
Grut
Deep Core Mining Inc.
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Posted - 2009.10.11 08:36:00 -
[1]
Originally by: anheuser Citadel cruises look pretty good. Now we're just at the relative nit-picky levels. Cruises are still unlikely to be used in the big alliances because they can't snipe all the way out to 250km with the same setup as the other dreads.
If you look the big alliance killboards, we all seem to fit our sniping dreads roughly the same: 1 T2 falloff rig and the tracking computer with range script. This will get you all the way out to the 250km limit (moros can do it without the TC). With cruise missiles, there's no equivalent to the tracking computer, so you're always going to be limited more in range. Given a similar setup (and assuming max skills for Projection and Bombardment), you'll get only out to 230km ((4.25km * 1.5 * 1.2) * 20 * 1.5). To make it to 250km, you need a second T1 rig. The result is less tank for these ships compared to their gun siblings because of the additional rig slot needed.
To really bring them back in to contention with the others dreads in the big alliance game, the numbers need to be tweaked just slightly to get that extra 20km out of them. If you bring the speed up to 4600m/s for the cruises, they'll hit out to 248km, which would be good enough. 4650 gets it just over the line for 250km, which is our ultimate goal. While you could change the flight time, then you'd still suffer the same problem of needing 30s to reach the target - two volleys from gun dreads have passed in that time, so unacceptable.
The alternate would be to introduce an equivalent to the tracking computer for missile range boost, or just modify the TC to have a missile range script to do the same thing. Scripted with a 30% range increase would be nice.
Cruise are a joke - they go slower then BS cruise (ship bonus) and noone ever uses BS cruise.
The current stats give 10kms with 3 t1 riggs.... 25 secs to 250km? useless.
After skills and rigs they have to be going atleast 40kms without destroying fitting.
I think your right there needs to be a module buffing missile speeds. Maybe lowslot so you trade damage for snipe?
Kinsy > deadman you there? Kinsy > are either of us in pods, becase we dont know...
Mostly harmless [ 2005.12.09 19:22:50 ] (notify) You have started trying to warp scramble the Dreadnought |