be sitting on a gold mine waiting to happen. Add in the increased alliance tools they are looking at for renters and the like, and CVA stands to be made an example of for how to invest in a region. Exciting times for you tbh.
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Daedalus II
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Posted - 2009.10.05 22:32:00 -
[154]
Originally by: Caldor Mansi
Originally by: Daedalus II As I read it, outposts are not connected to sov. This means that..
...you fail at reading then and/or don't know how to conquest current outposts.
If anyone fail at reading it is you, as you don't even seem to be able to understand simple quotes. Let me spell it out for you: "A separate mechanism for governing outpost conquest" as in, separate from sov, is that so hard to read?
I very well know that CURRENTLY you have to have sov to plant outposts, but we aren't talking about how it works CURRENTLY, now do we? what possible reason would there be for us to speculate in a system we already know how it works?? You seem to miss the whole reason of this thread; that we are speculating in how it WILL work, as in not how it DOES work NOW, but how it will work in Dominion. Is that clear enough for you?
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Gaius Secrteus
Special Service
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Posted - 2009.10.05 22:34:00 -
[155]
Edited by: Gaius Secrteus on 05/10/2009 22:35:18 Not to be rude, but do you (CCP) have any idea what's like to get by successfully as a small corp in Eve?
Why on earth do you think anything you have yet proposed for Dominion would help my corporation to move to 0.0? Quite the opposite. You're probably forcing us out of 0.0.
If we had the power to take an unused system from one of those "AFK alliances" I would have it already. What you have designed is just another way for the mega-alliances to upgrade their resources and keep us out... keep us out unless we want to pay a hefty fee that makes that alliance a profit and even more powerful. It is simply more profitable for us to take the great wealth available in high sec than to go to all the trouble of trying to build something meaningful in 0.0.
Even worse, there is even more pressure now on my members to leave the corp and simply join one of those mega-groups for the greater wealth and opportunities it provides them. We become a breeder instead of growing.
My corporation has lived in Providence successfully for more than two years. This is the first time I have ever contemplated our departure. Why? Because it is quite likely we aren't going to be able to have the same freedom anymore. To date, the Providence Holders have asked very little from us. Basically, don't shoot other people and be courteous. We are not forced to shoot their enemies or do their bidding. That is small price to pay for access to even a low-resource region. I personally doubt they will be able to continue like that after Dominion. And so instead of opening opportunities for us, you have closed a door.
If there is any other small corporation leader out there that thinks Dominion will make their 0.0 access easier, please speak up. I would love to hear your analysis. As far as I can see "Dominion" just represents the dominion of mega-alliances over 0.0.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.05 22:38:00 -
[156]
Originally by: Caldor Mansi
Originally by: Ranger 1
A couple of points though.
I could ask if you don't want to invest in upgrades, because your return on those upgrades would be limited, then why did you invest in all of those outposts to begin with? Presumably to make your area comparable to high sec, for RP purposes... which is great actually. However, now you have the opportunity to make your space even more desirable than high sec. I'm just saying that the reasoning behind your finding Outposts desirable, but up grading your space undesirable, is a bit difficult to make sense of. Especially since you will have a very, very easy time meeting the requirements for said upgrades, while many alliances will be struggling to do so.
Yes, this will be absolutely hilarious. Because Providence is so open and peacefull area, it will allow upgrade the space easily. It does not matter CVA won't see a penny from their space but it will be great income for all other 0.0 citizens who will come here to farm rats and mine so they can maintain their own worthless space because any other region won't be able to expand as Providence becaus this space is so unique.
Wow...
Tell me again why you put in Outposts then please? And when did CVA's membership drop to near zero?
Wow indeed.
===== If you go to Za'Ha'Dum I will gank you. |
teji
Ars ex Discordia GoonSwarm
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Posted - 2009.10.05 22:41:00 -
[157]
Edited by: teji on 05/10/2009 22:41:38
Originally by: Gaius Secrteus Edited by: Gaius Secrteus on 05/10/2009 22:37:35 If we had the power to take an unused system from one of those "AFK alliances" I would have it already.
http://evemaps.dotlan.net/map/Scalding_Pass/P-I9PF Yea, there's no opportunities right now at all to take space.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.05 22:47:00 -
[158]
Edited by: Ranger 1 on 05/10/2009 22:50:38
Originally by: Gaius Secrteus Edited by: Gaius Secrteus on 05/10/2009 22:37:35 Not to be rude, but do you (CCP) have any idea what's like to get by successfully as a small corp in Eve?
Why on earth do you think anything you have yet proposed for Dominion would help my corporation to move to 0.0? Quite the opposite. You're probably forcing us out of 0.0.
If we had the power to take an unused system from one of those "AFK alliances" I would have it already. What you have designed is just another way for the mega-alliances to upgrade their resources and keep us out... keep us out unless we want to pay a hefty fee that makes that alliance a profit and even more powerful. It is simply more profitable for us to take the wealth available in high sec than to go to all the trouble of trying to build something meaningful in 0.0.
Even worse, there is even more pressure now on my members to leave the corp and simply join one of those mega-groups for the greater wealth and opportunities it provides them. We become a breeder instead of growing.
My corporation has lived in Providence successfully for more than two years. This is the first time I have ever contemplated our departure. Why? Because it is quite likely we aren't going to be able to have the same freedom anymore. To date, the Providence Holders have asked very little from us. Basically, don't shoot other people and be courteous. We are not forced to shoot their enemies or do their bidding. That is small price to pay for access to even a low-resource region. I personally doubt they will be able to continue like that after Dominion. And so instead of opening opportunities for us, you have closed a door.
If there is any other small corporation leader out there that thinks Dominion will make their 0.0 access easier, please speak up. I would love to hear your analysis. As far as I can see "Dominion" just represents the dominion of mega-alliances over 0.0.
I understand that CVA may be over-extended with all of the Outposts they have. Whether that is true or not will depend entirely on whether they have to pay upkeep on all of the systems they have Outposts in.
If they do, they may have to consider an agreement with other entities to assume a curator role over some area's, an organization like yours perhaps?
All alliances are going to have to make some hard decisions about the area the currently claim. CVA is no different in that regard. We'll just have to see if their economic model is up to the task of adapting to its new environment... and we won't know that until we get some critical details sorted in upcoming dev blogs.
It is a good thing though, that they are continuing to voice their concerns. They have a unique position in the EVE universe and I would like to see it continue without "too" many modifications.
===== If you go to Za'Ha'Dum I will gank you. |
Gaius Secrteus
Special Service
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Posted - 2009.10.05 22:48:00 -
[159]
Edited by: Gaius Secrteus on 05/10/2009 22:54:38
Originally by: Gaius Secrteus Edited by: Gaius Secrteus on 05/10/2009 22:37:35 If we had the power to take an unused system from one of those "AFK alliances" I would have it already.
http://evemaps.dotlan.net/map/Scalding_Pass/P-I9PF Yea, there's no opportunities right now at all to take space.
And you could sweep it away on a whim--much less in fact--roving pirates.
So our choice is the collective security of joining a powerful alliance. Trading one kind of yoke for another. That's the butterfly effect.
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Gaius Secrteus
Special Service
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Posted - 2009.10.05 22:53:00 -
[160]
Edited by: Gaius Secrteus on 05/10/2009 22:53:22
Originally by: Ranger 1 I understand that CVA may be over-extended with all of the Outposts they have. Whether that is true or not will depend entirely on whether they have to pay upkeep on all of the systems they have Outposts in.
You don't get it. Providence Holders aren't over extended. They are better positioned than most Alliances I wager. A very very hard rock to break even before Dominion and more so after. It's the idea of Providence, the freedom, that is threatened and the thing many here don't seem to understand.
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teji
Ars ex Discordia GoonSwarm
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Posted - 2009.10.05 22:53:00 -
[161]
Originally by: Gaius Secrteus And you could sweep it away on a whim--much less in fact--roving pirates.
I'm not disagreeing with you regarding the new system being ****.
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Ex Mudder
Oberon Incorporated Morsus Mihi
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Posted - 2009.10.05 22:57:00 -
[162]
Why not just increase the output of Fermionics and Ferrogel advanced reactions? Ferrogel is out produced 25:1 and fermionics 50:1 per hour by the armor plates. Much simpler that changing demands for dozens of ships and hundreds of modules and forcing us to re-research our BPOs.
You did fix T2 ABs and MWDs rare material demand as well, right? Or is it just ships?
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.05 22:58:00 -
[163]
Originally by: Gaius Secrteus Edited by: Gaius Secrteus on 05/10/2009 22:53:22
Originally by: Ranger 1 I understand that CVA may be over-extended with all of the Outposts they have. Whether that is true or not will depend entirely on whether they have to pay upkeep on all of the systems they have Outposts in.
You don't get it. Providence Holders aren't over extended. They are better positioned than most Alliances I wager. A very very hard rock to break even before Dominion and more so after. It's the idea of Providence, the freedom, that is threatened and the thing many here don't seem to understand.
Explain it then Gaius. What, exactly, is in Dominion that is going to take away your freedom?
===== If you go to Za'Ha'Dum I will gank you. |
Daedalus II
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Posted - 2009.10.05 23:06:00 -
[164]
Originally by: Ranger 1
Explain it then Gaius. What, exactly, is in Dominion that is going to take away your freedom?
I think his problem is with the new sov system and its costs.
But I think too many people misstake the new sov system for the old one.
I think you can see the new sov system as a house foundation. It got water mains, sewer mains and electrical mains drawn to it, so it's your perfect spot to build a house on. All that stuff costs money though.
But the thing is that you have a choise. You don't have to buy a house foundation and then build a house on it. You can just sleep under the stars, not worrying about houses or foundations or the costs of those.
So you either choose to take the leap, invest heavily in a house foundation and build a sweet house with sniper nests and a wormhole generator in it. Or you can just lay back, put up your POSes and move on if things get too rough. It's a matter of how much you want to invest, and how much you will get back.
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Gaius Secrteus
Special Service
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Posted - 2009.10.05 23:11:00 -
[165]
Edited by: Gaius Secrteus on 05/10/2009 23:12:04
Originally by: Ranger 1
Explain it then Gaius. What, exactly, is in Dominion that is going to take away your freedom?
I fear that Dominion is going to put the final nail in the NRDS coffin--a system already incredibly painful to do for all us. If I have to be blue to Providence Holders to be in Providence, I expect I'm going to be forced to provide something for it... not just with one alliance like CVA, but I'm going to have to submit to all of them individually.
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Joe Starbreaker
Octavian Vanguard
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Posted - 2009.10.05 23:20:00 -
[166]
The challenge (or one of them) for small corporations is this:
Currently you can reap the benefits of 0.0 by finding a system, setting up a POS or just some good safespots, and doing your thing. You can even do this in other people's space. If the system you steal has good true sec, you can reap benefits on par with the most powerful alliance's members -- the only difficulty is logistics, and being sneaky enough not to get caught.
Under Dominion, since the small corporation cannot compete for sovereignty, the systems you inhabit will be equivalent to the worst true sec. They will be 100% undeveloped. You cannot build an infrastructure hub because any roaming gang of bored alliance members can blow it up whenever they feel like it. Therefore, you cannot offer your members rewards equivalent to what the alliances can.
A good solution to this: remove the ridiculous infrastructure hubs. Just let system development happen naturally with use. The more you mine, the better the ores get. The more you rat, the better the rats get. That way, corporations who cannot gain sovereignty can still gradually improve the space they are hiding out in.
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Avernus
Gallente Imperium Technologies
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Posted - 2009.10.05 23:27:00 -
[167]
Originally by: Terrible Karma
Originally by: Ranger 1 I think CVA's methodology is going to be just fine actually.
Your current neutral population will help to enhance your ability to upgrade your systems.
The new treaty system will allow you to much more easily interact with your neutral and blue listed inhabitants. If fact, now you can effectively specify area's that are off limits to certain groups, as well as share standings with them.
System security and profitability will be closely tied to how active your player base is, and frankly that is one of your strengths.
I see you subscribe to the No Numbers PhilosophyÖ as well. Until you can address the points already made AND CCP releases Dominion details (i.e., specifics and numbers) that can be analyzed, your opinion is worthless (especially when it contradicts the former CEO of CVA).
Purely on a side note, just curious if your previous character was Nez Perces? (haven't looked you up in-game to see if this is your original char).
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niroshido
Caldari Madhatters Inc. The Initiative.
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Posted - 2009.10.05 23:29:00 -
[168]
Quote: hese upgrades will unlock and add additional resources into your system, such as new hidden belts or encounters to complexes or escalation sites for you to find, thus increasing your potential diffuse income streams and theoretical member resource capacity of each system as a result.
In relation to the unlocking, given faction spawns are some times few and far between, can would we be able to effectively "unlock" faction spawns? or would we see the converting of asteroid belts into a more plex like format where we could see dozens if not tens of bship spawns ?
would the same rules apply to the specific faction rat in the area too, or can we actually suggest what faction appears? e.g. angel, serpentis etc.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.05 23:32:00 -
[169]
Originally by: Gaius Secrteus Edited by: Gaius Secrteus on 05/10/2009 23:12:04
Originally by: Ranger 1
Explain it then Gaius. What, exactly, is in Dominion that is going to take away your freedom?
I fear that Dominion is going to put the final nail in the NRDS coffin--a system already incredibly painful to do for all us. If I have to be blue to Providence Holders to be in Providence, I expect I'm going to be forced to provide something for it... not just with one alliance like CVA, but I'm going to have to submit to all of them individually.
Gaius, respectfully, I don't see why anything revealed about Dominion so far would change whether you need to be blue to CVA or remain neutral as you apparently are now. I doubt that CVA would require blue standings of everyone that passes into Providence under any circumstances.
I could see them asking those who might be willing to help shoulder the burden of upkeep to enter some type of treaty when that becomes available, however I have been told in this thread that this is a non-issue.
As an aside Gaius, blue status does not mean "submitting" in most cases. Granted, there are pets that are required to pay a fee or agree to fight mutually red opponents, but that is certainly not always the case. Many times blue status is mutually exchanged to prevent hostilities between the two parties and nothing more. Often that includes free passage through the other organizations space, and possibly even ratting or mining rights.
People sometimes have a very limited view of the realities of alliance life. I'm not mocking your point of view Gaius, but I am saying that with CVA's track record I doubt you have to worry much on that score.
===== If you go to Za'Ha'Dum I will gank you. |
T'san Manaan
Minmatar
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Posted - 2009.10.05 23:43:00 -
[170]
Originally by: Caldor Mansi
Originally by: Rodrigo Talavera
You can grind wherever you want, but it just makes sense to be able to grind better in null sec. Don't forget, we can still pvp too.
Making grind more rewarding does not make the game less grindy... Also considering you will make the grind more required at the same time it makes the whole thing meaningless.
It would only make sense to make 0.0 less grindy with 'passive' income, that would actualy be a reason why people would come to live in 0.0. Unfortunately that would require some thought-out creative solution...
WOW! way to miss the point, granted you were not the only one.
You are not supposed to grind for mining upgrades if you don't like to mine, or plexing upgrades if you don't like to plex.
there are many players in eve who do enjoy those activities so you invite those players to your space so that they can have thier fun and you get the upgrades thus increasing your potential for profit via station taxes and docking fees.
I cannot believe how often it must be said that eve is a multiplayer game. CCP has often tried to foster more diverse and meaningful player action only to be met by whines of "I don't want to mine or other such nonsense.
/rant
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Playing Eve
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Posted - 2009.10.05 23:45:00 -
[171]
Quote: Future additional sources besides moons
Beyond Dominion, we are looking towards adding new sources of moon materials so that we will have a dynamic supply which can respond to the changing needs of the marketplace and help resolve the static supply issues we currently see. Some potential routes we have already mentioned previously here and are common suggestions on the forums. We are definitely looking hard at doing something cool here in the future along these lines.
Comets were mentioned elsewhere in the devblog. Confirming that it would be awesome to have moon-mineral-bearing comets hurtling (on rare occasion) through low-sec space. Moving at a speed that requires mining frigates or cruisers -- way too fast for barges. Require scanning to find them. This would make for very cool attack/defense scenarios.
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Di Mulle
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Posted - 2009.10.05 23:53:00 -
[172]
Originally by: Joe Starbreaker The challenge (or one of them) for small corporations is this:
Currently you can reap the benefits of 0.0 by finding a system, setting up a POS or just some good safespots, and doing your thing. You can even do this in other people's space. If the system you steal has good true sec, you can reap benefits on par with the most powerful alliance's members -- the only difficulty is logistics, and being sneaky enough not to get caught.
Under Dominion, since the small corporation cannot compete for sovereignty, the systems you inhabit will be equivalent to the worst true sec. They will be 100% undeveloped. You cannot build an infrastructure hub because any roaming gang of bored alliance members can blow it up whenever they feel like it. Therefore, you cannot offer your members rewards equivalent to what the alliances can.
A good solution to this: remove the ridiculous infrastructure hubs. Just let system development happen naturally with use. The more you mine, the better the ores get. The more you rat, the better the rats get. That way, corporations who cannot gain sovereignty can still gradually improve the space they are hiding out in.
I think you are under wrong assumption that all truesec (and what else ? composition of belts? ) will be "reset" in Dominion. This strange idea, correct me if I am wrong, was never voiced in any CCP message.
As for the other part, this is another strange idea, that Dominion should and will give everything for everyone on a silver plate, wrapped in full security. What's the point of the game then ? CCP apparently want to shake foundations of big alliances a bit, and IMHO, are very right in that, but not destroy them. There will always be a winner and the loser, just CCP wants them to change places more quickly. Any big alliance, which will be active, clever and adaptable enough, will still have an upper hand. Why should it be otherwise ?
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Gaius Secrteus
Special Service
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Posted - 2009.10.05 23:55:00 -
[173]
Originally by: Ranger 1 Gaius, respectfully, I don't see why anything revealed about Dominion so far would change whether you need to be blue to CVA or remain neutral as you apparently are now. I doubt that CVA would require blue standings of everyone that passes into Providence under any circumstances.
That is my hope as well.
Originally by: Ranger 1 Many times blue status is mutually exchanged to prevent hostilities between the two parties and nothing more. Often that includes free passage through the other organizations space, and possibly even ratting or mining rights.
I agree my knowledge is limited. If there is such an alliance out there, please speak up. I am prepared to make such an agreement immediately as I have not yet found one. Goons? Legion or Shadow of xXDEATHXx? Atlas? Red Overlord? AAA? Anyone?
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BooTmahPooT
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Posted - 2009.10.05 23:57:00 -
[174]
Originally by: Aralis Why anyone would think this would mean there would be more people in 0.0 is completely beyond me.
If it goes through like this I confidently predict a rush to high sec.
And to the last poster you are totally wrong. This is a serious nerf to what profits could be made in 0.0.
please stop posting. I've seen you in every thread whining about this patch. You might think about emoragequitting and if you do. Can I haz ur stuff.
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Drauken jr
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Posted - 2009.10.06 00:03:00 -
[175]
Originally by: Normin Bates So....
Biggest tears are from (so far)
1. CVA and Friends. 2. MM. 3. Goons.
General consensus from the tear shedders is: Wahhhhhh. No fair! We did all this stuff and have gotten used to it and now it's being changed! We can't adapt. No fair CCP!
Flush your eleventy billion down the drain. Stop crying 'cause you might hafta do some things different.
Adapt or Die.
This
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SIR PRIME
Minmatar Celestial Janissaries Curatores Veritatis Alliance
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Posted - 2009.10.06 00:15:00 -
[176]
Originally by: Ranger 1 Edited by: Ranger 1 on 05/10/2009 23:36:26
Originally by: Gaius Secrteus Edited by: Gaius Secrteus on 05/10/2009 23:12:04
Originally by: Ranger 1
Explain it then Gaius. What, exactly, is in Dominion that is going to take away your freedom?
I fear that Dominion is going to put the final nail in the NRDS coffin--a system already incredibly painful to do for all us. If I have to be blue to Providence Holders to be in Providence, I expect I'm going to be forced to provide something for it... not just with one alliance like CVA, but I'm going to have to submit to all of them individually.
Gaius, respectfully, I don't see why anything revealed about Dominion so far would change whether you need to be blue to CVA or remain neutral as you apparently are now. I doubt that CVA would require blue standings of everyone that passes into Providence under any circumstances.
I could see them asking those who might be willing to help shoulder the burden of upkeep to enter some type of treaty when that becomes available, however I have been told in this thread that this is a non-issue.
As an aside Gaius, blue status does not mean "submitting" in most cases. Granted, there are pets that are required to pay a fee or agree to fight mutually red opponents, but that is certainly not always the case. Many times blue status is mutually exchanged to prevent hostilities between the two parties and nothing more. Often that includes free passage through the other organizations space, and possibly even ratting or mining rights.
People sometimes have a very limited view of the realities of alliance life. I'm not mocking your point of view Gaius, but I am saying that with CVA's track record I doubt you have to worry much on that score.
As one of the CVA posters I can freely say we haven't made any plans yet but we have been madly speculating. We haven't mentioned any because as soon as we do people will imagine thatÆs what we WILL do. IÆve been receiving fairly constant requests for information from residents on all sides of the fence so its not just you worried about it.
The explicit mechanics are currently unknown to us û they might be good, they might be bad. CCP have however totally malfed up the PR side of this all as I canÆt imagine they really think this drawn out stressing is helping people. ;)
To date weÆve seen nothing that really helps the way we live in Providence and much that damages it but ultimately it doesnÆt mean weÆre not going to fight for that lifestyle tooth and nail. There are also huge opportunities for others that have helped defend Providence past and present.
Yes, we might have to make accommodations but at the moment thereÆs no way to say what they are. That said if there are specific ideas you have feel free to mail me or talk to me û whether thatÆs just something about what would help you in Providence or general queries.
I donÆt promise a fast answer but then I get to blame that on CCPÆs drip, drip, leakage of information.
Its not that I get a huge number of mails each day and am slack about answering them all.
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Torolphilies
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Posted - 2009.10.06 00:21:00 -
[177]
I want to acknowledge that there has been a lot of great discussion about the impact of the upgrade on resources on systems. Thanks for the great reading.
I have been wondering/hoping that there might be some sort of "ebb and flow" to the resources available on moons.
For instance, moons might have the level of their particular resources decline over time as it is mined (akin to a mine running "dry").
I'm not sure how often moons would have their productivity drop and how often existing un-mined moons would have their existing resources changed (possibly due to comet strikes, impact of asteroids, etc.?) but, it could be an interesting game mechanism to cause semi-regular shifts to the moon-goo equation.
A mechanism could be introduced where moons could be rescanned for new resources and the rescanning could find a new deposit of the same or another resource.
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Isaac Starstriker
Amarr Imperial Shipment
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Posted - 2009.10.06 00:26:00 -
[178]
I'm waiting for their more "detailed" Dev blog that's coming up. Then I'll have a chance to truly critize them if needed. I hope I do not have the ammo. Please CCP, don't give me ammo I don't want. Just release it and let us have at it. (The blog)
@CVA Leaders, I thank you very much for your opinions on the subject. I myself was confused at Aralis' comments and am glad your clearing it up. As controversial as this is...I still have faith.
@Everyone else. Lets cool our jets a moment and let the "real" dev blog come out. (Should be soon at this rate). Then we can begin it.
--Isaac Isaac's Haul*Mart - Closed
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Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2009.10.06 00:29:00 -
[179]
Originally by: Daedalus II
Originally by: Ukucia
It's quite conceivable that a "open treaty" could be created, such that anyone who does StuffÖ within a system you hold sov over would be bound by the treaty, unless they were actively at war with you or there was a more specific treaty. Thus it's theoretically possible that the treaty system could allow you to tax their ratting, etc without having to enter a formal agreement with everyone who flies into your space.
That's a pretty interesting idea! Imagine sort of a popup window when you jump through the first gate leading into a new alliance system. You get a rundown of which treaties are active in this space, and by entering the space you automatically acknowledge these treaties/rules. If you don't like it, you can always leave again, but if you stay you are bound by them.
This idea has a lot of potential. Upon entering, you are given the treaty conditions, and the choice to accept or reject. Either way, you are allowed to enter, but if you reject, you are flagged so that all residents with a proper overview setup can see at a glance that you are an 'outlaw'; there in violation of the treaty.
What conditions can be enforced is what makes this idea interesting. For example, you might be able to set a 'tax rate' that would be collected on bounties, just like the current corp tax. Anyone accepting the treaty would be subject to this tax automatically; those who reject are not (but are flagged as above). This would (a) provide a benefit to alliances who set up such a treaty, and (b) create a pirate's dream hunting ground in such spaces, subject to the patrolling capability of the space owner.
Another great treaty condition would be a requirement that any target that is (blue, neutral/blue, or treaty member, set via slider) can not be aggressed. An attempt to violate this could pop up a confirmation window, identical to the criminal warning in empire space, and agressing despite the warning would cancel your treaty rights and flag you as an outlaw.
Being able to set rules, and being given the tools to make it possible to enforce your rules yourself would make sovereignty a very interesting concept. I think that this would work well for CVA's needs, and quite obviously U'K would happily accept outlaw status.
-- Becq Starforged
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Pilot Anstis
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Posted - 2009.10.06 01:11:00 -
[180]
Not speaking from any experience with nul-sec i had some questions that maybe you can answer. from what i understand a system will be upgrade by acts of violence or the act of mining (not the minerals)
if the system is taken by another corp do the upgrades persist? if the corp in the system does not use the upgraded resources will the resources degrade? if resources do degrade will the upgrade requirements for a site that requires both mining and npc killing and after the site is unlocked lets say the corp drasticly slows down on one of the required activities would it lock out that upgrade after a while?
i ask the first question as curisoity. i ask the second and third questions because i feel that in a few years there may be quite a few upgraded systems weather they are being used or not; but being held by alliances that are defending them to prevent new crops to get a foot into nul-sec? or to just prevent some other corp from benifeting from their hard earned upgrades weather they used them or not. even with the thought of the taxes they may feel it worth it just in case they get extreamly active(say they have a slump during exam times for about 2 months). anstis
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