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D42 Electra
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Posted - 2009.10.07 18:14:00 -
[1]
Edited by: D42 Electra on 07/10/2009 18:16:17 Edited by: D42 Electra on 07/10/2009 18:14:46 Please comment on this idea, spare me non-constructive comments though...
The basic idea is a cheap? eWar platform for FW och so. Off course I would swap to cheap named versions, but stay with me... The ship cost around 20 milj., but is insured. The idea is to disable the main target, and fleet members to gank it. Buff to survive long enough when enemy fleet recognize tackler. Rocket launchers to fend off Frigates and Drones. One of the Jammers to fend of bigger foes. Microwarp drive to move close... etc I am not talking about a major battle but a mix of Battleships and Frigates.
[Ferox] 1600mm Reinforced Titanium Plates I Damage Control I Signal Distortion Amplifier I Signal Distortion Amplifier I
ECM - Multispectral Jammer II ECM - Multispectral Jammer II Stasis Webifier I Warp Disruptor I 10MN MicroWarpdrive I
'Malkuth' Rocket Launcher I, Gremlin Rocket 'Malkuth' Rocket Launcher I, Gremlin Rocket 'Malkuth' Rocket Launcher I, Gremlin Rocket 'Malkuth' Rocket Launcher I, Gremlin Rocket 'Malkuth' Rocket Launcher I, Gremlin Rocket Medium Nosferatu I Medium Energy Neutralizer I
So what have I missed?
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xxxak
Caldari No Limit Productions Mostly Harmless
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Posted - 2009.10.07 18:19:00 -
[2]
You are trying to do too much with too little.
Don't fit tackle on a poorly tanked no dps battlecruiser.
Fit a FULL rack of ECM if you want an ECM boat. And rig for ECM strength.
But really, just get a goddamn blackbird. They are cheap as hell and you get a lot more jam strength. The tank on that Ferox won't hold long.
Also, rocket launchers are always fail, esp on a battlecruiser. Fit AML or HML or HAM.
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Ron Santo
Holy Amarrian Battlemonk Libertas Fidelitas
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Posted - 2009.10.07 18:25:00 -
[3]
Your job is ECM, jamming specifically. Ferox is not the right tool for that job. Use cheap insured blackbird, rigged for ECM. if in fleets usually fit a plate and a damage control and stay aligned and at range.
tackled/primaried your going down but in a cheap as chips ship. imho more effective for your gang even if you have to warp out and in vs trying to "ride out the tank" in an unbonused battlecruiser.
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D42 Electra
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Posted - 2009.10.07 18:29:00 -
[4]
Originally by: xxxak You are trying to do too much with too little.
Don't fit tackle on a poorly tanked no dps battlecruiser.
Fit a FULL rack of ECM if you want an ECM boat. And rig for ECM strength.
But really, just get a goddamn blackbird. They are cheap as hell and you get a lot more jam strength. The tank on that Ferox won't hold long.
Also, rocket launchers are always fail, esp on a battlecruiser. Fit AML or HML or HAM.
You may be right, but I am still not convinced. I guess sombody else in the group could handle the tackle, I am talking about a smaller group, 5-10 ships.
Well, if the Ferox tank would not hold long, what help is it with a Blackbird then?
I am aware of the rocket launcher FAIL warning, but hey! there is a choice to be made regarding CPU and PowerGrid vs. purpose of the ship.
Still thanks for you input.
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D42 Electra
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Posted - 2009.10.07 18:34:00 -
[5]
Originally by: Ron Santo Your job is ECM, jamming specifically. Ferox is not the right tool for that job. Use cheap insured blackbird, rigged for ECM. if in fleets usually fit a plate and a damage control and stay aligned and at range.
tackled/primaried your going down but in a cheap as chips ship. imho more effective for your gang even if you have to warp out and in vs trying to "ride out the tank" in an unbonused battlecruiser.
Nothing you say seams wrong, but I am trying to think out of the box, and maybe failing... I use a Blackbird today, but I feel the the lifespan is too short to really make a difference. OK, I am not experienced yet, but still. And when I say cheap I dont mean bargain... I believe you need to be spending some ISK to have fun in EVE, even if it is by being stupid...
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xxxak
Caldari No Limit Productions Mostly Harmless
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Posted - 2009.10.07 18:39:00 -
[6]
Edited by: xxxak on 07/10/2009 18:39:59
The ferox is absolutely the wrong ship for the job.
1. A properly positioned (aka far away) blackbird using racial jammers has enough range to live long enough to make a difference.
2. An ECM ship, esp T1, should NOT fit tackle. It ISNT YOUR JOB, and you will FAIL if you get in tackle range. Your ENTIRE goal as an ECM ship is to AVOID Tackle range, see #1 above.
3. A Ferox is a bad Ewar platform. A Drake would even be better, it would have a stronger tank and take longer to die. But honestly, just use a blackbird and learn how to fly it.
Note, after insurance the difference in price between a Drake and a Ferox is about 5 or 10 mil max.
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D42 Electra
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Posted - 2009.10.07 18:46:00 -
[7]
Ok, thanks. I stand corrected!
I checked and your all right. It does not make sense to dive in and tackle when you can stand back at 60-70k with a fast Blackbird and still jam them.
but hey it¦s always fun to figure it all out. Case closed.
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D42 Electra
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Posted - 2009.10.07 19:36:00 -
[8]
So, back to the drawing board. 90k jamming, 1292m/s speed. Some minor ****ty rockets and a neut to fend of small bugs..
[Blackbird] Signal Distortion Amplifier I Signal Distortion Amplifier I
ECM - Multispectral Jammer II ECM - Multispectral Jammer II ECM - Multispectral Jammer II ECM - Multispectral Jammer II Medium Electrochemical Capacitor Booster I, Cap Booster 400 10MN MicroWarpdrive I
Medium Energy Neutralizer I 'Malkuth' Rocket Launcher I, Gremlin Rocket 'Malkuth' Rocket Launcher I, Gremlin Rocket 'Malkuth' Rocket Launcher I, Gremlin Rocket
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2009.10.07 19:42:00 -
[9]
[Badger Mark II, New Setup 1] 400mm Reinforced Steel Plates II 400mm Reinforced Steel Plates II 200mm Reinforced Steel Plates II
ECM - Spatial Destabilizer II ECM - Phase Inverter II ECM - Ion Field Projector II ECM - White Noise Generator II ECM - Multispectral Jammer II Micro Capacitor Booster II, Cap Booster 75
250mm Light Artillery Cannon II, EMP S [empty high slot]
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Cap stable, fairly good tank for what it is and rather cheap. Most importantly though is that it would be more effective than that ferox.
Or you can just get the blackbird and instantly be loved by any gang your in.
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xxxak
Caldari No Limit Productions Mostly Harmless
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Posted - 2009.10.07 19:53:00 -
[10]
Muti Spec Jammers sorta suck.
Try getting racial jammers -- more range and more power. Use the right ones on the right enemies. Or at least fit 2x Gallente jammers since you are Caldari fighting in FW.
!!
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Salpad
Carebears with Attitude
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Posted - 2009.10.07 23:17:00 -
[11]
Originally by: xxxak Muti Spec Jammers sorta suck.
Try getting racial jammers -- more range and more power. Use the right ones on the right enemies. Or at least fit 2x Gallente jammers since you are Caldari fighting in FW.
But that's the problem: How to know which racial jammers to fit?
I imagine the standard solution is to fit one of each kind, or else fit 3-5 multispectrals and just hope for the best.
-- Salpad C.E.O., Carebears with Attitude |
Darthewok
Caldari
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Posted - 2009.10.08 01:48:00 -
[12]
For the Blackbird fit, you could consider using some of the following rigs (much cheaper nowadays) to improve performance. low friction nozzle joint I -> cut that slow warp-out time particle dispersion projector I -> add 10km to your jammer range core defence shield extender I -> add a little more EHP buffer
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Cadius Vect
CARDASSIANS
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Posted - 2009.10.08 02:52:00 -
[13]
I reccomend using a blackbird until you can fly a scorp or falcon if you want to fly in the E-war role.
This setup can effectivly jam at 120km
[Blackbird, E-war Blackbird] Signal Distortion Amplifier II Signal Distortion Amplifier II
10MN MicroWarpdrive II ECM - Phase Inverter II ECM - Ion Field Projector II ECM - Spatial Destabilizer II ECM - White Noise Generator II Sensor Booster II, Targeting Range
Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile Medium Energy Neutralizer II
Particle Dispersion Projector I Particle Dispersion Projector I Particle Dispersion Projector I
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Killboard: http://www.battleclinic.com/eve_online/pk/view/player-Cadius+Vect-kills.html |
D42 Electra
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Posted - 2009.10.08 08:53:00 -
[14]
Are multispectral jammers that bad? I mean it is a balance is¦nt it... with one spec jammer of each sort you might be limited to jam only one target. With 4 multi you can jam 4, e.g. jam designated targets and your attackers if you unlucky and get caught.
Maybe the best advice is 2 multi + 2 gallante from above?
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Gavin DeVries
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Posted - 2009.10.08 14:10:00 -
[15]
Each jammer is calculated individually. The chance to jam is the modified jammer strength divided by target modified sensor strength. If your jammer has a 9.6 strength and the target has a 14 sensor strength, the result is 9.6/14 or 68% chance of jamming it. Multispectrals have lower strength across the board, so they are less likely to jam any given target. That's in addition to multispectrals using more cap to do what they do.
If you carry one each of the racial jammers, you have a good chance of jamming 4 different ships by putting one jammer against a matching race's ship. If you carry 4 multispectral jammers you're going to be evenly (in)effective against all targets. You'll probably be able to jam 1-2 targets at a time at most, by using all your jammers. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Liquidium
Point Blank. Petition This
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Posted - 2009.10.08 19:44:00 -
[16]
A blackbird with Ok skills can get 110+ KM Jam range easy.
The range is your tank. Small fast ships wont pose a problem after you toss a jam on them. Then you warp off. And warp back in at 100.
A blackbird can cause ALOT of problems if not taken care of.
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D42 Electra
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Posted - 2009.10.09 10:07:00 -
[17]
Edited by: D42 Electra on 09/10/2009 10:07:42
Originally by: Gavin DeVries Each jammer is calculated individually. The chance to jam is the modified jammer strength divided by target modified sensor strength. If your jammer has a 9.6 strength and the target has a 14 sensor strength, the result is 9.6/14 or 68% chance of jamming it. Multispectrals have lower strength across the board, so they are less likely to jam any given target. That's in addition to multispectrals using more cap to do what they do.
If you carry one each of the racial jammers, you have a good chance of jamming 4 different ships by putting one jammer against a matching race's ship. If you carry 4 multispectral jammers you're going to be evenly (in)effective against all targets. You'll probably be able to jam 1-2 targets at a time at most, by using all your jammers.
Thanks for your info. But then I guess it also depends on the situation/tactics. Going into a fleet of similar size ships, e.g. cruisers and frigates you could more or less pick your own targets. But say the enemy fleet have a Battleship or Battlecruiser you would like to jam as the main target. With multispectral vs racials with "multies" you would have like 20-25% less chance of jamming, e.g. 6,1 vs 7,6. But with "multies" you also have 4 jammers to use until one bites.... or...?
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