Pages: 1 2 3 4 5 6 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
|

CCP Fallout

|
Posted - 2009.10.19 13:49:00 -
[1]
Faction ships are getting a makeover. Find out all the details by checking out CCP Ytterbium's newest dev blog.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
|

Avan Sercedos
The Tuskers
|
Posted - 2009.10.19 13:53:00 -
[2]
Edited by: Avan Sercedos on 19/10/2009 14:02:31 first
also reservation
e:
So are you sure we can't have Voltron-esque rogue drone ships?    
|
|

Chribba
Otherworld Enterprises Otherworld Empire
|
Posted - 2009.10.19 13:57:00 -
[3]
Nice nice
Win a Cap Recharger II BPO for 10M ISK |
|

Milamar Tokugawa
Minmatar Tribal Core
|
Posted - 2009.10.19 13:58:00 -
[4]
Please Please fix the tier 1 navy cruisers, everyone but the Navy Augoror really dont perform any job :P Otherwise pretty good changes, still would like to see the firetail even faster than a inty :)
|

Morscerta
Gallente Living in the Fridge
|
Posted - 2009.10.19 14:00:00 -
[5]
I would appreciate a little more diversity in Rogue Drone loot
|

Pattern Clarc
Blue Republic
|
Posted - 2009.10.19 14:04:00 -
[6]
I'm really not happy with the Fleet tempest changes. Most would probably agree. ____ Domination Balance (Or how we fix the Tempest) |

Doomed Predator
Red Federation
|
Posted - 2009.10.19 14:06:00 -
[7]
But but, I'd really like a Rogue drone ship The 'Fendahlian Collective' strikes again |

Ulstan
|
Posted - 2009.10.19 14:12:00 -
[8]
Edited by: Ulstan on 19/10/2009 14:15:34 Good blog.
Highly agree that the navy scorp shouldn't be an ECM boat. Glad you made it the way you did instead.
Also glad to see the drone/missile/shield direction the guristas are taking. That's much better than just another set of shield/missile boats, which caldari already have tons of.
I do wish the fleet tempest could be a shield tanking turret boat. We have lots and lots of armor tanking turret boats.
Also, the hookbill is, IMO, by far the weakest of the navy frigates because it doesn't have the fitting to do much with standard missile launchers (and rockets are crap!) This could be a problem with frigate sized missiles in general, but both the worm and the hookbill have fitting issues trying to use SML's. (And rockets are in no situation worth using)
|

Maliece
Decadence. RAZOR Alliance
|
Posted - 2009.10.19 14:26:00 -
[9]
nice blog, i like fraction ships, really but im still waiting to hear new stuff from the changes to zerozero so i¦m not really able to appreciate information about a secondary change in this comming update.
|

Pattern Clarc
Blue Republic
|
Posted - 2009.10.19 14:33:00 -
[10]
Quote: Q: Why having camouflage skins on navy battleships? o A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed.
Poor form on this also. I would have been happier if you just admitted that you just didn't have the art assets to work on the re-skin however suggesting that green was the official gallente navy colour seems like a cop out, especially when the DEIMOS HAS THE EXACT SAME COLOUR SCHEME.
Navy Comet would probably be considered as the best option (black with white detail). ____ Domination Balance (Or how we fix the Tempest) |

Caldor Mansi
|
Posted - 2009.10.19 14:38:00 -
[11]
Nice. When will be Raiding and Purple gear introduced..?
Go ahead and make EVE dumber and dumber, you're doing it well. |

Waci
Southern Cross Empire Flying Dangerous
|
Posted - 2009.10.19 14:38:00 -
[12]
Wait, does this mean that some time in 2012 dreads will be able to turn into huge robots with vacuum cleaners? -------------------------------------------------
SCE |

Grarr Wrexx
|
Posted - 2009.10.19 14:47:00 -
[13]
So, Phantasm.
It loses a horrible amount of shields, and in place it gets... a little bit extra cap recharge, 4km's of locking range and some radar sensor str points?
I mean, what? Where's my XL package of energy turrets and shield tank?
|

Trenjeska
Chumly Incorporated Space Exploration and Logistic Services
|
Posted - 2009.10.19 14:55:00 -
[14]
If one would be reading the test server feedback, one would know this allready.
TWO weeks without any communication and finally the silence gets broken,... for this?
Still not even a post for the bi-weekly chronicle... As I allready posted in general: Are you guys running out of material to tell us or are you afraid to tell us anything since the SiSi all Level V debGcle?
(faction ship changes were nice btw, been folowing it from the start)
|

Armoured C
Gallente Noir. Noir. Mercenary Group
|
Posted - 2009.10.19 14:57:00 -
[15]
page one =D
|

Reatu Krentor
Minmatar Void Spiders Fate Weavers
|
Posted - 2009.10.19 15:00:00 -
[16]
/me agrees with Pattern Clarc on both points.
I would greatly prefer the fleet tempest to stay 8-6-6, with equal armor and shield. It creates more potential fits then 8-5-7 ever will. One can shield tank it with a nano-ish gank fit, or armor tank it with 4 utility mids. 5 mids otoh won't allow for an acceptable shield tank.
When was it decided that the navy megathron(and by extension gallente navy) colour scheme is what is now on sisi? And who decided that? And what was his reasoning for camo in spaaaaaace? And why this kind of camo? There are nicer looking camouflage options for vessels if camo it has to be(for example(http://en.wikipedia.org/wiki/Dazzle_camouflage) and another(http://www.shipcamouflage.com/camouflage_database.htm)) -- stuff -- |

Vyktor Abyss
Gallente The Abyss Corporation
|
Posted - 2009.10.19 15:09:00 -
[17]
I hate the idea of Guristas being the new drone experts. Gallente are now kinda "defunct", especially since blaster tracking just gets worse and worse relative to other offensive weapons from various factors every patch, while other races get more buffs.
I despise the Navy Megathron skin change. You've made possibly the prettiest looking ship, one of the ugliest. What next? Baby-blue Nyx? Oh and I love the way you dont listen to your players telling you it looks crap and not to change it, for the sake of the 20 or so people that bought desk models.
With the exception of the new tier of Navy ships I dont see these changes improving Eve at all.
|

Mookuh
Amarrian Retribution
|
Posted - 2009.10.19 15:19:00 -
[18]
Quote: However, we feel the current slot changes (5 med/ 7 lows) and the shield/armor hitpoint swap will help more as the almost mandatory PvP med slot equipment would inevitably conflict with a shield tank.
So, shieldtanking is not an option in PvP? I think this argument is nonsense, not only because you could use a Tempest Fleet Issue for e.g. PvE, but also because people do indeed PvP with 6-midslotted Shieldtankers... or even less :o Speedmod, Cap injector, 2 Extenders, 2 Invulns, leave tackling to someone else...
Likewise, saying "A Machariel with 7 mids wouldn't be any good" is horribly one sided. 7 mids... hm, MWD, Disruptor, Cap Injector, 2 Extenders, 2 Invlulns... Could work if you intend to use it as a "BS-size-Vaga"... if you want webs, you could employ web drones. Or go without the injector and add a web, large NOS, and pray. That said, the Machariel isn't designed to fly into web range in the first place, you get some 30 km falloff without Barrage with the new bonus.
Saying "It wouldn't work anyway" and arguing for flexibilty in the same blog is a little meh.
------------------------------------------------
Terry 'Mookuh' Hijakosji CAIN Public Relations |

Glassback
Body Count Inc. Against ALL Authorities
|
Posted - 2009.10.19 15:20:00 -
[19]
Vanilla.
Make em overpowered and expensive.
|

Abrazzar
|
Posted - 2009.10.19 15:33:00 -
[20]
Edited by: Abrazzar on 19/10/2009 15:33:19 You could add Equilibrium of Mankind ships to the encounter tables of any belt spawn roll, including faction spawns and even exploration encounters. Then you add EoM faction ship blueprints on the faction spawns. There. EoM just got seeded. 
The reduced shield recharge rate needs to take into account the reduced effect of shield extenders on HP-buffed faction ships. At least on those that are could be feasibly passive shield tanked by design.
EDIT: I still want Guristas ships to be stealth turret snipers. -------- Ideas for: Mining
|

Pattern Clarc
Blue Republic
|
Posted - 2009.10.19 15:35:00 -
[21]
Originally by: Mookuh So, shieldtanking is not an option in PvP? I think this argument is nonsense, not only because you could use a Tempest Fleet Issue for e.g. PvE, but also because people do indeed PvP with 6-midslotted Shieldtankers... or even less :o
BrB Paging Zulupark
____ Domination Balance (Or how we fix the Tempest) |

rubico1337
Caldari Mnemonic Enterprises
|
Posted - 2009.10.19 15:49:00 -
[22]
i am patiently waiting my new cynabal, the vaga on crack
|

Arous Drephius
|
Posted - 2009.10.19 15:49:00 -
[23]
Originally by: Dev Blog Gravemetric sensor strength
Gravimetric sensor strength.
|

Salpad
Carebears with Attitude
|
Posted - 2009.10.19 15:54:00 -
[24]
Originally by: Milamar Tokugawa Please Please fix the tier 1 navy cruisers, everyone but the Navy Augoror really dont perform any job :P Otherwise pretty good changes, still would like to see the firetail even faster than a inty :)
My alt liked his Navy Caracal cruiser just fine. Now he's in a Drake (of course), but it wasn't a bad little mini-Drake.
Or by tier 1, are you referring to Navy Osprey? That one looks a bit odd, but I've heard that some pilots likes it a lot.
-- Salpad C.E.O., Carebears with Attitude |

Inquisitor Lord
Caldari Caldari Provisions
|
Posted - 2009.10.19 16:01:00 -
[25]
Am I wrong, but isn't Ytterbium contradicting him with the Machariel?
He says it's designed to be a Kiting ship while also a PvP tackling one. Are you saying that this battleship can tackle and kite? Those two things seem totally opposite in regards to bships.
|

Brutal Psycho
Amarr East Khanid Trading Khanid Trade Syndicate
|
Posted - 2009.10.19 16:03:00 -
[26]
Is there some reason The Khanid loyalty stores cannot get faction ships? They have all the things you say would be difficult to do to give EoM ships. Khanid have Space, Loyalty stores, Offices. Could we at least be able to buy the Amarr Navy ships from Khanid loyalty stores? As per the storyline the Khanid were re-included in the empire and have a seat again on the council so it would logically follow we could buy the Amarr navy ship designs. Thanks for considering this.
|

Ancy Denaries
Caldari The Confederate Navy Forever Unbound
|
Posted - 2009.10.19 16:05:00 -
[27]
Originally by: Caldor Mansi Nice. When will be Raiding and Purple gear introduced..?
Go ahead and make EVE dumber and dumber, you're doing it well.
Whatever you are smoking, hand it over.
---- The Demigodess with a Conscience - An EVE IC Blog |

Pattern Clarc
Blue Republic
|
Posted - 2009.10.19 16:11:00 -
[28]
Originally by: CCP Ytterbium we do not want to nerf it on that aspect since it is supposed to be part of a sandbox game to adapt a ship outside its original purpose.
Originally by: CCP Ytterbium shield/armor hitpoint swap will help more as the almost mandatory PvP med slot equipment would inevitably conflict with a shield tank.
yeah. ____ Domination Balance (Or how we fix the Tempest) |

ArmyOfMe
Exotic Dancers Club
|
Posted - 2009.10.19 16:18:00 -
[29]
to bad u didnt listen to a lot of players in regards to the fleet pest, it will still by far be the worst of the navy battleships. it needed 7 mids and a dps boost so we could have had a good shieldtanker. this game is filled with armor tankers as it is.
Quote: However, we feel the current slot changes (5 med/ 7 lows) and the shield/armor hitpoint swap will help more as the almost mandatory PvP med slot equipment would inevitably conflict with a shield tank.
if that was true i wouldnt see as many maelstroms in pvp as i do
give us 5 lows and 7 mids so we can make a proper shield tank with good damage
|

Caldor Mansi
|
Posted - 2009.10.19 16:26:00 -
[30]
Originally by: Ancy Denaries
Originally by: Caldor Mansi Nice. When will be Raiding and Purple gear introduced..?
Go ahead and make EVE dumber and dumber, you're doing it well.
Whatever you are smoking, hand it over.
No, I am not smoking anything.
Did you ever ask yourself how much SP and people participating you need to produce T2 ship? What is the point of complex, skill, resource and co-operation intensive T2 production when you can get faction ship just by grinding missions alone? What is massive market system for?
14 days old toon in Domi can run L4 and get the ship that is better than T2...
|

Reten Kip
Eve University Ivy League
|
Posted - 2009.10.19 16:30:00 -
[31]
Edited by: Reten Kip on 19/10/2009 16:30:40
Quote: * Q: Why having camouflage skins on navy battleships? o A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
MAY not like the new skins? 90% of the responses to those skins say they're JUNK. Why not just make it hot pink, at least then it wouldn't be trying to be legitimate. Better yet, just take the damn ship out of the game entirely.
You guys used the same excuse when you knocked the Helios out of the park with the ugly stick. You could have swapped Imicus/Maulus/Keres/Helios around since nobody flies the Maulus/Keres, but NO. You decided it would be better to kick all the Gallente pilots in the nuts and to hell with what your PAYING CUSTOMERS thought about it.
Now, you're going to do it AGAIN. Do you guys not understand that the camo skin is horrid? Whatever artist thought it looked good doesn't deserve the title and should be demoted.
You've been given many suggestions that DON'T SUCK. Allow me to reiterate a few:
* Leave the damn thing alone. <-- BEST SUGGESTION * Roden style paint scheme <-- SECOND BEST SUGGESTION * Naval camo that DOESN'T SUCK Examples of Naval Camo that doesn't suck, pick one and use it: http://img248.imageshack.us/img248/3995/50819321pv1.jpg http://upload.wikimedia.org/wikipedia/commons/a/ac/USS_Louisville_CA-28-600px.JPG http://static.howstuffworks.com/gif/military-camouflage-6.jpg http://www.history.navy.mil/photos/images/h92000/h92362.jpg
As it stands now I'm either going to sell my salad issue Megathron, or just trash it. I'm leaning toward trashing it.
|

Namtar
Gallente Rogue Industries
|
Posted - 2009.10.19 16:32:00 -
[32]
I read this:
Q: Can we have ships from mini-factions like the Equilibrium of Mankind? A: Offering EoM ships to players would either mean having them drop through loot somehow, which is not really acceptable, or require them to be a fully fledged pirate organization, with territory, asteroid belt infestation, LP stores, agents and complexes. Doing so is a tremendous task which is not planned or even considered at the time being.
But what about Khanid Kingdom? They are a fully fledged organization with agents and such. |

skye orionis
|
Posted - 2009.10.19 16:36:00 -
[33]
Re: Camo 'paint jobs' I published this justification last week based upon a description in one of Iain M Banks novels - a description of what those 'camo' paint jobs actually represent and why they're mainly found on very exclusive faction ships.
Sci-Fi Justification For Camoflage Design
In Short: The camo is a fractal that appears throughout the internals of the ship and extentds down to molecular resolution and makes it much harder to scan and reverse engineer these exclusive navy designs.
|

Mana Sanqua
|
Posted - 2009.10.19 16:37:00 -
[34]
I want to add my voice to those that think the new Gallente Navy colour schemes are terrible and whilst it may be an opinion, it would be nice if CCP listened to the majorities opinion and left them alone rather than bringing in these eyesores.
|

Nai'gah
|
Posted - 2009.10.19 16:38:00 -
[35]
|

Liliana Rahl
|
Posted - 2009.10.19 16:48:00 -
[36]
Edited by: Liliana Rahl on 19/10/2009 16:52:15
Quote: Offering EoM ships to players would either mean having them drop through loot somehow, which is not really acceptable, or require them to be a fully fledged pirate organization, with territory, asteroid belt infestation, LP stores, agents and complexes. Doing so is a tremendous task which is not planned or even considered at the time being.
i cried 
|

Jason Edwards
Internet Tough Guy
|
Posted - 2009.10.19 16:50:00 -
[37]
Quote: Q: Why nerfing Navy Battleship shield recharge rate?
Then nerf all of them? The point that the tempest fleet issue having a good passive tank now was good. Except you nerfed it to where it's wholey unusable in mission running. Maybe you mean minnie to be completely incapable of running missions.
Quote: Q: The Republic Fleet Tempest sucks.
Never did fight a fleet tempest. My navythron fit with my skills melts crystal maelstroms. The fleet tempest was able to take my beating for a long time due to the proj changes. So was good. So easily translates. Except you nerfed it's shield recharge rate which blew it's chance of being used by mission runners. So kinda blows. Doesnt really hurt me at all and I only trained minnie to get hurricane for salvaging.
Quote: Q: Why does the Gila have a 400m3 dronebay when the Ishtar has 375m3?
Except the fact that most ishtar pilots havent trained hacs 5? So really it's 400m3 vs 325m3. Quickly noticeable. So gallente cruiser skill cancels each other out. So it becomes Caldari cruiser vs Hac.
Hac is rank 6 skill. Cruiser is rank 5. Hac having some prereqs but... big deal. Cruiser 5 has loads of other lines of value. Recons? Hics? tengu? hac 5 has erm ya marauders i guess.
Quote: Furthermore 25m3 is hardly a noticable difference for the expected price difference between an Ishtar and Gila.
So you are balancing ships based on expected prices then?
I'll say it again. Gila is so op compared to ishtar. Hell I fly both... so...
Quote: Q: Why is the Vindicator is so close of the Kronos in terms of performance?
It really isnt that good relative to the kronos tbh. Kronos has 3 utility highslots. More tanking bonus. Only 4 guns worth of ammo and capusage.
In my opinion... since you dont use faction/marauder ships in sniper roles. That repair bonus is much more valuable then slightly better ehp.
Want to make vindicator better? Give it a 5% drone dmg per level or base 25% drone dmg ship bonus. That'd make it so worth it.
Quote: Remember that due to the magnitude and nature of this change, you may fly a ship that has its slot layout changed during Dominion. If that is the case we highly recommend you to dock before the expansion downtime to minimize any issue that could possible arise after.
IOW dont go fit your bhaalgorn at the pos with 7-8 guns and go exploiting ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |

Abrazzar
|
Posted - 2009.10.19 17:01:00 -
[38]
Edited by: Abrazzar on 19/10/2009 17:04:08 Well, on the navy salad camo, I made a proposition adding to the others:
Navy ships in brushed steel, coal and cobalt lights:
Dominix Vexor
-------- Ideas for: Mining
|

Reten Kip
Eve University Ivy League
|
Posted - 2009.10.19 17:03:00 -
[39]
Originally by: Abrazzar Well, on the navy salad camo, I made a proposition adding to the others:
Navy ships in brushed steel and coal:
Dominix Vexor
Hot. CCP, fire your artists and do this.
|

Zarnak Wulf
|
Posted - 2009.10.19 17:09:00 -
[40]
Edited by: Zarnak Wulf on 19/10/2009 17:10:47 I like the Spaceball reference. She's gone from suck to blow!
Edit: Will the LP cost for faction frigates and cruisers ever come down? 240LP for a faction cruiser is a bit over the top.
|

el caido
School of Applied Knowledge
|
Posted - 2009.10.19 17:18:00 -
[41]
So CCP, since you've lost your f*cking minds and are deadset on the Salad Issue Megathron, will the Diemost get the proper Duvolle paintjob? And on that note, will the Diemost ever get the attention (buff) it deserves ... since you shelved those changes for EA?
And I will ask even though I doubt I will receive a response: are there any plans in the pipe for Ammatar, Interbus, Intaki, Mordus, SOE, and/or Syndicate ships? Any chance Thukker and Khanid ships can be sheared-off into their own faction for the sake of consistency ... since ... I am stuck with a green camo Megathron. I'm just saying ...
And ffs, get a custom model for the Bhaal.
The rabble rabble rabble aside, cheers for the excellent and long-overdue changes. 
For the record: I will sell my soul for a Drone Domi. Or a Roden Myr.
|

Manfred Rickenbocker
|
Posted - 2009.10.19 17:20:00 -
[42]
Edited by: Manfred Rickenbocker on 19/10/2009 17:20:51
Quote:
* Q: The Rattlesnake is as useful as an unplugged microwave in the Sahara desert. o A: While it does less damage than the other pirate battleships or even a close range fitted Dominix, remember it can project damage further with the missile velocity bonus, while having an amazing shield tank. On a passive tank configuration, it can hardly be stopped with ECM (drones and high Gravemetric sensor strength), sensor dampeners (still drones), tracking disrupted (no turrets), cannot be energy drained (passive shield tank) while itself using energy neutralizers and hardly feeling the side-effects.
So are you saying we can actually fit a -decent- passive shield tank on a battleship? Sign me up! This'll give me an excuse to train missiles.
Quote:
* Q: Can we have ships from mini-factions like the Equilibrium of Mankind? o A: Offering EoM ships to players would either mean having them drop through loot somehow, which is not really acceptable, or require them to be a fully fledged pirate organization, with territory, asteroid belt infestation, LP stores, agents and complexes. Doing so is a tremendous task which is not planned or even considered at the time being.
I like the idea of adding them to the random rat-spawn table to be on par with Officers and named rats. I mean, c'mon, Amarr ships with pretty blue hulls? Who doesnt love that? Besides, there's no Amarr/Gallente hybrid design, so it would fill a gap. Not sure about its niche, aside from being Amarr with Hybrid Blasters.
Quote:
* Q: Why are Rogue Drones not offering me ships? o A: Rogue Drones do not care about politics, marketing or profit and as such you can't have their stuff, no matter how cool they may look. More accurately, they literally are the ship they infest, so any cohabitation with a pod-pilot would be short at best.
If the Rogue Drones can be reprogrammed to do some nefarious bidding, Im sure pod-pilots can figure out a way to get it done. Besides, it doesnt have to do with marketing or profit, it has to do with taking the scraps of super-powerful drones and re-applying the advanced tech to current designs. ------------------------ Peace through superior firepower: a guiding principle for uncertain times. |

Gypsio III
Dirty Filthy Perverts
|
Posted - 2009.10.19 17:30:00 -
[43]
Quote: * Q: The Republic Fleet Tempest sucks. o A: The current Fleet Tempest changes are supposed to go on par with CCP Nozh changes to projectile turrets, so keep that in mind while doing your calculations. Also, due its current slot versatility (6 med/6 lows) there are always going to be people that prefer a certain setups over others, thus it is not possible to make everybody happy no matter how we change it. However, we feel the current slot changes (5 med/ 7 lows) and the shield/armor hitpoint swap will help more as the almost mandatory PvP med slot equipment would inevitably conflict with a shield tank.
And it sucks even more now. I mean, it makes absolutely no sense to take the fastest, most agile (ish) BS, and then be forced to gimp its greatest strength by whacking plates and armour rigs on it. It's nonsense. There's precious little diversity in BS at the moment, and adding another armour-tanked turret BS to the multitude of armour-tanked turret BS is stupid. Make it a 6-6 shield tank, and for God's sake fix the insane CPU requirements of Shield Transporters. Get away from this tedious armour-tanking turret BS monotony and inject some diversity and life into BS. Same goes for the Tempest itself.
Quote: * Q: Why does the Machariel not have a 8/7/5 layout? o A: This is quite a dilemma. While shield tanking would definitely help to keep the ship nimble by fitting low slots with appropriate modules, it would still conflict with PvP tackling equipment, which defeats the intended role of that vessel. Furthermore, it will keep a speed advantage even if armor plating a ship is your hobby.
See Fleet Tempest. The Machariel's role is to be a fast, mobile BS. It's absurd to armour-tank it and nobody will. It should be 6-6 at least - the "PVP tackling equipment" that it needs is just MWD and point, leaving plenty of room for an appropriate shield buffer tank on a 6-7 medslot Mach. And fix the bloody CPU requirements of Shield Transporters so that shield remote-rep BS gangs are actually possible (meaning that a Megathron or Armageddon should find it as easy/difficult to fit a Large Shield Transporter as they do a Large Remote Armour Repairer), rather than the current exercise in shoehorning coprocessors on to your BS.
Also, the Navy Hookbill is horrifically short of CPU. And where's the roflket fix?
|

Illectroculus Defined
|
Posted - 2009.10.19 17:31:00 -
[44]
Never mind EOM and Drones, I want a SOE ship since I've somehow managed to get really good standing with them.
|

Rotti
|
Posted - 2009.10.19 17:37:00 -
[45]
If you want them to be used more in PVP then stop them being named Navy in the overview cause this really means PRIMARY
|

Elsa Nietzsche
|
Posted - 2009.10.19 17:53:00 -
[46]
I like the explanations but I do have some questions/concerns. Right now I fly the navythron on TQ to run level 4s. Fitting everything with my skills has been difficult so the changes to PG and CPU are really great. I've messed around on SiSi and really like the changes. I'm sure all the gallente drone pilots are wetting themselves over the navy domi. It's sex, plain and simple. As others have said, the color scheme sucks and CCP is being little more than bull headed about that. My real concern is that the step up from the navythron to the kronos has been reduced further. While the requirements for the *upgrade* are steep and significant the ROI of such a transistion is becoming less and less. There is a recent thread on how the current navythron is only a minor step down from the kronos. Obviously, what I'm getting at is that the kornos could use a buff. But the reality may be sevral of the T2 BSs could use a buff. I've often read that the CNR will outpreform a Golem. Is there a reason that T2 BSs are becoming princess ships? As another poster said, they take vast amounts of players, resources and time to build but now a solo mission runner can get a ship on par with them through the pirate ships. Why is this reasonable?
These issues aside, many of the other changes I've seen on Sisi have been great and I really like how CCP has made changes that enhance game play and usability. Can't wait to see the final product.
|

Random Womble
Minmatar Emo Rangers Electric Monkey Overlords
|
Posted - 2009.10.19 17:57:00 -
[47]
Edited by: Random Womble on 19/10/2009 18:00:02 being a nub
|

Jordan Musgrat
H A V O C Against ALL Authorities
|
Posted - 2009.10.19 18:07:00 -
[48]
Navy skins should not be camo. There is no space jungle for them to hide in, and especially seeing how navy ships are very RP based, they should stick to RP. Unless you want to introduce space jungles.
The Fleet Tempest does indeed need its shield tank. We can fly Machs if we want armor tanks, or almost any other faction ship. Leave the Matari just 1 faction shield tanking ship, that's the best way to go about it.
Other than that, great job. -----------
Primary is family values, secondary is 0.0... |

skye orionis
|
Posted - 2009.10.19 18:38:00 -
[49]
Originally by: Jordan Musgrat Navy skins should not be camo. There is no space jungle for them to hide in, and especially seeing how navy ships are very RP based, they should stick to RP. Unless you want to introduce space jungles.
Read this - an RP explanation for camo on fancy military ships. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1195675
|

Ragel Tropxe
The Older Gamers Atlas Alliance
|
Posted - 2009.10.19 18:42:00 -
[50]
we already have 2 races that are focused on armour tanking - why do you insist on making Minmatar ships do the same?
Fleet Tempest should be at least 8/6/6 if not 8/7/5.
This just seems to reinforce the impression that you have absolutely no clue how to balance Minmatar or indeed what their racial role at BS level is.
|

Illectroculus Defined
|
Posted - 2009.10.19 18:50:00 -
[51]
"* Q: Why is the Republic Fleet Firetail losing its 25% speed bonus? o A: It receives an in-built 15% speed boost with the changes and remains the fastest navy frigate. Increasing that bonus back to 25% would put it in line with Interceptors while having all the other boosts it receives now, which would not be in line with other navy frigates. "
This is completely bogus, to fly the firetail you need minmatar frigate III, which worked out to a 15% bonus on the old firetail. My firetail is still the fastest ship I fly, I'll be sad to see it lose that.
|

Zaknussem
Intrum Industria
|
Posted - 2009.10.19 19:11:00 -
[52]
Originally by: Reten Kip You guys used the same excuse when you knocked the Helios out of the park with the ugly stick. You could have swapped Imicus/Maulus/Keres/Helios around since nobody flies the Maulus/Keres, but NO. You decided it would be better to kick all the Gallente pilots in the nuts and to hell with what your PAYING CUSTOMERS thought about it.
The hull changes for the Cov. Ops were needed to correct an older error regarding T2 hull assignments. The Helios was never supposed to have any other hull than the Imicus. Compare the Gallente frigate lineups with the lineups of the other races, and it will be clear as day to you. It has nothing to do with appearance or popularity of hulls. It sucks, but there you go. I'm not saying that the skin changes were necessary and or justifiable, but comparing them to the hull changes is comparing apples and oranges.
But on the subject of ship skins...there are tons of ships in EvE using either the wrong skin (related to their Faction) or an ugly skin. A general overhaul is needed, but it all seems to strand on the CCP Art Department, of all places. They seem to have the final word on how the ships look in-game, not the game designers or upper level management. It sucks, but on the upside there's a decent chance the skins will be changed...someday.
And regarding the "PAYING CUSTOMERS!!!" comment, I suggest you read the EULA again. This is CCP's game, not yours. You're only paying to be allowed to use it. IIRC the EULA does not state that CCP has to listen to their customers, so be grateful that they do. |

Ulstan
|
Posted - 2009.10.19 19:15:00 -
[53]
What we are missing is a fix to rockets :D So the hookbill and worm can actually shine.
Although, they both have quite low fittings :(
Originally by: Gypsio III
Quote: I mean, it makes absolutely no sense to take the fastest, most agile (ish) BS, and then be forced to gimp its greatest strength by whacking plates and armour rigs on it. It's nonsense. There's precious little diversity in BS at the moment, and adding another armour-tanked turret BS to the multitude of armour-tanked turret BS is stupid. Make it a 6-6 shield tank, and for God's sake fix the insane CPU requirements of Shield Transporters. Get away from this tedious armour-tanking turret BS monotony and inject some diversity and life into BS. Same goes for the Tempest itself.
Excellent points from Gypsio. I too would rather see the tempest be shield tanked, by that, I mean, 6/6 and with equal shields armor so you can shield OR amor tank as desired.
We already have tons of armor/turret BS in the game. Dominix, megathron, hyperion, armageddon, abbaddon, apocalypse - Typhoon too, kinda.
I want to see viable caldari/minmatar RR shield gangs, the way we have viable amarr/gallente RR armor gangs. Part of that is making more minmatar ships do shield, and the other part is, as Gypsio said, reducing the CPU use of shield transporters.
Quote: * Q: Why does the Machariel not have a 8/7/5 layout? o A: This is quite a dilemma. While shield tanking would definitely help to keep the ship nimble by fitting low slots with appropriate modules, it would still conflict with PvP tackling equipment, which defeats the intended role of that vessel. Furthermore, it will keep a speed advantage even if armor plating a ship is your hobby.
See Fleet Tempest. The Machariel's role is to be a fast, mobile BS. It's absurd to armour-tank it and nobody will. It should be 6-6 at least - the "PVP tackling equipment" that it needs is just MWD and point, leaving plenty of room for an appropriate shield buffer tank on a 6-7 medslot Mach. And fix the bloody CPU requirements of Shield Transporters so that shield remote-rep BS gangs are actually possible (meaning that a Megathron or Armageddon should find it as easy/difficult to fit a Large Shield Transporter as they do a Large Remote Armour Repairer), rather than the current exercise in shoehorning coprocessors on to your BS.
Also, the Navy Hookbill is horrifically short of CPU. And where's the roflket fix?
|

Ravenja
|
Posted - 2009.10.19 19:38:00 -
[54]
Originally by: Reten Kip MAY not like the new skins? 90% of the responses to those skins say they're JUNK. ... Do you guys not understand that the camo skin is horrid? Whatever artist thought it looked good doesn't deserve the title and should be demoted.
You've been given many suggestions that DON'T SUCK.
A perfect example of CCP not giving a damn. And it would be so simple to fix, it doesn't have to be balanced, doesn't affect game mechanics, etc... Pure stubbornness or broken feedback loop.
|

Thuranni
Queens of the Stone Age Rote Kapelle
|
Posted - 2009.10.19 19:50:00 -
[55]
Originally by: skye orionis
Originally by: Jordan Musgrat Navy skins should not be camo. There is no space jungle for them to hide in, and especially seeing how navy ships are very RP based, they should stick to RP. Unless you want to introduce space jungles.
Read this - an RP explanation for camo on fancy military ships. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1195675
This is a really terrible explanation, stop spamming it. It doesn't even remotely make sense.
The likeliest in-universe explanation is that it doesn't bloody matter whatever colour your ships are, as all detection is done via scanners, not visual contact, so some beurocrat in some design committee for the Navy thought that having the ships painted in camo would be pretty cool and awe-inspiring.
See also; Golden Amarr hulls, tech 2 ships having corporate-specific paintjobs in the corporate colours.
|

Armoured C
Gallente Noir. Noir. Mercenary Group
|
Posted - 2009.10.19 20:04:00 -
[56]
Originally by: Abrazzar Edited by: Abrazzar on 19/10/2009 17:04:08 Well, on the navy salad camo, I made a proposition adding to the others:
Navy ships in brushed steel, coal and cobalt lights:
Dominix Vexor
i think they look good
the blue makes them really stand out
|

Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
|
Posted - 2009.10.19 20:29:00 -
[57]
I really like the new Mach, and the Bhaalgorn is just amazing. I own one of each, waiting for the patch to hit so I can fly them with their new stats.
It looks like I'll be buying a Rattlesnake as well, looks really impressive with Neuts and a passive shield tank. If remote shield reps ever get sorted out, it will be a beast for sure.
The Vindicator? It can't do any more peak gun DPS than the Kronos or Hyperiorn. Once you consider the rep bonuses of both those ships, and the numerous advantages of the Kronos over the Vindi, there is really little reason to choose the Vindi over either the Hype or the Kronos.
All of the reasons you list as an advantage for the Vindicator: speed, agility, sensor strength- none of those are worth anything. Your guns will miss 100% of the time if you're moving even the smallest amount, so speed and agility don't count for anything. Sensor strength? You'll still be jammed solid by a Falcon even if you have two ECCM fit, so what is the point in calling slightly higher sensor strength an advantage?
I don't even know why I bother posting however. Nothing will be changed.
I also agree with Pattern with respect to his issues with the Fleet Tempest. Easily the worst of the Navy ships.
The Typhoon changes, both fleet and regular, are great. There are plenty of things I *like* about the patch. The Navy Megathron paintjob isn't one of them however. When are you guys going to sack up and simply ignore your old outdated canon of art direction and revamp the look and feel of Eve with something more contemporary and impressive? -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
|

Ragel Tropxe
The Older Gamers Atlas Alliance
|
Posted - 2009.10.19 20:30:00 -
[58]
Edited by: Ragel Tropxe on 19/10/2009 20:33:14 just thinking about how this proposal affects the Tempest line of ships
1. T1 Tempest = shield or armour tank 2. T2 Tempest (Vargur) = shield tank 3. Faction Tempest = armour tank
seriously - come on CCP, how can you even propose this? You genuinely have no idea what to do with this ship or Minmatar BS do you?
p.s If youre expecting us to consider Nozh's thoughts about projectiles when thinjing about the Tempest - how about he responds to the many pages or questions / concerns in his thread??
|

Cornette
Gallente Black Screen of Death Huzzah Federation
|
Posted - 2009.10.19 20:41:00 -
[59]
Originally by: Ravenja
Originally by: Reten Kip MAY not like the new skins? 90% of the responses to those skins say they're JUNK. ... Do you guys not understand that the camo skin is horrid? Whatever artist thought it looked good doesn't deserve the title and should be demoted.
You've been given many suggestions that DON'T SUCK.
A perfect example of CCP not giving a damn. And it would be so simple to fix, it doesn't have to be balanced, doesn't affect game mechanics, etc... Pure stubbornness or broken feedback loop.
Sucks boatloads really but I'm not surprised in the slightest that they ignoring us. Its CCP thinking with their wallet firsthand. They got a load of unsold salad issue mega models so forcing us to suck it down is easier then scrap the models.
My most beautiful ship will now be a space forest. Woopidoo 
And the fleet tempest will still suck after the change. Just only a bit less. If what Nozh done so far is it then don't expect artillery to be any better for the next 4 years...
|

Grimpak
Gallente Noir. Noir. Mercenary Group
|
Posted - 2009.10.19 20:47:00 -
[60]
good but the Ammatar, Khanid, SoE and Mordus are still missing their faction ships.
SoE astrometric ships would be awesome. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Jacob Mei
Gallente
|
Posted - 2009.10.19 20:54:00 -
[61]
Quote: Q: Why having camouflage skins on navy battleships? A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
***damnit I knew it, if a change doesnt make sence see if money or politics is involved.
Answer me this: How the hell does forest camo color (poorly done I might add) make any sence what so ever when the background of space is *GASP* BLACK! On an unrelated note, Kneel before Zod! |

Flamewave
Crimson Moon Society
|
Posted - 2009.10.19 20:55:00 -
[62]
Originally by: Cornette Sucks boatloads really but I'm not surprised in the slightest that they ignoring us. Its CCP thinking with their wallet firsthand. They got a load of unsold salad issue mega models so forcing us to suck it down is easier then scrap the models.
My most beautiful ship will now be a space forest. Woopidoo 
The space-forest camo is the reason I didn't buy the model and the reason I'm going to sell my navythron. At least I can put the isk towards something else, like more faction cruisers or something.  __________
|

Kashimir
Otoko no Baito
|
Posted - 2009.10.19 21:43:00 -
[63]
Yes. It's about time these get some love :)
I don't get it how come this camoskin have suddenly made up to be such a big cause of flame. I mean Navy Vexor have always been with that skin and everyone loved it. :)
(Correct me if I'm wrong)
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2009.10.19 22:03:00 -
[64]
i threw up in my mouth a little when you suggested that a pirate faction battleship be passive tanked

|

Kaalen
Caldari Shards of Apathy
|
Posted - 2009.10.19 22:03:00 -
[65]
Quote: * Q: Why having camouflage skins on navy battleships? o A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
I feel that a lot of the new faction skins look lazily done and could have been done better/differently but I suppose I can live with it; but there's something about this answer which really irks me.
Saying "it's a matter of taste" doesn't really cut it in this situation. The taste that matters is that of your paying customers. I couldn't care less if your art department love the green camouflage, if enough of your player base dislikes it to warrant responding to them in an FAQ then you should consider that it needs changing.
|

Ariane VoxDei
|
Posted - 2009.10.19 22:14:00 -
[66]
Would it really have hurt or been too much work to have provided 2 clean, up to date, posts with the changes in one place? Surely (i fervently hope) you have compiled such for internal use already.
I know that you know that the threads are not putting all the info straight into the first few official posts, so why didn't you? You know how people are about not digging through the threads to compile a full list themselves. 30+ page threads at that.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2009.10.19 22:34:00 -
[67]
Quote: Q: Why does the Machariel not have a 8/7/5 layout? A: This is quite a dilemma. While shield tanking would definitely help to keep the ship nimble by fitting low slots with appropriate modules, it would still conflict with PvP tackling equipment, which defeats the intended role of that vessel. Furthermore, it will keep a speed advantage even if armor plating a ship is your hobby.
actually that would be pretty awesome, the only midslot tackle it really needs is a point (30km preferably) Nightmare has similar slots and does fine, and almost every caldari ship has 6 or less midslots, they seem to work.
I dunno but I would love a 8/7/5 nano*** battleship  +over 9000 internets if it can speed tank cruise missiles with an afterburner 
|

T'san Manaan
Minmatar
|
Posted - 2009.10.19 22:40:00 -
[68]
Originally by: Abrazzar Edited by: Abrazzar on 19/10/2009 17:04:08 Well, on the navy salad camo, I made a proposition adding to the others:
Navy ships in brushed steel, coal and cobalt lights:
Dominix Vexor
Sexy
|

Zaknussem
Intrum Industria
|
Posted - 2009.10.19 22:43:00 -
[69]
Quote: Q: Why having camouflage skins on navy battleships? A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
Aah, I missed that bit in the explanation (stupid me). Then the answer is obvious; the modellers screwed up when making the Navythron model, and CCP are trying to cover up the mistake by (gasp!) pretending it was to be that way all along.
Not a big issue in and of itself, but it seems to solidify the trend that October is the month when CCP act extra jerky. Wonder what the connection is to that? |

Myheart Aflame
|
Posted - 2009.10.19 22:46:00 -
[70]
The Hookbill is looking really bad at the moment, having 5 mids but not having enough cpu to fit any shield mods kinda kills it, it ends up being a slow crow.
Either rockets need to become a viable weapon system (some hope) to free up at least some fittings, or its need enough cpu to at least fit some kind of tank, currently its a struggle to fit it with more than just a small shield extender and a sensor booster even with all L5 fitting skills.
|

Nikita Alterana
Gallente Clearly Compensating
|
Posted - 2009.10.20 00:06:00 -
[71]
Originally by: CCP Ytterbium Faction ships obtainable through low/null-security space criminal organizations (Angel Cartel, Blood Raiders, Guristas, Sansha's Nation and Guristas) are sorted as pirate ships.
don't forget the guristas! __________________________________________________ All Glory to the Goat Gods! |

Ghoest
|
Posted - 2009.10.20 00:23:00 -
[72]
1 Make a new list of the changes that linked thread is a useless mess of convoluted updates.
2 The new Navy tempest is worse than the old Navy Tempest. And the old Navy Tempest sucked.
Wherever you went - Here you are.
|

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
|
Posted - 2009.10.20 00:44:00 -
[73]
Obviously, the new camo paint jobs are to keep enemy fleets from spotting you as you loom ominously over the Dusties in low orbit. 
===== If you go to Za'Ha'Dum I will gank you. |

Cyzlak
Karkand Kampa
|
Posted - 2009.10.20 00:57:00 -
[74]
Originally by: Reten Kip Edited by: Reten Kip on 19/10/2009 16:30:40
Quote: * Q: Why having camouflage skins on navy battleships? o A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
MAY not like the new skins? 90% of the responses to those skins say they're JUNK. Why not just make it hot pink, at least then it wouldn't be trying to be legitimate. Better yet, just take the damn ship out of the game entirely.
You guys used the same excuse when you knocked the Helios out of the park with the ugly stick. You could have swapped Imicus/Maulus/Keres/Helios around since nobody flies the Maulus/Keres, but NO. You decided it would be better to kick all the Gallente pilots in the nuts and to hell with what your PAYING CUSTOMERS thought about it.
Now, you're going to do it AGAIN. Do you guys not understand that the camo skin is horrid? Whatever artist thought it looked good doesn't deserve the title and should be demoted.
You've been given many suggestions that DON'T SUCK. Allow me to reiterate a few:
* Leave the damn thing alone. <-- BEST SUGGESTION * Roden style paint scheme <-- SECOND BEST SUGGESTION * Naval camo that DOESN'T SUCK Examples of Naval Camo that doesn't suck, pick one and use it: http://img248.imageshack.us/img248/3995/50819321pv1.jpg http://upload.wikimedia.org/wikipedia/commons/a/ac/USS_Louisville_CA-28-600px.JPG http://static.howstuffworks.com/gif/military-camouflage-6.jpg http://www.history.navy.mil/photos/images/h92000/h92362.jpg
As it stands now I'm either going to sell my salad issue Megathron, or just trash it. I'm leaning toward trashing it.
A+++++++ post. Would read again.
Out loud.
To an audience.

|

Jei'son Bladesmith
The Storm Knights The Cool Kids Club
|
Posted - 2009.10.20 01:41:00 -
[75]
My machariels a ****ing hot rod with guns
I endorse this product and/or service
|

Kaito Haakkainen
Caldari
|
Posted - 2009.10.20 03:05:00 -
[76]
Succubus is not as good as the Slicer, Retribution, Crusader in their respective roles while having no distinct role of it's own such as the Cruor and Sentinel.
Phantasm is not as good as the Navy Omen or Zealot in their respective roles while having no distinct role of it's own such as the Ashimmu, Pilgrim, Curse, Devoter, and Guardian.
Nightmare in PvE offers slightly greater DPS for slightly less tank compared with the Paladin while losing the tractor bonus and cargo hold. This is with a Gistii C-Type XL booster fitted which isn't particularly viable outside of hi-sec. In PvP where a Gistii tank isn't really sensible and mids are sacrificed for tackle, EWAR, or ECCM the Paladin wins out. The Navy 'Geddon offers significantly more damage than either while sporting an impressive tank and room left over for RR. The Bhaalgorn and Navy Apoc have distinctive roles that set them apart.
On a basic level the Blooder ships have -25% tracking and -25% damage, with bonused webs that make tracking far easier and bonused neuts which work wonders vs active tanks and the hardeners on typical passive shield tanks. Both these bonuses apply to everyone shooting the target, with the latter possibly leaving the target unable to shoot back, tackle, speedtank, RR, EW, or withdraw. All this with better cap stability and while fitting a superior tank when tackling mods are considered.
The problem isn't the Navy, t2 or Blood Raider ships, it's the Sansha ships complete lack of anything special that sets them apart like the Blooder nuet and webs, the Gurista cap/ewar resistance, the Serpentis falloff and web bonuses, and the Angels speed, agility and falloff. They're effectively tech 1.2 with little to justify their cost vs t1 and nothing to set them apart from other faction and t2 ships. The only thing they have going for them is the fact that they look fantastic.
[There's also the less balance oriented issue of Sansha hardning, energized resistance, resistance, and armour rep modules alongside the armour hit-point boosting Slave implant set for a faction that now shield tanks.]
Other than that, and the atrocious Navy Mega and Fleet 'Phoon paint jobs, the changes look excellent with everything but the Vindicator and Sansha ships looking like very worthwhile additions to any hangar.
|

Doc Brown
Gallente Angel of War
|
Posted - 2009.10.20 03:30:00 -
[77]
Originally by: Bellum Eternus
<snip>
The Vindicator? It can't do any more peak gun DPS than the Kronos or Hyperiorn. Once you consider the rep bonuses of both those ships, and the numerous advantages of the Kronos over the Vindi, there is really little reason to choose the Vindi over either the Hype or the Kronos.
All of the reasons you list as an advantage for the Vindicator: speed, agility, sensor strength- none of those are worth anything. Your guns will miss 100% of the time if you're moving even the smallest amount, so speed and agility don't count for anything. Sensor strength? You'll still be jammed solid by a Falcon even if you have two ECCM fit, so what is the point in calling slightly higher sensor strength an advantage?
I don't even know why I bother posting however. Nothing will be changed.
Total Truth.
I wish the CCP dev's would take the blinders off and listen to the accurate criticism.
_________________________________________________
6 T2 BPO's + 6 Months = ?????? (But I doubt it's good)
|

Yon Krum
The Knights Templar R.A.G.E
|
Posted - 2009.10.20 04:17:00 -
[78]
Originally by: Namtar I read this:
Q: Can we have ships from mini-factions like the Equilibrium of Mankind? A: Offering EoM ships to players would either mean having them drop through loot somehow, which is not really acceptable, or require them to be a fully fledged pirate organization, with territory, asteroid belt infestation, LP stores, agents and complexes. Doing so is a tremendous task which is not planned or even considered at the time being.
But what about Khanid Kingdom? They are a fully fledged organization with agents and such.
Khanid are an obvious hole, as are Ammatar. (Waiting for Ammatar Fleet Abbadon, thanks.)
Also, Interbus, Intaki, Mordus, SoE, and/or Syndicate ships. Really, here's how you do these "smaller" faction ships: seed their LP stores. Done!
For Drone, EoM, and etc, you do this: seed some hacking/combat sites with the chance to drop BP. The EoM don't have their own space, so you make a (very low) chance that the specific site spawns in some other faction's space (like Blood Raiders, perhaps).
In general, if you don't have the tech to mix faction site spawns in a given region of space, this is a hole that needs filling--even the missions highlight how the pirate factions frequently come into conflict by intruding on each other's operations!
Your excuses for not doing Rogue Drone ships is feeble: the RD make ships out of materials like anyone else does--they just have their own AI and other bizarre tech that's used in the process of controlling them. As demonstrated in chronicles, that AI can be reprogrammed back into a more "normal" form. It could also be wiped clean and replaced with something more suitable to pod-pilot interfacing.
Just do the RD ships, and stop making excuses. We want our tentacle battleships!
--Krum --Krum |

Ezekiel Sulastin
Gallente Shiva Morsus Mihi
|
Posted - 2009.10.20 04:25:00 -
[79]
quote=Kashimir]Yes. It's about time these get some love :)
I don't get it how come this camoskin have suddenly made up to be such a big cause of flame. I mean Navy Vexor have always been with that skin and everyone loved it. :)
(Correct me if I'm wrong)
A few did complain (I for one thought the old black-and-gold Navy Vexor looked far better, especially with the wide range of colors brought on by the system lighting differences), but:
- The amount of people who fly or even look at navy cruisers is FAR lower than the amount of people who fly navy battleships (because for the most part faction cruisers are not worth the resources compared to HACs ...) thereby reducing the people who would post about it.
- Unlike the Navy Dominix especially, the Navy Vexor/Deimos (and Mega, to be fair) camouflage somehow avoided the typical "Let's Make Everything Symmetric Even If It Looks Like Crap Because We're A Bunch Of Lazy Sods" mode. But then, the totality of THAT mode is best left for its own thread ...
- The new Navy BS camo schemes aren't even the same colors as the navy cruiser schemes. (slow clap for CCP here!) The Navy BS paint looks like Day-Glo compared to the Navy Cruiser paint, and it's not a good effect. Given their love of inappropriate copying and pasting, you'd figure they'd be all over the eyedropper tool!

- It doesn't take an art critic to figure out that the black-and-white effect, the evolution of the originally-all-black Navy Mega, looks orders of magnitude better than the current poorly-executed camouflage and was indeed the intended paint until CCP's physical modeling team screwed up somewhere along the line. I'm surprised it's still being kept for the Navy Comet, if it's not the intended Gallente color
----
|

Ryunosuke Kusanagi
|
Posted - 2009.10.20 04:40:00 -
[80]
Edited by: Ryunosuke Kusanagi on 20/10/2009 04:41:47
Quote: But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
Actually I was wondering when we would get the Spaceball 1/ Mega Maid combo.... somehow always wanted to suck all the air off of planet Drui... I mean Rens, and Selling it to Planet Spaceball/Moron (depending on if it's the animated version or not), or just Oursuleart :)
Unfortunately, I'd have to change the combination on my luggage :(
|

A Ingus
|
Posted - 2009.10.20 04:43:00 -
[81]
Originally by: Vyktor Abyss I hate the idea of Guristas being the new drone experts. Gallente are now kinda "defunct", especially since blaster tracking just gets worse and worse relative to other offensive weapons from various factors every patch, while other races get more buffs.
I despise the Navy Megathron skin change. You've made possibly the prettiest looking ship, one of the ugliest. What next? Baby-blue Nyx? Oh and I love the way you dont listen to your players telling you it looks crap and not to change it, for the sake of the 20 or so people that bought desk models.
With the exception of the new tier of Navy ships I dont see these changes improving Eve at all.
Agreed. I hate the new Gurista ships. But thanks for admitting they are drone boats (with a little missile on top). Makes no sense.
And Serps which should be the drone boats if your backstory had any consistency get to be those oh so effective blaster boats instead.
Anyway, appears CCP you didn't want the feedback on any of these ships. Why did you bother eliciting feedback if you're not going to adequately consider and at least address it. For Gallente, ugly Camo paint, obsoleted by imbalanced unkillable passive tanks. What does Gallente have to look forward to in this game anymore, just replace them Guristas (the mainly Caldari pirate faction btw). I will be able to fly the stupid ships, but i refuse to. And I will relish their demise when oportunity presents itself. You may have created ships that are unkillable one-on-one, but they won't survive the blob.
|

Isaac Starstriker
Amarr Imperial Shipment
|
Posted - 2009.10.20 04:54:00 -
[82]
Originally by: Reten Kip
Originally by: Abrazzar Well, on the navy salad camo, I made a proposition adding to the others:
Navy ships in brushed steel and coal:
Dominix Vexor
Hot. CCP, fire your artists and do this.
Looks like an Amarr Gallente combo. No thank you.
--Isaac Isaac's Haul*Mart - Closed
|

Terranid Meester
Tactical Assault and Recon Unit
|
Posted - 2009.10.20 05:11:00 -
[83]
I like the Navy Vexor in its current colours. Its probably one of the best looking ships in the game.
|

Ku'Nari Skywall
|
Posted - 2009.10.20 05:17:00 -
[84]
Originally by: Yon Krum Just do the RD ships, and stop making excuses. We want our tentacle battleships!
Careful what you ask for, they'll just put some crappy camo-skin on it.
|

Ku'Nari Skywall
|
Posted - 2009.10.20 06:24:00 -
[85]
Edited by: Ku''Nari Skywall on 20/10/2009 06:34:15 Edited by: Ku''Nari Skywall on 20/10/2009 06:30:13 Edited by: Ku''Nari Skywall on 20/10/2009 06:25:34
Originally by: Zaknussem
Quote: Q: Why having camouflage skins on navy battleships? A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature...
Aah, I missed that bit in the explanation (stupid me). Then the answer is obvious; the modellers screwed up when making the Navythron model, and CCP are trying to cover up the mistake by (gasp!) pretending it was to be that way all along.
Not a big issue in and of itself, but it seems to solidify the trend that October is the month when CCP act extra jerky. Wonder what the connection is to that?
Agreed. Checking the EVE Store I see Navy Mega miniature: Navy Mega and the in-game version. Similar but not the same, though I'm not sure which one is worse...
Perhaps it's the lighting, but looking at the other Navy ships none of them seem to have such a stark looking Camo paint job:
Apoc What camo? No see camo. Be consistent CCP. 
Raven Angle is bad to really tell us anything useful.
Phoon I can see the camo pattern but more subtle.
All 4 at once
|

EveFairy0
|
Posted - 2009.10.20 07:30:00 -
[86]
Sorry if i recap the obvious but how i see it:
Shield tanking makes a compromise between tank and tackle while having low slots available for damage mods. (No tackle? -> bring a friend. Ship needs a role.)
Armor tanking is about finding the balance between tank and damage mods while having mids fully dedicated for tackle.
That leaves us with propulsion mods, cap boosters and ewar which are considered mandatory on some applications.
The comments that shield tanking wouldn't work for Fleet Tempest or Machariel sound surprising to me. It also kind of hints that all the shield tanking ships ingame are bad atm (Raven, Maelstrom, ...). Ok, maybe not as most of the (faction ship) changes seem to be geared towards solo pvp - which sounds fun but obviously makes ships look the same slot-wise (not so fun). 8/7/5 on either of these ships would give some nice diversity between them. On Mach a shield tank would even be logical, iirc Angels tend to tank with their shields also. Long term it would be nice to see the tanking types balanced (boost/hp bonis?) so you don't need to make design decisions based on them.
All in all the changes are lookin nice and I'm looking forward to Dominion how ever the stats turn out. So far it seems to be a nice rebalancing patch. 
|

Reten Kip
Eve University Ivy League
|
Posted - 2009.10.20 07:41:00 -
[87]
Edited by: Reten Kip on 20/10/2009 07:43:10
Originally by: Zaknussem The hull changes for the Cov. Ops were needed to correct an older error regarding T2 hull assignments. The Helios was never supposed to have any other hull than the Imicus. Compare the Gallente frigate lineups with the lineups of the other races, and it will be clear as day to you. It has nothing to do with appearance or popularity of hulls. It sucks, but there you go. I'm not saying that the skin changes were necessary and or justifiable, but comparing them to the hull changes is comparing apples and oranges.
The Imicus was not always the scanning frigate. The only thing that prevented them from giving the scanning/covops ships the Maulus hull was their own stubborn stupidity.
Originally by: Zaknussem And regarding the "PAYING CUSTOMERS!!!" comment, I suggest you read the EULA again. This is CCP's game, not yours. You're only paying to be allowed to use it. IIRC the EULA does not state that CCP has to listen to their customers, so be grateful that they do.
You have no business sense (and neither does CCP). No company has to listen to their customers, and yes, we ARE customers, but the ones that don't listen generally don't do very well.
|

Mr Opinions
|
Posted - 2009.10.20 08:36:00 -
[88]
Edited by: Mr Opinions on 20/10/2009 08:36:06 A lot of the changes are good, and the changes to the fleet (and normal) phoon were sorely needed.
But the new slot layout for the fleet tempest is a step in the wrong direction, imho. 8/7/5, as a shield tanker would better fit the role/philosophy of the tempest as a BS with mobility and also balance out the heavy bias toward armor tanking in larger ships.
I mean if you put the RP hat on for laughs for a sec, you can imagine a scimitar pilot in a minmatar navy fleet asking himself, "Who was it we were supposed to rep again?" 
|

Nofonno
Amarr Aperture Harmonics
|
Posted - 2009.10.20 08:52:00 -
[89]
Nice input, though I'm siding with no camo on space ships 
Most of all, I would like to thank CCP for finally openly admitting they fail-design Amarr ships on purpose - Imperial Slicer is the only ship that mentions it has problems and does not excell at anything.
Please rename to Imperial Navy Butter Knife.
---
A scientist must be an optimist at heart - to have the strength to rally against a chorus of voices saying "it cannot be done". |

Abrazzar
|
Posted - 2009.10.20 09:24:00 -
[90]
Originally by: Isaac Starstriker
Originally by: Reten Kip
Originally by: Abrazzar Well, on the navy salad camo, I made a proposition adding to the others:
Navy ships in brushed steel and coal:
Dominix Vexor
Hot. CCP, fire your artists and do this.
Looks like an Amarr Gallente combo. No thank you.
--Isaac
For Amarr I actually made this paint. IMHO, Amarr Navy should be bright and glorious. They see themselves as the saviors of the universe and not as something dark and ominous. 
I did a bit of playing around with photoshop and found out what is making the camo on gallente so sub-par: It covers the whole ship, obfuscating the details on the model design.
This makes the ship look spray painted, botchy and boring. I'd propose, if you have to stick with camo, add areas of solid color and use more colors on details.
For example using the template from above links, make everything in coal black camouflage and everything steel a solid color, even if it's just another shade of green and small mechanical details in steel or grey. This way it'd retain the level of detail of the original ship. -------- Ideas for: Mining
|

Caldor Mansi
|
Posted - 2009.10.20 09:26:00 -
[91]
Originally by: Bellum Eternus
The Vindicator? It can't do any more peak gun DPS than the Kronos or Hyperiorn. Once you consider the rep bonuses of both those ships, and the numerous advantages of the Kronos over the Vindi, there is really little reason to choose the Vindi over either the Hype or the Kronos.
Oh...there is 1 ship balanced correctly so it does not outperform player produced ships? Awesome!
Now there is only needed a nerf that would bring the other faction ships to the same level.
|

Nyack
GREY COUNCIL THE R0NIN
|
Posted - 2009.10.20 10:08:00 -
[92]
Im ****ed that they managed to dodge "medium" sized pirate factions once again. they finally answered on "mini" factions but what about working on 0,0 factions that do hold space, that have their own lp stores etc etc.
factions like ORE, Intaki syndicate etc. These factions arent "mini" and surelly need a boost. The major pirate factions have regions were officers spawns, you can claim space and lp stores that gives out pirate ships.
medium factions like Intaki syndicate have crap 0,0 space that you cant claim, lp stores that dont give out any pirate ships. but still are regarded as transition 0,0 space, space for nubs to enter 0,0.. isnt this the type of space that need boosting?
god damn it i need more people to shoot in syndicate!
|

HeliosGal
|
Posted - 2009.10.20 10:56:00 -
[93]
ORE is covered by mining implants and mining barges. Tech 2 variants, mining upgrades and named mining gear
Intaki well they are technically low sec 00 gallente extensions so get the range of gal gear and some specilised implants
|

Freyya
Advanced Planetary Exports Intergalactic Exports Group
|
Posted - 2009.10.20 10:56:00 -
[94]
Originally by: Nai'gah Please refrain from posting images into threads directly.Applebabe
Linkage 3
Reporting in to state that I WANT MY DAMNED FREYYA ISSUE MEGA-T!
The reasoning for changing the paint on the Gallente navy ships is a smokescreen and a bad attempt at putting out a fire with gasoline. If you really want your explanation to fly; Change the Deimos skin since it is NOT a Navy ship. You lot fail at logic sometimes.
"If you're on the overview anyways why not change the skin to something cool."
Vomit green with chunks of brownies and a bit of tar isn't cool on big ships! It kinda works on the deimos because it is a smaller ship. The NavyD and NavyT are to big for it too work.. ___________
NOW COLLECTING ISD AND CCP AUTOGRAPHS It'll be worth something someday. -Rauth
|

Jacob Mei
Gallente
|
Posted - 2009.10.20 12:12:00 -
[95]
In regards to the mini pirate factions and what not... just make their LP store and agents something like a sub network (hey, perfect idea for Incarna!). Players go to the "rogue" agent in the station, not offically listed, get the mission and bobs your uncle you've seeded the mini pirate factions without having to give them territory or mess with anything like that. On an unrelated note, Kneel before Zod! |

Jason Edwards
Internet Tough Guy
|
Posted - 2009.10.20 12:13:00 -
[96]
Originally by: Bellum Eternus
The Vindicator? It can't do any more peak gun DPS than the Kronos or Hyperiorn. Once you consider the rep bonuses of both those ships, and the numerous advantages of the Kronos over the Vindi, there is really little reason to choose the Vindi over either the Hype or the Kronos.
All of the reasons you list as an advantage for the Vindicator: speed, agility, sensor strength- none of those are worth anything. Your guns will miss 100% of the time if you're moving even the smallest amount, so speed and agility don't count for anything. Sensor strength? You'll still be jammed solid by a Falcon even if you have two ECCM fit, so what is the point in calling slightly higher sensor strength an advantage?
I don't even know why I bother posting however. Nothing will be changed.
I posted the idea prior about drone damage. Another idea might even be a bonus to plates. 50% to plate armor bonus. Wont give a massive bonus like as if you just made a armor ehp bonus... but plate bonus would be pretty strong to give it something special. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |

Culsotu2
Nomads Cult of War
|
Posted - 2009.10.20 12:17:00 -
[97]
The only good thing about the camo Mega is that sellprices will drop because no one wants to be seen in one.

|

Primnproper
|
Posted - 2009.10.20 12:33:00 -
[98]
Quote: we do not want to nerf it on that aspect since it is supposed to be part of a sandbox game to adapt a ship outside its original purpose
I love you CCP...  ...
Originally by: CCP Ytterbium ...we do not want to nerf it on that aspect since it is supposed to be part of a sandbox game to adapt a ship outside its original purpose.
|

something somethingdark
|
Posted - 2009.10.20 13:32:00 -
[99]
So just that I understand the design process here :
Step 1 : Realize that there is a problem Step 2 : Raise issue Step 3 : Ignore it for years Step 4 : Get drunk Step 5 : Make the art department do stuff Step 6 : Realize your late and SPRINT to some changes Step 7 : Unleash changes to the TESTSERVER and ask playerbase for input Step 8 : Stick your fingers in your ear and go *LALALALALALA* Step 9 : Continue doing so untill patch release Step 10: ????? Step 11: Profit!
Is that about correct ?
p.s. Fine, you screwed up the navy mega resin model, I agree ... No need to take it out on the rest of eve.
|

A Ingus
|
Posted - 2009.10.20 13:44:00 -
[100]
Originally by: something somethingdark So just that I understand the design process here :
Step 1 : Realize that there is a problem Step 2 : Raise issue Step 3 : Ignore it for years Step 4 : Get drunk Step 5 : Make the art department do stuff Step 6 : Realize your late and SPRINT to some changes Step 7 : Unleash changes to the TESTSERVER and ask playerbase for input Step 8 : Stick your fingers in your ear and go *LALALALALALA* Step 9 : Continue doing so untill patch release Step 10: ????? Step 11: Profit!
Is that about correct ?
p.s. Fine, you screwed up the navy mega resin model, I agree ... No need to take it out on the rest of eve.
But didn't you hear, asteroid belts will soon resemble thick foliage. When that happens everyone will love their camo ships!
|

McDaddy Pimp
Minmatar
|
Posted - 2009.10.20 13:50:00 -
[101]
Quote:
Q: The Republic Fleet Tempest sucks. A: The current Fleet Tempest changes are supposed to go on par with CCP Nozh changes to projectile turrets, so keep that in mind while doing your calculations. Also, due its current slot versatility (6 med/6 lows) there are always going to be people that prefer a certain setups over others, thus it is not possible to make everybody happy no matter how we change it. However, we feel the current slot changes (5 med/ 7 lows) and the shield/armor hitpoint swap will help more as the almost mandatory PvP med slot equipment would inevitably conflict with a shield tank
1. Now you will definitely **** off shield tankers 2. Players shiled tank with less then 5 meds. Give back 6med / 6lows, let players decide how they gonna fit their ship, isn't that's the whole point of Minmatar, "versatility"...
|

Flying ZombieJesus
|
Posted - 2009.10.20 14:07:00 -
[102]
Originally by: Nyack
god damn it i need more people to shoot in syndicate!
swing by Y9
|

Abrazzar
|
Posted - 2009.10.20 14:10:00 -
[103]
Well, here's my feedback to this devblog as you seem to have missed it:
Here There and That
Happy reading ! -------- Ideas for: Mining
|

Dav Varan
|
Posted - 2009.10.20 14:57:00 -
[104]
Pirate ships.
Frigs 75% reduction in damage taken from sentry guns. Cruisers 60% reduction in damage taken from sentry guns. BS 40% reduction in damage taken from sentry guns.
^^ this would have been nice. Gives all pirate ships a roll.
Suberb bonuses when ship is used in piracy ( GCC ) activitys.
Currently there are no frigates and very few T1 cruisers that can be effectivelly used for piracy under gate guns.
Overpowered ? not really when you take into account cost.
Too imaginative ? definatelly.
|

Mookuh
Amarrian Retribution
|
Posted - 2009.10.20 15:50:00 -
[105]
Originally by: Bellum Eternus
The Vindicator? It can't do any more peak gun DPS than the Kronos or Hyperiorn. Once you consider the rep bonuses of both those ships, and the numerous advantages of the Kronos over the Vindi, there is really little reason to choose the Vindi over either the Hype or the Kronos.
All of the reasons you list as an advantage for the Vindicator: speed, agility, sensor strength- none of those are worth anything. Your guns will miss 100% of the time if you're moving even the smallest amount, so speed and agility don't count for anything. Sensor strength? You'll still be jammed solid by a Falcon even if you have two ECCM fit, so what is the point in calling slightly higher sensor strength an advantage?
Actually, the change of the Mega Navy Issue Paintjob is another Vindicator boost.
------------------------------------------------
Terry 'Mookuh' Hijakosji CAIN Public Relations |

Zaknussem
Intrum Industria
|
Posted - 2009.10.20 15:58:00 -
[106]
Originally by: something somethingdark So just that I understand the design process here:
Step 1 : Realize that there is a problem Step 2 : Raise issue Step 3 : Ignore it for years Step 4 : Get drunk Step 5 : Make the art department do stuff Step 6 : Realize your late and SPRINT to some changes Step 7 : Unleash changes to the TESTSERVER and ask playerbase for input Step 8 : Stick your fingers in your ear and go *LALALALALALA* Step 9 : Continue doing so untill patch release Step 10: ????? Step 11: Profit!
Is that about correct ?
Not even close. The total process is about 20 steps, and half of them involve getting drunk.
I sometimes wonder how CCP gets anything done. |

Sorela
Gallente The Scope
|
Posted - 2009.10.20 16:30:00 -
[107]
That answer on the camo doesn't cut it. I can understand an argument for the occasional unpopular skin. Not everyone has the same taste and it's important to put in a couple skins here and there for people with obscure tastes.
This camo skin isn't like that though. No doubt you can find a few souls who like it. But they are way to few to justify this one. It's almost universally reviled. You can easily tell this is true because there isn't any vocal minority speaking up for it at all. Even the most unpopular changes always have a vocal minority speaking loudly in their favor. The camo has no vocal minority supporting it at all though. That silence speaks volumes.
|

Zarch AlDain
Hematite Rose
|
Posted - 2009.10.20 16:51:00 -
[108]
Originally by: Dav Varan Pirate ships.
Frigs 75% reduction in damage taken from sentry guns. Cruisers 60% reduction in damage taken from sentry guns. BS 40% reduction in damage taken from sentry guns.
^^ this would have been nice. Gives all pirate ships a roll.
Suberb bonuses when ship is used in piracy ( GCC ) activitys.
Currently there are no frigates and very few T1 cruisers that can be effectivelly used for piracy under gate guns.
Overpowered ? not really when you take into account cost.
Too imaginative ? definatelly.
Nice idea, I like it :)
|

Abrazzar
|
Posted - 2009.10.20 17:01:00 -
[109]
Well, played a bit around with photoshop and made a reoloring how I think camouflage could be added without destroying the model's details:
Dominix in Camouflage, Umbra and yellowish lights.
Like this, it has some structure and doesn't just look like lettuce in space. -------- Ideas for: Mining
|

Siramar Thi
|
Posted - 2009.10.20 18:03:00 -
[110]
Edited by: Siramar Thi on 20/10/2009 18:05:15 New navy thron skin = fail fail no no barf barf, don't fix what's not broken. *ahem*
Also, Abrazzar, sweet photoshopping. Have CCP hire u, k?
|

Kaalen
Caldari Shards of Apathy
|
Posted - 2009.10.20 18:23:00 -
[111]
Originally by: Abrazzar Well, played a bit around with photoshop and made a reoloring how I think camouflage could be added without destroying the model's details:
Dominix in Camouflage, Umbra and yellowish lights.
Like this, it has some structure and doesn't just look like lettuce in space.
Now that's almost precisely what I've been trying to say. Just break up the camo with some other colours, rather than just plaster the texture over the ENTIRE SHIP, and it looks VERY nice. Right now, the texturing is just lazy.
Good job!
|

Anabella Rella
Minmatar Gradient Electus Matari
|
Posted - 2009.10.20 19:16:00 -
[112]
No more camo paintjobs, please! It was mildly amusing on the Firetail and Vexor, but on the BS? Really?
I'd rather see Susan Boyle in a leopard print corset and stiletto heels holding a whip than see another forest camo BS!
(Sorry in advance for that mental picture....I gagged myself a little with that one) 
|

Ezekialous
|
Posted - 2009.10.20 19:53:00 -
[113]
Originally by: Anabella Rella No more camo paintjobs, please! It was mildly amusing on the Firetail and Vexor, but on the BS? Really?
I'd rather see Susan Boyle in a leopard print corset and stiletto heels holding a whip than see another forest camo BS!
(Sorry in advance for that mental picture....I gagged myself a little with that one) 
I think its amazing that everyone still thinks CCP is going to change back the paint job of the Navy Megathorn. I think the new Megathron is HELLA SEXY. its very simple the paint job has not affect on the ships preformance, and if you dont like the look dont fly the ship simple as that.
I think the new changes are great they provide a new balance for the faction and pirate battleships in the game. Thanks for all your hardwork CCP.
If your going to quit the game over a paint job on your ship I have one simple questions for you.
Can I have your stuff?
|

Anabella Rella
Minmatar Gradient Electus Matari
|
Posted - 2009.10.20 20:03:00 -
[114]
Edited by: Anabella Rella on 20/10/2009 20:05:25 Edited by: Anabella Rella on 20/10/2009 20:03:45 Hey Einstein, I never said anything about quitting over the garish new skins, but in case you haven't noticed, this is a VIDEO game, not internet-enabled sci-fi spreadsheets and the looks do matter to most of us. So yeah, we're gonna complain about how the models look.
Yes I know that the comments will fall on deaf ears, but I had to post a comment anyway. Maybe at some point in the distant future CCP will consider all the negative posts into consideration and modify things accordingly. *shrugs* Well, I can dream anyway.... |

el caido
School of Applied Knowledge
|
Posted - 2009.10.20 20:17:00 -
[115]
On that logic, let's remove all ship models and make all Gallente ships green cubes, all Amarr ships yellow cubes, all Caldari ships blue cubes, and all Min****** ships red cubes.
Noobs are lured into this game by the shinies. Some people buy certain ships because of how they look (shocking, but true!). Sure, any respectable pilot plays with sound off and zoomed out, but we still love to spin sometimes.
/me leaves to play Asteroids
|

Sharp Feather
Gallente POS Builder Inc. Silent Requiem
|
Posted - 2009.10.20 21:31:00 -
[116]
Originally by: Nai'gah Please refrain from posting images into threads directly.Applebabe
Linkage 1 Linkage 2 Linkage 3
OH MY GOD, THAT IS PUUUUUUUUUUUURE WINSAUCE. 
Wow, look so damn great. Just, wow.
|

Andrea Griffin
|
Posted - 2009.10.20 21:34:00 -
[117]
Originally by: Abrazzar Navy ships in brushed steel, coal and cobalt lights: Dominix Vexor
That Dominix is absolutely gorgeous.
I would say that something many ships in Eve lack is contrast. Good contrast adds drama and makes things interesting. When all of the colors are kind of the same, you just end up with a muddy "blah" end result.
|

Sidus Isaacs
Gallente
|
Posted - 2009.10.20 21:54:00 -
[118]
Quote: Q: The Republic Fleet Tempest sucks. A: The current Fleet Tempest changes are supposed to go on par with CCP Nozh changes to projectile turrets, so keep that in mind while doing your calculations. Also, due its current slot versatility (6 med/6 lows) there are always going to be people that prefer a certain setups over others, thus it is not possible to make everybody happy no matter how we change it. However, we feel the current slot changes (5 med/ 7 lows) and the shield/armor hitpoint swap will help more as the almost mandatory PvP med slot equipment would inevitably conflict with a shield tank
Raven anyone?  --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Antoine Lefevre
Genos Occidere HYDRA RELOADED
|
Posted - 2009.10.20 21:56:00 -
[119]
Please reconsider the whole camo thing.
|

Acrid Acid
|
Posted - 2009.10.20 22:03:00 -
[120]
Edited by: Acrid Acid on 20/10/2009 22:03:46
Originally by: Abrazzar Well, played a bit around with photoshop and made a reoloring how I think camouflage could be added without destroying the model's details:
Dominix in Camouflage, Umbra and yellowish lights.
Like this, it has some structure and doesn't just look like lettuce in space.
Oh yeah, thats a lot better than what their LAZY artist did. I mean, how long did it take them to make their texture? Its freaking amateurish... YAY CAMO PATERN THROW IT ON MODEL DONE.
What the &@!?... Seriously CCP, this is a serious question that I really would love to hear the answer to; How long did it take to make the camo texture you are going to release in dominion?
Answer A: 15 minutes Answer B: 30 minutes, I was drunk... lol. Answer C: 5min, the time to google it and to slap it on the model, ya know.

|

Isil Rahsen
Gallente Ferrum Superum
|
Posted - 2009.10.20 22:37:00 -
[121]
Edited by: Isil Rahsen on 20/10/2009 22:37:37 I ****ing hate the entire art department and everyone that OKed the ****ing camo ****jobs we have on the navy ships. Why not go ahead and camo up the ****ing Comet while your at it and complete the Gallente Forestry Sim!
|

Vyktor Abyss
Gallente The Abyss Corporation
|
Posted - 2009.10.21 01:13:00 -
[122]
Lay off the personal attacks on the artist.
They did their job and don't deserve this kind of personal insulting nonsense. That said, if CCP were prepared to listen to opinions on this they should either change it back or modify the design.
Visual looks and effects are one of the strengths of Eve, so I hope they realise that "blindly" changing the look of things without getting proper feedback will lose them customers.
|

RedClaws
Amarr Dragon's Rage Ethereal Dawn
|
Posted - 2009.10.21 08:59:00 -
[123]
Originally by: Abrazzar lettuce in space.

|

Abrazzar
|
Posted - 2009.10.21 09:30:00 -
[124]
The problem with the camouflage is not a matter of taste either. The camouflage does what camouflage is supposed to be doing: Obfuscating (shape) details on the object the camouflage is applied to.
This means the highly detailed ship models get the visibility of the details reduced ending up looking less detailed and thus, in comparison with the differently skinned ship variations, looking more ugly/boring/messy.
While the camouflage pattern can be used for aesthetics purposes, the details of the ship models need to be colored in a way that makes them stick out more, as I did, for example, in the photoshop in the above post.
This way you can retain the detail visibility on the navy ships and make them look rich and interesting (even) with a camouflage pattern applied. -------- Ideas for: Mining
|

Caldor Mansi
|
Posted - 2009.10.21 10:55:00 -
[125]
This is sad...
5 pages of whine about silly ship textue but absolutely no one minds the fact that the production of T2 ship require several POS, their defense and maintenance - ice harvesting, 0.0 ore mining and their refinement via simple and complex reactions, component construction, BPO invention and research, production skills and slots, on top of this there is a quite logistical effort to accomplish this tasks and all this is being replaced by couple hours of solo mission grind...
But yeah, cry for textures...
|

Katabrok First
Caldari Apukaray Security
|
Posted - 2009.10.21 11:33:00 -
[126]
I usually don't post on devblog threads, but this time I had to. I really think that the way CCP is treating us in the camothron issue is totally wrong. What I read in this devblog was: "We will use the camo as it is, so shut up and swallow it". I dislike this new paint job, but CCP's attitude has been the worst possible.
Kata
Uma vez flamengo, sempre flamengo. |

An Anarchyyt
Gallente Battlestars GoonSwarm
|
Posted - 2009.10.21 11:40:00 -
[127]
Originally by: Katabrok First I usually don't post on devblog threads, but this time I had to. I really think that the way CCP is treating us in the camothron issue is totally wrong. What I read in this devblog was: "We will use the camo as it is, so shut up and swallow it". I dislike this new paint job, but CCP's attitude has been the worst possible.
This is the worst outrage there is!
Originally by: CCP Wrangler Second, a gentile is a non jewish person
|

Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
|
Posted - 2009.10.21 12:38:00 -
[128]
Edited by: Typhado3 on 21/10/2009 12:41:10
Quote: .... and its primary role is supposed to be a hit and run vessel that "kites" its targets.
Ok this is something about minmatar that has always annoyed me. Kiting and hit and run seem to be opposites, why are we trying to do both at once? Hit and run is very short battles and lots of running, you need to get in hit them hard and get out (sorta like arty after the change, or a abbadon desinged for 1 minute fights), and we have the get out down fine though agility is kinda important for running. Kiting is the exact oposite it makes the battle last a long time, you keep moving just wearing down your enemy with pot shots while they can't hit you back.
so we have a ship that gets in fast takes a long time to kill target then gets out fast as hit and run. sounds like a jet proppelled steam roller being used for a hit and run.
------------------------------
Just a crazy inventor ccp fix mining agent missions % pls
|

Sylvaen
|
Posted - 2009.10.21 13:26:00 -
[129]
Edited by: Sylvaen on 21/10/2009 13:27:35 Dear CCP,
You requested and received plenty of feedback on these changes via the Test Server forum.
Please confirm your intentions were honest by indicating any feedback that has lead you to make changes to your original ideas.
Thx
|

matarkhan
Genos Occidere HYDRA RELOADED
|
Posted - 2009.10.21 14:37:00 -
[130]
Quote: Rogue Drones do not care about politics, marketing or profit and as such you can't have their stuff, no matter how cool they may look. More accurately, they literally are the ship they infest, so any cohabitation with a pod-pilot would be short at best.
I think you may have missed an opportunity here, but it could have been far too much work.
You've got two situations here:
1) You've created fighter-bombers 2) You've got completely useless stuff in-game about making named drones from drone rat loot
It would've been really cool if the fighter-bombers were made from drone loot, and had some sort of storyline behind them, along with more of the crazy drone artwork. Some of that stuff is genius, they're genuinely creepy to look at, even for a jaded old Eve pilot. Having a fleet of those creepy-ass things swarming at you in battle would've been sweet.
So anyway, is there any plan to revisit the whole "named drones" thing?
|

AeonOfTime
Minmatar Syrkos Technologies Joint Venture Conglomerate
|
Posted - 2009.10.21 17:48:00 -
[131]
*expects faction ship prices to burst through the roof just about... now. * -- Read the captain's log at eve.aeonoftime.com The solo player's corporation - Syrkos Technologies |

Nick Bete
|
Posted - 2009.10.21 18:00:00 -
[132]
Originally by: Caldor Mansi This is sad...
5 pages of whine about silly ship textue but absolutely no one minds the fact that the production of T2 ship require several POS, their defense and maintenance - ice harvesting, 0.0 ore mining and their refinement via simple and complex reactions, component construction, BPO invention and research, production skills and slots, on top of this there is a quite logistical effort to accomplish this tasks and all this is being replaced by couple hours of solo mission grind...
But yeah, cry for textures...
Snarkiness aside, Caldor has a point. But while I agree that the whole T2 manufacturing process is overly complex and almost as bad from a (fun) gameplay standpoint as the sovereignty mechanics they're dumping (T3 is even worse), all people are asking CCP to do in these "kill the camo" posts is to not implement some textures rather than a major rewrite of the manufacturing mechanic.
You should know better Caldor. It takes CCP 6-12 months to realize there's a problem and IF (big IF here) they decide that it can be fixed without a major overhaul, another 6-12 months of study, balancing, testing, etc. Dumping the ugly textures only takes someone sending a memo saying "nix the new artwork, leave things as they are". |

Ghoest
|
Posted - 2009.10.21 18:20:00 -
[133]
The camo babble is absurd - mainly because its drowning out the universal disdain for the Fleet Tempest changes from players who fly Caldari.
THE NEW TEMPEST IS NOT ACCEPTABLE!!
Wherever you went - Here you are.
|

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
|
Posted - 2009.10.21 18:58:00 -
[134]
Edited by: Ranger 1 on 21/10/2009 18:58:43
Originally by: Ghoest The camo babble is absurd - mainly because its drowning out the universal disdain for the Fleet Tempest changes from players who fly Caldari.
THE NEW TEMPEST IS NOT ACCEPTABLE!!
In all seriousness, whether the new Fleet Tempest meets approval or disapproval is going to come from testing of the new ship WITH the new stats for projectile weaponry. I could be wrong, but alot of folks seem to be of the opinion that it may indeed be acceptable with both changes in mind (many of the folks insisting that it isn't up to snuff seem to indicate they are basing their opinion on current projectile stats).
You could very well be right, but I think I have to reserve judgement personally until some serious time is spent testing with the whole package.
===== If you go to Za'Ha'Dum I will gank you. |

Irdia Freelancer
|
Posted - 2009.10.21 19:30:00 -
[135]
If one doesn't like a new ship, be it its looks or something else, just dont buy it.
A choice of a new ship or choice of no new ship - most would like the choice of the new ship. New ships wont always have the same role as prior ships and guessing all roles without even flying them is jumping the gun.
Any decent pilot can make almost any ship work. All the complaints suggest less than decent piloting from some.
|

Tipz NexAstrum
Celestial Horizon Corp. United Corporate Ventures
|
Posted - 2009.10.22 05:12:00 -
[136]
It's not a matter of taste, space cammo is just plain stupid. I find it interesting that nobody can come up with an argument for it, whereas the rest of us have a clearly defined position. Quit with the cop outs and give faction BS the painjob[sic] they truly deserve... totalhelldeath BLACK!!!
Originally by: CCP Navigator People who think I am joking or talking big are going to understand very quickly that there will be order in these forums.
|

Gary Goat
Yakuza Corp THE R0NIN
|
Posted - 2009.10.22 11:28:00 -
[137]
The navy mega and domi skins are absolutely horrible.
And the explanation given in the blog for keeping them is totally flawed.
1) Since when has the camo scheme been the gal navys colour? I cant remember the last time i saw a navy cruiser but i'm guessing they are the only ones at the moment.I dont think the navy vexor even had a camo texture before trinity!
2) The comet looks awesome! Its a gallente navy ship, its not camo coloured, its AWSOME! Seriously if you're using the argument that the ugly camo is the gal navy colours then why is the comet exempt?
3) The deimos? I'm pretty sure it isnt a gal navy ship!
So why replace the awesome black navy mega to a vile puke coloured camo? Doesnt make any sense. Its not just the colour either, I can live with that colour if it was done well, I actually like it on the deimos but its been executed terribly on the battleships. It looks like a copy and paste job.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2009.10.22 15:10:00 -
[138]
Originally by: AeonOfTime *expects faction ship prices to burst through the roof just about... now. *
that bubble already happed and is mostly burst at this point. see the dates of when the test server thread was started 
|

Gypsio III
Dirty Filthy Perverts
|
Posted - 2009.10.22 19:05:00 -
[139]
The five medslots on the Hookbill are worthless unless you give it the CPU to actually fit anything in them. There isn't a zero-CPU equivalent of the lowslot mods for it to use. It also needs more PG. The Hawk is similarly stupidly tight on CPU, one of the many factors contributing to its status as Worst Ship In Game.
Linkage
Also, when are you going to announce the roflket fix?
|

Avernus
Gallente Imperium Technologies
|
Posted - 2009.10.22 23:57:00 -
[140]
Quote: Q: Why having camouflage skins on navy battleships? A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
This would perhaps account for the chanting 'Suck! Suck! Suck!'?
|

Trefnis
Minmatar 24th Imperial Crusade
|
Posted - 2009.10.23 08:42:00 -
[141]
Originally by: Caldor Mansi This is sad...
5 pages of whine about silly ship textue but absolutely no one minds the fact that the production of T2 ship require several POS, their defense and maintenance - ice harvesting, 0.0 ore mining and their refinement via simple and complex reactions, component construction, BPO invention and research, production skills and slots, on top of this there is a quite logistical effort to accomplish this tasks and all this is being replaced by couple hours of solo mission grind...
But yeah, cry for textures...
yeah, you buy components, put it in pos, get ship, tons of work i tell you, if you try to do all of those by yourself then you are an idiot
|

Kaalen
Caldari Shards of Apathy
|
Posted - 2009.10.24 12:09:00 -
[142]
Originally by: Caldor Mansi This is sad...
5 pages of whine about silly ship textue but absolutely no one minds the fact that the production of T2 ship require several POS, their defense and maintenance - ice harvesting, 0.0 ore mining and their refinement via simple and complex reactions, component construction, BPO invention and research, production skills and slots, on top of this there is a quite logistical effort to accomplish this tasks and all this is being replaced by couple hours of solo mission grind...
But yeah, cry for textures...
Sorry for giving feedback about faction ship changes in a thread about faction ship changes?
|

Kanatta Jing
|
Posted - 2009.10.25 07:27:00 -
[143]
Changing Faction ships to be comparable with T2 ships can be seen as diminishing the value of the corp wide effort that goes into generating a T2 ship then the one man grind that goes into getting a Faction ship.
Hence it is a reference the performance changes to Faction ships
|

Lusulpher
Blackwater Syndicate Ushra'Khan
|
Posted - 2009.10.26 07:40:00 -
[144]
Originally by: Abrazzar
Originally by: Isaac Starstriker
Originally by: Reten Kip
Originally by: Abrazzar Well, on the navy salad camo, I made a proposition adding to the others:
Navy ships in brushed steel and coal:
Dominix Vexor
Hot. CCP, fire your artists and do this.
Looks like an Amarr Gallente combo. No thank you.
--Isaac
For Amarr I actually made this paint. IMHO, Amarr Navy should be bright and glorious. They see themselves as the saviors of the universe and not as something dark and ominous. 
I did a bit of playing around with photoshop and found out what is making the camo on gallente so sub-par: It covers the whole ship, obfuscating the details on the model design.
This makes the ship look spray painted, botchy and boring. I'd propose, if you have to stick with camo, add areas of solid color and use more colors on details.
For example using the template from above links, make everything in coal black camouflage and everything steel a solid color, even if it's just another shade of green and small mechanical details in steel or grey. This way it'd retain the level of detail of the original ship.
OMG YES!!!!
7 |

Terranid Meester
Tactical Assault and Recon Unit
|
Posted - 2009.10.27 06:00:00 -
[145]
Personally Id rather have a Roden megathron since their shipyards have started popping up everywhere. People who moan for 5 pages about a texture ARE sad. You don't have to buy a ship if you don't like the way it looks.
|

Kaalen
Caldari Shards of Apathy
|
Posted - 2009.10.28 00:06:00 -
[146]
Originally by: Terranid Meester Personally Id rather have a Roden megathron since their shipyards have started popping up everywhere. People who moan for 5 pages about a texture ARE sad. You don't have to buy a ship if you don't like the way it looks.
What if I already have one? You'd moan for more than 5 pages if someone spray painted your car with green camo and you didn't get a say.
Besides, for me at least, it's less about the texture itself and more about how CCP basically just gave us the finger in that dev blog.
|

Tarron Sarek
Gallente Biotronics Inc. Majesta Empire
|
Posted - 2009.10.28 01:51:00 -
[147]
Originally by: Abrazzar Edited by: Abrazzar on 19/10/2009 17:04:08 Well, on the navy salad camo, I made a proposition adding to the others:
Navy ships in brushed steel, coal and cobalt lights:
Dominix Vexor
That's a lot sexier. /Me wants!
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

Bomberlocks
Minmatar Icarus Prime
|
Posted - 2009.10.31 13:15:00 -
[148]
Quote: Q: Why having camouflage skins on navy battleships? A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
This is not an excuse for a lack of taste. NO ONE likes the camouflage and it feels very much like some retarded artist in your art department, with no idea of the game itself, and having only experience with actual real life weapons and games based on modern weapons thought that it would be a good idea. It doesn't change the fact that it is - sloppy
- lazy on CCP's part (no surprise here)
- full of the typical CCP cowardice that we have come to know and love, in that you, as usual will not admit to having fucked up, once again
.
|

S'T'A'L'K'E'R
|
Posted - 2009.11.01 01:24:00 -
[149]
Quote: We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste.
There is 2 ship types in EVE: ugly and symmetrical. So, just put in mind that CCP designers have no taste at all. Designe is weakest part of EVE.
|

Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
|
Posted - 2009.11.03 08:22:00 -
[150]
I really love the upcoming changes but i always hoped to get another shield tanking - autocannon ship. I love the maelstrom but you make it the only one ingame (except the vargur)
I hoped that the Fleet Tempest or Machariel would go that way.
My Videos: Wildfire - New Horizons Wildfire - Stand your Ground
|

Kiri Serrensun
|
Posted - 2009.11.04 14:50:00 -
[151]
Originally by: Caldor Mansi Nice. When will be Raiding and Purple gear introduced..?
Go ahead and make EVE dumber and dumber, you're doing it well.
Also, this will kill small gang warfare and promote blobs.
I've no idea how it will do this, I just wanted to cover all the accusations that have been flung at every change to anything since ever.
|

Ivanna Nuke
Gallente Daralux
|
Posted - 2009.11.07 21:21:00 -
[152]
Edited by: Ivanna Nuke on 07/11/2009 21:21:38 I must be the only one who likes the new Amarr Navy textures?
|

Ap0ll0n
Gallente Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.11.08 09:25:00 -
[153]
Although i do like the changes, why do we get more faction BS¦s to put in our hangars? Why can¦t we have faction BC¦s?
Why would the empires not do a navy version of their BC¦s?
|

Odinegras
Gallente 0utbreak
|
Posted - 2009.11.08 17:59:00 -
[154]
Interesting... Fail but interesting
|

Daan Sai
Polytrope
|
Posted - 2009.11.18 12:38:00 -
[155]
Edited by: Daan Sai on 18/11/2009 12:38:52 I have only recently seen my navy mega on SiSi with the mac dominion test client.
The jungle camo is IMHO horrible, esp when we know the gal navy colours are orange and metal, and we've always assumed that the navy mega we get was stripped back to black paint for the capsuleers.
The store model was an error, when the artists were given a pirate faction colour scheme. Please don't propagate the error!
Where am I to find a jungle for the Army Mega to hide in?!?!? Why hide in a Navy Mega anyway - camo makes ***NO*** sense at all, in Eve anyway.
Sloppy art direction, poorly executed, dissapointing in many many ways.
Sad Navy Mega Pilot Daan
--------------------------------- Internet Submarines is Serious Business ---------------------------------
|

Ablack77
Sniggerdly Pandemic Legion
|
Posted - 2009.11.21 10:38:00 -
[156]
Originally by: Reten Kip Edited by: Reten Kip on 19/10/2009 16:30:40
Quote: * Q: Why having camouflage skins on navy battleships? o A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
MAY not like the new skins? 90% of the responses to those skins say they're JUNK. Why not just make it hot pink, at least then it wouldn't be trying to be legitimate. Better yet, just take the damn ship out of the game entirely.
You guys used the same excuse when you knocked the Helios out of the park with the ugly stick. You could have swapped Imicus/Maulus/Keres/Helios around since nobody flies the Maulus/Keres, but NO. You decided it would be better to kick all the Gallente pilots in the nuts and to hell with what your PAYING CUSTOMERS thought about it.
Now, you're going to do it AGAIN. Do you guys not understand that the camo skin is horrid? Whatever artist thought it looked good doesn't deserve the title and should be demoted.
You've been given many suggestions that DON'T SUCK. Allow me to reiterate a few:
* Leave the damn thing alone. <-- BEST SUGGESTION * Roden style paint scheme <-- SECOND BEST SUGGESTION * Naval camo that DOESN'T SUCK Examples of Naval Camo that doesn't suck, pick one and use it: http://img248.imageshack.us/img248/3995/50819321pv1.jpg http://upload.wikimedia.org/wikipedia/commons/a/ac/USS_Louisville_CA-28-600px.JPG http://static.howstuffworks.com/gif/military-camouflage-6.jpg http://www.history.navy.mil/photos/images/h92000/h92362.jpg
As it stands now I'm either going to sell my salad issue Megathron, or just trash it. I'm leaning toward trashing it.
+1
I to, feel quite passionate about the disgusting ***gotry that the navy mega is receiving from your art dept. CCP.
|

Chen Ling
Chen Family Holdings
|
Posted - 2009.11.21 16:16:00 -
[157]
Originally by: Sylvaen Edited by: Sylvaen on 21/10/2009 13:27:35 Dear CCP,
You requested and received plenty of feedback on these changes via the Test Server forum.
Please confirm your intentions were honest by indicating any feedback that has lead you to make changes to your original ideas.
Thx
You're not familiar with how this works, are you? Do not ask CCP to listen, do not expect CCP to listen, simply reach for your pitchfork...
|

Jinassi
Gallente BCBS Blue Crew Beef Stew Phobos Alliance
|
Posted - 2009.11.26 10:43:00 -
[158]
True, i also think it's new paintjob is a ****up but the buff the ship will receive leaves me satisfied and with a big smile. I am drooling on the thought that in time we will be able to build other ships as we can build(modular design) t3 now. Gratz on the new expansion m8s, keep it free as you have been doing it for the past few years, get that bloody ambulation working so i can make a **** shop in station. You could also make a few paintjobs for ppl to choose when they build ships. And where are Jovians in this?
..::Trying to help others as others had helped me in the beginning::.. |

Mikelangelo
Gallente
|
Posted - 2009.11.26 16:45:00 -
[159]
The whole point of the Tempest is versatility, and that's the whole point of the Minmatar Navy.
I highly doubt that the Minmatar won their independence from the Amarr by doing the SAME thing the Amarr are experts at, armor tanking.
The whole point of the Tempest is #1 speed, and # 2 slot versatility, so you can custom tailor it to the mission at hand. Sure it may not be the best at everything, but at least it has a good alpha strike and long range potential when fitted right, when coupled with a tracking or sensor boosting friendly ship.
Making the Navy Tempest into an armor tanker makes absolutely no backstory sense. Keep it 8/6/6.
|

Cinder Strontium
|
Posted - 2009.11.26 19:15:00 -
[160]
Agreeing with all the above posts - please don't kill the Fleet Tempest!
8/7/5 is nice, 8/6/6 is best, 8/5/7 is fail.
|

durazell
|
Posted - 2009.11.27 02:32:00 -
[161]
Guristas: Supposed to be a cross-over between Caldari and Gallente, Guristas try to mix missiles and hybrids with little effiency. Now combine missiles, shields from Caldari and drone management capabilities from Gallente
Gurista hybrid guns. No Gurista ship can fit any of them anymore !
If hybrids were tweaked they would be effiecient right ? Oh but that would not generate a lot sp grinding. The board wont be happy ! No lets ALTER ships. 
What about crystals implants/omega, that have been produced for the Guristas elite officers catering Shield BOOST. But Gurista ships now have bonus focusing on shield resist (and drones)
Gurista ships used to require Caldari skills as primary and Gallente as secondary. The Hulls were/are Caldari. Perhaps because the Rabbit originally was Caldari - his ships were "Caldari clones/bastards" (pirating in Caldari space)
Fitting reflected the same proportion. This seems reversed now, and I must congratulate the Gallente player mass in obtaining a new series of passive buffer tanked drone barges, that will suit most gallente chars in relation to their skill composition. Finally I hope CCP unplug our rigs on ALTERED ships since they become partially useless after the Dominion pack is implemented.
|

Bomberlocks
Minmatar Tribal Liberation Force
|
Posted - 2009.12.01 16:47:00 -
[162]
Originally by: CCP Fallout Faction ships are getting a makeover. Find out all the details by checking out CCP Ytterbium's newest dev blog.
Quote: Q: Why having camouflage skins on navy battleships? A: The black and white skin you were used to on the Megathron Navy Issue has never been the proper Gallente Navy version paintjob and this is why it was changed. As some of you guessed, the correct one was already used on the EVE store Megathron Navy miniature. We are deeply sorry you may not like the new skins, however this unfortunately remains a matter of taste. But if you ask me, my preference would be that dreadnoughts in siege mode should transform into huge space robots with vacuum cleaners.
The one thing about CCP devs that I find most distasteful is their knack for avoiding real answers to straight questions. I don't think anybody really likes the new camouflage patterns on navy ships, and being facile and making a statement that simply ridicules the people who asked that straight question is just another way of saying you don't care about the player base as long as it makes you personally happy and the cash keeps rolling in. When and if another space based MMO ever challenges Eve in terms of popularity and you need to start some grovelling to try and stop players leaving your game, this is something you should keep in mind.
- Amarr-online: The game that CCP really wants you to play. |

StarFever
|
Posted - 2009.12.01 16:58:00 -
[163]
Very too damn well said Bomberlocks !!!! (as far as it concerns the camo paint at least)
|

Eos Alexander
|
Posted - 2009.12.05 20:50:00 -
[164]
Rattlesnake:
ò Slot layout: 6 high, 7 med, 6 low slots, 4 launchers, no turrets
Wth shall i do with whole 4 launchers, instead of former 6 + 2 turret? The additional Mid Slot brings what? It will never cover the disadvantage of loosing 2 launchers and two turrets. Why you must change the settings? Create new ships, if you feel to make something new. ****! I love'd the design so much and now it's rather useless! Now it's like a girli ship for going shopping!! <- Therefore is the extended Dronebay!
Eos Alexander (very disappointed user)
|
|
|
Pages: 1 2 3 4 5 6 :: [one page] |