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Seriah Rezin
Minmatar
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Posted - 2009.10.20 19:26:00 -
[91]
Originally by: Rells
Originally by: Seriah Rezin
I agree with not complaining but you're still missing the point.
No the fact is that it is you that is missing the point. YOu are allowing the pirate or the aggressor to control the situation and that is the source of all of your problems. Once you take control of the situation, that will change and you will be dictating what happens. Unless you do that, all you can do is come cry to CCP to protect you. And even if CCP protects you, the fact that you cant take care of yourself will be clear. YOu will forever be a slave of others until you decide to do otherwise.
...
You don't have an input to accompany your output, do you?
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Rells
Caldari Caldari Provisions
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Posted - 2009.10.22 01:37:00 -
[92]
Originally by: The Gr4veDigger Edited by: The Gr4veDigger on 19/10/2009 06:35:51 EDIT: After rereading everything, if you are honestly caring that some people are missing out on a big part of the game, i suggest you make a corp and recruit and teach others this missing aspect that you so deem. Also i apologise for the rashness of this flame, reason why its so ****y is noted at the bottom. Happy Hunting.
Quoted for irony.
What a novel idea! I never thought of startign a corp to teach people to pvp! You mean something like Agony Unleashed?
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Lotus Sutra
Caldari Sutra Inc
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Posted - 2009.10.22 01:46:00 -
[93]
Originally by: Rells
Originally by: The Gr4veDigger Edited by: The Gr4veDigger on 19/10/2009 06:35:51 EDIT: After rereading everything, if you are honestly caring that some people are missing out on a big part of the game, i suggest you make a corp and recruit and teach others this missing aspect that you so deem. Also i apologise for the rashness of this flame, reason why its so ****y is noted at the bottom. Happy Hunting.
Quoted for irony.
What a novel idea! I never thought of startign a corp to teach people to pvp! You mean something like Agony Unleashed?
You know Rells, the more I endure the prigs on this forum, the more I enjoy blowing their ****ing ships up.
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Renis Jade
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Posted - 2009.10.22 04:01:00 -
[94]
Quote:
Instead you should laye traps for them, remember that it is greed that motivates them and all of their bragging is bravado that is easily cracked. Attack them instead of defending. The moment you feel you are on defense you have lost the battle.
Give this man a prize, The last paragraph rings true. As soon as you go on the defensive, you lose. Last thing you wanna give a priate is confidence. Half the time I think there just out looking for an adrenial rush, once they get it they'll bugger off feeling happy and full filled having either been blown up, or blown you up. |

Annaphera
Minmatar United Freemerchants Society
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Posted - 2009.10.22 08:52:00 -
[95]
Some things the OP seems to fail to understand:
1) Any ship fit for mining is good for two things: mining, and defending itself against rats so it can keep mining. Use high slots for neuts, and you just crippled your main goal. Use mid slots for ECM, and you just put a dent in what little tank you can fit. If you honestly think the drones from a few miners are going to put a dent in a pirate gang or suicide ganker, you are sadly mistaken. The miners' best defense is to run, because people willing to sit an guard a four-hour mining op are few and far between.
2) On trying to get into 0.0 - hictor bubbles don't care about your training. They get everyone when set between two gates, making you a nice target for the interceptors and AF's with them. Unless you are coming in with a formidable group, all you get is a one-way trip to the clone vat. A few experiences like that will turn anyone off of trying to break into 0.0. Ever try to lure a hictor camp into a trap? They've got all the targets they could want, they aren't going to move.
3) Some people do take things said to them in game too seriously, but on the flip side of the coin a great many pirates think they a hot stuff for killing an industrial or a miner. They take themselves too seriously.
4) I'm having fun, I'm winning. Don't care how much ISK I've got or what ship I'm flying. I took an alt into a level 3 mission in an AF on the advice of a friend; took me 2 hours to finish a mission I'd normally do in less than 30 minutes, but it was FUN trying to keep that thing alive without warping out! I WON. Period. I don't give a crap what you think of how I use my time. I get just as much of a charge out of scanning sites out from under the nose of a gang that is chasing me around a 0.0 WH system. My $15, my time, I get to say what I find fun. I don't like the flavors of PvP I've had access to thus far. Getting blobbed or gate-camped isn't entertaining. Maybe I'd like fleet fights, but I haven't found an alliance willing to take a character that's mostly trained for mining with a start on logistics and fleet support.
In short, Rells - if you really don't care about other people and their opinions, why spend so much time and thought on trying to jam them into playing the game in your style? More power to you if PvP makes you happy, but what if everyone isn't just like you?
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Junko Togawa
Caldari
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Posted - 2009.10.22 11:10:00 -
[96]
Originally by: Rells
Anonymous people on theinternet dont matter to me.
Wonder why he keeps replying to them, then? 
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MatrixSkye MkII
Minmatar
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Posted - 2009.10.22 11:26:00 -
[97]
I hear carebears got the cooties in real life. c/d?
Grief a PVP'er. Run a mission today! |

Esk Esme
Caldari Perkone
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Posted - 2009.10.22 12:11:00 -
[98]
Originally by: Annaphera
2) On trying to get into 0.0 - hictor bubbles don't care about your training. They get everyone when set between two gates, making you a nice target for the interceptors and AF's with them. Unless you are coming in with a formidable group, all you get is a one-way trip to the clone vat. A few experiences like that will turn anyone off of trying to break into 0.0. Ever try to lure a hictor camp into a trap? They've got all the targets they could want, they aren't going to move.
You warp straight to a gate in 0.0 when nuets/reds in system and not a BM or celestial object to scan the gate
oh dear you are in trouble
my english sux sue me
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Annaphera
Minmatar United Freemerchants Society
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Posted - 2009.10.22 15:04:00 -
[99]
Originally by: Esk Esme
Originally by: Annaphera
2) On trying to get into 0.0 - hictor bubbles don't care about your training. They get everyone when set between two gates, making you a nice target for the interceptors and AF's with them. Unless you are coming in with a formidable group, all you get is a one-way trip to the clone vat. A few experiences like that will turn anyone off of trying to break into 0.0. Ever try to lure a hictor camp into a trap? They've got all the targets they could want, they aren't going to move.
You warp straight to a gate in 0.0 when nuets/reds in system and not a BM or celestial object to scan the gate
oh dear you are in trouble
my english sux sue me
Umm...they put the bubbles about 70 km from the gates EXITING the system. You warp to zero, hit the bubble and get dropped out of warp early. Suddenly you have 70 km to the gate and whatever firepower they brought all on you.
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Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2009.10.22 15:15:00 -
[100]
Originally by: Ukucia Edited by: Ukucia on 16/10/2009 01:55:51
Originally by: Rells 1) Carebears fail to realize the blinky red effect. When a pirate warps into their little mining operation, they suddenly see a blinky red square on the screen and panic. Its like throwing a cherry bomb in a pack of ants. The pirates pick off one player to kill and the others scatter. The irony is that even without training if the carebears would simply turn their guns on the pirate, its not likely that the pirate would survive. Sure you might lose a ship or two but you would teach the pirate that the cost is too high to attack.
Perhaps you could point me to a killmail where mining lasers killed a pirate? Or do you have a super-secret way to fit guns onto a hulk?
loldrones --
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MatrixSkye MkII
Minmatar
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Posted - 2009.10.22 15:21:00 -
[101]
Originally by: Marcus Druallis
Originally by: Ukucia Edited by: Ukucia on 16/10/2009 01:55:51
Originally by: Rells 1) Carebears fail to realize the blinky red effect. When a pirate warps into their little mining operation, they suddenly see a blinky red square on the screen and panic. Its like throwing a cherry bomb in a pack of ants. The pirates pick off one player to kill and the others scatter. The irony is that even without training if the carebears would simply turn their guns on the pirate, its not likely that the pirate would survive. Sure you might lose a ship or two but you would teach the pirate that the cost is too high to attack.
Perhaps you could point me to a killmail where mining lasers killed a pirate? Or do you have a super-secret way to fit guns onto a hulk?
loldrones
I can confirm that pirates will not engage hulks in low sec because they carry 5 small drones. They're quite the deterrent.
Grief a PVP'er. Run a mission today! |

Corduroy Rab
The Executives IT Alliance
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Posted - 2009.10.22 17:45:00 -
[102]
Originally by: MatrixSkye MkII
Originally by: Marcus Druallis
Originally by: Ukucia Edited by: Ukucia on 16/10/2009 01:55:51
Originally by: Rells 1) Carebears fail to realize the blinky red effect. When a pirate warps into their little mining operation, they suddenly see a blinky red square on the screen and panic. Its like throwing a cherry bomb in a pack of ants. The pirates pick off one player to kill and the others scatter. The irony is that even without training if the carebears would simply turn their guns on the pirate, its not likely that the pirate would survive. Sure you might lose a ship or two but you would teach the pirate that the cost is too high to attack.
Perhaps you could point me to a killmail where mining lasers killed a pirate? Or do you have a super-secret way to fit guns onto a hulk?
loldrones
I can confirm that pirates will not engage hulks in low sec because they carry 5 small drones. They're quite the deterrent.
There was this one time when a friend of mine and I were in stealth bombers sneaking up on a hulk mining in low sec when all of a sudden a drake warped into the belt and started attacking the miner. So we decided to de-cloak and kill the drake instead, which we did.
This is not relevant to this discussion at all but for some reason I thought about it when I read this post.
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Tippia
Raddick Explorations Controlled Chaos
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Posted - 2009.10.22 18:09:00 -
[103]
Originally by: MatrixSkye MkII I can confirm that pirates will not engage hulks in low sec because they carry 5 small drones. They're quite the deterrent.
Medium, actually, and 20-25 of them (which a small mining op should have) is quite a nasty thing to face…  ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

nafiy gnaw
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Posted - 2009.10.22 18:26:00 -
[104]
Originally by: Tippia
Originally by: MatrixSkye MkII I can confirm that pirates will not engage hulks in low sec because they carry 5 small drones. They're quite the deterrent.
Medium, actually, and 20-25 of them (which a small mining op should have) is quite a nasty thing to faceā 
That is, if they agree not to send those drones against each other:
"Oi you, I was mining on that akonor roid, gtfo man"
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