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BurnHard
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Posted - 2009.10.23 11:10:00 -
[1]
Do you play solo? I mean have your own corp, just you and your alts, nobody else, occassionally interacting with others out there in space, but generally solo? I'm curious to know why and see if those reasons are the same as mine:
(1)
People can be ****s, especially random people. Better to avoid them in the first place (but in that case, why play an MMO?)
(2)
When running with a corp I get the feeling the CEO is mining me for ISK. (Certainly true in some, but not all cases)
(3)
Love to do my own thing: personality like a cat, mostly a loner, but occassionally come around for some affection
(4)
Unreliable to corps in terms of log-in times. Don't play 23/7, cannot commit to fleet operations, although enjoy them occassionally when time permits.
(5)
Not making progress with corp, because time taken on corp jobs takes away from time needed to earn shiny bling, more efficient to rat/mine/mission alone.
(6)
More challenging to live out there (WH, 0.0) on your own efforts.
So, what are your reasons?
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.10.23 11:11:00 -
[2]
Is this a date? 
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harogen
Native Freshfood
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Posted - 2009.10.23 11:15:00 -
[3]
Originally by: Chribba Is this a date? 
If I am buying McDonalds, you better put out. ---------------------------------------- ohai! :D |

BurnHard
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Posted - 2009.10.23 11:16:00 -
[4]
Originally by: Chribba Is this a date? 
Sure Chribba. I'll get the gimp and we can make it a 3-some.
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malfoy
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Posted - 2009.10.23 11:16:00 -
[5]
it's the 0% tax
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.10.23 11:18:00 -
[6]
I suck at recruiting.
Im never on anyways.
And
I guess I do stuff nobody else does or think they need to be in my corp to do so. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 11OCT09
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Zeredek
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Posted - 2009.10.23 11:20:00 -
[7]
Originally by: Chribba Is this a date? 
Chribba, can i ask you a personal question? Is your name pronounced like Kribba or Shribba?
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Serpent Kamri
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Posted - 2009.10.23 11:24:00 -
[8]
Edited by: Serpent Kamri on 23/10/2009 11:25:07 It's pronounced 'seeeitsharaybeebeeey' or 'khribba' for short.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.10.23 11:33:00 -
[9]
K
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IVeige
Caldari IVever
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Posted - 2009.10.23 11:39:00 -
[10]
7- Don't like corps filled with more alts than actual players
8- No taxos 0/
9- Don't like corps with wow names, guilds, too many **** names etc etc
10- Have the funny habit to shot my corpmate for no apparent reason.
11- One day ill be a pirate, but most corp dont like that too much.
12- Dont need people in my corp as i got lots of internet spaceships friends
13- Not enough active member in most corps. Join a 100 member one and get about 10 active member is no fun.
14- Can play with pos when you got your own corp.
I could go on and on lolll.
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Lotus Sutra
Caldari Sutra Inc
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Posted - 2009.10.23 11:41:00 -
[11]
I run solo for several reasons.
1. I simply don't trust you people. 2. My 'online' time is highly variable. I may be able to be online every day for a week, then not be able to be online for 2-3 months because of work. 3. I simply don't trust you people. |

Vyktor Abyss
Gallente The Abyss Corporation
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Posted - 2009.10.23 11:42:00 -
[12]
2,3,6.  |

fivetide humidyear
Gallente Fool Mental Junket
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Posted - 2009.10.23 11:47:00 -
[13]
i like to solo sometimes, gets you a bigger slice of the loot, is more of a challenge and is good to practice whenever no one else is on especially if number one son is up at 5am and you can't get back to sleep
but flying in a small group of people that you know, like and respect is so much better though. nothing is better than winning against the odds in a small gang where everyone knows what to do and often does it before being asked and doesn't ask if they need to bring x or fit y with z before hand. |

Melthariumin
Gallente Tactical Reconnaissance
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Posted - 2009.10.23 11:54:00 -
[14]
Originally by: Lotus Sutra I run solo for several reasons.
1. I simply don't trust you people. 2. My 'online' time is highly variable. I may be able to be online every day for a week, then not be able to be online for 2-3 months because of work. 3. I simply don't trust you people.
This!!
and: 4. I don't trust you people.
 |

Tamara Kit
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Posted - 2009.10.23 11:54:00 -
[15]
because i'm bad, alone, unhappy, and on drugs.
oh, and emo.
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Conrad Davanev
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Posted - 2009.10.23 11:56:00 -
[16]
Several reasons. I have been an alliance, 0.0 player before but am now pretty mch purely solo because:
1) time pressure - I play when I want not when a corp needs me as dictated by having a real life. In both Eve and other online games I did the whole - "be on at 2am for an op" thing (anyone remember planetarion ?). Now I cant/dont want to get involved in that.
2) this way I do what I want- mission, rat, mine, pvp. My call.
3) Most corp chat irritate me, badly arrangedcorp ops drive me nuts. Cmbine the two for a typical corp roaming gang and I want to throw up.
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Typheonic
Gallente
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Posted - 2009.10.23 11:57:00 -
[17]
I have played mostly solo for the last year or so. A lot of my reasons seem to overlap with the OP. Recently however I started looking into joining a corporation again. I got a rude reminder of how difficult finding a good corporation can be. I also could be just being too picky regarding what I am looking for. Anyway my reasons for soloing:
- EVE is a game that foster suspicion and mistrust above all. It has been drilled into us that you should ôtrust no oneö. Unfortunately personal experience has shown this to be true more often than not. Makes joining player organizations in this game somewhat of a mixed bag.
- As a miner by trade I too often feel like the corporation slave very often. Quotas, mandatory mining ops, and subpar ore/mineral purchase programs seem to abound and exacerbate the situation.
- Real life often interferes with the regularity with which I can log on. Means being available for planned ops is not always an option. Solo I donÆt need to punch a clock.
- I have responsibilities in RL and during my play time I am not a fan of have responsibility. A great many groups are always looking for someone to shoulder the various tasks needed to keep the organization afloat. Unfortunately the longer youÆve been in game the more likely you are to be ôelectedö.
- Drama and politics are not the flavors I look forward to the most when I sit down to sample a bit of EVE.
So not to hijack the thread any, but is it unreasonable to be looking for a corporation that is stable, low tax rate, low drama, flexible, and is active? I see a lot of people extol the virtues of their corporations, but I havenÆt had much joy with the tools given to us to look for groups that are recruiting and that might fit my interests.
I donÆt remember this process being this difficult in the past.
-- Recruitment Thread: Here
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Vadimik
Gallente
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Posted - 2009.10.23 12:10:00 -
[18]
Edited by: Vadimik on 23/10/2009 12:10:03 I think answering OP's guestion has much to do with answering this one:
What exactly a corp has to offer I don't get from being a one-man-corp + hanging in a couple of related channels?
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Br41n
Amarr Pinky and the Brain corp
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Posted - 2009.10.23 12:11:00 -
[19]
1. to take over the world, and I WILL NOT share it with anyone ~~~~~~~~~~~~~~~~~~~~~ Pinky: Gee, Brain. What are we going to do tonight?
Brain: The same thing we do every night, Pinky. Try to take over the world. ~~~~~~~~~~~~~~~~~~~~~ |

Calamity Jali
JelliBeans
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Posted - 2009.10.23 12:20:00 -
[20]
It's mine and and want to keep it!
But I will take waifs and strays if you just need somewhere to hang out or keep your character and I do know you as well as one can in a MMO. NO I wont trust you, No I will not let you rob me blind, but I am fair and let you do your own thing, pity there are so many corps that end up like us, solo,because you cannot trust anyone apparently! I will charge you 0.5 to 1% tax to fuel my pos though, and let you use it if you know how!
Chribba, I'd buy you lunch anytime, I likes a fair man!
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Riedle
Minmatar Raptus Regalitor
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Posted - 2009.10.23 12:20:00 -
[21]
Originally by: BurnHard
Originally by: Chribba Is this a date? 
Sure Chribba. I'll get the gimp and we can make it a 3-some.
Zed's Dead baby, Zed's Dead
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Cosmologic
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Posted - 2009.10.23 12:32:00 -
[22]
was in couple corps but i chose bad ones
hard to find good corp
0% tax
i like to do things that interest me, not necessarily things that corp leaders want me to do
i hate waiting... endless waiting in fleets.
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K'uata Sayus
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Posted - 2009.10.23 12:36:00 -
[23]
3. Love to do my own thing, but cats are "meh".
Eve is a game I find challenging and psychologically rewarding.
Some others may be "joiner" types and feel compelled to have to interact with other players and thus have to join corps, but in my case I get plenty of interaction in RL.
There are RL corporations that are great to work for, though I have never been employed by one. My experience has been that most people in them act as if the daily routine is an arena to elicit feedback from others regarding their gaping personality defects. Rather than act in a professional, goal-oriented manner as part if an integral team, they bring in inflated/damaged egos and inflict their petty personal lives on others.
Middle management are the kids who had a hard time socially in school and now "get even" by taking every suggestion as a challenge to their authority as they continue to be the pathetically insecure whiners they were in school.
Upper management use their positions and the organization as a tool to further their personal agendas. Other people are just a resource to manipulate as they see fit.
Eve is a game first, and MMO second. There is no requirement to interact with others players unless you want to. I've never understood the "if you're not actively playing in groups with other players why play an MMO" question.
I consider Eve to be an interactive science fiction novel I am both in as a character and help write. I've never needed someone's assistance to help me read a book, so needing other players to find satisfaction in playing Eve is a concept I cannot grasp.
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |

Beldaws
Gallente Maniac Miners
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Posted - 2009.10.23 12:39:00 -
[24]
Two main reasons:
1) I got tired of working for the good of the corp only to have the corp close and the CEO walking away with all the stuff we worked hard to get or a random director stealing everything.
2) I got lucky in the T2 lottery ... see #1.
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Shazi Mavox
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Posted - 2009.10.23 12:41:00 -
[25]
This thread only needs one reply:
The hunter does not socialize with his prey...
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Jommis
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Posted - 2009.10.23 12:42:00 -
[26]
because no one loves me 
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Suas
Perkone
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Posted - 2009.10.23 13:17:00 -
[27]
Mix of 3) and 4).
It's a challenge and it allows me to play the game at my own pace. I still do plenty of corp ops as well though. I just enjoy having the freedom to go get some fights on my own once in a while. Plus if I mess up the only one I'm ruining things for is myself, heh. _________________________
HELLO! My name is Inigo Montoya. You killed my father. PREPARE TO DIE! |

LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.10.23 13:26:00 -
[28]
Originally by: BurnHard
(1)
People can be ****s, especially random people. Better to avoid them in the first place (but in that case, why play an MMO?)
(3)
Love to do my own thing: personality like a cat, mostly a loner, but occassionally come around for some affection
(4)
Unreliable to corps in terms of log-in times. Don't play 23/7, cannot commit to fleet operations, although enjoy them occassionally when time permits.
(5)
Not making progress with corp, because time taken on corp jobs takes away from time needed to earn shiny bling, more efficient to rat/mine/mission alone.
(6)
More challenging to live out there (WH, 0.0) on your own efforts.
Damn spot on!
I feel the exact same way, which is why my PVP character's employment history takes a few years to load. There's only 1 corp which I truly love, however they are low-sec pirates, which I find limiting after a small while.
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Julius Rigel
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Posted - 2009.10.23 13:34:00 -
[29]
I was in a one man corp for a year. There are a few benefits in my opinion. You can go wherever you want, you can do whatever you want and there's never more than one idiot whining in corp chat.
I have a hard time settling down in a corp because there doesn't seem to be any corps out there that do what I do.
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Exlegion
Caldari Salva Veritate
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Posted - 2009.10.23 13:34:00 -
[30]
3 and 4. Mostly 3.
Why play an MMO? Because it gives me a feeling of insignificance in a sea full of other fishes; some bigger, some smaller. It gives me the choice to make a difference... Or not. But the choice is still there. And I love that. I guess it's the feeling of being somebody and nobody at the same time.
Sometimes I feel like playing with others. Sometimes I don't. So yes, personality like a cat.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
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Atropos Kahn
Caldari Solarflare Heavy Industries Kahora Catori
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Posted - 2009.10.23 13:35:00 -
[31]
Doing a solo roam through 0.0 can be a great experience... usualy on a weekday... during late night ... when fewer people are on...
It is like hiking... you get away from it all and just enjoy the EVE verse for what it is...
I took a Blaster Harpy out not too long ago on a nice solo roam through 0.0... just a lazy slow roam, with no destination in mind... came across a juicy Raven... I engaged him in a belt and his Drake friend came and disposed of me. Still fun though...
I suggest taking out a Sabre though... moar better... (or a Curse/Pilgrim from what I understand)
My 2 isk..
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NyteTyger
Gallente NiteSun Enterprises
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Posted - 2009.10.23 13:36:00 -
[32]
I run solo mainly because of erratic play times, which seems to be a running theme. My corp is just me and my sons (hence the name), and a couple of their real life friends. Being in the same corp makes it easier to insure we all have access to the ships and money. Plus, I pay for our accounts with isk, so to support that I need to be able to devote time to our needs exclusively, without any skim.
Also, the freedom thing. I can do what I want when I want to do it. I've always got a small gang online at the same time as I am, and, as luck would have it, they all always want to do exactly what I want them to, when I want them to do it. 
I do miss the interaction and fleet battles, so I've been thinking of joining a corp with my main. But that comes with so many 'conditions', it's probably not even worth the effort. Alliance would need to set my corp blue so I could still have access to my boys and my supply chain, without opening them up to corp/alliance politics.
Oh, and let's not forget the voice comms requirement most alliances have. I've got a house with two teenagers, a one year old, a dog, and a cat. The LAST thing you want is me on your voice comms. Sure, they always say 'You can listen, you don't have to talk', but that always turns into 'I can't take the time to read fleet chat in a battle, you need to be on comms!'
Dunno, just too much hassle, not enough return.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.10.23 13:37:00 -
[33]
It's curious to see so many lone wolfs so quickly turning up in this thread.
Maybe we should have our own ingame chat channel like all other minorities! 
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Dharh
Gallente Ace Adventure Corp
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Posted - 2009.10.23 13:39:00 -
[34]
Maybe ya'll should form an alliance of one man corps?
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BurnHard
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Posted - 2009.10.23 13:45:00 -
[35]
Edited by: BurnHard on 23/10/2009 13:45:55
Originally by: LaVista Vista It's curious to see so many lone wolfs so quickly turning up in this thread.
Maybe we should have our own ingame chat channel like all other minorities! 
Yes, we could even start our own corp .
Wasn't there an alliance called "Freelancers" a while back?
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Suas
Perkone
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Posted - 2009.10.23 13:45:00 -
[36]
Originally by: LaVista Vista
Originally by: BurnHard
(1)
People can be ****s, especially random people. Better to avoid them in the first place (but in that case, why play an MMO?)
(3)
Love to do my own thing: personality like a cat, mostly a loner, but occassionally come around for some affection
(4)
Unreliable to corps in terms of log-in times. Don't play 23/7, cannot commit to fleet operations, although enjoy them occassionally when time permits.
(5)
Not making progress with corp, because time taken on corp jobs takes away from time needed to earn shiny bling, more efficient to rat/mine/mission alone.
(6)
More challenging to live out there (WH, 0.0) on your own efforts.
Damn spot on!
I feel the exact same way, which is why my PVP character's employment history takes a few years to load. There's only 1 corp which I truly love, however they are low-sec pirates, which I find limiting after a small while.
You...have a PvP character? What's the name? 
Also, use the above trick - the faster CCP fix things the faster Armoured C is posting less again. _________________________
HELLO! My name is Inigo Montoya. You killed my father. PREPARE TO DIE! |

LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.10.23 13:48:00 -
[37]
Originally by: Suas
You...have a PvP character? What's the name? 
I do, yes.
The name isn't that much of a secret. But if you do the research, you will find out.
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Suas
Perkone
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Posted - 2009.10.23 13:57:00 -
[38]
Originally by: LaVista Vista
Originally by: Suas
You...have a PvP character? What's the name? 
I do, yes.
The name isn't that much of a secret. But if you do the research, you will find out.
You're the EVEConomics guy, you're supposed to do the research for me! _________________________
HELLO! My name is Inigo Montoya. You killed my father. PREPARE TO DIE! |

Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.10.23 14:01:00 -
[39]
*looks at 100% tax rate*
Erm...think I'm doing it wrong. 
Veal, murder. Baby Carrots, healthy snack. Food hypocrisy at work. |

Michwich
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Posted - 2009.10.23 14:18:00 -
[40]
Edited by: Michwich on 23/10/2009 14:17:54 The lonewolf is a complete individual in both mind and body. He does not need the company and collection of dysfunctional personalities to form one cohesive unit, he is one cohesive unit. An army of one. Having the strength and skill of 10 men allows him to play games solo and profit more than most would in groups. Others are viewed as either burdens or competition and are either ignored or destroyed. Simply profit.
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Gsptlsnz
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Posted - 2009.10.23 14:23:00 -
[41]
Edited by: Gsptlsnz on 23/10/2009 14:23:44
Originally by: Dharh Maybe ya'll should form an alliance of one man corps?
IMO this is a really excellent idea!
I play solo for a mixture of the reasons already explained,so I won't repeat.
I think the thread proves conclusively there are quite a lot of us, and moderately social as a group. Some form of informal cooperation like an Alliance and/or a channel would be great.
Proposed name for the Alliance: Aimless.
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FlyinS
Caldari Planetary Industry and Trade Organization
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Posted - 2009.10.23 14:25:00 -
[42]
Originally by: Conrad Davanev (anyone remember planetarion ?)
LOL I remember my ex-fiancee telling me I was nuts for getting up in the middle of the night to type in some text. Planetarion was fun though.
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BurnHard
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Posted - 2009.10.23 14:34:00 -
[43]
Originally by: Gsptlsnz
Proposed name for the Alliance: Aimless.
I actually started a corp called, "Pointless Corp" after a bad experience with an idiot CEO of a previous corp. imho "Pointless" or "Aimless" alliance would be an excellent choice. 
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Vyktor Abyss
Gallente The Abyss Corporation
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Posted - 2009.10.23 14:49:00 -
[44]
I've actually got an alliance called "Abyss Alliance" and would happily put it forward for any 1 man corps to use for social reasons etc, EXCEPT that once a couple of corps are in I can lose my 1 billion ISK alliance and shiney logo at the whim of a couple of votes.
If it were possible with current mechanics I'd have done this a while ago. 
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Captain Tardbar
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Posted - 2009.10.23 15:00:00 -
[45]
I play solo because:
1. CEO's are ISK farming their members. 2. If they aren't someone is going to steal the corp wallet anyways. 3. Other corp members are going to shoot you eventually if they don't get the ability to steal from the corp wallet. 4. And if the corp members aren't going to stab you in the back, they are generally making an arse of themselves to other people who in turn shoot you because of something the other corp member did. 5. And when you do get shot by other people outside the corporation... Your corp mates are no where to be found.
Anyways... I think in order for people to work together there either has to be artificial restricts with the corp so that corp members can't shoot and kill other members without concord actions and the corps all might as well be 0% taxes.
Until then... I think sticking with the militia least puts a lot of people at arms length.
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Aarin Wrath
Caldari Dominion Strategic
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Posted - 2009.10.23 15:04:00 -
[46]
1. I don't play regularly, and I sometime take week or more long breaks. 2. Corp taking 10% of bounties and you get absolutely nothing in return. 3. Crappy corp members. (99% of the guys I have flown with were cool, only had to deal with one idiot, but man he was an idiot) 4. No alarm clock operations. 5. Do whatever I want. 6. No drama, no politics.
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Haraldhardrade
Amarr Pax Amarr
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Posted - 2009.10.23 15:17:00 -
[47]
My reasons :
1. Sometimes I play ten hours a day, sometimes I dont play for 3 months. 2. Its not fun to be on TS all the god damn time. Sometimes I like to play some chill music while playing EVE. (hate the 'please get on tS requests) 3. Sitting in a safespot waiting for enemy to log back on etc is a mind killer. Especially when people you dont like rubbish TS with all sorts of uninteresting drivel. (such as talking about their ship setups baaaaah!!!) 4. I have plans, and until I find someone with the same mindset and humor I shall roam alone. (its hard to find a twin lol) 5. Some people have authority because they are charismatic etc, and people like that are fun to play with, and fun to work for. Just like in RL. But, I have issues taking orders from people who thinks they are all that and play EVE because of killboards. People who try to deny you doing your thing because they are afraid a ship loss will **** up their e-cool. "omg dont fly around solo!!!"
(etc)
Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
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Dharh
Gallente Ace Adventure Corp
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Posted - 2009.10.23 15:29:00 -
[48]
Although, thinking about it. 1m ISK per month per corp upkeep cost is still a tax.
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Cthulhu F'tagn
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Posted - 2009.10.23 15:32:00 -
[49]
My logon time is very random. May not play for a month or more then be on 20hrs a day for a few weeks. Or not. Not what you would call a people person. Most people annoy me, some after a long period, others within 3 attoseconds of meeting them. other reasons as well.
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Callduron
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Posted - 2009.10.23 15:34:00 -
[50]
Edited by: Callduron on 23/10/2009 15:35:00 As a mission runner I find I like being on my own schedule and doing my own thing.
Generally I've found if you try to run missions coop with random people they either don't pull their weight and want half or they rock the mission and want 90%+ of the loot for doing so.
I sometimes mission with friends and that's pretty fun.
I may drift into a corps at some stage, probably because either a RL friend or a friend from another game asks me in.
I don't want to join a corps of strangers.
Have to say though that back when I started I went the mining route and joined Lone Star. They were really nice but mining is dreadfully dull. Even worse wardecs were a lockdown and we got wardecced a couple of times, meaning that I couldn't do anything at all. Mining is dull, but not mining is even duller. Paying RL money to hide in a station for a week - no thanks!
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faxtarious
Minmatar Kai-Zen inc.
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Posted - 2009.10.23 15:41:00 -
[51]
1 to 6
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Taedrin
Gallente White Haven Corp
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Posted - 2009.10.23 15:44:00 -
[52]
1) Incompetence - industrialists can't PvP 2) Leadership who believe that members exist to make the corp stronger, instead of the corp existing to make the members stronger - not necessarily 3) AFK people, nobody around to do stuff together - why be in a corp if you aren't doing stuff together? ---------- There is always a choice. The choice might not be easy, nor simple, nor the options be what you desire - but, nevertheless, the choice is there to be made. |

Krikx
Gallente Dark Syde Exploration
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Posted - 2009.10.23 15:47:00 -
[53]
Edited by: Krikx on 23/10/2009 15:46:58 I like to be solo because it's easier to stop to jerk it if I don't have other people counting on me.
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SomebodyKickedMyDog
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Posted - 2009.10.23 15:47:00 -
[54]
my main is in a corp but i solo a lot. the reason, like others, is that i like to do my own thing. i like to fight who i want to fight, the way i want to fight, roam where i want, and so on. another factor is that in a fleet things can take a lot longer to get done. fleets often spend a lot of time getting organized, waiting for people, making decisions, and so on. i just want to undock and go. another reason is that there aren't always other corp mates online to pvp with or they're doing something different (or not close).
i'm not bashing gang pvp, though. small fleet pvp can be a lot of fun. large fleet/blob pvp, not so much (for me). 
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Barakkus
Caelestis Iudicium
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Posted - 2009.10.23 15:52:00 -
[55]
Edited by: Barakkus on 23/10/2009 15:53:29 These are the reasons I finally just went off on my own. I had one other character prior to this one couple years ago... 1. Lack of activity. 2. Playtimes, 30 minutes to an hour 2 or 3 times on weekdays, couple hours on weekends. 3. Getting dec'd and everyone docking up or paying a ransom instead of fighting it out . 4. Lack of fleet ops when I am on. 5. Failure of corpmates to come bail you out of a blob, or at least join in the fun. 6. Access to PoS research slots. I'd like to get my research done outside of NPC stations, waiting 50 days+ for a slot sux.
If I ever found a corp that didn't have these problems and could deal with my playtimes then I'd probably join, but so far, I've only run into fail corps or requirements on my time I can't live up to.
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Neo Omni
Gallente
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Posted - 2009.10.23 15:54:00 -
[56]
I play solo. Mainly for the challenge of trying to survive on my own.
But I also avoid the petty squabbles in corp/alliances.
Some believe that because EVE is MMOG, you MUST interact with others. Well, not really...
It's nice to interact with real people vs NPC players. But it doesn't mean you HAVE to. What I mean is, it's nice to visit but not have to live there and some corps/alliances are like bad marriages. You stick it out for the kids, but you are not really happy.
Some more tools/features for the lone wolf in the game would be nice.
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Mutnin
Mutineers
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Posted - 2009.10.23 15:59:00 -
[57]
I have a few members in my corp but I might as well be solo, because their accounts expired. Corp wise I could care less about recruiting and don't want to baby sit people that don't have a clue.
As for solo playing, I prefer to PVP and I don't like to be the 20th guy to get a warp scram activated on some defenseless target. That and having to scroll down a list of targets trying to find the primary in large fleet fights over and over is just boring.
I want to make the difference in my fights and win or lose because either I was better or the target was, not because I had a bigger blob. Winning a fight and getting a KM, because I out blobbed the other side just doesn't do anything for me and I'd just assume not undock if that's the only way I could fight.
I'm in it for the challenge so I tend to do a lot of solo roaming because that's where the challenge is to me. That's why I'm in FW, because it gives you the luxury of being able to stay in a small corp but also get back up if you need it or join large gangs if there is a fight or I'm really, really bored.
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2009.10.23 16:18:00 -
[58]
I was in a great corp for over a year, and really enjoyed it. However the CEO decided he was going to take a break from Eve and didnt want anyone else taking over the corp so everyone was asked to leave and he closed the doors.
Now I have eratic play times and I just like doing my own thing. Sometimes miss having corpmates around to chat and do things with but the lone wolf thing suits me at the moment.
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Zartanic
Red Federation
|
Posted - 2009.10.23 16:46:00 -
[59]
Edited by: Zartanic on 23/10/2009 16:51:00
I'm mainly solo for similar reasons to others:
1. My time is highly variable and I sometimes need to log at short notice or not play much for a week or two.
2. I've done the corps bit (in another game admittedly) and got tired of the emo's and politics. I find EVE a lot more mature though.
3. I love the challenge of doing something solo that's normally considered a group activity. In all online game's I've played I've always tried to do 'impossible and silly things' solo just to prove to myself I can.
4. Despite what many seem to think there is a lot of solo content outside missions.
5. I'm quite sociable but EVE is a good way to get away from it all and take a break from mayhem. I think some need that mayhem and a social purpose in a game, others can take it or leave it.
6. I have no need for peer pressure to motivate me and I do not need anyone to pat me on the back If I do well, or shout at me when I do badly. I think many do crave this acceptance with others though to enjoy the game to the full.
7. Many elements of the game that require a corp (pos warfare, gate camping, ganking, blobs, mining) would bore me to tears.
I'm now in RvB which suits me perfectly. I just wish I could do more with them but due to 1. I can't.
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none4u
|
Posted - 2009.10.23 17:07:00 -
[60]
Personally I deal with the demands of life all day long, so to play EVE is just something to blow off steam and relax. Do not/want not have to put up with more demands trying to play a game where others insist it should be a second life.
And "OH" I do not trust you people.
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PeHD0M
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Posted - 2009.10.23 17:08:00 -
[61]
1. i like to be free and do what i want
2. i don't need corp services of any kind
3. i hate waiting for someone or something
4. don't use mic
5. sometimes i'm too lazy to do anything (including chat conversations)
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Professor Tarantula
Hedion University
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Posted - 2009.10.23 18:14:00 -
[62]
Roughly half of the people playing at any given time are thief/pirate/scammer alts. The game does everything to encourage that behavior, and even praises it in the news. The Guiding Hand betrayal is treated like the greatest thing to ever happen by CCP, the aniversary has been celebrated, and the people involved revered. I don't think i've ever seen a player held up as an example of good morals, it doesn't seem like CCP designed the game with a way for those people to be anything but victims, so the honest and noble find themselves alone simply for self preservation.
My deepest sympathies. Prof. Tarantula, Esq. |

Lui Kai
Better Than You
|
Posted - 2009.10.23 18:19:00 -
[63]
In the corporate world: When you dig a good ditch, you don't get a day off. You get a bigger shovel, while everyone who sucks gets a day off. ----------------
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Tristan Acoma
Caldari Dirah Dominion Dirah Dominion.
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Posted - 2009.10.23 18:29:00 -
[64]
Originally by: Lui Kai In the corporate world: When you dig a good ditch, you don't get a day off. You get a bigger shovel, while everyone who sucks gets a day laid off.
Fixed that for you. |

BurnHard
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Posted - 2009.10.23 19:01:00 -
[65]
Originally by: Lui Kai In the corporate world: When you dig a good ditch, you don't get a day off. You get a bigger shovel, while everyone who sucks gets a day off.
Haha, great quote.
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Ladani
|
Posted - 2009.10.23 19:01:00 -
[66]
Edited by: Ladani on 23/10/2009 19:03:52
I find that most players playing this game are not very smart, their IQs are just not very high. When I join corporations I would like that for a change I could learn from others and be lead by others having more clue than me. Somehow this just doesn't happen. I suspect that some high-end corporations do have this, but I am not hardcore enough of an EVE player to join them.
I eventually end up in a leadership position when I join as I typically act as one of the responsible players. Then I find that there are very few people who are interested in helping corp develop. Most want to go out have fun and let other people do the boring **** of running a corp. They take and take and take with their attitude "you're the leader, now what can you offer me and how can you entertain me" and give nothing back. Eventually I thought **** this. You think corp leaders can be selfish an arrogant? Trust me it goes both ways.
Devoting time to running a corp takes away time from any personal projects I would like to pursue in this game. Sometimes I don't want to log on and lead Jonny and Mary on a roam because they just can't entertain themselves without me. I want to log on and do some scan probing for wormholes or whatever. Just do my own thing.
Quite a few immature players out there and players with personality and/or ego problems. Being a female EVE player I get anything from offers of threesomes with their wives to some guys calling me "mommy" in some kind of childish defiance when I dare tell them what to do, while in real life some of them are old enough to be my fathers. Some start playing some kind of sick power games, being dishonest, etc. but I can see right through all of it. Once again I eventually came to the "**** this" conclusion, can get enough of this irl.
No corps could help me make more ISK than I already make on my own. I am self-sufficient and I know that I can always rely on myself rather than waiting for somebody else to come online and help me do something.
I still join and try out different corps, mainly for social interaction. But I have no problems taking off and playing alone as well. I can always find something to do and entertain myself with and don't need other people to entertain me. Sometimes I find corporations that have very little of the negative things I described above, but it's rare.
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Norgana
Amarr
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Posted - 2009.10.23 19:16:00 -
[67]
I fly solo because i am afk very often and i like to do that whenever i want.I would never join some corp and ''work'' for them.I mean when you need to login when ceo says and when you need to fight internet spaceships when there is beautiful day outside it becomes work/job not a game .I prefer to play when i want how i want and log off when i want.So solo all the way.Oh and imagine situation when your friends invites you for beer and you send them sms: ''Sorry guys today we need to take down POS well you now serious business.''
P.S.sorry for uber english skilzzz
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Jacob Mei
Gallente
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Posted - 2009.10.23 19:17:00 -
[68]
Originally by: BurnHard Do you play solo? I mean have your own corp, just you and your alts, nobody else, occassionally interacting with others out there in space, but generally solo? I'm curious to know why and see if those reasons are the same as mine:
What keeps me away from most corps is really they are too serious, out to stab you in the back and I dont have the time or inclination to deal with corp (clan, fleet, insert generic online group term) drama.
That said, Im not above joining groups of players that I know just to hang out and have fun with what little time they can give with and if I found a corporation that was casual play oriented I may even join it. Problem is in my opinion is that CCP devs seem only interested in "ecouraging" 0.0 gameplay, which is something many either are not interested in or simply dont have the time to do. I would have to say that the main killer of casual play is the wardec system being a pay to grief system and the soon to be change of an NPC corp tax just rubs salt in the wound.
CCP wants to see less people in the npc corps and more in player corps, they need to fix that system first. On an unrelated note, Kneel before Zod! |

Jaitee
Tecknotic
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Posted - 2009.10.23 19:23:00 -
[69]
(1) but ummmmm i like killing real ppl, (3) and (6)
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Ana Vyr
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Posted - 2009.10.23 19:24:00 -
[70]
I belong to a corp of very understanding folks. My play schedule is varied and not in the least predictable or plannable due to real life (wife, kids, a billion other things that keep me busy).
I can certainly see why folks like me would choose to play solo...it's because then you can't let anyone down by not showing up or participating in corp operations.
Cooperation is a two way street. In some ways it is inconsiderate to join a corp under such circumstances unless all the players are in the same situation. Forget about doing anything in 0.0 if you have a busy life outside the game...that just ****es everybody involved off.
There are good reasons to play solo that have nothing to do with the game itself. Never being reliable is one such reason.
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OFFT
OFFT FORM LIFE
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Posted - 2009.10.23 20:56:00 -
[71]
I work for myself, no one tells me when to do anything. I work at my own speed.I make my own mistakes.
I dont have to finish a misson , I dont have to mine a roid.
If I can do it alone I will.
Social expectations don't bind me. I can when I chose...engage with others ....at my choice.
I have some people I have known on EVE for 5 years , never had to please them nor do what they wanted. We co exist and chat. We banter and berate each other. Its all good fun :)
One day ....I might change ...maybe :)
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Ukucia
Gallente The Scope
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Posted - 2009.10.23 21:31:00 -
[72]
In my case, it's a lack of things a corp can offer me.
I'm one of those strange folks that actually likes logistics, production and research. So that's what I'm doing.
Most corps attract players by supplying them with logistics, production and research, so joining a corp would actually reduce the time I spend doing things I find fun....unless they were crazy enough to let a new recruit into corp-thief heaven.
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GeneralMartok
Legion of Alts
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Posted - 2009.10.23 21:43:00 -
[73]
at this point in my life, I have a hard time dedicating myself to others schedules
I have a job that keeps me late, and a wife and baby at home.
being a soloist... I can still use text chat to keep in touch with those that matter (in game) while not being stuck on vent/TS listening with headphones while ignoring those that matter (RL)
If it weren't for RL circumstances, I'd still be in the corp I was most recently in.
I miss it :(
Social interaction is one of the highlights of this game IMO, but that doesn't mean there's no merit's to answering to no one but youself Hab SoSlI' Quch! |

Aeroxe
Minmatar Ghost Blade Intelligence
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Posted - 2009.10.23 21:44:00 -
[74]
There are obviously some nice things that you get from running your own corp. The best for me is the increased ability to stay organized. The wallets, divisions etc. etc. Second I can see the reason for a corp tax but I have NEVER felt like I was getting anything out of that tax. For a tax to work, players need to feel like they are getting something in return. I will give one corp a high five, EVE University. Free frigates and great classes, that's a tax well spent. Unfortunately most corps don't work that way and can't hold up to promises that they will.
Talking about an Alliance of solo corps. Not a bad idea, but e something a little less official? What about starting a chat and moving from there.
1) Find people there will common likes and do a few join ops together if that's the wish. If they are found to be like-able and "trustworthy", stick with those players. 2) Come with the understanding that trust is earned and not given is ok. If your are a industrial pilot and no one will let you haul their ore for a percentage, no big deal. 3) Zero requirements for operations. Zero responsibility. 4) Start your own public chat for your corp and when you feel that you like and "trust" someone, invite them. 5) No recruiting, just a little respect and a lot of fun. 6) Keep notes! Don't like someone, block them. If anyone at anytime backstabs, betrays or anything of the like, ban the person from the chat.
Fact is I would love to be able to pull from the resources of a massive, honest and hard working corp but I like the freedom of running with my own. Take the time, make a chat and find those players that are honest. They's plenty out there, that's why so many of us are in here. I have one other player in my corp that's not an alt and he is a RL friend. Most fun I've had in a corp!
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AeonOfTime
Minmatar Syrkos Technologies Joint Venture Conglomerate
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Posted - 2009.10.23 22:53:00 -
[75]
I have always been more of a loner. I started playing EVE about three years ago because of what the game offered. I was quite happy to see that you can survive and thrive on your own - but having contacts ingame is a great thing. Not necessarily through a corporation though.
I opened my own corporation to players a bit over a year ago, with a no duties philosophy in mind to cater to lone wolves like myself. I was quite surprised to see that there are quite a lot of solo players, as this thread shows once more.
I never wanted to join a corporation mainly because of the attached strings. RL goes first, EVE is just a game that I want to be able to hop into, and then it is best if no one relies on me. I think that's why Sytek works - nobody expects anything from anyone. but we're still together. When the occasion presents itself, we do joint operations... The corporation itself has no higher goals, so no strings attached there either.
IMO that's the best way to play an MMO if you know you cannot dedicate yourself fully to it, or do not want to get involved too much.
In the end it's all about the fun, and some people are just not group players :) -- Read the captain's log at eve.aeonoftime.com The solo player's corporation - Syrkos Technologies |

Junko Togawa
Caldari
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Posted - 2009.10.24 00:53:00 -
[76]
Yep, reason being like most people posting in the affirmative.
1)I don't trust you people. 2)I play when I feel like it and dislike activities that demand I play x role at x time. 3)I don't trust you people. 4)No taxes, no noise, and no wardec nonsense cos I'm not a smacktarding ass in Local, just the forums(OHAI! Mai posting alt...let me show u it!) 5)I don't trust you people.
BTW, it really is nothing personal, but...I don't trust you people. Srsly. Rule One of EVE will always remain for me "It's NOT paranoia. They really ARE out to get you."
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AdmiralJohn
Gallente The Unknown Bar and Pub
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Posted - 2009.10.24 03:12:00 -
[77]
I'm solo in every way that really counts. Sure, my corp has a few people in it, but we're all friends and 95% of the time we're doing something else IRL. I'm the only one on in my time zone (doesn't help that we couldn't be worse-off time-zone wise). I like being solo because I can give myself orders, no tedious mic or whatever. I still talk with people, in fact I do a lot of in-game socializing, but not with any "superiors". I've been so spoiled, I doubt I could go back to a "regular" corp now.
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TechDealer
Caldari Science and Trade Institute
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Posted - 2009.10.24 03:18:00 -
[78]
1) corps dun like ppl who works in real life for 7 days a week. 2) only able to play like 1 hr a day or 5 hrs a week.
So still playing solo and doing boring missions
lol i am back to haunt the veterans hehe |

Laciter
|
Posted - 2009.10.24 03:43:00 -
[79]
My answer is simple. Real life is more important to me. I don't just mean that I am too busy (I kind of am), but real life social activities are more important to me too. It's not uncommon for me to go on a date, hang out with friends or go to a bar/party/show on short notice. I don't want to feel I am letting any corpmates down by blowing them off, so I would rather not join. When I was in college, I started table-top roleplaying with some friends who got way too serious about it later. What started out as a fun weekly gaming session became more and more like work. I quickly realized that I was missing out on the best years of my life so I separated myself from them. Too many of the corps in EVE remind me of that. When you forget it's a game, it's time to quit.
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Bekka Jae
Gallente Stonewall Interstellar
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Posted - 2009.10.24 04:46:00 -
[80]
Y'know it's interesting. I was in a corp then left to form a manufacturing corp with a friend where I was a Director. I've done the corporate management thing, and now that I'm back in EvE after two years away I'm finding that the fact that I'm currently in a corp where I'm the only member is a nice thing.
I'll probably join a player-run corp again at some point in the near future. I enjoy playing this game with others. But the truth is that right now I'm really enjoying soloing (and I'll like it even better when I get my PC back from the shop and can log in again) and I'll probably keep doing it for at least a couple of weeks.
I like both solo and team play, it's just sometimes hard to find time for both. My EVE Blog: Just A Girl And Her Thorax |
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Wet Ferret
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Posted - 2009.10.24 05:53:00 -
[81]
Just commenting on your reasons cause you covered mine pretty much.
Originally by: BurnHard People can be ****s, especially random people. Better to avoid them in the first place (but in that case, why play an MMO?)
Mostly this. Nobody can be trusted in this game, ever, period. And if you trust anyone, you deserve whatever you get.
The reason to keep playing is to avoid the other players. Honestly the most fun I have is doing personal hauling runs through vast stretches of low-sec. Everybody needs a purpose, eh?
Quote: When running with a corp I get the feeling the CEO is mining me for ISK. (Certainly true in some, but not all cases)
The money is always going <nowhere> or <somewhere you don't want it to>. I'll make my own 1-man corp and join the alliance though!
Quote: Love to do my own thing: personality like a cat, mostly a loner, but occassionally come around for some affection
That's a given.
Quote: Unreliable to corps in terms of log-in times. Don't play 23/7, cannot commit to fleet operations, although enjoy them occassionally when time permits.
I log in when I want, for as long as I want, and I sure as hell don't go sit on gates for hours "because you said so".
Quote: Not making progress with corp, because time taken on corp jobs takes away from time needed to earn shiny bling, more efficient to rat/mine/mission alone.
Doesn't really apply to me.
Quote: More challenging to live out there (WH, 0.0) on your own efforts.
This has always been a big draw to soloing for me, not just in EVE. Killing "that big monster" by myself is a lot more satisfying than doing it in a group where it was trivial. Doesn't hurt that I get all the reward to myself, either 
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Landrassa
Friendly Neighbourhood Extortion Company
|
Posted - 2009.10.24 06:04:00 -
[82]
Originally by: Conrad Davanev Several reasons. I have been an alliance, 0.0 player before but am now pretty mch purely solo because:
1) time pressure - I play when I want not when a corp needs me as dictated by having a real life. In both Eve and other online games I did the whole - "be on at 2am for an op" thing (anyone remember planetarion ?). Now I cant/dont want to get involved in that.
2) this way I do what I want- mission, rat, mine, pvp. My call.
3) Most corp chat irritate me, badly arrangedcorp ops drive me nuts. Cmbine the two for a typical corp roaming gang and I want to throw up.
You had to bring up Planetarion, didn't you? Spent 4 seasons as CEO of Rock, and as much fun as it was....god i want those years back  --------------------------------------------------- Recruitment thread |

AmarrettoDiAmarr
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Posted - 2009.10.24 08:17:00 -
[83]
Originally by: BurnHard
(1) People can be ****s, especially random people. Better to avoid them in the first place (but in that case, why play an MMO?)
(3) Love to do my own thing: personality like a cat, mostly a loner, but occassionally come around for some affection
#3, #1, and I simply don't trust you people. |

Corporate Thief
Caldari Code Triage
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Posted - 2009.10.24 08:40:00 -
[84]
At this point, even my Alts don't play in the same Corp as I do 
For me, it's operational convenience. The fewer Corps I'm in legitimately, the less I have to worry about mixing it up with an illegitimate one (or vise-versa). I know nobody cares about a Thief, but I felt compelled to contribute  ---
Please re-size your signature to the maximum file size of 24000 bytes. Zymurgist
Who wants to make me a Sig? Mail me in-game! \O/ |

John Grimm
Amarr Rendili StarDrive Yards
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Posted - 2009.10.24 09:20:00 -
[85]
Edited by: John Grimm on 24/10/2009 09:21:45 Pros: 1. 0% tax. 2. Do what the hell i want. 3. Do it when the hell i want to.
Cons: 1. It's lonely. 2. Though to get a few buddies and go kill something. 3. It's really lonely. (my alts don't have much to say)
Though to find a good corp, most good once don't recruit much or at all. I was in a 0.0 Alliance, but we got kicked around really hard, too many times, and i got tire of it.
Serious Internet Spaceships is serious bisness, but my job is more important.
Edit: Spell check.
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2009.10.24 09:43:00 -
[86]
Originally by: Exlegion Why play an MMO? Because it gives me a feeling of insignificance in a sea full of other fishes; some bigger, some smaller. It gives me the choice to make a difference... Or not. But the choice is still there. And I love that. I guess it's the feeling of being somebody and nobody at the same time.
Sometimes I feel like playing with others. Sometimes I don't. So yes, personality like a cat.
This summed it up for me. I never understand the retorts about single-player RPGs, being solo in an MMO is a completely different experience and a very fun one - plus we lauded (or used to) those that went out and got solo kills as really understanding their game. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
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Melthariumin
Gallente Tactical Reconnaissance
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Posted - 2009.10.24 10:19:00 -
[87]
Originally by: Corporate Thief At this point, even my Alts don't play in the same Corp as I do 
For me, it's operational convenience. The fewer Corps I'm in legitimately, the less I have to worry about mixing it up with an illegitimate one (or vise-versa). I know nobody cares about a Thief, but I felt compelled to contribute 
But dude, your name, isn't it kind of..ah..obvious? 
And to contribute to the topic a bit more:
I played a lot of MMO's solo, or mostly solo just because i like a realistic environment. Most game AI can't provide that really. I also like to watch all the politics and drama, as long as i'm not really involved. Last but not least, i have a strong aversion for the whole "stay in line and do as you were told to" thingy. When you got lot's of this stuff IRL, you really want to be a li'l internet spaceship anarchist in your spare time.
For the loner spirit: freedom yeah!!

--------------------------
No, i was not stoned when they took the picture!
-------------------------- |

Sentious Trill
Pakistani Taxi Drivers
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Posted - 2009.10.24 12:43:00 -
[88]
So far my corp is solo, pretty much for all the reasons posted. If anyone wants to join understand this: There is no tax There is no guiding hand There are on requirements There are no restrictions There are no goals There are no expectations
I will accept only independent minded souls who do not need a mommy or daddy to lead them around. Whiners get booted.
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Gideon Kross
Caldari Kross Industries Ltd
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Posted - 2009.10.24 13:58:00 -
[89]
1.) Did the whole Corp/Alliance thing... Niether turned out well (review my employement history ingame sometime, and you'll get my meaning). Bone Tired of throwing my hard earned assets away on the whim of unreasonable people that don't Think Things Through completely before they act.
2.) I'm a subsistance player nowadays... My RL Pockets aren't as deep as they were 2 years ago. I do whatever strikes me as fun to raise the isk for a Plex off the market, or if I'm lucky a 60 day GTC off the Bazzar.
3.) I'm on at irratic times throughout a given month. I may be on 7 days a week for several hours a day, or I may be out of game for weeks on end... My Time is My Own (see point 1 above).
4.) I don't need to socialize ingame much. But I often do Help those in need of answers to questions they may have. If I want to just chew the fat, there's allways someone to chat with in local... Not so much in Low-Sec/0.0.

- Build a man a Fire, and he'll stay warm for as long as the fuel lasts. Set a man Afire, and he'll stay warm for the rest of his very short life. -
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Capitalist Swineherder
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Posted - 2009.10.24 15:41:00 -
[90]
I don't have enough time to take internet spaceships seriously. If I find a corp that doesn't care if you log in a couple times a week and only have time to undock a couple times a month, I might give it another try.
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Jacob Mei
Gallente
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Posted - 2009.10.24 17:01:00 -
[91]
Its a pitty. You would think that the number of times this sort of thread pops up that CCP would take note and change things. On an unrelated note, Kneel before Zod! |

AeonOfTime
Minmatar Syrkos Technologies Joint Venture Conglomerate
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Posted - 2009.10.24 17:11:00 -
[92]
Originally by: Jacob Mei Its a pitty. You would think that the number of times this sort of thread pops up that CCP would take note and change things.
Agreed.
On a sidenote, I am actually surprised by the lack of trolls in this thread so far. -- Read the captain's log at eve.aeonoftime.com The solo player's corporation - Syrkos Technologies |

kasharic kaniella
|
Posted - 2009.10.24 17:35:00 -
[93]
I run a solo corp, and have set up a POS in a class 2 WH. Before this venture, I tried a hi-sec career, low-sec explorer and 0.0 pvp. Whilst I hold nothing against those pursuing those careers, it simply wasn't for me. I neither appreciated the care-bear style, nor in-demand pvp action. A 'solo' wh career suits my play-style just right - I enjoy the challenge, I relish the occasional pvp action, or I rest safely knowing I can mine when I feel in the mood. It may well seem paradoxical to most people that people such as myself can pursue a solo career within an MMO, but I believe Eve supports that - after all, I can pvp on a whim (I have a low-sec static WH exit), plus I interact with the market shenannigans.
In short, I guess the upshot is that we can all do as we please, much to the credit of the game.
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Corporate Thief
Caldari Code Triage
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Posted - 2009.10.24 18:30:00 -
[94]
Originally by: Capitalist Swineherder I don't have enough time to take internet spaceships seriously. If I find a corp that doesn't care if you log in a couple times a week and only have time to undock a couple times a month, I might give it another try.
I just so happen to know a couple of good Corps that meet that description... If you're interested, drop me a line in-game; just don't tell them I referred you  ---
Please re-size your signature to the maximum file size of 24000 bytes. Zymurgist
Who wants to make me a Sig? Mail me in-game! \O/ |

NyteTyger
Gallente NiteSun Enterprises
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Posted - 2009.10.24 18:43:00 -
[95]
I've got to put in here a word about a corp I met last week in 0.0. Got to talking to them after they tried to eat my Taranis on an undock, and they were actually pretty cool. I mentioned my solo corp, and they mentioned that there corp was just a loose association of freelancers. Called the Freelancers Union, ticker <FUN>, I believe. Thinking about talking with them some more.
But I would certainly be interested in this alliance idea though. 
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JonnyRandom
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Posted - 2009.10.24 19:46:00 -
[96]
I play mostly alone because of two things. One being that I play at very odd, and erratic times (as is the case with most people here).
Two being that it's very hard to find people that I actually like talking and doing things with in Eve.
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000Hunter000
Gallente Missiles 'R' Us
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Posted - 2009.10.24 22:09:00 -
[97]
3 and 4, but also another one... been in several corps in hi sec, but apparently there are a lot of people who think that 0.0 is the eve endgame so they rush to get there...
last corp i was in the leadership did just that, they had a nice steadily growing corp going on, survived several wardecs and had some serious friends to help them out of trouble.
But the leadership had to rush to get into 0.0 and there it all went south... leadership was too busy making lots of iskies in 0.0 by sucking up to the local alliance boys and forgot about the few dozen members who helped get them there... we got another hi sec wardec, leadership was too busy creaming themselves in 0.0 and couldn't be bothered to help defend noob corpies... huge number of corpies quit and the corp croaked... game over... after that i found it hard to trust another corp. ________________________________________________
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Scifi
Caldari Deep Core Mining Inc.
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Posted - 2009.10.24 22:42:00 -
[98]
I'm hiding semi-active in an NPC corp right now. The problems I've ran into in the past hit some of the categories. Mainly time commitment, corp expectations (I'm the first to admit I have a poor attention span towards...everything), 4-players + 40 alts, and lastly timezones. I've been in at least one corp that was filled with pretty cool people but they were two timezones to the left of me. So most nights unless I was staying up later I'd just be finishing up for the night as they were logging on. An extreme example from another corp I was in they were European players so during war decs it ended up being me and two other guys blobbed in a pos for a week straight because the other 100 guys in the corp were all in bed by then. The weekends were awesome but during the week I might as well not even have bothered logging in.
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Tripoli
XenTech
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Posted - 2009.10.24 22:54:00 -
[99]
For the past few years, my corp, XenTech, has mostly been occupied by only three different people, and two alts. We are all solo players. This is actually something we welcome in XenTech, so long as those solo players don't go getting us into wars. We are, after all, empire-hugging industrialists and mission runners, for the most part.
All of us have real-life situations that don't allow us to go galavanting around 0.0 like we used to, so we've made lives for ourselves just doing our own things. The 5% tax we charge just pays the rent for our offices.
Any of you fellow solo players feel the needs to hand with a few cool guys from different corners of the globe, feel free to join us.  --- All 390 skills trained. Tripoli on EveBoard.com Tripoli on EVE-Sheet.com |

JonnyRandom
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Posted - 2009.10.25 00:34:00 -
[100]
Originally by: 000Hunter000 3 and 4, but also another one... been in several corps in hi sec, but apparently there are a lot of people who think that 0.0 is the eve endgame so they rush to get there...
That corp was quite wrong about null-sec being "endgame", but you seem to have just as wrong an impression of it too. Null-sec isn't something you have to work your arse off and skill up for a year and then finally get into. Null-sec is the game. You can come to it day one (plus a couple of hours for basic skills) and work their way up right there. Of course you'd need some help, but that's what it's all about. Social interaction.
What I've noticed from all the posters here is that all us solo-ers are empire carebears. Ask the folks living in null-sec if they are solo-ers and you'll have very few people lifting their hands. (There really are only a few, and those few are the ones that have stayed in their systems for years ever since they started playing.)
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.25 03:15:00 -
[101]
Originally by: AeonOfTime
Originally by: Jacob Mei Its a pitty. You would think that the number of times this sort of thread pops up that CCP would take note and change things.
Agreed.
On a sidenote, I am actually surprised by the lack of trolls in this thread so far.
The lack of trolling (or serious debates for that matter) is largely due to the fact that most of this thread seems to be comprised of people who are legitimately making a go of it on their own, rather than hiding out in NPC corps.
That invites a certain level of respect.
As you can see in this thread, sometimes these independent single person corps expand slightly and become a very loose consortium of very independent types.
The danger of that, of course, is that eventually you realize that all of those posts saying how evil all player corps are now are pointed in your direction as well. You find yourself shaking your head and laughing, thinking "Man, these folks don't have a clue. We would never dream of doing those things to anyone".
Then it hits you, you have become "THE MAN"...
I'm not pulling your chain on this. Hopefully this thread will finally get the point home that there are a LOT of people (in corps both large and small) who respect independent personality types. In truth, they are not so different from you after all.
===== If you go to Za'Ha'Dum I will gank you. |

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.25 03:25:00 -
[102]
Originally by: Professor Tarantula Edited by: Professor Tarantula on 23/10/2009 18:38:06 Roughly half of the people playing at any given time are thief/pirate/scammer alts. The game does everything to encourage that behavior, and even praises it in the news. The Guiding Hand betrayal is treated like the greatest thing to ever happen by CCP, the aniversary has been celebrated, and the people involved revered. I don't think i've ever seen a player held up as an example of good morals, it doesn't seem like CCP designed the game with a way for those people to be anything but victims, so the honest and noble find themselves alone simply for self preservation.
And i'm sure some people will say they just have to get better at judging who to trust, do some history checking, and find other 'good' people, and CCP has said they won't allow name changes because they want character reputation to be an important part of the game like that, but what's the good in that when people just switch to their 'evil' alt and use the information they gleaned through their 'good' one? Reputation in a game full of alts is a farce.
I have a one word answer off the top of my head for you Prof.
Chribba
===== If you go to Za'Ha'Dum I will gank you. |

The AEther
Caldari Red Federation
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Posted - 2009.10.25 05:29:00 -
[103]
I'd say a bit of each in 1, 3, 4, 5. Sometime I just like doing my thing and not feel like I am pressed to log on for an op. When you play along there is no disappointment that you missed something because really you schedule your own ops. Then there is the crave for variety, doing something different.
Never felt a CEO is mining me for ISK. How can they? I trade for my income; hard to mine a trader. Also haven't felt that living out there on your own is more of a challenge; to the contrary, I always felt that playing as part of a functioning corp that achieves something is more challenging.
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Jukhta Mein
Independent Traders and Builders MPA
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Posted - 2009.10.25 05:50:00 -
[104]
Can we create a lone wolf channel?
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NyteTyger
Gallente NiteSun Enterprises
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Posted - 2009.10.25 05:53:00 -
[105]
Originally by: JonnyRandom
Originally by: 000Hunter000
What I've noticed from all the posters here is that all us solo-ers are empire carebears. Ask the folks living in null-sec if they are solo-ers and you'll have very few people lifting their hands. (There really are only a few, and those few are the ones that have stayed in their systems for years ever since they started playing.)
/raises hand
Um, you may have missed my post where I said
Originally by: NyteTyger I've got to put in here a word about a corp I met last week in 0.0. ...
Bolded the relevant part for ya 
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Gsptlsnz
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Posted - 2009.10.25 08:36:00 -
[106]
Edited by: Gsptlsnz on 25/10/2009 08:42:17
Originally by: Ranger 1 <....> people who are legitimately making a go of it on their own, rather than hiding out in NPC corps. That invites a certain level of respect.
Ranger - this probably wasn't intended to be "backhanded compliment, but it is. There is no evidence that NPC Corps are in fact full of cowards "hiding" from the real game. It's is a demonizing fabrication, used to try to persuade CCP to provide lowSec trash with easy targets.
Please don't accept other EvE players' claims without evidence.
It's revealing that you used Chribba to reply to a later trust-themed post. He seems to be the *only* player out of 10,000's who's known to be honest. The evidence suggests that 99.999% are the opposite, and supports the validity of a solo playStyle.
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Xanos Blackpaw
Amarr Inadeptus Mechanicus
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Posted - 2009.10.25 11:18:00 -
[107]
4. ________________________________________________ Tau - Yeah we suck in close combat. To bad you will never get there. For the greater good!!
Quote: "I love Australia! Our spiders have health bars. |

Cpt Branko
The Scope
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Posted - 2009.10.25 11:36:00 -
[108]
Originally by: Gsptlsnz Edited by: Gsptlsnz on 25/10/2009 08:42:17
Originally by: Ranger 1 <....> people who are legitimately making a go of it on their own, rather than hiding out in NPC corps. That invites a certain level of respect.
Ranger - this probably wasn't intended to be "backhanded compliment, but it is. There is no evidence that NPC Corps are in fact full of cowards "hiding" from the real game. It's is a demonizing fabrication, used to try to persuade CCP to provide lowSec trash with easy targets.
Please don't accept other EvE players' claims without evidence.
It's revealing that you used Chribba to reply to a later trust-themed post. He seems to be the *only* player out of 10,000's who's known to be honest. The evidence suggests that 99.999% are the opposite, and supports the validity of a solo playStyle.
What do NPC corps have with low-sec? Nothing. Nothing prevents NPC corp members from going to low-sec (I'm currently in a NPC corp and killing things in low-sec left, right and center). Nothing forces player corporation members to low-sec (unless they do something profitable there like moon mining/etc, in which case they will need to protect their assets).
To suggest that NPC corp taxing (which is legitimate, since you DO get a wardec immunity service for free currently) has something to do with low-sec is either fabrication, or downright ignorant. I'm not sure which applies in your case.
Also, LOL @ your view of trust, and your generic black & white world view. If you cannot trust someone absolutely, you should not trust them at all? Interesting viewpoint, and one that goes far in life 
Furthermore, you should not toss the word evidence so lightly. To collect something which could even remotely constructed as evidence you would have to do some proper research.
Taking extreme examples and then basing your conclusion around that is roughly as valid as quoting Chribba as evidence that EVE players are generally trustworthy.
As for my personal experiences (which are, again, not proof, but since everyone likes to talk about their anecdotes, I might as well present mine), I have never worried much giving corpmates that I know my assets to haul (up to, say, 500M), and have never ever had problems. Of course, low-sec pirates just might be a more trustworthy bunch then empire carebears. We do generally need to cooperate to survive and thrive, after all.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Gsptlsnz
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Posted - 2009.10.25 12:23:00 -
[109]
@ Capt B.
Read the post I quoted (even the part you re-quoted would be enough). Read the thread. Many posts mention trust. Of those, a lot mention it more than once /lol.
Then try again.
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Lotus Sutra
Caldari Sutra Inc
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Posted - 2009.10.25 12:31:00 -
[110]
Originally by: Cpt Branko
Also, LOL @ your view of trust, and your generic black & white world view. If you cannot trust someone absolutely, you should not trust them at all? Interesting viewpoint, and one that goes far in life 
Actually, if I can't trust you in life to be 100% with me, then I am not going to trust you at all. Period. So yes, it is a valid point of view.
Considering that EVE is designed to be a dangerous and untrustworthy place, to say you don't trust anyone in the game is just the basic facts of life in EVE.
Anyone who trusts anyone in this game, is just asking to be scammed eventually. Hell... I don't even trust my alts and 'I run them!'.
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Junko Togawa
Caldari
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Posted - 2009.10.25 14:39:00 -
[111]
Originally by: Lotus Sutra
Anyone who trusts anyone in this game, is just asking to be scammed eventually.
QFT. I look at every action I take with another player as a calculated risk. If I don't like the odds, I don't risk it.
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Arric Rohr
Gallente Intergalactic Science LLC
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Posted - 2009.10.25 16:12:00 -
[112]
Most of those, plus...
I hate voice communication in MMO's. People talk to me all day, at work, at home... When I play a game I want to listen to music and relax. In the old MMO days everyone just chatted in text. Maybe it was less efficient, but it wasn't annoying. Now, all corps, even industrial ones, seem to require voice. I can't stand it, so I fly alone and only listen to the voices in my head.
AR
*Where do I get one of those cool signatures?* |

Terranid Meester
Tactical Assault and Recon Unit
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Posted - 2009.10.25 16:34:00 -
[113]
I solo because my kind of Federation rp differs from others, not through want of trying either. The people who seem to be on the same side as me are either carebears who only fight sporadically (or not at all) and/or pirates/ex-pirates who I will probably end up setting to -10 later anyway (although I do respect the pirate corps and I cannot mix with them for rp reasons). I also remembered why I quit the militia first time around and did so a 2nd time.
Plus I come up with radical ideas that people are not interested in and so I generally think they are not adventurous enough.
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Fille Balle
Ballbreakers R us
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Posted - 2009.10.25 17:21:00 -
[114]
Originally by: Arric Rohr Most of those, plus...
I hate voice communication in MMO's. People talk to me all day, at work, at home... When I play a game I want to listen to music and relax. In the old MMO days everyone just chatted in text. Maybe it was less efficient, but it wasn't annoying. Now, all corps, even industrial ones, seem to require voice. I can't stand it, so I fly alone and only listen to the voices in my head.
AR
Yeah, I think you hit the bullseye there.
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Cpt Branko
The Scope
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Posted - 2009.10.25 17:45:00 -
[115]
Edited by: Cpt Branko on 25/10/2009 17:48:21 Edited by: Cpt Branko on 25/10/2009 17:47:39 Edited by: Cpt Branko on 25/10/2009 17:46:37
Originally by: Lotus Sutra
Actually, if I can't trust you in life to be 100% with me, then I am not going to trust you at all. Period. So yes, it is a valid point of view.
Pretty senseless and downright ineffective, not to mention that it's downright silly to act that way in general.
Look at this this way: There's a 99.9% chance that corp hauler who is hauling my stuff won't take my 300 mil.
Sure, I *could* do it myself and be absolutely sure, but then I'd have to log off my main, grab a hauler, etcetera, and would miss out on pirating (read: making ISK) and not to mention have zero fun hauling. Would I be comparatively better off if I had hauled all my stuff myself? Considering I've never been scammed, no. I would have, in fact, had less ISK.
In fact, if someone did scam me out of 200-300M, I would have probably been at the same position as if I had done all my hauling, selling and so on personally. Because I would not be out there actively making ISK.
Focusing too much on risk and ignoring opportunity cost is bad. Probability of fail is everything, anyway.
Originally by: Arric Rohr Most of those, plus...
I hate voice communication in MMO's. People talk to me all day, at work, at home... When I play a game I want to listen to music and relax. In the old MMO days everyone just chatted in text. Maybe it was less efficient, but it wasn't annoying. Now, all corps, even industrial ones, seem to require voice. I can't stand it, so I fly alone and only listen to the voices in my head.
AR
All pirate corps I've been in did not mind at all I was not on vent (or in AFK channel) unless there was an OP going on. I also prefer chatting in text most of the time; in fact some times I just cannot use voice. Never had a problem tbh.
Of course you're going to need voice comms on ops, it's sortof hard to coordinate without them.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Bryg Philomena
Einherjar Rising Cry Havoc.
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Posted - 2009.10.25 18:01:00 -
[116]
I love my corp, I can jump into a fleet when I feel like it whenever I want.
Then again I am a social butterfly, and when I had my own corp I would befriend mission runners and fly guristas extrav together. Oh, did I mention I was ALWAYS at war =P with myself. 
I am the reason you want to play solo. I am a ****, and I will kill you. http://www.eternityserv.dyndns.org:8950/brygkb/index.php?a=pilot_detail&plt_id=17832
Originally by: CCP Wrangler Am I reading this correctly? You claim you have a bug that undresses female avatars???
Your signature |

Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.10.25 18:12:00 -
[117]
Back in '06 this game was incredibly fun solo. Just run around in a Vagabond with LG snakes and a couple of polycarbs.
I've never had as much fun in any other game than back before Trinity. Then the NSF nerfs screwed me over and I've had to fly with groups ever since, or watch targets that I would used to not hesitate to engage simply fly away. ---------------------------------
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NyteTyger
Gallente NiteSun Enterprises
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Posted - 2009.10.25 18:53:00 -
[118]
Originally by: Arric Rohr so I fly alone and only listen to the voices in my head.
Some of the best conversations I've ever had 
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Tbear
Cave Bear Mining
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Posted - 2009.10.25 19:13:00 -
[119]
I agree with a lot of what has been said here by the OP and other Long Wolves. First of all I have lived in a number of corps in empire and in 0.0. Most of the time I enjoyed my time there, but I always return to my toons minnie-me corp. Why? I get tired of POS's refueling, corp maintenance duties, constant wardecs, drop what you doing and get in the fleet 30 jumps away and other such obligations. The best times were long nights of 0.0 ratting, mining, exploring and pvp when when I was in Celestine Prophecy way down south in a dead-end system as far from empire as you can get
Now, back in empire, I do what I want, when I want and for as long as I want. For instance, last night it was WH exploring, bpc invention for bpc II's, moving assets accross eve and running a mission. In the last week I built several different ships, mined with six hulks, boosted/hauled ore with an Orca and killed the rats with my guard, all without involving anyone else.
But, I really miss the simplicity of living in 0.0 space, especially NBSI. Having access to high end mining/ratting areas. I do miss the nightly socializing with corpmates from around the world. I have gotten to know some great people in eve. Yes there are some bad people, but that's life. Most are good folks who love the game as I do. Having a Lone Wolf chat channel that is moderated, would be a good thing!
Another benefit to the lone wolf corp is having a corp hanger to organize all the crap I've accumulated over the years. In my opinion, if CCP gave every player their own 'corp hangers' system, it would significantly improve the game.
I take all I earn, no taxes and I answer to no one. But I would like to find a way to cooperate with other Lone Wolves when I want or need to.

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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.25 21:36:00 -
[120]
Edited by: Ranger 1 on 25/10/2009 21:43:13
Originally by: Gsptlsnz Edited by: Gsptlsnz on 25/10/2009 08:42:17
Originally by: Ranger 1 <....> people who are legitimately making a go of it on their own, rather than hiding out in NPC corps. That invites a certain level of respect.
Ranger - this probably wasn't intended to be "backhanded compliment, but it is. There is no evidence that NPC Corps are in fact full of cowards "hiding" from the real game. It's is a demonizing fabrication, used to try to persuade CCP to provide lowSec trash with easy targets.
Please don't accept other EvE players' claims without evidence.
It's revealing that you used Chribba to reply to a later trust-themed post. He seems to be the *only* player out of 10,000's who's known to be honest. The evidence suggests that 99.999% are the opposite, and supports the validity of a solo playStyle.
I will address these points in order, with no disrespect intended towards your point of view.
1: People operating in their own small (even 1 person) corps are indeed worthy of respect. They are doing their own thing and while still playing the game fully engaged. Older players in NPC corps are not.
New players in NPC corps are not looked down upon, that is what the NPC corps are there for. The "no war dec" mechanism that is intended to protect new players as they figure out the game mechanics.
Older, experienced players however have universally NO respect from your average EVE player... and for good reason. They hide behind the safeguards designed for new players purely for personal gain, and to operate in this conflict oriented GAME in near perfect safety. It's very much like agreeing to play of RISK, but only on the condition that no one is allowed to attack you. People soon start asking you why you even bother to play.
Now some older players justify their presence in NPC corps claiming they enjoy helping the new players, and I have no doubt that many of them do. However, they could be just as helpful to new players (if not more so) by sitting in the dedicated help channels in game.
These observations have nothing to do with providing more low-sec targets. Most (not all) small or one person corps are going to operate in high sec. This is fine, they take the same risks as everyone else (brand new players aside).
I find this part particularly telling:
Quote: Please don't accept other EvE players' claims without evidence.
People in NPC corps seem to find it hard to realize that everyone in game started out in an NPC corp, and know EXACTLY what they are talking about in reference to them. Most people in player corps, one man or otherwise, are just people enjoying the game in the same way you are. They are simply not playing by the beginners rules anymore.
2: My reference to Chribba as an easy answer to the "you can't trust anyone in this game" or "EVE doesn't recognize honest people as being significant" theory is just that, the first name that popped into mind. The list of honest people that have gained public recognition for trustworthiness is a long one, though many will only be recognized by people that have played a while and been part of the larger social structures. Anyone involved with "BIG", anyone involved with NAGA, several past or present large alliance leaders, and a multitude of corporate CEO's scattered all across New Eden.
I have seen these people honor contracts even though they were with people that started attacking them with the same ships/equipment that had been purchased... or at worst cancel the contract at that point and provide a full refund for the unfilled portion. I have seen them agree to hold large battles at a particular time and place, and place an upper limit on the number and type of ships they would bring, to ensure a fun and relatively unlagged gaming experience to all.
Trust in EVE is not as rare as you might think. However, you don't have to trust anyone. Just get out of the NPC corps and actually play the game.
===== If you go to Za'Ha'Dum I will gank you. |
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Gsptlsnz
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Posted - 2009.10.26 06:55:00 -
[121]
@Ranger 1
Most people are confident that 1-man Corps can avoid difficulties related to WarDecs by setting up several different Corps. Solo players do not hide in NPC Corps to avoid being WarDecced - they play in NPC Corps because it is convenient and has a neutral chat channel. Other solo players already have solo Corps. Players who choose their own path in "sandBox EvE" are demonized by the majority. But since in this case the evidence doesn't match the myth, one reaction is to ask the old question who benefits (and how do they benefit)?. This isn't the place to discuss why, but there's a conection with the number of times people in this thread mention trust.
I played solo in an MMO for several years before starting EvE. It's how I like to play. It's not the only way I can imagine playing EvE, but for me, it *has* to be a practical playStyle.
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Komen
Gallente Domination. THE KLINGONS
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Posted - 2009.10.26 08:00:00 -
[122]
I don't have my own corp, no alts, but I do play solo. See, I know just how to turn myself on, just how fast to go, how firm to..wait. you're talking about eve.

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Gerrlan
Caldari School of Applied Knowledge
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Posted - 2009.10.26 08:00:00 -
[123]
I enjoy playing solo because I don't spend much time on EvE and when I do, I like to spend time however I like, instead of waiting 2 hours for corp mates to mobilize and roam/pve.
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Lotus Sutra
Caldari Sutra Inc
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Posted - 2009.10.26 08:02:00 -
[124]
Originally by: Cpt Branko
Pretty senseless and downright ineffective, not to mention that it's downright silly to act that way in general.
Look at this this way: There's a 99.9% chance that corp hauler who is hauling my stuff won't take my 300 mil.
Sure, I *could* do it myself and be absolutely sure, but then I'd have to log off my main, grab a hauler, etcetera, and would miss out on pirating (read: making ISK) and not to mention have zero fun hauling.
I wouldn't have to log off my main, I would just need to log on my other account and do the hauling for myself on my laptop. I don't lose any time, or have any greater risk. I don't involve a third party, and 'if' I get ganked then I only have myself to blame for it.
So it makes perfect sense and is very effective. For me. For you maybe not, but for me, it works very well. But I have no problem running two computers and multitasking (trained to V lol).
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Zey Nadar
Gallente The Legion of Spoon Curatores Veritatis Alliance
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Posted - 2009.10.26 09:08:00 -
[125]
World operates on trust. Eve encourages people to be untrustworthy. This one thing propably drives more people away from the game than any other. If CCP would wnt to grow, they would do something about it.
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Cpt Branko
The Scope
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Posted - 2009.10.26 11:29:00 -
[126]
Edited by: Cpt Branko on 26/10/2009 11:29:59
Originally by: Zey Nadar Edited by: Zey Nadar on 26/10/2009 10:58:44
World operates on trust. Eve encourages people to be untrustworthy. This one thing propably drives more people away from the game than any other. If CCP would wnt to grow, they would do something about it.
No, EVE encourages people to choose carefully who they trust and with how much they trust them. Which is sensible.
For most social interactions, anywhere, a certain degree of trust is necessary and so it is in EVE.
Would I trust my neighbor to watch over all my assets for me? Not really. Would I trust them to water my plants every few days when I'm on vacation? Yeah, I would.
If you are overly paranoid, or overly gullible and then got burned and now are paranoid as a result, then this is your problem, and not a problem of EVE mechanics. Behaving rationally and using the not so common common sense goes a long way in EVE.
If you find your progression in the game is stifled by your own character faults (eg. paranoia), then the problem is really you, and not the game and its mechanics.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Droog 1
Black Rise Inbreds
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Posted - 2009.10.26 11:50:00 -
[127]
Originally by: Zey Nadar
This issue will propably make me stop subscription in near future. CCP should take note.
You have more, CCP approved, options than to simply leave:
Have an alt make a 1 man corp and just leave if it gets war decced. Corp hopping is now an acceptable form of gameplay.
Join FW and sit in hisec all day running missions. You don't have to fight in the war to be exempt from Tax.
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Laciter
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Posted - 2009.10.26 12:09:00 -
[128]
I will add, another reason that I have not come back to a corp is the difficulty in EVE of being able to switch from doing your own thing to doing fleet ops and back. If am missioning in one part of space, and my corp wants me to fly 17 jumps away to do some corp ops, it will take a good chunk of my time just to get there. Then I have to travel back later if I want to continue missioning. Not to mention the hassle of moving all my hangar stuff across regions. Well, since they added warp to zero it's not as bad, but still it's a pain. It becomes a huge hassle when you are trying to get several people scattered around the galaxy to come to one system.
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Michwich
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Posted - 2009.10.26 14:31:00 -
[129]
Edited by: Michwich on 26/10/2009 14:34:29 Edited by: Michwich on 26/10/2009 14:32:46 Solo play is vital to the success of any mmo. Infact its critical as most players are solo players. Therefore the games content and design should reflect such a reality.
Most mmo's learned the hard way when their strict group only styles drove players away toward games that had solo friendly mechanics. These games accepted the reality most gamers play solo despite what the vocal minorty was saying and designed games to fit such a reality.
However solo playing isnt restricted to PVE'ing and avoiding concact with others. To most solo playing means not having to group with others or rely on others to do something meaningful in game.
Does eve cater to the solo player?
For the most part yes, I had no problem playing Eve as a solo player but eventually you run out of things to do. Namely pvp is lacking for the solo experience. For example there needs to be ways for an out manned out gunned group to deal with larger groups. Same thing, wether its 1 vs 5 or 5 vs 30 there has to be more ways of dealing with insurmountable odds like in real life where cheap guirilla warefare and tactics can counter millions worth of equipment and training. Eve would definately benefit from more realistic way for solo players or small groups to deal with bigger ones. ei laying bomb traps, stealth bombers that actually can kill something in one shot sorta like a lone sniper. There just isnt enough.
Slowly but surely devs are learning the true nature of the people that play their games and as such can design games based on these facts and not assumption on how people play or should play.
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LordInvisible
Gallente GK inc. Panda Team
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Posted - 2009.10.26 15:53:00 -
[130]
Originally by: Chribba K
I always thought its more like Čriba.. -------------------------------------------------------------------------------- My story: www.subjectx.net/eng - Now with paypal donations possible:D |
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Kalexander
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Posted - 2009.10.26 19:28:00 -
[131]
I was in a medium size casual mining corp for a while. It was fun, and the ammount of time they needed from me was always low yield. They were typically very fair when you contributed but honestly, I always felt like access to the services were more hassle than they were worth. You often had to wait till a particular supervisor was on and could give you the load of tier 2 ammo you needed or module etc. And I always felt like those things came at a hidden cost of increased expectations (though this probably has more to do with my own mentality than that of the corp.).
At first, the odd wardec was fun... But station docking games quickly became dull, and I increasingly found myself more interested in doing my own thing and just participating in chat from time to time. Then when the corp finally reached a milestone I helped very very little with (getting a POS to online, and the leaders did most of it off the books without asking for help cause they were afraid of spys), i made the decision to break away for what I thought would only be a month. You see, I started doing more and more wormhole content, and a family member of mine has been playing too and we started to work toward the goal of putting our own starbase up in a wormhole and my corp's position was that they couldn't risk giving me starbase access and hangar support for my own operation. This was understandable, so I formed my own corp for a month to put a base up and then I would hook back up with them a little while after.
Well, I haven't looked back since, and can't see the point of returning to that EVE life ever again just for a chat. The increased benefits of having the corp features at your fingertips is great for a small outfit. And my family member and I have been having so much fun doing this on our own that it really has been a game changer for me. The challenge has been tremendously stimulating for us both, and i've played more in the last month than I ever have because this is something together we've been able to build and work on our own.
The point I guess I'm making here is this game really does empower the solo (or in my case, 2 man op) mentality, but to make the case that trusting even just one person can really create a world of difference in what you get out of this game too. Obviously, my corp partner is my Father so that makes it infinitely easier to trust them, but I would love it if CCP found a way to empower smaller corps that can foster more of a "team" outfit than a broader corp, where the higher echelon is forced to be reclusive about goals to the broader base of its membership because of the stark consequences the game promotes about intel etc. If like one 0.0 system can be occupied by 5 guys that play a few hours a week together and can be maintained and "cultivated" with relative success if they share the responsibilities then that would be something we can look forward too after we're done in wormhole space. Likewise, that type of game feature could probably be maintained by the most diligent of solo'ists as well.
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Dul Aaklyr
Caldari Provisions
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Posted - 2009.10.26 19:34:00 -
[132]
Entirely beside the OP's question so my apologies...
RL, I work for lawyers and I follow the American Bar Association's news feed. With the economy, etc, more and more lawyers are hanging up their own shingle, or, as they put it "going solo."
The advantages they list of being a solo lawyer are pretty much parallel what yall have suggested in-game for solo corps.
For what its worth...
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Jacob Mei
Gallente
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Posted - 2009.10.26 20:02:00 -
[133]
Simple question to my fellow lone wolves: Do you think your stonger then our communial counterparts? IE would you discribe yourself as a generalist?
Having only relied mainly on myself I have reached a point that my two most trained characters can do alot. Mine, mission, research, etc. When I do team up with a few people I can ussually say "yeah I can do that". On an unrelated note, Kneel before Zod! |

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.26 22:02:00 -
[134]
Quote: Most people are confident that 1-man Corps can avoid difficulties related to WarDecs by setting up several different Corps. Solo players do not hide in NPC Corps to avoid being WarDecced - they play in NPC Corps because it is convenient and has a neutral chat channel. Other solo players already have solo Corps.
Older players hopping back and forth between one man corps to avoid war decs, while somewhat lame, at least garner some respect for interacting with the game without relying on the "beginner rules" NPC corps embody.
Honestly, do you actually expect anyone to believe the main attraction for older players of hanging in a noob corp is the chat channel? Those few noble soles that genuinly enjoy spending their time teaching new players the ropes can be far more effective in the Help channels.
No one is "demonizing" older players in NPC corps. They simply will never be respected by the majority of the EVE community. ===== If you go to Za'Ha'Dum I will gank you. |

Burnharder
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Posted - 2009.10.26 22:26:00 -
[135]
Originally by: Jacob Mei Simple question to my fellow lone wolves: Do you think your stonger then our communial counterparts? IE would you discribe yourself as a generalist?
Having only relied mainly on myself I have reached a point that my two most trained characters can do alot. Mine, mission, research, etc. When I do team up with a few people I can ussually say "yeah I can do that".
Jack of all trades, yes. Master of none, also, yes 
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Barakkus
Caelestis Iudicium
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Posted - 2009.10.26 22:29:00 -
[136]
Originally by: Zey Nadar
And most importantly, I won't start building my own corp because I can't be arsed to waste months of my time observing whether new members are trustworthy or not. Had enough bad experiences on attempting to trust people. Therefore Im solo.
This ^^
Last thing I want to do is babysit people, I've had to do it in other games, and I vowed never again...
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Gsptlsnz
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Posted - 2009.10.27 07:29:00 -
[137]
Originally by: Ranger 1 <....> No one is "demonizing" older players in NPC corps. They simply will never be respected by the majority of the EVE community.
It's always nice to see the accusation and the denial in close proximity, but this is almost too much /lol.
EvE players pretend to hate the slightly more structured play of WoW until you step away from the approved path, then it's "We don't like you because you don't play in the officially accepted fashion".
It's strange that a SciFi game has more irrational player myths than any of the fantasy games.
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Zey Nadar
Gallente Aliastra
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Posted - 2009.10.27 07:46:00 -
[138]
Edited by: Zey Nadar on 27/10/2009 07:52:06
Originally by: Droog 1
Originally by: Zey Nadar
This issue will propably make me stop subscription in near future. CCP should take note.
You have more, CCP approved, options than to simply leave:
Have an alt make a 1 man corp and just leave if it gets war decced. Corp hopping is now an acceptable form of gameplay.
Join FW and sit in hisec all day running missions. You don't have to fight in the war to be exempt from Tax.
I have no problems with wardecs. I have problems if I cannot trust my corpmembers.
The simple fact that its possible to do corptheft or kill your corpmates for no particular reason is questionable. My main grife with it is that the people doing it get away with it so easily. Theres no way in this system to pay back. No functioning bounty or killright system really. And, should everything else fail, it can always be just an alt.
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Cpt Branko
The Scope
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Posted - 2009.10.27 10:08:00 -
[139]
Edited by: Cpt Branko on 27/10/2009 10:08:42
Originally by: Michwich
For the most part yes, I had no problem playing Eve as a solo player but eventually you run out of things to do. Namely pvp is lacking for the solo experience.
This is incorrect. Solo PVP is just fine.
Originally by: Michwich
For example there needs to be ways for an out manned out gunned group to deal with larger groups. Same thing, wether its 1 vs 5 or 5 vs 30 there has to be more ways of dealing with insurmountable odds like in real life where cheap guirilla warefare and tactics can counter millions worth of equipment and training.
Um, what?
You can fight outnumbered in EVE (as it is). But to win it will require your opponents making mistakes, and it will require you being smart and doing everything right, and sometimes, vs, some gangs, it just cannot be done and you have to run. But there's nothing wrong or unrealistic with this.
Somehow, I do not subscribe to the idea that you should be able to reasonably expect to bring a inferior force and win just because you've got less people.
Guerilla warfare, IRL, generally aims at fighting outnumbered strategically, but not fighting outnumbered locally, and fighting with surprise on your side. Of course, hiding is more difficult in EVE, particularly vs people who do scout properly, so having the surprise factor is more difficult.
However, tools to kill a few ships and bug out do generally exist. Tools to genuinely surprise someone also exist (but are somewhat expensive, ha ha).
Originally by: Michwich
Eve would definately benefit from more realistic way for solo players or small groups to deal with bigger ones. ei laying bomb traps, stealth bombers that actually can kill something in one shot sorta like a lone sniper. There just isnt enough.
It really would not, because then you'd get those people using the same tools and killing your smaller gang without any chance of you fighting back.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Pookie McPook
Nova Synergy PLC
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Posted - 2009.10.27 13:25:00 -
[140]
I tend to come and go quite a bit although this time I seem to be playing a bit more seriously. I have tried the corp route in previous visits but always felt I was a useless burden due to my lack of skills. The incorporation of the certificate planner has allowed me to be far more focussed in my character development and I am enjoying myself much more this time around. My current "main" is a "solo corp" and I am missioning her up to 10+ mil SP before going back out into the world with a bit of experience (and ISK) under my belt.
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Ukucia
Gallente The Scope
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Posted - 2009.10.27 17:34:00 -
[141]
Originally by: Ranger 1 Honestly, do you actually expect anyone to believe the main attraction for older players of hanging in a noob corp is the chat channel?
You're not bothering to think of the alternative. Join a 1-man corp and your chat channel has only 1 person in it.
As such there's no real benefit to 1-man corp except being able to put up a POS.
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Captain Tardbar
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Posted - 2009.10.27 19:31:00 -
[142]
Originally by: Ukucia
Originally by: Ranger 1 Honestly, do you actually expect anyone to believe the main attraction for older players of hanging in a noob corp is the chat channel?
You're not bothering to think of the alternative. Join a 1-man corp and your chat channel has only 1 person in it.
As such there's no real benefit to 1-man corp except being able to put up a POS.
There is always Eve-radio and Militia chat.
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Barakkus
Caelestis Iudicium
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Posted - 2009.10.27 19:38:00 -
[143]
Originally by: Captain Tardbar
Originally by: Ukucia
Originally by: Ranger 1 Honestly, do you actually expect anyone to believe the main attraction for older players of hanging in a noob corp is the chat channel?
You're not bothering to think of the alternative. Join a 1-man corp and your chat channel has only 1 person in it.
As such there's no real benefit to 1-man corp except being able to put up a POS.
There is always Eve-radio and Militia chat.
EVE-Radio chat gets old after a while. I get irritated as hell with some of the "female" gamers flaunting their "femaleness" and "flirting"...EVE Radio channel is akin to watching a Beavis and Butthead marathon half of the time.
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Ikserak tai
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Posted - 2009.10.27 19:40:00 -
[144]
Originally by: Ukucia
Originally by: Ranger 1 Honestly, do you actually expect anyone to believe the main attraction for older players of hanging in a noob corp is the chat channel?
You're not bothering to think of the alternative. Join a 1-man corp and your chat channel has only 1 person in it.
As such there's no real benefit to 1-man corp except being able to put up a POS.
Had to have one of my alts quit my corp as his standings would interfere in establishing a POS. He then defaulted to his noob NPC corp.
All of a sudden his corp chat channel was full of most inane, egregiously spelled, and lame braggadocio this side of a moron twittering marathon.
At least a 1 person chat channel won't make you despair at the state of our education system.
YOU'VE NEVER ROCKED 'TIL YOU'VE UNDOCKED. |

Barakkus
Caelestis Iudicium
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Posted - 2009.10.27 19:42:00 -
[145]
Originally by: Ikserak tai
Originally by: Ukucia
Originally by: Ranger 1 Honestly, do you actually expect anyone to believe the main attraction for older players of hanging in a noob corp is the chat channel?
You're not bothering to think of the alternative. Join a 1-man corp and your chat channel has only 1 person in it.
As such there's no real benefit to 1-man corp except being able to put up a POS.
Had to have one of my alts quit my corp as his standings would interfere in establishing a POS. He then defaulted to his noob NPC corp.
All of a sudden his corp chat channel was full of most inane, egregiously spelled, and lame braggadocio this side of a moron twittering marathon.
At least a 1 person chat channel won't make you despair at the state of our education system.
Caldari alt? 
Minmatar npc corp chat isn't bad...kinda miss it actually...
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malfoy
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Posted - 2009.10.27 19:53:00 -
[146]
Edited by: malfoy on 27/10/2009 19:54:35
Originally by: Ikserak tai
Originally by: Ukucia
Originally by: Ranger 1 Honestly, do you actually expect anyone to believe the main attraction for older players of hanging in a noob corp is the chat channel?
You're not bothering to think of the alternative. Join a 1-man corp and your chat channel has only 1 person in it.
As such there's no real benefit to 1-man corp except being able to put up a POS.
Had to have one of my alts quit my corp as his standings would interfere in establishing a POS. He then defaulted to his noob NPC corp.
All of a sudden his corp chat channel was full of most inane, egregiously spelled, and lame braggadocio this side of a moron twittering marathon.
At least a 1 person chat channel won't make you despair at the state of our education system.
I bet you can spell like Bamber Gascoine but have the inteligence of a gnat.
edit: what what.
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malfoy
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Posted - 2009.10.27 19:59:00 -
[147]
Originally by: Captain Tardbar
Originally by: Ukucia
Originally by: Ranger 1 Honestly, do you actually expect anyone to believe the main attraction for older players of hanging in a noob corp is the chat channel?
You're not bothering to think of the alternative. Join a 1-man corp and your chat channel has only 1 person in it.
As such there's no real benefit to 1-man corp except being able to put up a POS.
There is always Eve-radio and Militia chat.
lets not go there.
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Jmanis Catharg
Caldari 24th Imperial Crusade
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Posted - 2009.10.27 21:14:00 -
[148]
Quote:
You're not bothering to think of the alternative. Join a 1-man corp and your chat channel has only 1 person in it.
As such there's no real benefit to 1-man corp except being able to put up a POS.
If by one man it's meant "One player" (aka 2 alts as well) then there's also the added bonus of being able to use an office for a common storage point. I got so sick so quick of trying to find which alt had which blueprint, or divvying manufacturing resources/ships between alts when appropriate through contracts. Just lob it into the office hangar and it's always there for whichever alt needs it.
I'll answer the question a little backwards though. First, why I want to stay a solo player? Because I'm competent enough to be able to ask the question "What can your corp/alliance offer me?" to which the answer is nothing.
In general (with the exception of the last time I tried to find a corp, during which I kinda just got incredibly apathetic to the idea and left it alone), by joining a corp/alliance, this happens/is expected.
A) Expected to commit more time than I currently am to EVE. By joining a corp, I'm not going to suddenly be able to commit more time to the game. Sad thing is that such a small sub-component game depends on being at the keyboard for the majority of the time. The elements of EVE I engage require me to be at the keyboard for a minimum amount of time because lets face it, you don't have much when you have a full time *and* part time job.
B) Contribution to the corp. I've been down the path of throwing ISK to the void of the corp wallet, never seeing anything returned for it, yet magically seeing corp directors with shiny pieces of kit and an endless supply of ships. Or the one unscrupulous player gets into a position where he can access it and it all goes poof.
C) (particularly towards alliances) Player Attitudes. It's a bloody game. I joined the army to be told what to do, where to be and be threatened if I don't do it, not EVE though. 4/4 Alliances have ****ed me around, mostly because I can't contribute anything else to the rest of their grunts who seem to do nothing but play EVE.
In the times I've been parts of corporations and alliances, I've been nothing but constrained. Solo is the only way I can do whatever the hell I want, whenever the hell I want, and the only person I blame when things go pear shaped is myself.
Seeya in your sovereign space o7 ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
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Hiroshima Jita
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Posted - 2009.10.27 21:49:00 -
[149]
I am currently solo.
The kind of female that would pursue a basement dwelling, unshaven, smelling of yesterdays deoderant, overweight troglodyte: #1 are rare. #2 scare even me.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.27 22:08:00 -
[150]
Originally by: Gsptlsnz
Originally by: Ranger 1 <....> No one is "demonizing" older players in NPC corps. They simply will never be respected by the majority of the EVE community.
It's always nice to see the accusation and the denial in close proximity, but this is almost too much /lol.
EvE players pretend to hate the slightly more structured play of WoW until you step away from the approved path, then it's "We don't like you because you don't play in the officially accepted fashion".
It's strange that a SciFi game has more irrational player myths than any of the fantasy games.
3.To represent as evil or diabolic: wartime propaganda that demonizes the enemy.
Sorry, not the same thing as "Will never be respected."
===== If you go to Za'Ha'Dum I will gank you. |
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MaxxOmega
Caldari Wrong Indeed
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Posted - 2009.10.27 22:53:00 -
[151]
1). TS/Ventrilo sucks. "get on comms" bla bla bla, go die... 2). People in the game treat you in a fashion that if I was treated in RL would rsult in my shoe kicking in their teeth. 3). Going out for an operation at "exactly" 18:00 but still sitting in the station at 20:00 waiting for late losers. 4). Spending 90 of your time fuelling your POS's or shooting someone else's POS'.
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Ava Santiago
Minmatar
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Posted - 2009.10.27 23:58:00 -
[152]
I'm in process of training to fly the ship I want to mission with to begin rep grinds so I can get High Sec Jump Clones.
Total Eve-Mon build time was 2.5 years. Not really much point in being active until I'm done getting those ship skills.
Concord doesn't provide consequences. Concord provides insurance payouts. |

Bill'Husker'Adama
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Posted - 2009.10.28 00:03:00 -
[153]
Much like others here I too have a 1 man corp. However I'm lucky enough to be in an alliance that allowed me to form my own corp recently after a bad experience in my last corp left me with almost nothing. I formed the corp and have no plans to ever go back. My alts all share the corp hanger making it so much easier to utilize ships and assetts. Also the tax is set to 100 percent and they all have access to the corp wallet which really simplified things for me. So I guess I have the best of both worlds. I have my own corp but lucky enough to have a social element from my alliance.
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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2009.10.28 01:03:00 -
[154]
Originally by: BurnHard
Originally by: Chribba Is this a date? 
Sure Chribba. I'll get the gimp and we can make it a 3-some.
Oh oh, Chribba love fest imminent.
Anyone got a bucket of KY? That Veldnaught is huge.
As for solo play, I play solo because I like to play with myself.
Wait, that looked bad.... ah heck
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Rhedea
Gorthaur Legion
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Posted - 2009.10.28 09:28:00 -
[155]
After Bob whats left?
- Too lazy to hand hold new recruits

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SlaneeshZ
DynaMars Corporation
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Posted - 2009.10.28 12:54:00 -
[156]
I'm solo-corp'ing because I only recently returned and when I took a break and quit shortly after it was a serious of exhausting wars and costly conflicts with my past corporations and alliance about five years ago. I also noticed that parts of my assets at the moment still lie deep inside 0.0 space. But that's not the reason at all, I need to earn cash, train skills especially new ones, still catch up on the thousand changes done to the game (I love salvaging) and check out all the new stuff. I am playing at night and without commitments, so I wouldn't be a valuable asset to any daytime/active corporation anyway. I am still chatting with friends from different corps in-game over a single community channel.
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Raneru
Euphoria Released
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Posted - 2009.10.28 13:25:00 -
[157]
I find that if I stay in my solo alt corp for too long I become jaded, paranoid and xenophobic. A bit like the the solo'ers in this thread 
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Aarin Wrath
Caldari Dominion Strategic
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Posted - 2009.10.28 14:55:00 -
[158]
Originally by: Fille Balle
Originally by: Arric Rohr Most of those, plus...
I hate voice communication in MMO's. People talk to me all day, at work, at home... When I play a game I want to listen to music and relax. In the old MMO days everyone just chatted in text. Maybe it was less efficient, but it wasn't annoying. Now, all corps, even industrial ones, seem to require voice. I can't stand it, so I fly alone and only listen to the voices in my head.
AR
Yeah, I think you hit the bullseye there.
I agree. Fille said it much better than I did though. 
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Laciter
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Posted - 2009.10.28 15:41:00 -
[159]
Edited by: Laciter on 28/10/2009 15:42:04
Originally by: Ranger 1
Quote: Most people are confident that 1-man Corps can avoid difficulties related to WarDecs by setting up several different Corps. Solo players do not hide in NPC Corps to avoid being WarDecced - they play in NPC Corps because it is convenient and has a neutral chat channel. Other solo players already have solo Corps.
Older players hopping back and forth between one man corps to avoid war decs, while somewhat lame, at least garner some respect for interacting with the game without relying on the "beginner rules" NPC corps embody.
Honestly, do you actually expect anyone to believe the main attraction for older players of hanging in a noob corp is the chat channel? Those few noble soles that genuinly enjoy spending their time teaching new players the ropes can be far more effective in the Help channels.
No one is "demonizing" older players in NPC corps. They simply will never be respected by the majority of the EVE community.
Um, how are judging how "old" a player is? This character has a creation date over a year old, but I resubbed, and have only actually had an active account for less than 4 months (the majority of my original 90 day card time I spent training learning skills and not playing after the first three weeks.) So I am much more of a new players than someone who has played for two months on a regular basis.
Right now I am missioning and plan on exploring. I know missioning is considered "lame" by people like you, but right now, I have a sporadic schedule. I will get into some more risky activities when I feel ready. If you don't respect me for the way I choose to play an open-ended sandbox game, then that's your prerogative. But I don't really care about winning respect from people who think there is a "correct" way of playing this game.
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Daan Sai
Polytrope
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Posted - 2009.10.28 15:51:00 -
[160]
1) Ubiquitous voice comms requirements are dreadful - they ruin the immersion, and frankly talking to people in down time is the last thing I want. Talking to your computer with other people around is just too wierd too. Too many corps require voice comms. Typing can be very efficient, and you can scroll back as well!!
2) I like the challenges, lowsec, 0.0, wh space solo are dangerous and exciting. I like other players to provide the danger - hence the MMO needed. I want to see how far I can get on my own.
3) Very variable time available to play, often limited so I don't want to waste it getting a group organised for ops etc. I may not be available all the time to help others. A solo corp can hibernate if needed.
--------------------------------- Internet Submarines is Serious Business ---------------------------------
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Drenlo Meir'noen
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Posted - 2009.10.29 17:55:00 -
[161]
1.)Being in a null sec corp requires a massive time commitment that makes the game into a second job.
2.) Most corporations will only fight if they have overwhelming numbers. If they don't then they run and hide in fear of losing their pixels.
3.) Most corps are active during UK prime time which doesn't work for me.
4.) I can be in a 2 man corp with my friend and do Faction Warfare. I avoid taxes and Wardecs because we can just form a new corp as needed. (I'm not afraid of PVP but I find most people only wardec corps that are much weaker than them for easy kills.)
I've always liked PIE if they where more active in american prime time I would have probably never left.
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AsheraII
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Posted - 2009.10.29 19:20:00 -
[162]
1,3,4
- No drama - No begging - No responsibilities - No corp chat about things that don't interrest me - No tax (who was also a character in "Asterix and the Brits" if I remember correctly) - I get to keep my stuffs for myself - I can use my 1-person corp hangars to keep my stuffs sorted - No begging for help to kill Dagan every other day (though every one knows he's doable in a well-trained destro) - No loss of stuffs except for those bloody alts of mine who keep nicking my assets  - Not worth the wardec to most corporations  - No 17 year old 1337 brats - No bad spelling
And yes, ofcourse you can be a solo-player in an mmo. Corporations/Guilds/Clans are only an extension to an mmo. They are not a requirement for interaction with other players.
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Barakkus
Caelestis Iudicium
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Posted - 2009.10.29 19:45:00 -
[163]
Edited by: Barakkus on 29/10/2009 19:47:55 I almost decided to try a corp last night, someone was recruiting in local...I watched local for a bit and decided better of it.
One thing I deplore in EVE is smack. I generally won't smack. If I get my **** blown up, then it's a "gf" or nothing regardless of the circumstances. **** I'll even "gf" a dishonored 1v1. I respect my opponents, and you can always learn from them. I don't ever recall losing something and getting smacked, usually people are willing to educate you (in a respectful manner) if you show some decency on your own. I'd rather be have some respect from my opponents than contempt.
Needless to say, I guess the guy recruiting fell prey to a pirate corp looking to ransom his corp with a wardec at some point in the past. IMO, it's all well and good, people have to make a living . Either you pay up (which if you do you should just disband right there) or fight it out. The pirate in local was far from smacky for the most part, granted he was chatting it up to see if he could get some smack, but actually talking **** to the pirate made me just say "no". I don't want someone else's mouth getting me dec'd and everyone docking up for the durration. I've had to deal with that before and I didn't like it so much...
I hate the guilt by association thing of being in a regular corp. One person says or does something stupid, and you end up with people looking to wipe all of you out.
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Henrik Scott
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Posted - 2009.10.29 20:40:00 -
[164]
This thread actually pulled me onto the forums instead of my usual lurking. I am in a corp, but the vast majority of the time I am playing solo. Mainly, it's the voice comms thing everyone has mentioned, I just don't want to deal with it. I will, however, fleet up with people to do some ratting/anomaly running if they happen to come through while I am doing it. Generally though, the whole '2 hour roam at this time [starts an hour late]' thing really ****es me off.
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AvaAlt
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Posted - 2009.10.29 20:52:00 -
[165]
Originally by: Jukhta Mein Can we create a lone wolf channel?
Actually not a bad idea, could be a boon to all parties (pirates or pve'ers) who joined...
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Zifrian
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Posted - 2009.10.29 20:58:00 -
[166]
Edited by: Zifrian on 29/10/2009 20:59:04
Originally by: AvaAlt
Originally by: Jukhta Mein Can we create a lone wolf channel?
Actually not a bad idea, could be a boon to all parties (pirates or pve'ers) who joined...
Only thing I miss about not being in an Alliance. This would be a good idea.
Sad thing is, we all seem to be in the same boat and you mostly all like people I'd like to have in a corp lol
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Barakkus
Caelestis Iudicium
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Posted - 2009.10.30 01:41:00 -
[167]
Edited by: Barakkus on 30/10/2009 01:42:54
Originally by: Gsptlsnz Edited by: Gsptlsnz on 23/10/2009 14:31:14
Originally by: Dharh Maybe ya'll should form an alliance of one man corps?
IMO this is a really excellent idea!
I play solo for a mixture of the reasons already explained, so I won't repeat.
I think this thread proves conclusively there are quite a lot of us, and we're moderately social as a group. Some form of informal cooperation like an Alliance and/or a channel would be great.
Proposed name for the Alliance: Aimless.
Well since people have asked for a channel, I took the liberty of making "Aimless" as a chat channel for all you soloers. No recruitment in the channel please. Come hang out :P
Hopefully we can build a little network of people we can do crap with when needed or just chat so space doesn't seem so "lonely".
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Sma Zakalwe
Caldari
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Posted - 2009.10.30 03:35:00 -
[168]
Another soloer here.
As with those above, I can't be bothered with the voice comms thing (and my missus might have me sectioned if I start talking to eve).
Channel sounds like a good idea. |
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