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Thread Statistics | Show CCP posts - 14 post(s) |
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CCP Navigator
C C P C C P Alliance
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Posted - 2009.10.27 13:50:00 -
[1]
The release of EVE Online Dominion will see a new feature in the form of Fleet Finder which allows pilots in player corporations and alliances to quickly find active fleets when they log into Tranquility. In addition to this new feature we have also added the ability for fleets to check what loot has been collected via the Loot Logger as well as some changes to how broadcasting works within fleets. Full details can be found in the new blog by CCP Atlas, Now, where did I put that fleet?
Navigator Senior Community Representative CCP Hf, EVE Online
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.10.27 13:59:00 -
[2]
Rawr! More good reading
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Dharh
Gallente Ace Adventure Corp
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Posted - 2009.10.27 14:03:00 -
[3]
Can we get loot logging for ourselves?
Also, awesome.
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CCP Lemur
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Posted - 2009.10.27 14:07:00 -
[4]
Originally by: Dharh Can we get loot logging for ourselves?
Just make a fleet on your own.
Originally by: Dharh Also, awesome.
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Dharh
Gallente Ace Adventure Corp
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Posted - 2009.10.27 14:11:00 -
[5]
Originally by: CCP Lemur
Originally by: Dharh Can we get loot logging for ourselves?
Just make a fleet on your own.
Originally by: Dharh Also, awesome.
I... like it. Make a fleet, of myself. Dharh's Marauding Marauders. And no one is invited.
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ShadowandLight
Amarr Hammer Of Light Aegis Militia
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Posted - 2009.10.27 14:21:00 -
[6]
Edited by: ShadowandLight on 27/10/2009 14:22:08 this is pretty close to a FC's dream
good job
edit: can we add a feature to let the FC know how many of x ships are in the fleet? Just hull design would be fine ( setup of x ship might be too complicated )
But id love to know how many BS / Ceptors etc I have
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Tippia
Raddick Explorations
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Posted - 2009.10.27 14:23:00 -
[7]
I would like to protest calling '÷' either "wierd" or "Icelandic." ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Jarnis McPieksu
Insidious Existence RAZOR Alliance
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Posted - 2009.10.27 14:25:00 -
[8]
Epic win is strong with this one.
CCP bigwigs: At this rate you need to give your devs a raise.
Now just do exactly good job with the new sov system and system upgrades. Big 0.0 alliances are still waiting for all those little details where the devil lurks. Until its all out, most are turtling up... leading to boooooooring EVE.
Moar devblogs!
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Sanctus Maleficus
Lambent Enterprises
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Posted - 2009.10.27 14:27:00 -
[9]
Thank you SO MUCH for the Loot Logging. This will make my life, as a WH corp CEO so much easier. Not that I don't trust my members, it also prevents people from skimming loot before turning it in for splitting.
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Darirol
Amarr
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Posted - 2009.10.27 14:35:00 -
[10]
does that loot log work with mining laz0rs and/or droping loot in a corp hangar in space? (orca)
iam not a miner, but that loot log tool seems to be a very powerfull pve tool.
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Fade Toblack
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Posted - 2009.10.27 14:41:00 -
[11]
Loot logging sounds good, but will it incorporate an easy way to value the loot?
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Nick Bete
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Posted - 2009.10.27 14:50:00 -
[12]
You might want to check your link there Navigator. It opens a page with the blog briefly then redirects to another page that says that the entry doesn't exist for me.... |
Armoured C
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.10.27 14:52:00 -
[13]
although a good feature i would of expected more dev blogs since you go live in just over a month ?
should it be down to bug testing and adding those few details in ?
please fill us in when the next dev blogs are coming ?
34 days and counting
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Inanna Zuni
Minmatar The Causality
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Posted - 2009.10.27 14:53:00 -
[14]
"200+ man fleets"
Surely you mean "200+ PILOT fleets"? Not all pilots - nor all players - are male. it is sad that you need to be reminded of this.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.10.27 14:57:00 -
[15]
Originally by: Inanna Zuni "200+ man fleets"
Surely you mean "200+ PILOT fleets"? Not all pilots - nor all players - are male. it is sad that you need to be reminded of this.
Originally by: Dictionary man [man] noun, plural men, verb, manned, man⋅ning, interjection ûnoun 1.an adult male person, as distinguished from a boy or a woman. 2.a member of the species Homo sapiens or all the members of this species collectively, without regard to sex: prehistoric man. 3.the human individual as representing the species, without reference to sex; the human race; humankind: Man hopes for peace, but prepares for war. 4.a human being; person: to give a man a chance; When the audience smelled the smoke, it was every man for himself.
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Ga'len
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2009.10.27 14:59:00 -
[16]
This is awesome-sauce in a win-sauce bottle!
I especially like the loot management tools with the export feature. Could make for some interesting mods for the EVE-Dev killboard. Hmm.....
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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2009.10.27 15:08:00 -
[17]
Ah, more ideas stolen from other games. Excellent rip-off work CCP. You deserve pat in back.
No seriously, a LOOT logging? FFS? Why are you dumping down this game? If I wanna steal that office item then I should be able to do it without getting caught by some stupid logger!
And a fleet finder? Like thats going to be used other than spy tool.. lol!
"The Amarr are the tanking and ganking floating rods of goldcrap"
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Ishihiro tanaka
Amarr Enrave Ethereal Dawn
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Posted - 2009.10.27 15:09:00 -
[18]
A nice Dev blog indeed but one question remains open for me.
Seeing the pictures you used in your Blog CCPAtlas, can you tell me if the "Need Capacitor" button is introduced in the broadcast window?
It makes life a lot easier for us logistics pilots you know :) .. ... .... .. .... .. .-. --- - .- -. .- -.- .- A bullet, Laser beam or Plasma charge may have your name on it..... A Smartbomb or Shrapnel is adressed "To whom it may concern"... |
Sarkat Kador
ZER0. IT Alliance
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Posted - 2009.10.27 15:09:00 -
[19]
As it stands on SiSi, there's no option (at least not user-friendly enough to find it fast) to have Broadcast window in separate place from Fleet. Can we have movable 'Broadcasts' window, either detaching from the Fleet window or duplicating it? Having jump to/travel to/next target broadcasts in single minimized line just above local without cluttering the rest of the screen is too nice now to pass up.
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Louis deGuerre
Gallente The Rise of The Dragon Knights Void Alliance
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Posted - 2009.10.27 15:09:00 -
[20]
Good stuff.
I noticed the 'voice notifications' thingie. Do we have Aurura voiced 'Enemy spotted' messages ? I might even turn the sound back on if those are in there :) Sol: A microwarp drive? In a battleship? Are you insane? They arenÆt built for this! Clear Skies - The Movie ROTDK is recruiting
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Myra Rodan
Minmatar Es and Whizz Hedonistic Imperative
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Posted - 2009.10.27 15:09:00 -
[21]
One further suggestion: Perhaps split up the restrict by security status to have a minimum security status and maximum security status slider? This way, people could limit their fleets to only people with -5 or lower security if they wanted
Selling and delivering boosters anywhere in Eve. |
Destination SkillQueue
Are We There Yet
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Posted - 2009.10.27 15:14:00 -
[22]
Yes, we need more of these kinds of features/tweaks.
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Draco Argen
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Posted - 2009.10.27 15:27:00 -
[23]
Originally by: Inanna Zuni "200+ man fleets"
Surely you mean "200+ PILOT fleets"? Not all pilots - nor all players - are male. it is sad that you need to be reminded of this.
"Man" : a word to indicate a a collection of people either wo-man or man. Used extensively by those who accidentally neglect their female counterpart in grammar and try and recover the situation with this definition.
Fortunately we don't have different species on Eve or we'd be neglecting the tripodal quad arm racism thingy.
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Lork Niffle
Gallente External Hard Drive
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Posted - 2009.10.27 15:29:00 -
[24]
Mining, does it work with logging? Would make ops so much more popular in a general situation. ------------------------------------- Don't click the links or even the forum topics. |
Draco Argen
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Posted - 2009.10.27 15:33:00 -
[25]
Despite having hawked Sisi i missed the Loot logging feature. Huge wootness. well done guys. I may actually join corp complex or missioning gangs, now that we could accurately track loot.
I'm not a miner but I am interested if this helps them too? Equal rights for miners and all (I donate to their charity )
I like the compact new UI. Broadcasts, adverts, join/leave logging and loot log.
I also /sign the request for FC/commanders seeing Ship types and eagerly await its arrival in future. This will MASSIVELY reduce complexity and time take for FC's. Especially when players drop and you need a quick re assessment.
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iP0D
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Posted - 2009.10.27 15:35:00 -
[26]
Just keep the option to spam fleet links in channels, if only for the sake of immersion and rattling cages. When push comes to shove there is no substitute for kicking things in gear
New broadcast system is awesome btw. But I am missing the option to put fleet together based on a list of allowed or preferred shiptypes :/
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CCP Atropos
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Posted - 2009.10.27 15:47:00 -
[27]
And how am I supposed to steal loot now? Thanks for nothing CCP!
Software Engineer Core Engineering |
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CCP Lemur
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Posted - 2009.10.27 15:49:00 -
[28]
Several of the options mentioned in this blog are not yet on Sisi. They will be there latest on Thursday with the new patch.
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CCP Lemur
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Posted - 2009.10.27 15:50:00 -
[29]
Originally by: CCP Atropos And how am I supposed to steal loot now? Thanks for nothing CCP!
You can choose to not enable the loot logging in your fleet of thieves and scoundrels.
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Two step
Amarr Aperture Harmonics
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Posted - 2009.10.27 15:53:00 -
[30]
Originally by: CCP Lemur Several of the options mentioned in this blog are not yet on Sisi. They will be there latest on Thursday with the new patch.
Is loot logging there now? Does it work for NPC as well as player loot? What about salvage?
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.10.27 15:54:00 -
[31]
Originally by: CCP Atropos And how am I supposed to steal loot now? Thanks for nothing CCP!
I knew it was you stealing from us all along I will now have proof!!!!
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Corin Taragoth
BAD WOLF INC. Maru Ka'ge
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Posted - 2009.10.27 15:55:00 -
[32]
Originally by: Draco Argen .....I also /sign the request for FC/commanders seeing Ship types and eagerly await its arrival in future. This will MASSIVELY reduce complexity and time take for FC's. Especially when players drop and you need a quick re assessment.
I agree, no more waiting for 20 minutes to form a fleet and no more picking up x's in intel chans. Also this new system will definatley get err 'newer' players into fleets even if they dont know people, Whole new meaning to the Butterfly effect, more people get in fleet, more people go for a roam in low sec and null and that's what we want....targets.. nice |
Magnum III
Journey On Squad
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Posted - 2009.10.27 15:56:00 -
[33]
Edited by: Magnum III on 27/10/2009 15:58:18
I like how this blog was written because it stepped away the idea of players useing it to grief Noobs or whoever so much.
you know because things like setting allowed people to joinable status whatever
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Garr Anders
Minmatar Thukk U
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Posted - 2009.10.27 15:58:00 -
[34]
HOLY BATMAN!
Nice work there, very happy player here.
A few questions and wishes:
How are militias handled by that systems? Are they similar with the alliance setting or do we have to filter everything with standings between corps/individuals?
Wishes:
Shiproles/sizes indications with icons.
Shipsize icon indication would be awesome for a FCs to assess what he got in fleet.
Having Icons display what kind of modules a player has fitted even more as it pretty much defines his role in the fleet.
So just as we have the jamming/webbing/TP/Nos-ing indicators from NPCs/players on us, these icons would be cool if attached to the ppl in fleet who have these modules fitted.
Anyway keep up the good work! ----- Garr Anders
"The only winning move is not to play" is about the best damn advice anyone can get regarding arguing over the internet. - referring to the Movie WarGames 1983
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.10.27 16:03:00 -
[35]
now does the loot logger record salvage too, or just loot?
and (or try to activate an easter egg by holding down the control key and typing QWERTY).
free 2 million isk if you type ctrl+quafe!!!
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Haniblecter Teg
F.R.E.E. Explorer Wildly Inappropriate.
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Posted - 2009.10.27 16:06:00 -
[36]
I would like a detailed history of what happened to those 7 Thon's photon scatterers.
Awesome btw. ----------------- Friends Forever |
Jomanda
Madhatters Inc. The Initiative.
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Posted - 2009.10.27 16:06:00 -
[37]
Those are some awesome improvements, CCP! Now when those shiptypes/hull totals are implemented, the Fleet window will be a powerful tool for any FC!
There is one concern tho, security. How visible will those details be? Remember, that the FC of the actual ingame fleet, often is not the actual character in command, due to missing skill for example.
Also, with the introduction of loot logger in the Fleet History, shouldn't there also be a Kill/Loss logger in the Fleet History? The most difficult thing for an FC is to evaluate fleet performance after a fight, especially when this is a long fight that took place in multiple systems/regions and with several fleets and/or engagements. Tracking down the killmails where the fleet was involved and putting together a comprehensive overview, is something the killboards simply cannot do. Surely, logging all kills (which involved any action of a fleetmember) and fleet losses can be logged into this new Fleet History as well?
Now, Start posting those Devblogs about the Sov Changes, and keep up the good work CCP!
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Suitonia
Gallente HYDRA RELOADED
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Posted - 2009.10.27 16:08:00 -
[38]
Really great addition! Much wanted feature. Thanks --- Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |
Franconis
Gallente
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Posted - 2009.10.27 16:08:00 -
[39]
I haven't tested the new features yet, but while we're on the subject of the fleet UI, I have a suggestion.
The previous fleet UI had major issues with window placement when joining a fleet or entering/leaving a station. PLEASE ensure that the fleet window stays smoothly in place (wherever the player decides to put it) and doesn't move my other windows around! It was frustrating when I would join a fleet in station and undock to find that I couldn't see my overview...
Everything in the dev blog sounds absolutely fantastic, I just hope that the UI will behave a bit more in this iteration .
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Haniblecter Teg
F.R.E.E. Explorer Wildly Inappropriate.
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Posted - 2009.10.27 16:13:00 -
[40]
Originally by: Garr Anders HOLY BATMAN!
Nice work there, very happy player here.
A few questions and wishes:
How are militias handled by that systems? Are they similar with the alliance setting or do we have to filter everything with standings between corps/individuals?
Wishes:
Shiproles/sizes indications with icons.
Shipsize icon indication would be awesome for a FCs to assess what he got in fleet.
Having Icons display what kind of modules a player has fitted even more as it pretty much defines his role in the fleet.
So just as we have the jamming/webbing/TP/Nos-ing indicators from NPCs/players on us, these icons would be cool if attached to the ppl in fleet who have these modules fitted.
Anyway keep up the good work!
Im going to go ahead and say no to hull sizes. That seems like putting too much info in the hands of the enemy. ----------------- Friends Forever |
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Manfred Rickenbocker
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Posted - 2009.10.27 16:17:00 -
[41]
Will loot logging also encompass mining yields? I would like to see this, just in case we have hauler pilots with sticky fingers. It would also make it easy to tally the end of day total. ------------------------ Peace through superior firepower: a guiding principle for uncertain times. |
Garr Anders
Minmatar Thukk U
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Posted - 2009.10.27 16:20:00 -
[42]
Originally by: Haniblecter Teg ... Im going to go ahead and say no to hull sizes. That seems like putting too much info in the hands of the enemy.
Sorry for not understanding "info in the hands of the enemy".
As FC seeing roles via certain modules icons and shipsize indicators on his own fleet is certainly a good idea or am I missing something.
And no, having spy in fleet is not a "game mechanic" problem but a "player" problem. That's something the player should resolve among themself, not something that should keep the game from improving usability. ----- Garr Anders
"The only winning move is not to play" is about the best damn advice anyone can get regarding arguing over the internet. - referring to the Movie WarGames 1983
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Gharr Rhinn
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Posted - 2009.10.27 16:32:00 -
[43]
Great stuff. But I still wonder, why can't you show the actual bonuses being applied to the fleet in the green check mark tooltip? I've been in fleets seeing that yes, i'm receiving bonuses, but they could be to mining yield for all I know why I'm piloting an assault frig.
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Kythren
Jelly Baby Corporation Majesta Empire
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Posted - 2009.10.27 16:32:00 -
[44]
I'm just curious how you currently save the fleet members server/client side, map/stack/array? it seems you iterate through the entire memberlist once someone changes position/joins/leaves/whatever. which is pretty annoying(and inefficient) when trying to find yourself and move yourself to a SC position :P.
however i like this new shiny thing, especially the standing thing, its a pain in the ass to invite people who are not in your alliance nowadays.
:thumbsup: no u! |
adriaans
Amarr Ankaa. Nair Al-Zaurak
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Posted - 2009.10.27 16:36:00 -
[45]
The changes look great!
now, when are we getting rid of that session changer for joining fleets, changing roles in fleet etc? -sig- Support the introduction of Blaze crystals for Amarr!
Originally by: UMEE if ure another fotm re-roller, then dont pvp. you'll fail.
QFT! |
Trishtan
Zentrum der Macht
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Posted - 2009.10.27 16:42:00 -
[46]
Originally by: Inanna Zuni "200+ man fleets"
Surely you mean "200+ PILOT fleets"? Not all pilots - nor all players - are male. it is sad that you need to be reminded of this.
Gosh, stop that emancipation political correct stuff please. Do you stand in front of the company "manpower" every day as well and tell them they shall rename to (Wo)manpower? OR the renaming of mankind into (wo)mankind.
Everybody knows that when he says 200+ man fleets it's women included. EVERYBODY KNOWS that. So stop that buggering around. The number is what counts. Not the friggin gender of whatever is used after it. I wouldn't give a rats' behind if he'd type 200+ woman fleets. because it's the 200 that count in the end.
btw: @ topic. Awesome stuff, sir
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xena zena
freelancers inc F A I L
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Posted - 2009.10.27 16:48:00 -
[47]
From my reading the broadcast logs are now embedded into a bigger much less resizeable window?! Logistics pilots RELY on broadcasts to operate, and need ready, quick, immediate access on their screen the whole engagement. Screen real estate is already at a minimum with fleet chat, local, overview, drone window, watch list, and everything else that must be on the screen. Is there a way to pull off and have a small manageable, resizeable broadcast log window so it can remain open at all times without sacrificing a chunk of the screen?! This is a pretty MASSIVE nerf on logistic pilots if your going to require us to keep such a huge window open to see broadcasts? |
Professor Dumbledore
Amarr GoonFleet GoonSwarm
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Posted - 2009.10.27 16:54:00 -
[48]
Can we get more logs like that for say everything? i mean one can never have enough logs.
and we will still get "the logs show nothing" responses too.
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DIV Leader
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Posted - 2009.10.27 17:00:00 -
[49]
Originally by: Haniblecter Teg
Im going to go ahead and say no to hull sizes. That seems like putting too much info in the hands of the enemy.
PAAALLEASE tell me HOW this gives info to an enemy?? ONLY the FC will have this info, NOT the entire fleet. WAKE UP. The devs are NOT that stupid.
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SXYGeeK
Gallente do you Mostly Harmless
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Posted - 2009.10.27 17:03:00 -
[50]
I love the new fleet finder interface from my testing so far, and from the additional functionality talked about in the blog is sounds like awesome win.
Serious Suggestion here: The first thing that comes to mind is Tags... I use them for just about every activity, from mining, to ratting, to Wormhole sites, and if they were made more robust I'm betting they would see use in Fleets as well. here are some key features for tags that would make them awesome.
- Hotkeys, assigning a key sequence to apply tags to a currently selected overview item - Tactical Officer (target calling) fleet role, ability to grant multiple folks other than the squad commanders to designate tags - Tagged items to top of overview, similar to broadcast items, a setting to cause newly tagged items to pop to the top of the overview (configurable time period, or till next filter) - Moar Hotkeys, assign keys to target everything with a given Tag.
Here is an example scenario. A large fleet incorporating E-war, Logistics, Tackle, DPS. Primary, secondary, tertiary target callers would all have the ability to designate tags. different tags could be used for different types of targets, "1" for primary, "2" for secondary, "A" for support primary, "H" for tackle, "E" for e-war target callers could split their responsibilities, one designating DPS targets, another perhaps designating important E-war and support targets. Logistics captains could also be made target callers so they could triage broadcasts for repair. fleet members could have binds to target the tag types relevant for their vessel, such as e-war ships having a hotkey to target all "E" tags.
-We So SeXy |
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Ulair Memmet
ORIGIN SYSTEMS Shadows of Light
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Posted - 2009.10.27 17:04:00 -
[51]
Good Stuff CCP Devs looking forward to make use of it
I never used Ctrl + Q and im PROUD OF IT |
Ulstan
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Posted - 2009.10.27 17:05:00 -
[52]
Looks very promising.
Also please do consider the ability to see the fleet boss on your map.
I want players to be able to log on, open the fleet finder, see if their corp has a fleet up, join the fleet, open the map, see where the boss is, and head over that way without having to engage in a round of interrogations first...which gets tedious when this process has to happen over and over again for every single pilot that logs on. Is there a fleet? Who has it? Can I get an invite? Where are you going? Where are you now? etc etc.
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Arous Drephius
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Posted - 2009.10.27 17:23:00 -
[53]
Originally by: SXYGeeK Primary, secondary, tertiary target callers would all have the ability to designate tags.
I'd rather have an option so that all ships on grid with the target caller automatically lock whatever the target caller locks (there would ofc be an option to disable this so logistics pilots don't lock the enemy etc).
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Primnproper
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Posted - 2009.10.27 17:27:00 -
[54]
Edited by: Primnproper on 27/10/2009 17:29:24 Looking good.
2 Things
TAGS!!!!!
And why remove the open fleet functionality for those who want to use it the old way?
Quote: The Fleet Finder usurps the old "Open fleet" functionality where you would set your fleet to be "open" to your corporation or alliance and could then paste a link into chat for people to join your fleet. This feature has now been removed.
However, if you register your fleet in the Fleet Finder you can drag it (either from the advert list or from the 'my advert' tab) into the chat window to achieve the same functionality that you're used to with the old open fleets. This is one of the many things that we added to this feature after getting feedback from you, the players.
What if you don't want to register it and faff with all the new stuff and you just want to drop an old style fleet invite into your corp window?
Surely leaving something that worked nicely in isn't too much to ask. |
Draco Argen
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Posted - 2009.10.27 17:37:00 -
[55]
Originally by: Jomanda
Also, with the introduction of loot logger in the Fleet History, shouldn't there also be a Kill/Loss logger in the Fleet History? The most difficult thing for an FC is to evaluate fleet performance after a fight, especially when this is a long fight that took place in multiple systems/regions and with several fleets and/or engagements. Tracking down the killmails where the fleet was involved and putting together a comprehensive overview, is something the killboards simply cannot do. Surely, logging all kills (which involved any action of a fleetmember) and fleet losses can be logged into this new Fleet History as well?
I like this idea. Being able to log kills a fleet achieves would be fantastic.
As for the proposed ship info feature for FC's I think providing full fits of each ship would be an insane amount of info for an FC to digest. Hull types is a fine start. I admit a given fit dictates the role, presence of a tackle or web vs DPS or tank is vital. But I think the players need to flag these properties, perhaps Ticking categories their fit matches "tackle" "close dps" "ewar" "Shield tank" "Buffer tank" etc. Or Perhaps a descriptive tagging system as part of the fitting system, similar to the new evemail. Covering security, players should be able to optionally disclose this (on off). You dont want every fleet you join to know your fits all the time, especially when hauling in an open fleet eg.
But this is all down the line.
For now, its vastly improved on Sisi anyway.
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Armoured C
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.10.27 17:38:00 -
[56]
Originally by: Kuolematon Ah, more ideas stolen from other games. Excellent rip-off work CCP. You deserve pat in back.
No seriously, a LOOT logging? FFS? Why are you dumping down this game? If I wanna steal that office item then I should be able to do it without getting caught by some stupid logger!
And a fleet finder? Like thats going to be used other than spy tool.. lol!
as mercinary all the loot we collect gets contracted to a person to sell in empire which we use as bonus pay off on contracts . It is good to know who picked it up so we know who has that faction mod.
This is a really good idea
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Miraqu
Caldari
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Posted - 2009.10.27 17:39:00 -
[57]
Simply Awesome!!!!!
But... (yeh you knew it would come)
- The broadcast buttons should be a seperate window, or should be able to be positioned independently. A pilot, who is not in a logistics or no FC, just needs his personal button(s) (need shield,armor) and no window that clutters his screen up.
- broadcasted targets should be lockable via Ctrl + LMB (like in the watchlist)
- We need the ability to fade the older broadcasts out or at least manually purge the broadcast history after the fight.
- Give the FC the ability to see the ships/shiptypes in his fleet
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Shoukei
Caldari Boobs Ahoy
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Posted - 2009.10.27 17:42:00 -
[58]
Originally by: CCP Lemur
Originally by: CCP Atropos And how am I supposed to steal loot now? Thanks for nothing CCP!
You can choose to not enable the loot logging in your fleet of thieves and scoundrels.
Can i also "choose" to disable scamming and stealing?
That said, we need logs for hangars and pos silo's please!
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CCP Atlas
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Posted - 2009.10.27 17:42:00 -
[59]
Good feedback guys. Keep it up.
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CueBee
Out of Order Cult of War
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Posted - 2009.10.27 17:43:00 -
[60]
Show us some fleet bonuses! Would be interesting to see what bounces each fleet gets at the highest level - i.e. fleet commander if there is one, or squad commander if that is all that exists. Nothing like seeing that 15% agility bonus when your FC has a skirmish warfare mindlink jacked in.
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OwlManAtt
Gallente Yasashii Heavy Industries
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Posted - 2009.10.27 17:43:00 -
[61]
Quote: So, step one: Go to Singularity and try it out.
Step two: Forum rage, and we'll see what we can do. :-)
I've got yer forum rage right here.
How do I try it? Where's my Mac Sisi build, you bastards! --- Owl |
Armoured C
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.10.27 17:56:00 -
[62]
Originally by: CCP Atlas Good feedback guys. Keep it up.
moar blogs
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Copy Cath
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Posted - 2009.10.27 17:56:00 -
[63]
abcde....sS÷! Big deal!
I sure hope we get an ALL things spawned logger. Not just loot but everything that is created such as ore, ice, hacking/archaeology and salvage. Looking really good so far though!
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fuze
Gallente Quam Singulari Cult of War
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Posted - 2009.10.27 17:57:00 -
[64]
Nice to see those improvements.
I've posted some other suggestions in ideas forums as well. (Cannot be bothered to copy them.)
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.10.27 17:57:00 -
[65]
The fleet finder sounds pretty awesome.
Originally by: CCP Lemur
Originally by: CCP Atropos And how am I supposed to steal loot now? Thanks for nothing CCP!
You can choose to not enable the loot logging in your fleet of thieves and scoundrels.
Seriously though, I see no reason why the FC should be granted an 'eye of god' mode or why fleet members keeping the occasional piece of loot for themselves is being cracked down on here. If I'm a scheming dishonest thief (I'm not, all my loot OBVIOUSLY goes the the Taxes hangar and I'd NEVER dream of keeping any for myself!!!) then that's an issue between me and my alliance.
Of all the nasty mean things we can freely do to each other in this game why is stealing loot such a uniquely heinous crime that CCP needs to develop tools to prevent it?
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.10.27 18:07:00 -
[66]
Originally by: CCP Atlas Good feedback guys. Keep it up.
Ability to modify the positions on my watchlist with drag&drop. When? ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Kerdrak
Big Guns Inc. Atlas Alliance
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Posted - 2009.10.27 18:18:00 -
[67]
Originally by: CCP Atlas Good feedback guys. Keep it up.
Raise the 256 member limit in fleet? ________________________________________
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.27 18:37:00 -
[68]
Edited by: Ranger 1 on 27/10/2009 18:38:14 Detatchable Broadcast button bar is pretty important, especially if moveable, pinnable, resizable.
If you do end up giving the FC/WC/SC the ability to see ship types in a window, also allow them the right click ability to move people around in the fleet from that same window. Drag and drop would be ideal.
Retaining the ability to re-name wings/squads is important for ease of organization, especially for fleets allowing self move.
As an FC/WC/SC the ability to right click on the broadcast (such as enemy spotted) of a scout and select "set fleet destination" would be handy.
Since this same interface will likely be used to organize formations when they are introduced, provisions should probably be made in the design to be able to quickly assign different formations to squadrons, wings, and fleet. ===== If you go to Za'Ha'Dum I will gank you. |
rubico1337
Caldari Mnemonic Enterprises
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Posted - 2009.10.27 19:16:00 -
[69]
Edited by: rubico1337 on 27/10/2009 19:20:55 dear lord nanoribbons!
this is amazing, chiefly for wormhole space dwellers like our corp. this will make everyone's life a ton easier regarding loot and pickup fleets.
what about some functionality to trade BMs to fleet members? tis is a really big issue in wormhole space since everyone needs the hole BMs and its quite cumbersome and laggy to trade BMs. look on the bright side, less database lag from all those BMs in cans
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Dansel
Gallente Omega-Fleet Motivated and Determined
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Posted - 2009.10.27 19:27:00 -
[70]
Originally by: CueBee Show us some fleet bonuses!
Yeh, that would be nice. Another feature I'd be loving would be select which squad/wing to broadcast too, so that Target calls only shows up in the people in the combat wing, and the logistical calls in the logistical wing. It's somewhat annoying to sort through tons of targets calls when you want to rep someone. And by the way, they should really separate sigs from the main post. |
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Julexus Quandem
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Posted - 2009.10.27 19:32:00 -
[71]
Originally by: Manfred Rickenbocker Will loot logging also encompass mining yields? I would like to see this, just in case we have hauler pilots with sticky fingers. It would also make it easy to tally the end of day total.
Seconded. Would have a number of useful applications in mining ops.
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.10.27 19:35:00 -
[72]
Edited by: Typhado3 on 27/10/2009 19:36:00 seconded on the call for being able to see what bonuses your getting. Would also help if you made it possible to see top down what bonuses you are getting something like in the form below. Have a tool tip to explain it, with one for each column and one for the overall thing. If you could colour code it as well in the racial colours to make it easier, and just display the % as a number of how much of a bonus your getting. Example below using first letter of each race (O = ore). Just have one of these at the top shows what bonus your getting and if you look through your fleet window each fc/wc/sc has one aswell so you can see what they are getting. if they aren't getting any minimize that section or just give it a big 0% to take up less space.
O/C/M/A/G :: O/O/O : C/C/C : M/M/M : A/A/A : G/G/G
Another addittion could be to add something so when a player joins the fleet they go to the right wing/squad. For example FC could set a wing to 'sniper BS' and a seperate squad to 'logistics' then whenever a player joins they get a menu asking 'general', 'logistics', 'sniper BS' if they hit general they just get randomly thrown into any non labbeled squad.
also for those complaining about loot logging, someone could already have gotten all this information from kill mails. From the sounds of it it just says what we got not who picked it up so you can still skim off the top, now just it's easier to work out what's missing.
What improvements are there for us logstics pilots? watch list and broadcast is still not enough. Few times in fleets I've just had to run through by name locking as many random people as I can to find damaged ones and rep up their shields (thank god for being able to lock 10 targets at once). I know having constant updating set of all fleet members HP is a lag bomb but how bout something that pulses like the new direction scanner. Still rely on broadcasts and watchlist and eyes in battle but after battle you can easily find those couple noobs who havn't broadcast that they only have 10% structure left. ------------------------------
Just a crazy inventor ccp fix mining agent missions % pls
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Kweel Nakashyn
shadow and cloaking Mordus Angels
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Posted - 2009.10.27 19:44:00 -
[73]
1. Funnuy easter egg, really. 2. From the PvP roundtables from the fanfest videos, don't forget the ability to broadcast overviews... 3. I would love to see a quick tab for making fleets for bosses, I wonder if this new tool can be used for that. Fetchez la vache ! moar(tm) < soon(tm) :(
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SXYGeeK
Gallente do you Mostly Harmless
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Posted - 2009.10.27 19:53:00 -
[74]
Originally by: Julexus Quandem
Originally by: Manfred Rickenbocker Will loot logging also encompass mining yields? I would like to see this, just in case we have hauler pilots with sticky fingers. It would also make it easy to tally the end of day total.
Seconded. Would have a number of useful applications in mining ops.
' this would be awesome for coordinating pay outs for group mining ops. -We So SeXy |
Labrena
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Posted - 2009.10.27 20:17:00 -
[75]
So we get loot logging from fleets, but no logs to see who stole a ship from a POS Ship Array?!
Well done!
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Pottsey
Enheduanni Foundation
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Posted - 2009.10.27 21:09:00 -
[76]
At first I thought great feature but now I see it's useless for me as you limited standings to 0.10 or greater. Why limit the ability so you cannot search new groups you have never met before and perhaps make new friends? I was hoping to be able to search for local fleets in my area and join in PvE with people I have never met before. I was hopeing to look for level 4 mission fleets and join in.
Sure if your want to make a fleet with people you know this is great. But you're missing a large opportunity here by limiting fleet finder to people with good standings. There should be a way to broadcast a fleet for all local people who have 0.0 standings.
______ How to Passive Shield Tank T2
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SXYGeeK
Gallente do you Mostly Harmless
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Posted - 2009.10.27 21:15:00 -
[77]
Originally by: Pottsey At first I thought great feature but now I see it's useless for me as you limited standings to 0.10 or greater. Why limit the ability so you cannot search new groups you have never met before and perhaps make new friends? I was hoping to be able to search for local fleets in my area and join in PvE with people I have never met before. I was hopeing to look for level 4 mission fleets and join in.
Sure if your want to make a fleet with people you know this is great. But you're missing a large opportunity here by limiting fleet finder to people with good standings. There should be a way to broadcast a fleet for all local people who have 0.0 standings.
It would be nice to allow use of the Sec Status filter independant of the Standings filter, and/or allow the standing filter to accept nutrals. this way we could have open fleets in high sec for PVE or newbe training that would allow anyone with a positive sec status and non-negative standing to join. so long as the fleet BOS has to have at least a high enough Sec to meet thier advertisement it should limit exploitation. -We So SeXy |
Armoured C
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.10.27 21:20:00 -
[78]
think you will find the standing thing is for the current way the blue list works since to be blue to someone you need to be +5 ect ect
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Vincenzo Delloro
Amarr Lux et Veritas
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Posted - 2009.10.27 21:52:00 -
[79]
Originally by: Pottsey At first I thought great feature but now I see it's useless for me as you limited standings to 0.10 or greater. Why limit the ability so you cannot search new groups you have never met before and perhaps make new friends? I was hoping to be able to search for local fleets in my area and join in PvE with people I have never met before. I was hopeing to look for level 4 mission fleets and join in.
Sure if your want to make a fleet with people you know this is great. But you're missing a large opportunity here by limiting fleet finder to people with good standings. There should be a way to broadcast a fleet for all local people who have 0.0 standings.
If I'm reading the screenshots right, you have the option of unchecking the sec and standings criteria altogether. =================================================
Tell me again about how [insert random noun here] has ruined EVE! |
Mkah Mvet
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Posted - 2009.10.27 21:52:00 -
[80]
*rage about not having the ship type list.
Seriously I'm liking what I'm reading about fleets, but one of the things that makes fleets challenging or just plain suck is not having an easy way (for the FC or other leadership) to gauge your own fleet composition or who's actually undocked and in space. When the idea was thrown out there at fanfest it was probably one of the most exciting potential additions. Hope it comes soon.
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Sciencegeek deathdealer
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Posted - 2009.10.27 21:54:00 -
[81]
Originally by: LaVista Vista
Originally by: Inanna Zuni "200+ man fleets"
Surely you mean "200+ PILOT fleets"? Not all pilots - nor all players - are male. it is sad that you need to be reminded of this.
Originally by: Dictionary man [man] noun, plural men, verb, manned, man⋅ning, interjection ûnoun 1.an adult male person, as distinguished from a boy or a woman. 2.a member of the species Homo sapiens or all the members of this species collectively, without regard to sex: prehistoric man. 3.the human individual as representing the species, without reference to sex; the human race; humankind: Man hopes for peace, but prepares for war. 4.a human being; person: to give a man a chance; When the audience smelled the smoke, it was every man for himself.
Read # 4
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Pottsey
Enheduanni Foundation
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Posted - 2009.10.27 22:08:00 -
[82]
Vincenzo Delloro said "If I'm reading the screenshots right, you have the option of unchecking the sec and standings criteria altogether." Good idea but it didn't work. Although you can untick the box you get a message saying
" You are registering your fleet in the Fleet Finder based on standing. You must choose the minimum standing." Big disappointment that.
______ How to Passive Shield Tank T2
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Ms Pussycat
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Posted - 2009.10.27 22:09:00 -
[83]
This thread is now about Russians.
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Elridon
Caldari Dark Sun Collective Kahora Catori
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Posted - 2009.10.27 22:21:00 -
[84]
Originally by: Chainsaw Plankton
Originally by: CCP Atropos And how am I supposed to steal loot now? Thanks for nothing CCP!
I knew it was you stealing from us all along I will now have proof!!!!
Obligatory "The logs show nothing!" |
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CCP Atlas
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Posted - 2009.10.27 22:25:00 -
[85]
Originally by: Julexus Quandem
Originally by: Manfred Rickenbocker Will loot logging also encompass mining yields? I would like to see this, just in case we have hauler pilots with sticky fingers. It would also make it easy to tally the end of day total.
Seconded. Would have a number of useful applications in mining ops.
Good point. Will add it to the list.
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CCP Atlas
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Posted - 2009.10.27 22:30:00 -
[86]
Originally by: Pottsey Vincenzo Delloro said "If I'm reading the screenshots right, you have the option of unchecking the sec and standings criteria altogether." Good idea but it didn't work. Although you can untick the box you get a message saying
" You are registering your fleet in the Fleet Finder based on standing. You must choose the minimum standing." Big disappointment that.
We will not support completely open fleets from the get-go because of possible griefing and spamming potential but it's something that might possibly be added later.
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Djana Libra
Caldari Fallen Angel's Blade.
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Posted - 2009.10.27 22:59:00 -
[87]
A fleet bonus notification would be nice, this ofc including mindlinks and all.
Looks like another great thing thats being added ^^ <SIG> I bought the wife a toy Deimos to have fun with while i play eve!
</SIG> |
IlluminatedOne
Amarr Tycho Brahe Fan Club
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Posted - 2009.10.27 23:01:00 -
[88]
Great addition. Now, how about logging the salvaging actions, not only looting?
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CCP Atlas
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Posted - 2009.10.27 23:28:00 -
[89]
Originally by: IlluminatedOne Great addition. Now, how about logging the salvaging actions, not only looting?
Yup, we'll aim for having those in as well.
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Darth Sith
Genbuku. Sons of Tangra
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Posted - 2009.10.27 23:35:00 -
[90]
When I FC I seem to spend a lot of my time iterating to my squad / fleet what the alignment point is and inevitably there is always someone messing it up due to language barrier, jump in lag, or plain old lack of attention / lazyness :)
What are the chances we could get a squad / fleet align command so you can right click and have all of your subordinates align on a celestial. It would cut a lot of comms chatter and allow for more dynamic flow to warp in / out fleet fights ..
Other then that .. pure awesome sauce with happy endings :) Dominion is gonna make the baby jesus cry with joy ...
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Irongut
H A V O C Against ALL Authorities
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Posted - 2009.10.27 23:37:00 -
[91]
Why merge a small window that must be visible at all times, the Broadcasts window, with a huge load of fluff that is needed at the beginning and end of an op if at all? Please rethink this and keep the Broadcasts window separate.
--
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Rakshasa Taisab
Caldari Sane Industries Inc. Novus Auctorita
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Posted - 2009.10.27 23:45:00 -
[92]
Edited by: Rakshasa Taisab on 27/10/2009 23:49:46 Edited by: Rakshasa Taisab on 27/10/2009 23:45:34
Originally by: CCP Atlas
Originally by: IlluminatedOne Great addition. Now, how about logging the salvaging actions, not only looting?
Yup, we'll aim for having those in as well.
While adding all these requests, why not also add an option for members to turn off logging without requiring the FC be asked for consent nor informing him that it has been turned off for that member.
This would allow people to steal while keeping a really nice and handy tool for honest people doing gangs.
Disclaimer: This is purely a game play enhancing suggestion and does not in any way reflect my behavior during corp ops. No, seriously, please don't report me to glo.
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Trellish
The Perfect Storm Gentlemen's Club
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Posted - 2009.10.28 00:03:00 -
[93]
Holy Crap!
Well done CCP. I gotta give kudos... at times it has seemed like CCP didn't play their own game, but this time you guys really hit the nail on the head in terms of trying to improve the process for the things that fleets actually have to deal with.
Extremely well done. Wow!
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Kaalen
Caldari Shards of Apathy
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Posted - 2009.10.28 00:12:00 -
[94]
Now this I like. Thumbs up from me!
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Vyktor Abyss
Gallente The Abyss Corporation
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Posted - 2009.10.28 00:55:00 -
[95]
Is there any new way that I can wave my leadership skills e-peen around in fleets please?
Pointing poeople to my Elite Unit Leader, Battlespace Technician certificates often goes unnoticed and my ego needs inflating. Perhaps some Gold, Silver and Bronze stars based on leadership skills would be handy in fleets to show who has some skills and who's an awesome super-dude commander like me.
Just wondering if further down the line, the "show where FC, Squad commanders etc" are... translates to the Solar System Map and Star Map? Is this the beginning of the War room?
Can we get a Gallente elected Admiral in FW to be able to coordinate the fleets from a map or War room?
Oooh, so many exciting and spiffing possibilities. Cheers CCP.
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Rogerano
Minmatar Einherjar Rising Cry Havoc.
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Posted - 2009.10.28 01:05:00 -
[96]
Along with ship-type, ship-class info would be valuable. Perhaps for the future the ability to "force" new members into a specific squad based on ship type / class.
Also! Pilots can tag their ship with a particular role such as scout, tackle, remote-rep, etc. When they join fleet, they are automatically put into a similarly tagged squad. Or the fleet commander clicks an "organise" button and members are arranged as per their tag / role. --- Not happy with something in EVE? An emo whine will doubtless help your cause. |
Keith F
Caldari United ALT Forces
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Posted - 2009.10.28 02:53:00 -
[97]
possibly an option for FC,WC or even SQUAD commander to reserve slots in a squad for a, Web,HIC,or even Cloak fitted ship ONLY,ie NO Cloak you cant fit into that slot
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Miyamoto Isoruku
Caldari The Phoenix Enclave
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Posted - 2009.10.28 03:01:00 -
[98]
Have one broadcast option for squad mates (just call it Squad), and then a second one for subordinates if you are a wing or squad commander.
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Noun Verber
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Posted - 2009.10.28 03:05:00 -
[99]
If i make a fleet with myself (not alts), will I gain boosts from ranks in leadership skills?
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Kazowie
Minmatar Tribal Liberation Force
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Posted - 2009.10.28 03:32:00 -
[100]
I can see where not having hull types on the fleet finder is a good thing, but have to agree that giving FC someting to let them see hull types for their fleet just makes sense.
Quote: Subordinates will send to your squad mates (we must find a better name for that, maybe peers?).
Why not just call it "Squad"? -l-- It's not easy to cut a human head in half with a hacksaw. -- M. Crichton |
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Kanatta Jing
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Posted - 2009.10.28 07:03:00 -
[101]
I'd pick, -> to Minions, or Minion Chat.
Maybe Flunky Chat...
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Yon Krum
The Knights Templar R.A.G.E
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Posted - 2009.10.28 07:36:00 -
[102]
Suggest:
FC (or those with Boss) have access to a more detailed fleet readout (or, "dashboard") showing the following:
1) Names of pilots, current positions in the fleet (wing1:squad1), type of ship (BS, etc.), class of ship (Thorax, etc.), current pilot star system name, leadership skills (FC1:WC5:L5, or something), and icons for fitted ewar (point, web, ECM, damp, TD, TP).
2) Readout should be sortable by columns like the overview is.
3) Readout should permit the ordering of pilot positions directly from it (via right-click functionality).
4) Readout should have a "performance" button, that outputs a list of kills (final blows), losses, systems, and timestamps for the pilots who were in the fleet at the time of the kill/loss, since formation of the fleet. This should be exportable into Excel as well. If desired, this feature could be moved to the main window and not the FC readout.
These would address most of the serious organizational issues that fleets have.
----
Regarding one suggestion posted about having an "align fleet/wing/squad" button... I would not recommend this, as it would be even more troublesome if accidentally (or maliciously) used, since it's not something that can be cancelled, unlike warp. Pilots should be simply paying attention to orders.
--Krum --Krum |
Jarnis McPieksu
Insidious Existence RAZOR Alliance
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Posted - 2009.10.28 07:57:00 -
[103]
Originally by: Kerdrak
Originally by: CCP Atlas Good feedback guys. Keep it up.
Raise the 256 member limit in fleet?
This!
NC blobs hit this limit all the time. It is very disruptive to our gameplay.
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Kanuo Ashkeron
Wormhole supervisory and Investigation team Blanket Men
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Posted - 2009.10.28 08:01:00 -
[104]
Originally by: Tippia I would like to protest calling '÷' either "wierd" or "Icelandic."
This. And S,÷,n are nber :).
But you Icelandic guys: Do it like us German speaking guys: Put the ÷ right after the o, so z is still the last letter ;).
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DaXes Halleck
Amarr Senex Legio Get Off My Lawn
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Posted - 2009.10.28 09:49:00 -
[105]
Originally by: Kanuo Ashkeron Edited by: Kanuo Ashkeron on 28/10/2009 08:07:23
Originally by: Tippia I would like to protest calling '÷' either "wierd" or "Icelandic."
This. And S,÷,n are nber :).
But you Icelandic guys: Do it like us German speaking guys: Put the ÷ right after the o, so z is still the last letter .
But we have the = there, and ¦ µ and ÷ are the ones that are after z.
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MissyDark
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Posted - 2009.10.28 09:57:00 -
[106]
Edited by: MissyDark on 28/10/2009 09:57:58
Originally by: Kazowie
Quote: Subordinates will send to your squad mates (we must find a better name for that, maybe peers?).
Why not just call it "Squad"?
Bacause it is a gang, not a squad. Squad is a military unit, which implies formations. Eve has no fleet formations, so has no squads. It's gangs, so the option should be called "Broadcast to gangmates".
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Eleana Tomelac
Gallente Eclats de verre
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Posted - 2009.10.28 10:04:00 -
[107]
Will there be an option to shut off the combat noise and the music when someone speaks? This could be very helpful (because yes, eve has sound and I use it). -- Fanfest memories : I looked in your eyes And I found the galaxy Now I'm stuck in eve.
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Rin Kaeda
Gallente Red Federation
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Posted - 2009.10.28 10:43:00 -
[108]
Originally by: CCP Atlas
We will not support completely open fleets from the get-go because of possible griefing and spamming potential but it's something that might possibly be added later.
So do I understand this right that there's a MANDATORY positive standing requirement of +0.1 on fleets now? Nice way to really screw people over there with that. I guess that will be the end of RVB Purple ops since there's no way in hell the corps would be set with positive standings against each other (We're at war with eachother for christ sakes!)
Also makes adhoc joint ops with multiple corps a hell since they need to manage standings to do a joint fleet, and THAT requires you to have atleast 1 director online so you can actually manage the standings, good luck with that.
Lose that standing requirement NOW.
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Alekseyev Karrde
Noir. Noir. Mercenary Group
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Posted - 2009.10.28 11:02:00 -
[109]
If you dont like a standing requirement dont configure your gang to discriminate based on standings, simple.
the loot tool is really the most interesting thing here. If this tracking stuff picked up or just dropped from killmails that fleet got? What if some of the loot gets popd on the way home? Unless situations like that are addressed i see it doing more harm than good. ---
Zombie Apocalypse Guitar-Wielding Superteam |
Rin Kaeda
Gallente Red Federation
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Posted - 2009.10.28 11:16:00 -
[110]
Originally by: Alekseyev Karrde If you dont like a standing requirement dont configure your gang to discriminate based on standings, simple.
The point is: Even if you deselect the "Require Standing" rule, it still does require minimum of +0.1 standing if I understood it correctly. That's why I said it being mandatory. I really can't understand what was said any other way...
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Aralis
Imperial Dreams Curatores Veritatis Alliance
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Posted - 2009.10.28 11:45:00 -
[111]
This does look wonderful. (See I don't HAVE to be *****ing! :))
A loot tracker is not only great but an awesome surprise. Eve is normally so busy fixing things in favour of thieves, scammers and lowlife in general that to see a measure to allow honest folk to track them seems extraordinary. Well done!
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CCP Atlas
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Posted - 2009.10.28 11:46:00 -
[112]
Originally by: Rin Kaeda
Originally by: CCP Atlas
We will not support completely open fleets from the get-go because of possible griefing and spamming potential but it's something that might possibly be added later.
So do I understand this right that there's a MANDATORY positive standing requirement of +0.1 on fleets now? Nice way to really screw people over there with that. I guess that will be the end of RVB Purple ops since there's no way in hell the corps would be set with positive standings against each other (We're at war with eachother for christ sakes!)
Also makes adhoc joint ops with multiple corps a hell since they need to manage standings to do a joint fleet, and THAT requires you to have atleast 1 director online so you can actually manage the standings, good luck with that.
Lose that standing requirement NOW.
This just refers to the fleet finder which is new functionality. There is no new restriction on who can be in your fleet.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.10.28 12:02:00 -
[113]
Edited by: Batolemaeus on 28/10/2009 12:02:50 The mandatory restruction still feels very arbitrary though. We're in Eve, make it optional. I've flown together with neutrals/reds more than once, and having a fleet finder entry just based on security status (you must be this evil to enter..) or even without restriction (see the various ganknights where completele strangers gather without regards to standings and blow stuff up) would make the tool a lot more useful. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.10.28 12:15:00 -
[114]
Edited by: Typhado3 on 28/10/2009 12:15:08
Originally by: CCP Atlas Subordinates will send to your squad mates (we must find a better name for that, maybe peers?).
Squidlings. you know you want to.
Also please, pretty pretty please can give us a setting to allow fleet members to shoot each other. It's kinda needed for some potentially fun situations (not talking about greifng/tricking) and I'm sure militia hic pilots would love you for it. ------------------------------
Just a crazy inventor ccp fix mining agent missions % pls
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Mashashige
Minmatar Eternal Perseverance Hellstrome Alliance
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Posted - 2009.10.28 12:31:00 -
[115]
First, awesome awesome awesome!!!!
second, Too lazy to read through it all, but a cool option would be (in conjunction with the ability to allow certain ship types in/ view ship types in fleet) to allow the FC to divert players to certain squads/wings based on ship type. So if you want all your tacklers to be in wing2 squad4, you could setup that every interceptor/frig/dic/hic would be auto moved there. Another varient on this is that Players could get the option of choosing what wing/squad they are joining, based on squad name/role.
=======================================
"Never underestimate the power of human stupidity." |
Sister Megarea
Sisters of Agony
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Posted - 2009.10.28 12:51:00 -
[116]
Ya know what would be really handy ? To be able to r-click a fleet member and "set destination" if you're not in the same solar system. It would save all the "Where are ya ? Could you link that, please?" :)
Other than that, this looks blinking awesome :)
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Jason Edwards
Internet Tough Guy
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Posted - 2009.10.28 13:23:00 -
[117]
Originally by: CCP Atlas
Originally by: Pottsey Vincenzo Delloro said "If I'm reading the screenshots right, you have the option of unchecking the sec and standings criteria altogether." Good idea but it didn't work. Although you can untick the box you get a message saying
" You are registering your fleet in the Fleet Finder based on standing. You must choose the minimum standing." Big disappointment that.
We will not support completely open fleets from the get-go because of possible griefing and spamming potential but it's something that might possibly be added later.
Possible griefing: How? The fleet leader is the one making it open. If they dont want to be griefed... dont make it open. The member joining the fleet and then getting griefed... dont join that fleet? So what? POSSIBLE GRIEFING IN EVE OMGZ CANT BELIEVES THIS!!!
Spamming: Petition them? They can spam anywhere... they get in trouble for it. I could goto some station buy out 100,000 small pos guns. Go outside Jita 4/4 and launch them. That's potential spamming also. So we should remove pos guns from the game because of the potential bad use of them.
Honestly you post 2 reasons which arent very valid at all. Then warrant creating crappy restrictions for no reason. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
Jason Edwards
Internet Tough Guy
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Posted - 2009.10.28 13:31:00 -
[118]
Quote: So, with that in mind we're putting the power into your hands. When you send any type of Fleet Broadcast you decide who should receive it. You can choose between superiors, subordinates and everyone. Your current broadcast mode is displayed prominently in the UI and you can assign a shortcut key to cycle between them.
Just wondering. If I need armor. Do I need to hit the armor. Then move my mouse way over to another window to decide who im broadcasting too? Or does it simply broadcast to everyone by default?
Quote: Another important addition is to allow people to quickly rejoin a fleet if they get disconnected (or try to activate an easter egg by holding down the control key and typing QWERTY).
Ive tried this several times now on sisi. I think it's bugged because it makes eve crash or a few times it activated godmode brought titan to ffa5 and the bh werent able to kill me. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
ftadeu
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Posted - 2009.10.28 14:12:00 -
[119]
Edited by: ftadeu on 28/10/2009 14:13:04 It would be nice if the changes also apply to the system to tell your squad mates who is primary, secondary, etc. Right now its hard to know in a big fleet fight who you are supposed to be shoting just using vent or the broadcast. A better perfect system would have the target caller pick the target with one right click, no need to lock the target, them that targets icone would change in the overview of all fleet members.
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CCP Atlas
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Posted - 2009.10.28 14:47:00 -
[120]
Originally by: Jason Edwards Ive tried this several times now on sisi. I think it's bugged because it makes eve crash or a few times it activated godmode brought titan to ffa5 and the bh werent able to kill me.
That thing is not on Sisi yet.
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Viceroy Defilus
Amarr
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Posted - 2009.10.28 14:58:00 -
[121]
Mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
loving it CCP.
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Martimus28
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Posted - 2009.10.28 17:07:00 -
[122]
Originally by: ShadowandLight Edited by: ShadowandLight on 27/10/2009 14:22:08 this is pretty close to a FC's dream
good job
edit: can we add a feature to let the FC know how many of x ships are in the fleet? Just hull design would be fine ( setup of x ship might be too complicated ) But id love to know how many BS / Ceptors etc I have
This is an AWESOME idea! it takes a few minutes usually just to figure out what we have, and this would really help that out immensely.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.28 17:34:00 -
[123]
Gentlemen, this interface needs to be useful, slim and efficient. I don't think requests for a spreadsheets worth of pilot information, or auto sorting or even listing of ships based by what modules they have fit is practical or even desireable. This tool should NOT replace the need for proper organizational skills on the FC's part, merely provided a faster organizational interface and information critical to the organization of that fleet.
MissyDark, actually it IS called a squad... and has been for some time now. Formations have nothing to do with unit designations.
Red vs. Blue folk, just post fleet invites the way you always have for now.
And finally, yes, the mandatory standings restriction should go away at the earliest possible moment. I understand they have to be careful that it isn't broken and exploitable (thereby making the tool useless to most of the folks who need it), but a priority it should be.
===== If you go to Za'Ha'Dum I will gank you. |
Le Skunk
Low Sec Liberators
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Posted - 2009.10.28 18:46:00 -
[124]
Excellent Work - Many Thanks
SKUNK (o)
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Revolution Rising
Native Freshfood
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Posted - 2009.10.28 23:46:00 -
[125]
The ability to look up fleets pilots have taken part in recently would be good also.
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Guyde
Arms For The Poor
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Posted - 2009.10.29 02:17:00 -
[126]
Originally by: Yon Krum Suggest:
FC (or those with Boss) have access to a more detailed fleet readout (or, "dashboard") showing the following:
1) Names of pilots, current positions in the fleet (wing1:squad1), type of ship (BS, etc.), class of ship (Thorax, etc.), current pilot star system name, leadership skills (FC1:WC5:L5, or something), and icons for fitted ewar (point, web, ECM, damp, TD, TP).
...
--Krum
This would be brilliant! This would save the fleet chat from "All Ewar ships X up..." and so on. However, there should also be a way for a pilot to state whether his current ship is the one he will be using for the fleet. The FC doesn't care that a pilot is flying to the staging system in a frigate if he will be reshipping into a battleship. There should definitely be a way to register as "ready" when you are in your final ship. Perhaps there could also be a way to state what ship you plan to take if you are not ready yet.
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Hammering Hank
Caldari
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Posted - 2009.10.29 04:59:00 -
[127]
Originally by: Myra Rodan One further suggestion: Perhaps split up the restrict by security status to have a minimum security status and maximum security status slider? This way, people could limit their fleets to only people with -5 or lower security if they wanted
I have not seen a response to this suggestion posed by Myra Rodan. And the mandatory standings requirement gives me pause.
Do pirate corps set standings with each other? Now they will be required in order to work together. Most low-sec gatecamps I encounter have members from several corps working together all with negative security status. Requiring standings seems like it could stop these opportunistic gank squads.
Secondly, at the launch of Empyrean Age, alliance support in FW was a promised future feature. How will this tool scale when alliances are finally allowed in FW? Will the FW alliances be allowed to set standing with the NPC FW alliance and vise-versa? Seems like setting the standings between an NPC alliance and player alliance is much harder and encourages more abuse than removing the standings requirement.
(T)Hank(s) (T)Hank(s) |
Suosib Sorg
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Posted - 2009.10.29 09:37:00 -
[128]
Edited by: Suosib Sorg on 29/10/2009 09:38:50 Great job CCP
But please please please, give fleet bonuses some love too.
Currently it is a pain in the neck to find out who has the skills to be either commander and/or booster. And it is even worse when people can enter/exit your fleet at will.
It would be cool to have: - a list of members with their greatest leadership skill (eg: Joe - Fleet Command 2 ; Jack - Leadership 3 ; John - none) with clickable names so that you can move them from that list. - a list of bonuses you are currently receiving as a member - something to see at a glance that there is something wrong in the command chain (eg: put the commander icon green if he/she has the right leadership skills and red otherwhise)
Many thanks,
Suo
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CCP Soundwave
C C P Alliance
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Posted - 2009.10.29 09:44:00 -
[129]
I love this feature so much <3
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Karando
Random Goods
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Posted - 2009.10.29 16:53:00 -
[130]
Originally by: SXYGeeK It would be nice to allow use of the Sec Status filter independant of the Standings filter, and/or allow the standing filter to accept nutrals.
Plus, a reverse sec status filter to prevent players with a sec status from joining your fleet. _____________________________________________
Originally by: Ankhesentapemkah I got exactly 68000 victory points.
According to FW-stats, that puts me on 5th place. Kills are meaningless.
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Xindo
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Posted - 2009.10.29 17:27:00 -
[131]
Its a wonderful change...
When does the tag system get revamped? It is.. well, somewhat hard to understand (e.g. when someone in a fleet warps in, they don't have the tags, and some later random action may or may not get them the tags).. .. and the context-menu as a way of setting tags is just plain terrible!
I'd strongly prefer to <alt-t><type 3 chars><enter> or something similar!
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Aston Vette
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Posted - 2009.10.30 00:16:00 -
[132]
Originally by: Miraqu Simply Awesome!!!!!
But... (yeh you knew it would come)
- The broadcast buttons should be a seperate window, or should be able to be positioned independently. A pilot, who is not in a logistics or no FC, just needs his personal button(s) (need shield,armor) and no window that clutters his screen up.
- broadcasted targets should be lockable via Ctrl + LMB (like in the watchlist)
- We need the ability to fade the older broadcasts out or at least manually purge the broadcast history after the fight.
- Give the FC the ability to see the ships/shiptypes in his fleet
^^This. All of it, please.
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CCP Atlas
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Posted - 2009.10.30 08:20:00 -
[133]
Originally by: Miraqu Simply Awesome!!!!!
But... (yeh you knew it would come)
- The broadcast buttons should be a seperate window, or should be able to be positioned independently. A pilot, who is not in a logistics or no FC, just needs his personal button(s) (need shield,armor) and no window that clutters his screen up.
I'm afraid that's not on the roadmap but all these things have shortcut keys so people can just close the fleet UI to avoid clutter if they just need to send and not receive broadcasts
Originally by: Miraqu
- broadcasted targets should be lockable via Ctrl + LMB (like in the watchlist)
Sure, will do.
Originally by: Miraqu
- We need the ability to fade the older broadcasts out or at least manually purge the broadcast history after the fight.
No problem.
Originally by: Miraqu - Give the FC the ability to see the ships/shiptypes in his fleet
Already on the internal build. Will hit Sisi in a week or two.
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Bado Sten
Minmatar Dead poets society The Laughing Men
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Posted - 2009.10.30 09:01:00 -
[134]
Originally by: CCP Atlas
Originally by: Miraqu Simply Awesome!!!!!
But... (yeh you knew it would come)
- The broadcast buttons should be a seperate window, or should be able to be positioned independently. A pilot, who is not in a logistics or no FC, just needs his personal button(s) (need shield,armor) and no window that clutters his screen up.
I'm afraid that's not on the roadmap but all these things have shortcut keys so people can just close the fleet UI to avoid clutter if they just need to send and not receive broadcasts
Originally by: Miraqu
- broadcasted targets should be lockable via Ctrl + LMB (like in the watchlist)
Sure, will do.
Originally by: Miraqu
- We need the ability to fade the older broadcasts out or at least manually purge the broadcast history after the fight.
No problem.
Originally by: Miraqu - Give the FC the ability to see the ships/shiptypes in his fleet
Already on the internal build. Will hit Sisi in a week or two.
Wow!
I will have your babies!
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Miraqu
Caldari
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Posted - 2009.10.30 10:27:00 -
[135]
OmG !!!!!
*jumps happily around*
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Zendoren
Aktaeon Industries
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Posted - 2009.10.30 12:29:00 -
[136]
noticed that you had only a option for "Min" security status....
need to add it for the other way too(IE "Max" sec status) for those who want a fleet of nothing but -5.0 bad guys! TEHE
Reason, so the FC knows that everyone who joins is flashy. This is important info when doing roams in lowsec space!
Looking good CCP, Is this the first time you guys made a feature that was 100% designed by the players??? Thanks, Zen
-++ |
SeismicForce
Terra Incognita Ethereal Dawn
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Posted - 2009.10.30 13:19:00 -
[137]
As someone above me said, it would be great if we could also get a kills/losses log, if possible with a "start/stop" timer, so that the FC can choose when to log. It doesn't have to be too complicated, just list the player names, ship types, and maybe time and solar system.
Otherwise it looks great.
Originally by: Allisie In a recent interview, a dev mentioned that ships and skills cause lag and will be removed in EVE 2.
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Haniblecter Teg
F.R.E.E. Explorer Wildly Inappropriate.
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Posted - 2009.10.30 15:51:00 -
[138]
Being able to lock via shift LMB will be HUUUGE.
Just lock whatever teh FC broadcasts. Hell, shooting POSs (although quickly going to fade) is going to be uber easy now. ----------------- Friends Forever |
Symlin Raahn
Gallente Killer Koalas R.A.G.E
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Posted - 2009.10.30 18:39:00 -
[139]
Edited by: Symlin Raahn on 30/10/2009 18:43:25 Edited by: Symlin Raahn on 30/10/2009 18:42:21 From Dev Blog, 4th paragraph: "This is something we've been iterating on for a while and itæs running on Singularity as we speak."
In the last couple weeks I've seen the word "iterating," or "iterate," misused several times. It causes the user to make very little sense. Who started this?
See: http://www.merriam-webster.com/dictionary/iterating
"to say or do again or again and again"
Also see: http://en.wikipedia.org/wiki/Iteration
So, even in computer programing, "iterate" basically means "repeat." How can you "repeat on" something?
CCP Atlas, what do you think "iterating" means??? Are you trying to imply incrementally improving the fleet finder?
Thx!
Symlin
"Before we program together, first we must communicate." ~Bill Gates
òòò òòò òòò òòò òòò òòò ò Growing old is mandatory. ò Growing up is optional.
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ceaon
Gallente
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Posted - 2009.10.31 17:00:00 -
[140]
loot logging = no reasons to be a tackler
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Annalisa Beekiller
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Posted - 2009.11.01 11:43:00 -
[141]
I now know, why I only accept people into my corp that I know in RL. I have not read a single post by someone who understood the Loot logging mechanism and spoke out against it. Those who decry it simply have no idea what it's going to do. Apparently even among mates/friends it is standard MO to steal and cheat. How pitiful.
And now for something completely different ... (read: pointless)
Originally by: Symlin Raahn Edited by: Symlin Raahn on 30/10/2009 18:43:25 Edited by: Symlin Raahn on 30/10/2009 18:42:21 From Dev Blog, 4th paragraph: "This is something we've been iterating on for a while and itæs running on Singularity as we speak." In the last couple weeks I've seen the word "iterating," or "iterate," misused several times. It causes the user to make very little sense. Who started this? See: http://www.merriam-webster.com/dictionary/iterating "to say or do again or again and again" Also see: http://en.wikipedia.org/wiki/Iteration So, even in computer programing, "iterate" basically means "repeat." How can you "repeat on" something? CCP Atlas, what do you think "iterating" means??? Are you trying to imply incrementally improving the fleet finder? Thx! Symlin
You, Sir, are an idiot. For someone who attempts to pick apart words you have a rather poor grasp of the language which you are attempting to correct. If you are too lazy to be interested in the techniques implemented at CCP, maybe you should not be questioning them? This one post would be enough reason for me - if I where CCP Atlas - to never again take a look at this thread. Thank you very much for completely wasting his, and our, time with such a pointless reply.
Yes, feeding the trolls, but I couldn't resist. Sorry. (English is not my main language, and I do not claim to have infallible grammar skillz)
and BTT: CCP, great job. What I've been able to test so far is great. I'll leave my final analysis for after all planned features are implemented, though. :)
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ceaon
Gallente
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Posted - 2009.11.01 18:34:00 -
[142]
i am afraid that the loot logging will be bad on the overall team play this will force ppl to share loot instead of "motivate" them to share the loot imo if ppl share loot by self initiative is better that forced by a log |
Symlin Raahn
Gallente Killer Koalas R.A.G.E
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Posted - 2009.11.01 23:33:00 -
[143]
Well, hello Annalisa,
First, feel free to NOT read this.
Second, thanks for the unwarranted personal attack.
Third, may I ask you a question? Why have dictionaries, if people are going to make up their own meanings for words? Hmm? Especially if they are not going to first define that special meaning when they want to communicate? Yes, the city of Babble all over again, I guess.
Originally by: Annalisa Beekiller And now for something completely different ... (read: pointless)
Pointless? Really? Pointless? Pointless to ask for an explanation of what someone means (who, after all, IS trying to communicate to us); when the reader looks up a word being used and cannot find any version or variation of a definition that makes any sense considering the wordÆs implementation?
Well then, I guess, Annalisa, it is OK if I say you are iterated -- and so there is no confusion, by "iterated" I mean ignorant beyond belief... a moron of immense proportion and magnitude, i.e repeatedly stupid and absurd û the demist light bulb on the Christmas tree. OK? Get it? Clear enough for you? That's OK, right? I mean, it is YOU who started calling names here, so I guess you won't mind.
From the short example of your thinking in your message, I doubt there is any asinine statement you could make, which would surprise anyone who knows you.
Originally by: Annalisa Beekiller You, Sir, are an idiot.
In my post, I politely noted how, with standard usage, the meaning of the word/statement ôiterating onö was not comprehendible, and asked for a clarification of what he meant. I gave my reasons for not understanding and made points as to why I needed the clarification, with references on the Web to standard definitions. I called no one any names. I said "Thx." I added a friendly smiley at the end. And, for all that you call me an idiot? They have these things called mirrors, Annalisa. Buy one.
Originally by: Annalisa Beekiller For someone who attempts to pick apart words...
What are you talking about, Annalisa? I didn't "pick apart" anything. (Perhaps YOU don't understand what "pick apart" infers. You may want to buy one of those dictionaries you seem to resent.) I simply asked what he meant. I even went so far as to say I had seen its usage several times recently, and that I couldn't figure out what any of the usages intended, given the normal meaning of the word.
Originally by: Annalisa Beekiller ...you have a rather poor grasp of the language which you are attempting to correct.
Do you really think someone with your own self-described detriments and inexpertness in English should set themselves up to be judge? We English-speakers call that ôhubris.ö (Buy a dictionary.)
Originally by: Annalisa Beekiller If you are too lazy...
Now I'm lazy because I ask a question? Since you have absolutely no basis for saying that, I can only assume you are trying to start a fight from your belittling comments and alogisms.
Originally by: Annalisa Beekiller ... to be interested in the techniques implemented at CCP, maybe you should not be questioning them?
Hey CCP... no one can ask you anything anymore till they pass Annalisa's test for proper and significant CCP technique mania.
I certainly am NOT questioning their techniques. I am simply asking a question as to what they meant by a word they seemed to misuse.
I'm also not consumed by interest in their techniques, but I do have what probably is an average curiosity about them. e.g. I watched all the Fanfest videos and understand what they mean by "scrum,ö since they explained and defined their special usage of the word. (It appears they are not the first to use their meaning of it. This post has now caused me to Google that word. See: http://en.wikipedia.org/wiki/Scrum_%28development%29.
[continued] òòò òòò òòò òòò òòò òòò ò Growing old is mandatory. ò Growing up is optional.
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Symlin Raahn
Gallente Killer Koalas R.A.G.E
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Posted - 2009.11.01 23:39:00 -
[144]
[continuation of above]
That doesn't, however, mean I am the expert on how they are doing everything that you apparently feel one must be in order to ask a relatively simple question.
Originally by: Annalisa Beekiller This one post would be enough reason for me - if I where CCP Atlas - to never again take a look at this thread.
ADHD??
Originally by: Annalisa Beekiller Thank you very much for completely wasting his, and our, time with such a pointless reply.
From now on, Annalisa, you have our permission to glean all the messages and only read those you care toà and NOT rant and flame messages that donÆt meet your own personal standards. OK?
The last I looked I was a paying customer of CCP. I believe CCP Atlas is their employee who is trying to explain what they are doing in a way that we will understand. If CCP is using a term or expression incorrectly in-house, in a shorthand manner to more quickly communicate, perhaps, they should not expect their customers to be cognizant of that. With all your superior knowledge, Annalisa, of CCPÆs interworking and used techniques, if a special meaning of the word ôiterateö has been previously explained, I will thank you to point us to where that exists.
Originally by: Annalisa Beekiller Yes, feeding the trolls, but I couldn't resist. Sorry.
Please try harder.
Originally by: Annalisa Beekiller (English is not my main language, and I do not claim to have infallible grammar skillz)
I would be the last to criticize the English grammar or word usage of an individual who is attempting to communicate in English when it is not their primary language. Heck, I donÆt even speak a second language, so such a person would already at least be one up on me. However, CCP and their employees are running this game mostly in English (their choice), and they picked that language to explain what they are doing on these forums. The words and grammar a company chooses to use are an entirely different matter than a struggling individual, and the standards should be much higher. At the VERY least, someone asking a question about what is meant should not incur the wrath of people like you, nor cause them to be called names û or did I miss it where you were appointed Forum God?
Thanks, CCP Atlas and Navigator, for understand that this message in no way reflects against you guys, and thanks for the thread and trying to tell us about the new Fleet Finder!
Thx again! Symlin òòò òòò òòò òòò òòò òòò ò Growing old is mandatory. ò Growing up is optional.
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Insa Rexion
Minmatar CTRL-Q
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Posted - 2009.11.02 05:30:00 -
[145]
Edited by: Insa Rexion on 02/11/2009 05:30:35
Originally by: Darth Sith When I FC I seem to spend a lot of my time iterating to my squad / fleet what the alignment point is and inevitably there is always someone messing it up due to language barrier, jump in lag, or plain old lack of attention / lazyness :)
What are the chances we could get a squad / fleet align command so you can right click and have all of your subordinates align on a celestial. It would cut a lot of comms chatter and allow for more dynamic flow to warp in / out fleet fights ..
Other then that .. pure awesome sauce with happy endings :) Dominion is gonna make the baby jesus cry with joy ...
Oh pls don't do that CCP, I don't even like the fleet warp command altho i see it has it's uses on rare occasions. TBH I think that a fleet's concentration level and general pilot skill is key to it's success and obeying navigational commands is a significant part of that. Let's not dumb it down to a level of 2 FC's controlling blobs of drones who wake up every half hour or so to press F1. If you give FC's this they'll be asking for a fleet jump command next.
Overall there is some very interesting new implementations here and the loot logger will hopefully put and end to those freeloading pikey b*****s who swipe loot and won't give it up to cover fleetmate's losses.
I has 17 XBOX can I get sov ??
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RiotRick
Black-Sun Pitch Black Legion
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Posted - 2009.11.02 11:41:00 -
[146]
I will love you long time when this expansion hits tq -- The future is black.
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Mr Ignitious
Helljumpers
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Posted - 2009.11.02 18:09:00 -
[147]
Forum rage?
You guys know us too well
However I think there should be an amendment to "Our (CCP's) players are not morons." This should be changed to "most of our players are not morons."
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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SXYGeeK
Gallente do you Mostly Harmless
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Posted - 2009.11.02 22:29:00 -
[148]
Originally by: Symlin Raahn Edited by: Symlin Raahn on 30/10/2009 18:43:25 Edited by: Symlin Raahn on 30/10/2009 18:42:21 From Dev Blog, 4th paragraph: "This is something we've been iterating on for a while and itæs running on Singularity as we speak."
In the last couple weeks I've seen the word "iterating," or "iterate," misused several times. It causes the user to make very little sense. Who started this?
See: http://www.merriam-webster.com/dictionary/iterating
"to say or do again or again and again"
Also see: http://en.wikipedia.org/wiki/Iteration
So, even in computer programing, "iterate" basically means "repeat." How can you "repeat on" something?
CCP Atlas, what do you think "iterating" means??? Are you trying to imply incrementally improving the fleet finder?
Thx!
Symlin
"Before we program together, first we must communicate." ~Bill Gates
http://en.wikipedia.org/wiki/Iteration
Iteration in computer science is a repeating process, it is not necessarily repeating the same exact thing over and over again, but the same process. " Iteration means the act of repeating a process usually with the aim of approaching a desired goal or target or result. Each repetition of the process is also called an "iteration", and the results of one iteration are used as the starting point for the next iteration."
In Agile development an Iteration is the process we go through to plan, develop, test, implement, and deploy a new feature or functionality. CCP uses SCRUM a form of agile development. The idea is that the entire cycle is based within a repeating process with a fast timetable to see some tangible results after each iteration, these results can be used in the planning of further iterations, and after several iterations an Idea may flourish into a fully integrated functionality.
read more here... http://en.wikipedia.org/wiki/Iterative_and_incremental_development or here http://en.wikipedia.org/wiki/Agile_software_development or here http://en.wikipedia.org/wiki/Scrum_(development)
To answer your question, yes he does mean that over several development iterations (an incremental process) they will continue to improve the fleet finder. The fact that they are including the public test server in at least some of their Iterations to allow us to help guide the planning of further Iterations is really amazing, it shows how SCRUM can be leveraged.
-We So SeXy |
Alice Celadon
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Posted - 2009.11.03 02:08:00 -
[149]
Originally by: Symlin Raahn Embarrassed rambling.
You got caught flat-footed being a self-important word-usage aficionado: as already noted, "iterate" as a CS term has had a clear, OED-documented meaning for almost a decade.
In philological circles we call that "hubris." Regardless of the establishment of "iterate" as a CS term in the last decade, it is clear what it means here in context, and even one appearance of a word in clear context is enough to fully define it. As a great man once said "pedicabo et irrumabo te."
Good day, sir.
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Darker Child
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Posted - 2009.11.03 07:25:00 -
[150]
As a logistics pilot, would it be possible to have the whole fleet in watchlist only for people in logistics ships? Also the ability to see how much cap a person has would be useful.
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2009.11.03 07:45:00 -
[151]
Edited by: Naomi Wildfire on 03/11/2009 07:46:42 what i would like to see:
An overview for the FC that shows the shiptypes of the fleet
X Battleships X HACs X Logistics X Capitals
and an option to restrict only chosen shiptypes to a fleet, others cant join or will get autokicked.
#edit oh and maybe a function to show all active characters of a player when right clicking him
My Videos: Wildfire - New Horizons Wildfire - Stand your Ground
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SXYGeeK
Gallente do you Mostly Harmless
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Posted - 2009.11.03 19:58:00 -
[152]
Originally by: Naomi Wildfire
oh and maybe a function to show all active characters of a player when right clicking him
like listing all a players "Alt" accounts when they are running multiple eve clients? I think this would breach privacy policy. -We So SeXy |
Symlin Raahn
Gallente Killer Koalas R.A.G.E
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Posted - 2009.11.03 23:14:00 -
[153]
Originally by: SXYGeeK To answer your question, yes he does mean that over several development iterations (an incremental process) they will continue to improve the fleet finder.
Thx for the explanation, SXYGeek!
So, I guess the word is being use somewhat incorrectly, even given the CS definition you provided from Wikipedia, but it has become accepted usage within the computer professional circles to mean incrementally tweaking the programming to improve it. Now I know.
Words matter, so again, THX!
Symlin |
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CCP Lemur
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Posted - 2009.11.04 14:28:00 -
[154]
Just wanted to let you all know that we have a new version of the fleet finder now on Sisi with more bells and whistles. Please do try it out and tell us what you think of it. We will not able to add any new big features but will of course try to find and fix as many bugs with it as we can.
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Uberfrau
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Posted - 2009.11.05 18:37:00 -
[155]
Quote: This is something we've been iterating on for a while and itæs running on Singularity as we speak. If I were you Iæd stop reading right now and go play with it!
I would if the Mac client was available... Any sort of planned availability for it?
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Windryder
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Posted - 2009.11.06 03:43:00 -
[156]
OMGWTFEPICWIN!
To rebuff people that are complaining they can no longer steal because of loot logging...
...it was already there under the auspices of "killmail" and "FC with half a brain".
You could always drop fleet before looting that can...
Suggestions;
Some indicator of where in the fleet structure will attract which leadership bonuses. This will enhance the ability of fleets to self-organise. A teeny four-colour histogram perhaps?
Allowable standing to go to, or below 0.0 enabling you to have an open-door high-sec mining fleet form from people in local you don't hate. Like often happens anyway.
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Noskill McCheese
Minmatar
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Posted - 2009.11.08 21:55:00 -
[157]
Hey all I have to say is that the broadcasts window should stay as is. Way too much **** cluttering up my screen in fleet ops, I'll be damned if I'm going to keep that bigass fleet window open. Rest looks good though.
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Razzor Death
Antares Shipyards Phalanx Alliance
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Posted - 2009.11.10 21:31:00 -
[158]
I'm thrilled with this feature. Now when we make 60man raids to farm our epic gear picking up a group is going to be much easier now \o/
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.11.11 00:11:00 -
[159]
Originally by: Windryder To rebuff people that are complaining they can no longer steal because of loot logging...
...it was already there under the auspices of "killmail" and "FC with half a brain".
You could always drop fleet before looting that can...
Because leaving the fleet immediately after a high-value target is popped and expensive mods go missing to avoid the loot tracker wouldn't be at all suspicious, no, definitely not. The question remains, why should the FC have the Eye Of God mode to track loot? He doesn't have a tool to tell him who has a convo open with the enemy FC, why should he get one to tell him who stole the deadspace mods from the last kill?
I'm concerned that the devs have focused so much on whether they could put this tool in that they never stopped to think about whether they should put it in.
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Razzor Death
Antares Shipyards Phalanx Alliance
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Posted - 2009.11.11 03:30:00 -
[160]
I just don't see why the hell we need world of warcraft type features anyways. This combined with the skill lowering on things like overheating etc is a joke.
Losing your identity CCP.
2010 patch : CCP make T2 ships fully insurable and u can buy your SP back from a spirit master.
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Skex Relbore
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Posted - 2009.11.11 18:04:00 -
[161]
Originally by: Razzor Death I just don't see why the hell we need world of warcraft type features anyways. This combined with the skill lowering on things like overheating etc is a joke.
Losing your identity CCP.
2010 patch : CCP make T2 ships fully insurable and u can buy your SP back from a spirit master.
Because having functionality similar to another game means EVE has become that game?
I guess we should do away with chat windows WoW has them too. Oh and graphics WoW has that as well oh and network connectivity I mean how WoW of them.
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Windryder
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Posted - 2009.11.22 21:58:00 -
[162]
Originally by: Scatim Helicon
Originally by: Windryder To rebuff people that are complaining they can no longer steal because of loot logging...
...it was already there under the auspices of "killmail" and "FC with half a brain".
You could always drop fleet before looting that can...
The question remains, why should the FC have the Eye Of God mode to track loot? He doesn't have a tool to tell him who has a convo open with the enemy FC, why should he get one to tell him who stole the deadspace mods from the last kill?
Having half a brain myself I can recognise you have a good point. Hopefully admitting such will display that I possess the other half too.
Perhaps the loot tracker could be dependent on hitting the wreck with a cargo scanner? Especially since the functionality will be providing a partial nerf to those modules.
Having come back to this thread I am now of the opinion that should CCP provide these tracking tools, they should also provide ways of defeating them.
One DEV interviewed on Warpdrive Active Podcast said that EvE is about "shooting people in the face". So perhaps a race for the FC to get a trusted wingman to Cargo Scan the wreck and start the loot tracker vs the newly joined tackler from an untrusted alliance trying to pick the corpse clean before the scanner lands?
Trust is the most valuable commodity in EvE, I agree that the Devs should not be providing tools that nerf its value.
Just a thought.
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Glory Blaze
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Posted - 2009.11.27 21:48:00 -
[163]
Edited by: Glory Blaze on 27/11/2009 21:49:56 You pirate people think its all about you don't you . The Loot Logger will defiantly see use for us mission runners that go for Level 5s (now that those are being moved exclusively to low sec). It is also a boon to the 'pick-up' fleet system to avoid disputes among unaffiliated groups again running missions or wormhole ops together. Sometimes we have other things to track, like combat and watching for you cycloptic malefactors. Getting the system to track and log the loot (and what ship got it) will speed up our turn around when splitting shares, and what we lost (in the holds of the ships you take out) to you when you ambush us on the way out.
So I guess to fill your jolly roger flapping egos it does help you. As it helps us, which means we're out there more often for you to intercept.
The spread sheet exporter is most key there as for some of folks I know it can go right into our refine or sell calculator.
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Arbitoress
Gallente
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Posted - 2009.11.30 23:52:00 -
[164]
I don't mean to go completely off topic, but as I recall Fleet Formations were mentioned at the fan fest 09 meet. What happened to them? Will we ever have the ability to form fleets in mass formation as shown in countless EvE promotional videos? ----------------------------- Oh HAI |
Suunto Viper
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Posted - 2009.12.01 12:46:00 -
[165]
the fleet finder is a stupid idea!
Its far too easy to make an alt spy anyway and now your alt spy ca see exactly where your corp / alliance's fleets are!
Way to go you have totally overidden the stealth and tactics that you continually try to add to eve without much success, back to the blobfest it is!
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DarkOrb UK
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Posted - 2009.12.01 13:01:00 -
[166]
Originally by: CCP Atropos And how am I supposed to steal loot now? Thanks for nothing CCP!
Become the log keeper lol
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Squizz Caphinator
First Flying Wing Inc Primary.
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Posted - 2009.12.02 15:33:00 -
[167]
This is by far my favorite change with Dominion.
Excellent job CCP. Thank you. Beers are on me tonight!
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Valkyrs
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Posted - 2009.12.03 20:15:00 -
[168]
I am thrilled with the changes made to fleets, makes life much easier. I haven't seen free-move mentioned but it is definitely nice not having to move people around.
Fleet logging is great for me, I typically will accumulate all the loot and divy up it's value to my fleetmates.
However, I've noticed that if I loot an item, jetcan it, and pick it back up, the log will register twice.
This also will reduce the effectiveness of tracking miner operations. Shuffling ore from jet cans to cargo and vice versa happens frequently, and will provide erroneous information.
Maybe there's a solution I'm missing but as to date I'm not sure how to handle it.
The possible fixes, if this is a common problem, might be:
- Customizeable logging (eg. Looting from fleetmates jetcans, logging trades between fleetmates, etc.)
- Adding another colum specifying where the loot came from (eg. From: Wreck To: Valkyrs, From Valkyrs, To: Jet Can ...)
- Show negative values when loot is jetcanned, keeping it a zero-sum system (eg. Valkyrs: 5 EMP M, Valkyrs: -5 EMP M, Valkyrs: 5 EMP L)
Just some recommendations, to make it more useful :)
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Deliceous
Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.12.07 04:57:00 -
[169]
I am really enjoying fleet finder.. For those who spent their weekends and free evenings to get this complete.. all I can say is Thank You.
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