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Thread Statistics | Show CCP posts - 1 post(s) |
Kiri Serrensun
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Posted - 2009.11.04 14:50:00 -
[151]
Originally by: Caldor Mansi Nice. When will be Raiding and Purple gear introduced..?
Go ahead and make EVE dumber and dumber, you're doing it well.
Also, this will kill small gang warfare and promote blobs.
I've no idea how it will do this, I just wanted to cover all the accusations that have been flung at every change to anything since ever.
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Ivanna Nuke
Gallente Daralux
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Posted - 2009.11.07 21:21:00 -
[152]
Edited by: Ivanna Nuke on 07/11/2009 21:21:38 I must be the only one who likes the new Amarr Navy textures?
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Ap0ll0n
Gallente Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.11.08 09:25:00 -
[153]
Although i do like the changes, why do we get more faction BS¦s to put in our hangars? Why can¦t we have faction BC¦s?
Why would the empires not do a navy version of their BC¦s?
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Odinegras
Gallente 0utbreak
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Posted - 2009.11.08 17:59:00 -
[154]
Interesting... Fail but interesting
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Daan Sai
Polytrope
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Posted - 2009.11.18 12:38:00 -
[155]
Edited by: Daan Sai on 18/11/2009 12:38:52 I have only recently seen my navy mega on SiSi with the mac dominion test client.
The jungle camo is IMHO horrible, esp when we know the gal navy colours are orange and metal, and we've always assumed that the navy mega we get was stripped back to black paint for the capsuleers.
The store model was an error, when the artists were given a pirate faction colour scheme. Please don't propagate the error!
Where am I to find a jungle for the Army Mega to hide in?!?!? Why hide in a Navy Mega anyway - camo makes ***NO*** sense at all, in Eve anyway.
Sloppy art direction, poorly executed, dissapointing in many many ways.
Sad Navy Mega Pilot Daan
--------------------------------- Internet Submarines is Serious Business ---------------------------------
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Ablack77
Sniggerdly Pandemic Legion
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Posted - 2009.11.21 10:38:00 -
[156]
Originally by: Reten Kip Edited by: Reten Kip on 19/10/2009 16:30:40
Quote: * Q: Why having camouflage skins on navy battleships? o A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
MAY not like the new skins? 90% of the responses to those skins say they're JUNK. Why not just make it hot pink, at least then it wouldn't be trying to be legitimate. Better yet, just take the damn ship out of the game entirely.
You guys used the same excuse when you knocked the Helios out of the park with the ugly stick. You could have swapped Imicus/Maulus/Keres/Helios around since nobody flies the Maulus/Keres, but NO. You decided it would be better to kick all the Gallente pilots in the nuts and to hell with what your PAYING CUSTOMERS thought about it.
Now, you're going to do it AGAIN. Do you guys not understand that the camo skin is horrid? Whatever artist thought it looked good doesn't deserve the title and should be demoted.
You've been given many suggestions that DON'T SUCK. Allow me to reiterate a few:
* Leave the damn thing alone. <-- BEST SUGGESTION * Roden style paint scheme <-- SECOND BEST SUGGESTION * Naval camo that DOESN'T SUCK Examples of Naval Camo that doesn't suck, pick one and use it: http://img248.imageshack.us/img248/3995/50819321pv1.jpg http://upload.wikimedia.org/wikipedia/commons/a/ac/USS_Louisville_CA-28-600px.JPG http://static.howstuffworks.com/gif/military-camouflage-6.jpg http://www.history.navy.mil/photos/images/h92000/h92362.jpg
As it stands now I'm either going to sell my salad issue Megathron, or just trash it. I'm leaning toward trashing it.
+1
I to, feel quite passionate about the disgusting ***gotry that the navy mega is receiving from your art dept. CCP.
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Chen Ling
Chen Family Holdings
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Posted - 2009.11.21 16:16:00 -
[157]
Originally by: Sylvaen Edited by: Sylvaen on 21/10/2009 13:27:35 Dear CCP,
You requested and received plenty of feedback on these changes via the Test Server forum.
Please confirm your intentions were honest by indicating any feedback that has lead you to make changes to your original ideas.
Thx
You're not familiar with how this works, are you? Do not ask CCP to listen, do not expect CCP to listen, simply reach for your pitchfork...
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Jinassi
Gallente BCBS Blue Crew Beef Stew Phobos Alliance
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Posted - 2009.11.26 10:43:00 -
[158]
True, i also think it's new paintjob is a ****up but the buff the ship will receive leaves me satisfied and with a big smile. I am drooling on the thought that in time we will be able to build other ships as we can build(modular design) t3 now. Gratz on the new expansion m8s, keep it free as you have been doing it for the past few years, get that bloody ambulation working so i can make a **** shop in station. You could also make a few paintjobs for ppl to choose when they build ships. And where are Jovians in this?
..::Trying to help others as others had helped me in the beginning::.. |
Mikelangelo
Gallente
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Posted - 2009.11.26 16:45:00 -
[159]
The whole point of the Tempest is versatility, and that's the whole point of the Minmatar Navy.
I highly doubt that the Minmatar won their independence from the Amarr by doing the SAME thing the Amarr are experts at, armor tanking.
The whole point of the Tempest is #1 speed, and # 2 slot versatility, so you can custom tailor it to the mission at hand. Sure it may not be the best at everything, but at least it has a good alpha strike and long range potential when fitted right, when coupled with a tracking or sensor boosting friendly ship.
Making the Navy Tempest into an armor tanker makes absolutely no backstory sense. Keep it 8/6/6.
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Cinder Strontium
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Posted - 2009.11.26 19:15:00 -
[160]
Agreeing with all the above posts - please don't kill the Fleet Tempest!
8/7/5 is nice, 8/6/6 is best, 8/5/7 is fail.
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durazell
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Posted - 2009.11.27 02:32:00 -
[161]
Guristas: Supposed to be a cross-over between Caldari and Gallente, Guristas try to mix missiles and hybrids with little effiency. Now combine missiles, shields from Caldari and drone management capabilities from Gallente
Gurista hybrid guns. No Gurista ship can fit any of them anymore !
If hybrids were tweaked they would be effiecient right ? Oh but that would not generate a lot sp grinding. The board wont be happy ! No lets ALTER ships.
What about crystals implants/omega, that have been produced for the Guristas elite officers catering Shield BOOST. But Gurista ships now have bonus focusing on shield resist (and drones)
Gurista ships used to require Caldari skills as primary and Gallente as secondary. The Hulls were/are Caldari. Perhaps because the Rabbit originally was Caldari - his ships were "Caldari clones/bastards" (pirating in Caldari space)
Fitting reflected the same proportion. This seems reversed now, and I must congratulate the Gallente player mass in obtaining a new series of passive buffer tanked drone barges, that will suit most gallente chars in relation to their skill composition. Finally I hope CCP unplug our rigs on ALTERED ships since they become partially useless after the Dominion pack is implemented.
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Bomberlocks
Minmatar Tribal Liberation Force
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Posted - 2009.12.01 16:47:00 -
[162]
Originally by: CCP Fallout Faction ships are getting a makeover. Find out all the details by checking out CCP Ytterbium's newest dev blog.
Quote: Q: Why having camouflage skins on navy battleships? A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
The one thing about CCP devs that I find most distasteful is their knack for avoiding real answers to straight questions. I don't think anybody really likes the new camouflage patterns on navy ships, and being facile and making a statement that simply ridicules the people who asked that straight question is just another way of saying you don't care about the player base as long as it makes you personally happy and the cash keeps rolling in. When and if another space based MMO ever challenges Eve in terms of popularity and you need to start some grovelling to try and stop players leaving your game, this is something you should keep in mind.
- Amarr-online: The game that CCP really wants you to play. |
StarFever
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Posted - 2009.12.01 16:58:00 -
[163]
Very too damn well said Bomberlocks !!!! (as far as it concerns the camo paint at least)
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Eos Alexander
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Posted - 2009.12.05 20:50:00 -
[164]
Rattlesnake:
ò Slot layout: 6 high, 7 med, 6 low slots, 4 launchers, no turrets
Wth shall i do with whole 4 launchers, instead of former 6 + 2 turret? The additional Mid Slot brings what? It will never cover the disadvantage of loosing 2 launchers and two turrets. Why you must change the settings? Create new ships, if you feel to make something new. ****! I love'd the design so much and now it's rather useless! Now it's like a girli ship for going shopping!! <- Therefore is the extended Dronebay!
Eos Alexander (very disappointed user)
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