| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Precisionist
|
Posted - 2009.10.14 14:16:00 -
[1]
Is the ishtar still able to pull this off?
|

Precisionist
|
Posted - 2009.10.14 15:17:00 -
[2]
So Something like this
Highs 3 smalls for anti frig 1 med neut
meds 1 LSE T2 td MWD t2 Faction Disrupter Medinjector TD
lows 2 nanos 2 ods 1 DCU
rigs Aux thrust and polycarbon
Something a long that lines make it fairly viable?
|

Precisionist
|
Posted - 2009.10.14 15:25:00 -
[3]
Originally by: Norwood Franskly http://www.fleetofthedamned.net/kills/?a=kill_detail&kll_id=3361
that was the last fitting I had, cpu is really tight on it but it was fun to fly, just don't jump it into a CVA gate camp...
looks like a pretty good fit, maybe something to stay out of large neut range like a faction disrupter and u good to go.
Do you where snakes lg or hg?
|

Precisionist
|
Posted - 2009.10.14 15:36:00 -
[4]
Originally by: Norwood Franskly
Originally by: Precisionist
Originally by: Norwood Franskly http://www.fleetofthedamned.net/kills/?a=kill_detail&kll_id=3361
that was the last fitting I had, cpu is really tight on it but it was fun to fly, just don't jump it into a CVA gate camp...
looks like a pretty good fit, maybe something to stay out of large neut range like a faction disrupter and u good to go.
Do you where snakes lg or hg?
I'm not in game at the moment can't remember exactly what implants I have from memory Zor's link + my0 plus a few other misc hardwirings, no snakes. Speed was about 2.1 km/sec.
What about the possibility of downgrading LSE to names and MWD to names or faction and fitting a med injector instead of invul?
|

Precisionist
|
Posted - 2009.10.14 15:57:00 -
[5]
Edited by: Precisionist on 14/10/2009 15:59:51
Originally by: Norwood Franskly
Originally by: Precisionist
What about the possibility of downgrading LSE to names and MWD to names or faction and fitting a med injector instead of invul?
You can do it if you want but I don't think it's worthwhile to fit cap injector. The way I flew it I was in a gang. When the fight started I would drop my sentries and then buzz around tackling ships for rest of the gang. If I started taking damage I'd overheat and get to range of 70-80 km. Like I said it worked pretty well for me but I was living in fear of the day a 2pt scram landed on me...
K I think I will try the 1 med NEUT 3 small guns and maybe drone nav
MWD 1 LSE t2 1 cap injector faction disrupter 1 EM resist
2 Nano 2 OD 1 DCU
1 Aux thrust rig 1 Poly carbon rig, It will lose tank but have 50 % lowest resist which would be explosive.
It will be fast with not an incredible Sig radius
maybe add a low grade snake set as well.
|

Precisionist
|
Posted - 2009.10.14 16:22:00 -
[6]
Actually i changed my mind about the speed rigs, I think to take out the EM hardener and add in a second LSE and put EM rigs on it might be the better option, does anyone know if this will own your sig radius?
|

Precisionist
|
Posted - 2009.10.14 16:48:00 -
[7]
Originally by: Cpt Branko Edited by: Cpt Branko on 14/10/2009 16:40:50
Originally by: Merin Ryskin Not only is it not dead, it's the only reason to ever fly an Ishtar.
Originally by: Ignitious Hellfury
Tank = dead because you're too slow and get caught all the time. Tank = dead because HACs are WAY to easy to neut. Tank = dead because tanking a HAC is a joke, ANY bc will out perform.
The strength of HACs are the speed and agility, if you don't use them as such you're a moron.
Confirming this.
When I see a dual-rep Ishtar I think "food" (and yes, dual T2 medium neuts do horrible things to the capacitor of a dual rep Ishtar but you actually do not NEED the neuts to break it in a BC - it just makes it stupidly easy).
I agree 100%, even 800 plate with 1 MAR t2 or even a 1600 plate is bad on a ishtar. I found out the hard way that the only viable fit nowadays on a ishtar in actual pvp situations is shield+ speed
|

Precisionist
|
Posted - 2009.10.14 17:03:00 -
[8]
Ya I changed the speed rigs to EM rigs and took the Em active hard and put in a second LSE,
but Since the nano nerf, do nanos and ODs stack or is it like OD's stack with AUX thrust and nanos stay with poly carbons?
|

Precisionist
|
Posted - 2009.10.14 17:13:00 -
[9]
Originally by: Jesslyn Daggererux dual rep worked fine for me when i fly it. any ship has an achilles heel. if i expected neuts i wouldnt fly it. just because something is able to be defeated using a tactic doesnt mean it will always be used. if you planned for the worst, sure maybe your right.
well most if not all smart BS BC pilots will carry 1 neut of some kind, BC's you can probably take unless they are nano fit too lol.
But if a BS has a large neut your done.
|

Precisionist
|
Posted - 2009.10.14 18:27:00 -
[10]
Edited by: Precisionist on 14/10/2009 18:28:47 Well of course the curse is the one you have to worry about most,
But with a cap injector you can make a mistake and maybe get out.
Curse would be the one you would stay away from. I also have an alt that is in a pilgrim that might help If I can alpha neut him before he gets me.
Also scanning is a key feature in this setup :)
Not saying the dual rep is not a good one, but if you get blobbed you will not be able to get out, and if a nano ishtar gets your, How can you even catch him?
I mean you will be able to kill his drones but not him. Unless he was stupid and got into scramb/web range.
|

Precisionist
|
Posted - 2009.10.14 18:39:00 -
[11]
Originally by: AnKahn
Originally by: Vee Zee /me looks at his few dozen solo kills in a dual rep/injector ishtar and shrugs.
Not denying it has it faults, but it certainly works great against certain solo targets. Any ishtar fitted any other way comes to mind 
Actual PvP pilot speaks. Nice.
The ships you fight in eve are not all perfectly fit with all lvl 5 skills and smart pilots. You win some and you lose some.
You get the idea that if you undock with a poorly set up ship (like the Gods of Eve judge you at undock) your ship will automatically explode if you are UNWORTHY.
But you will probably lose a lot less ships if you have it nano'ed :).
|

Precisionist
|
Posted - 2009.10.14 19:14:00 -
[12]
Ya I do not see the points of putting in hacs in to med neut range/scramble range. You cut off what they are suppose to be doing better then BC's and Bs's.
Not to mention the using a active tank is asking for trouble, Specially if you flying solo, because 90% of the time, the guy you fight will either have an alt or 3-4 gangmates 1 jump out.
|

Precisionist
|
Posted - 2009.10.14 21:18:00 -
[13]
Originally by: Susy Assulu I think there are many decent Ishtar fits that work I quite like the dual rep one as it can tank a bit of DPS but there is nothing stopping it from kiting you can fit a scram and a 24k in the mids if you so wish over all like most Gallente drone boats its very flexible which is one of the reasons its so good.
true, but with the nano nerf, how big of a issue is sig now, is two LSE and 2 shield resist rigs more harm then good? or is 1 LSE 1 shield resist rig the better way to go, with a invul shield in replace of the LSE and something else in the extra rig slot?
|

Precisionist
|
Posted - 2009.10.15 04:58:00 -
[14]
Edited by: Precisionist on 15/10/2009 05:04:12 Edited by: Precisionist on 15/10/2009 05:01:44 Well I made this one.
[Ishtar, nano] Nanofiber Internal Structure II Nanofiber Internal Structure II Overdrive Injector System II Overdrive Injector System II Damage Control II
10MN MicroWarpdrive II Dark Blood Warp Disruptor Medium Electrochemical Capacitor Booster I, Cap Booster 400 Invulnerability Field II Large Shield Extender II
Medium Unstable Power Fluctuator I 150mm Railgun II, Antimatter Charge S 150mm Railgun II, Antimatter Charge S 150mm Railgun II, Antimatter Charge S Medium Unstable Power Fluctuator I
Medium Anti-EM Screen Reinforcer II Medium Core Defence Field Extender II
You got 32,152 EHP, 2413 with LG Snakes, add in a 3% for agility. 6.4 s Align time.
Still not the fastest ship, but it will murder small ships with the double neut setup, so hopefully if you get in a jam, you can just neut them fast.
cap is stable at 55% with 1 neut, but you arent really trying to get into neut range.(lasts 2m with 2 neuts running) Using cap booster 400's, you will not be using your neuts much, You could also put on Small AC's as well. MWD can pretty much insta run for a long time.
this setup gives you options. Allows you to break active tanks by going in neut if they are neutless, or kiting fairly well, Drone int V and combat Drone V with HAS V will have plenty of options and your War t2's will eat ints/ishkurs fast along with the neuts
Basically if a blob comes pull out 100km from them, if they have something fast enough, kill him or scare him.
lowest resist is EM which is 58 %, if you really want to go all out, get a dread invul shield t2, and get all your shield resist skills to V my are all IV. but I am thinking of getting EM to V.
Very Pricey and you can downgrade of of course, but it will not look as pimp :).
Think the one thing that is a must that is pricey is the Dark blood( or domination WD) to stay out of hvy neut range.
Thing to watch out for, would be curses, arazu's,rapiers, int gangs( but u should melt them) that have support.
Advice on this setup?
|

Precisionist
|
Posted - 2009.10.15 16:05:00 -
[15]
td is kind of needed, but I have an alt in a pilgrim usually or curse, that will have 2-3 'td depending if I fit tackle on him or not.
And I agree drake passive tanked, will be the biggest problem.
But I am also working on a sniper setup with my ishtar with my pilgrim tackler.
but for most big guns, I doubt they will be able to track the ishtar. Td is not really needed .
|

Precisionist
|
Posted - 2009.10.15 16:54:00 -
[16]
You sure about the Em shield resist skills not effect the shield? because when I put it to V might emo resist raised to 12.5% from 10 %.
You might be thinking of armor comp, or eft is wrong.
|
| |
|