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xVx Scarecrow
Minmatar
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Posted - 2009.10.20 22:15:00 -
[1]
Okay. Im bored and at work.
what would be the ship step above battleship but no cap ship. Yes i know its silly and these ships would have tons of weapons and slots
Just for giggles
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Kirzath
Blackwater Syndicate
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Posted - 2009.10.20 22:50:00 -
[2]
Freighters with 18 highslots and just as many weapon hardpoints.
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Joe Starbreaker
Octavian Vanguard
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Posted - 2009.10.20 22:55:00 -
[3]
Originally by: xVx Scarecrow what would be the ship step above battleship but no cap ship.
two battleships
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Redora
Gallente
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Posted - 2009.10.20 23:04:00 -
[4]
The SUPER Battleship. >.>
Quote:
Anyone have any spoons I can borrow? If I have to spoon-feed any more players, I'll have to eat my Wheaties with a fork.
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Pearre Dash
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Posted - 2009.10.20 23:07:00 -
[5]
There's really no good analogue since dreadnoughts do for all intents and purposes represent the "all big gun" dreadnought battleships of the 20th century, but since battleships field no intermediate and light guns then they do so, as well. Fast battleships replaced super dreadnoughts of the late first world war and 1920's in the 30's and 40's, being capable of higher speeds, being bigger, heavier and carrying larger guns.
But where's the fun in just that, really? Find a role.
Personally I'm in favor of "pocket dreadnoughts", smaller dreads capable of using stargates and siege mode but with less weaponry, less damage, less tank, and with the ability to jump to covert cynos to simulate the "convoy raiding" that the German pocket battleships (really just large heavy cruisers, but hey, EVE isn't an analogue) did during WW2. Would solve the large towers in highsec question.
Not true capital ships, and bad versus subcaps, but more flexibility and mobility than regular dreads.
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Redora
Gallente
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Posted - 2009.10.20 23:16:00 -
[6]
Originally by: Pearre Dash There's really no good analogue since dreadnoughts do for all intents and purposes represent the "all big gun" dreadnought battleships of the 20th century, but since battleships field no intermediate and light guns then they do so, as well. Fast battleships replaced super dreadnoughts of the late first world war and 1920's in the 30's and 40's, being capable of higher speeds, being bigger, heavier and carrying larger guns.
But where's the fun in just that, really? Find a role.
Personally I'm in favor of "pocket dreadnoughts", smaller dreads capable of using stargates and siege mode but with less weaponry, less damage, less tank, and with the ability to jump to covert cynos to simulate the "convoy raiding" that the German pocket battleships (really just large heavy cruisers, but hey, EVE isn't an analogue) did during WW2. Would solve the large towers in highsec question.
Not true capital ships, and bad versus subcaps, but more flexibility and mobility than regular dreads.
Quote:
Anyone have any spoons I can borrow? If I have to spoon-feed any more players, I'll have to eat my Wheaties with a fork.
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Tau Cabalander
Caldari
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Posted - 2009.10.20 23:23:00 -
[7]
Originally by: Redora The SUPER Battleship. >.>
That's a Marauder.
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stoicfaux
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Posted - 2009.10.21 00:05:00 -
[8]
Originally by: Tau Cabalander
Originally by: Redora The SUPER Battleship. >.>
That's a Marauder.
How about a PvP oriented series of Marauders?
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Nietzsche, and PvP" |
Davinel Lulinvega
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Posted - 2009.10.21 00:09:00 -
[9]
Originally by: stoicfaux
Originally by: Tau Cabalander
Originally by: Redora The SUPER Battleship. >.>
That's a Marauder.
How about a PvP oriented series of Marauders?
A nightmare.
Originally by: CCP Tuxford Now the op looks like a weirdo that can't read kekekeke!
inb4 stealth edit |
Xetal Maelstrom
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Posted - 2009.10.21 05:21:00 -
[10]
I think what the OP is saying is that destroyers use frigate modules and are a "half step" towards cruisers. Battlecruisers use cruiser modules and are a "half step" towards battleships. _______ use battleship modules and are a "half step" towards dreadnoughts.
or...
Frigate: Small Destroyer: Small+ Cruiser: Medium Battlecruiser: Medium+ Battleship: Large _________: Large+ Dreadnought: X-Large Titan: X-Large+
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Brodde Dim
Hyper-Nova
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Posted - 2009.10.21 05:26:00 -
[11]
The Orca :P
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Otebski
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Posted - 2009.10.21 09:50:00 -
[12]
War Galeon
Damn now I need to play Sid Meier's Pirates! again.
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Dr Fighter
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Posted - 2009.10.21 10:17:00 -
[13]
T3 assault BS
comoooon.
COMOOOOOOOOON!
you know you want them.
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Axebreaker Jones
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Posted - 2009.10.21 10:21:00 -
[14]
Originally by: Xetal Maelstrom I think what the OP is saying is that destroyers use frigate modules and are a "half step" towards cruisers. Battlecruisers use cruiser modules and are a "half step" towards battleships. _______ use battleship modules and are a "half step" towards dreadnoughts.
or...
Frigate: Small Destroyer: Small+ Cruiser: Medium Battlecruiser: Medium+ Battleship: Large _________: Large+ Dreadnought: X-Large Titan: X-Large+
ye understood what he said but tbh if you look at it the "+" ships as you call them all get a large weapon rack, so does a battleship already, so in that sorta way the battleships of eve are already the Large+ and whats missing are the Large ships, which are a bit smaller more manuverable and has less weapon hardpoints etc. Should look like this then
Frigate: Small Destroyer: Small+ Cruiser: Medium Battlecruiser: Medium+ __________: Large Battleship: Large+ Dreadnought: X-Large Titan: X-Large+
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ropnes
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Posted - 2009.10.21 10:53:00 -
[15]
OR we could come up with something different because all the game design doesn't have to conform to itself
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Kunming
T.H.U.G L.I.F.E The Volition Cult
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Posted - 2009.10.21 11:08:00 -
[16]
T2 Dreads...
2 for each race, one is specialized in tank and siege, the other in vesatility and subcapital ship killing. A T1 dread would still easily kill the 2nd one, while it has some mobility advantages over the other ones, like able to use jump gates and covert cynos, etc.
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Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2009.10.21 14:52:00 -
[17]
Originally by: Pearre Dash There's really no good analogue since dreadnoughts do for all intents and purposes represent the "all big gun" dreadnought battleships of the 20th century, but since battleships field no intermediate and light guns then they do so, as well. Fast battleships replaced super dreadnoughts of the late first world war and 1920's in the 30's and 40's, being capable of higher speeds, being bigger, heavier and carrying larger guns.
But where's the fun in just that, really? Find a role.
Personally I'm in favor of "pocket dreadnoughts", smaller dreads capable of using stargates and siege mode but with less weaponry, less damage, less tank, and with the ability to jump to covert cynos to simulate the "convoy raiding" that the German pocket battleships (really just large heavy cruisers, but hey, EVE isn't an analogue) did during WW2. Would solve the large towers in highsec question.
Not true capital ships, and bad versus subcaps, but more flexibility and mobility than regular dreads.
Omfg... your idea of them jumping through covops cynos intrigues me... Unfortunately, we don't know how Dom will change things (like cyno jammers, at least I don't lol) but that would've been a cool tool to fight cyno jammed systems with. --
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1600 RT
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Posted - 2009.10.21 15:20:00 -
[18]
freighter with capital weapons
me want
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Davinel Lulinvega
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Posted - 2009.10.21 15:26:00 -
[19]
Originally by: Marcus Druallis
Originally by: Pearre Dash There's really no good analogue since dreadnoughts do for all intents and purposes represent the "all big gun" dreadnought battleships of the 20th century, but since battleships field no intermediate and light guns then they do so, as well. Fast battleships replaced super dreadnoughts of the late first world war and 1920's in the 30's and 40's, being capable of higher speeds, being bigger, heavier and carrying larger guns.
But where's the fun in just that, really? Find a role.
Personally I'm in favor of "pocket dreadnoughts", smaller dreads capable of using stargates and siege mode but with less weaponry, less damage, less tank, and with the ability to jump to covert cynos to simulate the "convoy raiding" that the German pocket battleships (really just large heavy cruisers, but hey, EVE isn't an analogue) did during WW2. Would solve the large towers in highsec question.
Not true capital ships, and bad versus subcaps, but more flexibility and mobility than regular dreads.
Omfg... your idea of them jumping through covops cynos intrigues me... Unfortunately, we don't know how Dom will change things (like cyno jammers, at least I don't lol) but that would've been a cool tool to fight cyno jammed systems with.
Afaik one of the system upgrades will be the ability to use a cyno jammer. Will probably be extremely expensive though.
Originally by: CCP Tuxford Now the op looks like a weirdo that can't read kekekeke!
inb4 stealth edit |
stoicfaux
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Posted - 2009.10.21 17:09:00 -
[20]
Originally by: 1600 RT freighter with capital weapons
me want
I think most people would rather see a freighter with a civilian mining laser first...
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Nietzsche, and PvP" |
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Terminus Vindictus
Caldari
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Posted - 2009.10.21 19:52:00 -
[21]
Originally by: xVx Scarecrow Okay. Im bored and at work.
what would be the ship step above battleship but no cap ship. Yes i know its silly and these ships would have tons of weapons and slots
Just for giggles
How about something like a pocket carrier? Can field some fighters and has high slots for weapons. No cyno ability, but can fly around hisec, and has limited ability to haul ships around. That would be nice to have.
Hello, I'm from the Government and I'm here to help. |
Gwen Ingolffson
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Posted - 2009.10.22 22:51:00 -
[22]
Originally by: Terminus Vindictus
Originally by: xVx Scarecrow Okay. Im bored and at work.
what would be the ship step above battleship but no cap ship. Yes i know its silly and these ships would have tons of weapons and slots
Just for giggles
How about something like a pocket carrier? Can field some fighters and has high slots for weapons. No cyno ability, but can fly around hisec, and has limited ability to haul ships around. That would be nice to have.
I dunno about the rest of you guys but please, CCP, give us a Battlestar class!
Maybe a mix of carrier and dreadnought?
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Daedricbob
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Posted - 2009.10.24 13:42:00 -
[23]
Perhaps something along the lines of either a 'Monitor' i.e. A small hull fitted with a single huge weapon (cap class). These ships were primarily designed for shore bombardment in RL, but obviously are for anti POS/Cap work in this case. Or perhaps some kind of escort carrier, fast and maneouverable but relatively fragile. As with all large ships, they should need some degree of support to be viable and not be a WTFPWN machine.
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Hoodat Bee
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Posted - 2009.10.24 15:43:00 -
[24]
Originally by: Gwen Ingolffson
How about something like a pocket carrier? Can field some fighters and has high slots for weapons. No cyno ability, but can fly around hisec, and has limited ability to haul ships around. That would be nice to have.
I dunno about the rest of you guys but please, CCP, give us a Battlestar class!
Maybe a mix of carrier and dreadnought?
And thus the Catnaught was born.
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AvaAlt
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Posted - 2009.10.24 15:57:00 -
[25]
The pocket carrier idea would be pretty great, something along the lines of the Commencement Bay class CVEs in WWII. Could only carry about 8 fighters, but were the bane of the U-boat late in the war...
I can definately think of uses for one in eve.
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Ravenal
The Fated E.Y
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Posted - 2009.10.24 19:25:00 -
[26]
Originally by: Axebreaker Jones
Frigate: Small Destroyer: Small+ Cruiser: Medium Battlecruiser: Medium+ __________: Large Battleship: Large+ Dreadnought: X-Large Titan: X-Large+
yes please . |
Aegis Osiris
Gallente Failure Avoidance Insurance Limited
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Posted - 2009.10.25 00:46:00 -
[27]
I'd toyed with the idea of 'escort carriers' a while back.
Around BS sized, smidge bigger tops. No fighters, but boosts to drone performance (based on race) and with the +1 per level of carriers Ship bonuses based on logistics as carriers, but using large modules Stargate using Possible jumpdrive of limited length (as BlackOps, but no covert)
DPS should come in under the average gank BS (maybe 800-900?), with good HP's and RR ability. Give a double bonus to drones maybe, to give each race some difference.
Could be useful, though I suppose it woul dprobably replace the RRBS
I like violet more then pink.
Intereo Infidelis |
Tyrone Bighams
Gallente
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Posted - 2009.10.25 01:40:00 -
[28]
urm... has it occurred to anybody that this would essentially devalue the battleship? i like the idea of the step below a BS. perhaps we could call it a gunship. they get values for gank, but not for tank. makem the marauder only made of paper besides. would be fun, give gankships a role in large size fleet ops without having to spend iskies on a battleship. happily being blown to shreds in the name of pvp experience, sincerely, Ty. |
Deathbarrage
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Posted - 2009.10.25 02:58:00 -
[29]
Originally by: Tyrone Bighams urm... has it occurred to anybody that this would essentially devalue the battleship? i like the idea of the step below a BS. perhaps we could call it a gunship. they get values for gank, but not for tank. makem the marauder only made of paper besides. would be fun, give gankships a role in large size fleet ops without having to spend iskies on a battleship.
if you go a step below BS you will get dangerously close to tier2 BC's, whereas the step from BS to caps is quite large. Probably easier to do without creating huge balance issues
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